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Epic Crafting Machine

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Revision as of 15:16, 5 April 2018 by Arrol (talk | contribs) (added Category:Enhancing using HotCat)
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The Epic Crafting Machine is a special NPC located in Hendon Myre that allows players to craft a selection of Level 90 Epic weapons.

Epic Crafting System

Epic Crafting Window.jpg
  • Players can begin crafting Epic weapons at Level 55.
    • Kiri will offer a series of quests related to the Epic Crafting Machine, though it is not required to complete in order to begin crafting.
  • Weapons gain progress by processing, Carbonic Crystal.png Carbonic Crystals and catalysts into the weapon.
    • Carbonic Crystal.png Carbonic Crystals are a guaranteed drop from all Boss Monsters in dungeons above Level 55.
    • More types of catalysts are unlocked as the character's level increases.
  • Only one weapon can be processed at a time, though the current weapon may changed at any time.
  • Similar to regular Epic equipment, crafted weapons are untradable.
  • Additional elemental effects can be added to completed crafted Epics obtained through this process.
  • For a list of weapons that can be crafted, see the Category page.


Processing

Epic Crafting Processing Window.jpg

The only way to increase progress towards crafting a weapon is to use Carbonic Crystal.png Carbonic Crystals as well as a variety of different types of Catalysts:

Furthermore, one of the following catalysts may be also used (which grant increasing amounts of progress):

  • Fine Catalyst.png Fine Catalysts, which are created by processing a Level 70-85 Sealable (or Resealable) Unique weapon as well as Unique Soul.png Unique Souls. The amount of catalysts received can be increased based on the weapon's Reinforcement, Amplify, and Refine values.
  • Special Catalyst.png Special Catalysts, which are created by processing Gracia Family Heirloom, Dusky West, and Requiem weapons, which are purchased from Luther in Saint Horn. Terra: Reconstruction weapons can be also be processed, which are crafted through Hunter Von in Metro Center. Like Fine Catalysts, the item's Reinforcement, Amplify, and Refine values will influence the number of catalysts received.
    • Using multiple of these on the same weapon will result in diminishing returns.
  • Finest Catalysts.png Finest Catalysts, which are processed by using a Legendary Soul.png Legendary Soul and a Godly Substance.png Godly Substance, which is an exceedingly rare drop from monsters in Pandemonium.

There are also a few extra caveats to consider when processing:

  • Weapons can only be processed up to 7 times a week, regardless of the quality of the items used.
  • Epic Processing will never fail.
  • There is a small chance of receiving a Great Success, which doubles the efficiency of the catalyst used.
  • The highest-quality catalysts will be used first.
  • Weapon processing progress is not shared throughout the account.


Bonus Effects

Epic Crafting Effect Window.jpg

Additional elemental effects can be added to crafted Epic weapons. Inflict Fire/Water/Light/Shadow can be applied to a weapon for 50 Elemental Stones, 50 Carbonic Crystal.png Carbonic Crystals, and 20 Unique Soul.png Unique Souls. Only one element can be applied at once, but can be changed at any time.

Furthermore, one of the following effects can be added for 100 Elemental Stones, 100 Carbonic Crystal.png Carbonic Crystals, and 50 Unique Soul.png Unique Souls:

Fire Elemental Effect (Random) On hit, you have a 5% chance to create up to 5 Fire Pillars on random enemies within a 500px range. (Cooldown: 5s)
Fire Elemental Effect (Random) On hit, you have a 5% chance to inflict the enemy with a barrage of Fire Pillars. (Cooldown: 5s)
Fire Elemental Effect (Active) [Equipment Option Control Key] On activation, casts a Fire Pillar in a large radius around you. (Cooldown: 12s)
Water Elemental Effect (Random) On hit, you have a 5% chance to create up to 5 Frozen Rods on random enemies within a 500px range. (Cooldown: 5s)
Water Elemental Effect (Random) On hit, you have a 5% chance to inflict the enemy with a barrage of Frozen Rods. (Cooldown: 5s)
Water Elemental Effect (Active) [Equipment Option Control Key] On activation, casts a Frozen Rod in a large radius around you. (Cooldown: 12s)
Light Elemental Effect (Random) On hit, you have a 5% chance to create up to 5 Light Impact on random enemies within a 500px range. (Cooldown: 5s)
Light Elemental Effect (Random) On hit, you have a 5% chance to inflict the enemy with a barrage of Light Impact. (Cooldown: 5s)
Light Elemental Effect (Active) [Equipment Option Control Key] On activation, casts a Light Impacts in a large radius around you. (Cooldown: 12s)
Shadow Elemental Effect (Random) On hit, you have a 5% chance to create up to 5 Shadow Lightning on random enemies within a 500px range. (Cooldown: 5s)
Shadow Elemental Effect (Random) On hit, you have a 5% chance to inflict the enemy with a barrage of Shadow Lightnings. (Cooldown: 5s)
Shadow Elemental Effect (Active) [Equipment Option Control Key] On activation, casts a Shadow Lightning in a large radius around you. (Cooldown: 12s)

Again, this can be changed at any time, however applying a new one will overwrite the old one.