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Creatures
Revision as of 15:42, 2 September 2010 by Ultratech87 (talk | contribs) (Creatures List - Incomplete)
Creature List
Note: All creatures give a 5% bonus to maximum MP, except Haagenti, who give a 10% bonus.
Normal Creatures
Name | Skill | Overskill | Notes | |
---|---|---|---|---|
Bobo | File:Png.x | Changes chat bubble. | Several different colors | |
Amy | File:Png.x | Picks up dropped items in dungeon. Won't pick up certain material drops. Passive effect. |
+10kg Inventory Limit | |
Haagenti | File:Png.x | 1 MP per Min. (Passive effect) | Uses Acid Rain attack (Water element) | Max MP +10% |
Berith | File:Png.x | Reduces a certain amount of damage from attacks for 2 seconds. | Gives certain amount of protection to physical/magical attacks for 20 sec. | +150 Hit Recovery |
Balam | File:Png.x | Throws a grenade forward a small distance. (Fire element) | ??? | Attack Speed +3% |
Boltis | File:Png.x | Throws stones in 2 directions that have a 30% penetration rate. | Increases Movement Speed by 20% and Attack Speed by 8% for 20 sec. | Movement Speed +4% |
Marbas | File:Png.x | Throws a grenade forward a small distance. (Light element) | Increases Physical and Magical Attack Power by 10% for 20 sec. | Phyiscal/Magic Critical Hit +2% |
Charp Halphas |
File:Png.x | Quick attack forward. | ??? | Phyiscal/Magic Critical Hit +1% Evolves into Halphas at Lv.20 (via Quest) |
File:Png.x | Attacks from the ground up. Can hit flying enemies. | Causes enemies to slow down for 20 sec. | Phyiscal/Magic Critical Hit +1% Evolves from Charp at Lv.20 (via Quest) |