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Battle Mage

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Battle Mage
Base Job Mage
Job NPC Sharan
Specialized Weapon Pole, Spear
Specialized Armor Leather Armor
Alternate Names Battle Mage
Korean: 배틀메이지
Japanese: バトルメイジ
Chinese: 魔鬥士(Taiwan), 战斗法师(China)
Awakening
Bellatrix
Alternate Names Bellatrix
Korean: 벨라트릭스
Japanese: ベラトリックス
Chinese: N/A(Taiwan),贝亚娜斗神(China)
Mages nowadays are always chatting and chanting... sometimes you just have to shut up and get your hands bloody.

The Battle Mage is a Mage who prefers the full-contact satisfaction of combat and attacks with close-range weapons and spells. However, being of diminutive stature, her magical powers manifest as Chasers, magical spheres infused with various elemental properties that serve as a powerful buffer between her and the relentless barrage of enemy attacks. The Battle Mage is fast, possesses superhuman fighting skills and is the only Mage able to master weaponry. At level 48, the Battle Mage awakens as the Bellatrix.

Her second-class feature is a set of gloves.


Contents

Becoming the Battle Mage

The Mage must first reach level 18.

  1. Clear Grakqarak with 70% style or higher (ie. 49 style points).
  2. Clear Blazing Grakqarak under 7 minutes.
  3. Clear Shadow Thunderland alone on expert road or higher.

Awakening as Bellatrix

The Battle Mage must first reach level 48.

  1. Talk to Sharan.
  2. Talk to Ophelia.
  3. Bring Ophelia 700 Victory Points.
  4. Clear Vilmark - Area 50 five times on any difficulty.
  5. Kill Hammer King Borodin five times on any difficulty.
  6. Bring the book to Sharan.
  7. Gather 50 pieces of Terranite for Sharan.
  8. Bring Sharan 10 white cubes, 10 red cubes, 100 superior hardeners, and 100 superior irons.
  9. Talk to Sharan to receive the Bellatrix advancement.

Skills

Magical Combat

Icon Name
Image:ConcentrationAuraShield.gif Concentration Mana Shield
Image:Dragonspear.gif Pole Master's Expertise
Image:PoleMastery.gif Stick Mastery
Image:SpearMastery.gif Spear Mastery
Image:CancelDragonFang.gif Cancel - Dragon Fang
Image:BatonWaltz.gif Stabbing Wheel
Image:CancelBatonWaltz.gif Cancel - Stabbing Wheel
Image:CancelPalmBlast.gif Cancel - Palm Blast
Image:Smash2.gif Full Swing
Image:CancelSmash.gif Cancel - Full Swing
Image:ChaserColorless.gif Neutral Chaser
Image:ChaserLight.gif Light Chaser
Image:ChaserDark.gif Shadow Chaser
Image:ChaserWater.gif Water Chaser
Image:ChaserFire.gif Fire Chaser
Image:ChaserLaunch.gif Chaser Launcher
Image:ChaserPress.gif Chaser Press
Image:AutoChaser.gif Chaser Generator
Image:MeteorCast.gif Punto Wave
Image:MeteorSlash.gif Meteor Dash
Image:LunaDragon.gif Gold Dragon Spear

Future Skills

Icon Name
Fusion Chaser
Double Smash

EX-Skills

Icon Name
Upgrade Palm Blast
Upgrade Phase Shift
Image:EXPuntoWave.jpg EX Punto Wave
Image:EXFullSwing.jpg EX Full Swing

Awakening

Icon Name
Image:BattleGrove.png Battle Groove
Image:Taeanna.png Teana Transformation

General

Icon Name
Image:LeatherArmorMasteryBM.gif Warlord's Leather Armor Mastery

Original Skills

Elemental

Icon Name
Image:Fluorescent.gif Florae Circle
Image:LanternFire.gif Lantern Firebomb
Image:AerialLF.gif Aerial Lantern Firebomb
Image:Frosthead.gif Frosty's Head
Image:Pluto.gif Pluto
Image:Showtime.gif Magic Festival
Image:ElementalBurn.gif Elemental Burn

Summon

Icon Name
Image:Hodor.gif Hired Summon: Panzer Hodor
Image:LessonStart.gif Lasher

Battle

Icon Name
Image:HeavenlyStrike.gif Weapon Uppercut
Image:CHeavenlyStrike.gif Cancel - Weapon Uppercut
Image:DragonFang.gif Dragon Fang
Image:AuraShield.gif Mana Shield
Image:PhaseShift.gif Phase Shift
Image:FallingFlower.gif Palm Blast

Witch

Icon Name
Image:MagicMissile.gif Magic Missile
Image:CMagicMissile.gif Cancel - Magic Missile
Image:Shururu.gif Cheeky Doll Shururu
Image:Disenchant.gif Disenchant
Image:AncientLibrary.gif Ancient Library

General

Icon Name
Image:ClothArmorMastery.gif Cloth Armor Mastery
Image:GreatWillpower.gif Indomitable Spirit
Image:AncientMemory.gif Ancient Memory
Image:Backstep.gif Backstep
Image:CBackstep.gif Cancel - Backstep
Image:PCriticalHit.gif Physical Critical Hit
Image:PBackAttack.gif Physical Rear Attack
Image:MCriticalHit.gif Magic Critical Hit
Image:MBackAttack.gif Magic Rear Attack
Image:ThrowMastery.gif Throw Mastery
Image:QuickStanding.gif Quick Rebound
Image:Jump.gif Leap
Image:CancelThrowItem.gif Cancel - Item Throw


Basics Of Battle Mages

Main article: Strategies

Standard Attacks

When a mage becomes a Battle Mage, she gains more aptitude for melee combat. Thus she adopts an entirely different string of attacks based on various skills.

  • The first attack resembles Dragon Fang and has the ability to deal a significantly greater amount of damage than an average attack.
  • The second attack follows the Palm Blast motion and shoots the mage sprite forward.
  • The third and final attack in the sequence is the same motion as Full Swing. This has a very large range and easily hits multiple enemies.

Holding the direction opposite the sprites front will keep her stationary through out the normal string of attacks. Holding the direction which the character is facing will greatly increase the amount of ground covered.

Even though the motions are changed to skill like motions, it is NOT the skill itself.

Miscellaneous Changes

Because of the drastic change in play style from a basic Mage (or other subclass) to a Battle Mage, multiple other alterations have occurred.

  • Jump power is lowered so you will not jump as high. However, jump speed is increased.
  • When you miss with a dash attack, you will no longer fall down.
  • Battle Mages have more defense compared to other mage jobs because of their Leather Armor Mastery and the ability to obtain over level 5 Mana Shield without equipment. This is good for defense in PVP, it makes leather armor feel like heavy armor.
  • Although specialized in melee combat, Chasers provide the magic attack to back physical attack up, hence the name "Battle Mage"
    • Normal attack with chasers will make very easy combos
    • Larger chasers do higher damage and have a larger splash radius. Combos will make chasers grow.
  • Battle Mages will have to be aware of the playstyle difference between partying and soloing. For instance, gathering monsters may not be the right goal in every party situation.

Using Chasers

The glowing orbs that follow a Battle Mage are very powerful and immensely useful tools, however their use can be a bit confusing and daunting to newcomers to the class. Chasers are normally used for one of 3 things:

  • Damage
  • Continuing Combos
  • Buffs/Debuffs

The most basic use of a Chaser is obviously damage. They are little exploding orbs of magic, so why not use them as such? Second main use is Continuation of combos. Appropriate timing can cause combos to literally last forever. A more obscure use for them is the buffs they give. Each element increases a stat on the battle mage and can really give an edge in a fight.

The goal of any Battle Mage should be to use chasers to the greatest proficiency they can. The most difficult use to master is continuing combos indefinitely as it requires accurate timing where as the other 2 categories are not reliant on acute windows of time.


Trivia

  • Battle Mages' first attack in the normal sequence can deal 8 to 10 times its regular damage at a very low chance. Likely an intended feature, it is speculated to be an homage to the Wizard from D&D.


Playable Classes

Image:SlayerIcon.png
Slayer

Image:FighterIcon.png
Fighter

Image:MGunnerIcon.png
Gunner

Image:FGunnerIcon.png
F.Gunner

Image:MageIcon.png
Mage

Image:PriestIcon.png
Priest

Image:ThiefIcon.png
Thief

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