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Job NPC Pungjin
Specialized Weapon Claw, Gauntlets, Knuckle, Tonfa
Specialized Armor N/A, formerly Light Armor
Alternate Names Fighter
Japanese:格闘家 (Kakutō-ka)
Chinese: 格斗家
The sweat after a rigorous training is the greatest reward for Fighters!

The Fighter likes to charge right into close-range combat, fists flailing, fury fired up. What she lacks in magical might she more than makes up for in physical strength and agility. She usually sports gauntlets, knuckles, claws or even boxing gloves. And as she gains experience knocking out monsters, the more expansive her repertoire of fighting moves becomes: the Suplex, the Back Breaker, even the swift Low Kick, which allows her to deliver quick, powerful jabs to her enemies' legs, disrupting their movement.


  • Similar to M.Slayer, she's rather well balanced but she trades range and raw attack power for speed and combo ability. Her only other weakness is the lack of magic attacks.
  • While not exactly frail, a bit more care must be taken with her but with speed it isn't a major issue.
    • This is reinforced by the fact only one subclass wears heavy armor (Brawler), otherwise light armor or cloth armor (in Nen master's case)
  • She has inate Light resistance and shadow weakness, something to keep in mind when dealing with areas with those elements.

Subclass Advancement

Nen Master - A physical fighter that supplements their attack with magic, as well as being very supportive of other classes. They are able to weave themselves in and out of the front line and able to deal damage from either side effectively. They have a balanced skill set that includes both offensive and defensive abilities. Their magic is Light based. Nen Masters tend to use Knuckles as they are more magic based, but a few use Tonfas in the beginning as they are balanced between physical and magical.

Striker - A front line class, able to deal large amounts of damage with one hit. Once you get a Boxing Glove their attacks become quick and deadly. They can activate Super Armor to avoid skill interruption and increase defense in order to continue to pound on their enemy.

Brawler - They have DoT (Damage over Time) skills that allow them to use hit and run strategies if needed. They are also well off in the fray with the ability to group enemies and deal AoE (Area of Effect) damage. Using Claw weapons gives their normal attack the chance to bleed an enemy. Brawlers are also able to use throwable items very quickly, but will drain their stock of items twice as fast. This can become a very powerful tool, but also very expensive.

Grappler - Grapplers are able to dance in and out of the front lines very quickly, either grabbing a few enemies to deal with or the entire bunch. When aimed correctly, they can deal large amounts of damage and also evade damage. They have 5 different "throws" and when using Unstoppable Grab (aka Irresistable Grab), they are immune to their throws being interrupted with normal attacks. (Being thrown will still interrupt your throw) Unless you like to use your normal attack a lot, this character will drain mana very quickly and isn't suggested as a first character. Grapplers tend to use Gauntlets due to their high Physical attack parameter, however some use Tonfas to reduce the cost of abilites.

Becoming a Nen Master

The Fighter must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary to become the Nen Master.

Becoming a Striker

The Fighter must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary to become the Striker.

Becoming a Brawler

The Fighter must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary to become the Brawler.

Becoming a Grappler

The Fighter must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary to become the Grappler.

Class Comparison

For help deciding on your character, the Class Comparison tables have side-by-side class and subclass comparisons.



Icon Name
UpperMuse.gif Muse's Uppercut
HammerKick.gif Hammer Kick
LowKick.gif Low Kick
Illusion.png Doppelganger
Suplex.gif Suplex
DiamondSmash.gif Seismic Punch
CondorDive.gif Air Walk
Crouching.gif Crouch
Diamond.gif Iron Physique
TigerStrike.gif Tiger Chain Strike
ThrowSand.gif Sand Splash
NenBlast.png Nen Shot
TigerBarrage.png Tiger's Roar
HurricaneKick.gif Tornado Kick


Icon Name
Basic Training.jpg Basic Training
GreatWillpower.gif Indomitable Spirit
AncientMemory.gif Ancient Memory
Backstep.gif Backstep
PCriticalHit.gif Physical Critical Hit
PBackAttack.gif Physical Rear Attack
MCriticalHit.gif Magic Critical Hit
MBackAttack.gif Magic Rear Attack
ThrowMastery.gif Throw Mastery
QuickStanding.gif Quick Rebound
Jump.gif Leap
Conversion Regular.png Conversion

General TP Skills

Icon Name
Nen Shot Upgrade.png Nen Shot Upgrade
Low Kick Upgrade.png Low Kick Upgrade
Tiger Chain Strike Upgrade.png Tiger Chain Strike Upgrade
Crouch Upgrade.png Crouch Upgrade
Sand Throw Upgrade.png Sand Splash Upgrade
Suplex Upgrade.png Suplex Upgrade
Iron Physique Upgrade.png Iron Physique Upgrade
Muse Uppercut Upgrade.png Muse's Uppercut Upgrade
Hammer Kick Upgrade.png Hammer Kick Upgrade
Doppelganger Upgrade.png Doppelganger Upgrade
Airwalk Upgrade.png Airwalk Upgrade
Tornado Kick Upgrade.png Tornado Kick Upgrade
Seismic Punch Upgrade.png Seismic Punch Upgrade
Basic Training Upgrade.png Basic Training Upgrade



Playable Classes











Dark Knight

  • None


  • None