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Difference between revisions of "Armor"

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Armor includes the Head/Shoulder, Top, Bottom, Shoes, and Belt slots.  There are five types of armor: cloth, leather, light armor, heavy armor, and plate armor.  Although all classes can wear all armor, they will gain bonuses depending on their armor masteries.  
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Armor includes the Head/Shoulder, Top, Bottom, Shoes, and Belt slots.  There are five types of armor: cloth, leather, light armor, heavy armor, and plate armor.  Although all classes can wear all armor, they will gain bonuses depending on their armor masteries. Upgrading armor will give Physical Damage Bonus Reduction.
  
 
===Armor Upgrades===
 
===Armor Upgrades===

Revision as of 23:36, 29 September 2009

Armor includes the Head/Shoulder, Top, Bottom, Shoes, and Belt slots. There are five types of armor: cloth, leather, light armor, heavy armor, and plate armor. Although all classes can wear all armor, they will gain bonuses depending on their armor masteries. Upgrading armor will give Physical Damage Bonus Reduction.

Armor Upgrades

Upgrade White Light Blue Purple Magenta Orange
+1 +0.04% +0.07% +0.10% +0.13% +0.15%
+2 +0.08% +0.14% +0.20% +0.26% +0.30%
+3 +0.12% +0.21% +0.30% +0.39% +0.45%
+4 +0.20% +0.35% +0.50% +0.63% +0.75%
+5 +0.28% +0.49% +0.70% +0.91% +1.05%
+6 +0.36% +0.63% +0.90% +1.17% +1.35%
+7 +0.48% +0.84% +1.20% +1.56% +1.80%
+8 +0.56% +0.98% +1.40% +1.82% +2.10%
+9 +0.64% +1.12% +1.60% +2.08% +2.40%
+10 +0.80% +1.40% +2.00% +2.60% +3.00%
+11 +1.60% +2.80% +4.00% +5.20% +6.00%
+12 +2.40% +4.20% +6.00% +7.80% +9.00%
+13 +3.20% +5.60% +8.00% +10.40% +12.00%
+14 +5.20% +9.10% +13.00% +16.90% +19.50%
+15 +7.20% +12.6% +18.00% +23.40% +27.00%
+16 +9.20% +16.10% +23.00% +29.90% +34.50%
+17 +12.80% +22.40% +32.00% +41.60% +48.00%
+18 +16.40% +28.70% +41.00% +53.30% +61.50%
+19 +20.00% +35.00% +50.00% +62.50% +75.00%