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Difference between revisions of "Forgiveness"

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|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=35
 
|PrerequisiteLevel=35
|Description=
+
|Command={{down}}{{right}}{{right}}{{z}}
Shoots the power of light from her weapon in the form of rays, attacking enemies multiple times. She then swings her shield and finishes the enemies with a shock wave. Use with the Forward key to move slightly forward as you attack.
+
|Description=Shoots the power of light from her weapon in the form of rays, attacking enemies multiple times. She then swings her shield and finishes the enemies with a shock wave.<br>
 +
Use with the Forward key to move slightly forward as you attack.
 
|Attributes=
 
|Attributes=
 
*{{SP per level|40}}
 
*{{SP per level|40}}
*{{CastTime|Instant Cast}}
 
*{{Cooldown|21 sec}}
 
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
 +
*{{CastTime|Dungeon=Instant Cast}}
 +
*{{Cooldown|Dungeon=20 sec|Arena=18 sec}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
 +
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
  
 
|Notes=
 
|Notes=
*Attack has 15 multi-hits.
+
*Can be improved with {{IconLink|Forgiveness Upgrade}}, increasing the skill's Atk.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
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{{tabs
 +
|name=Skill Growths
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Atk.
 +
!Finishing Atk.
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|70|358|28}}
 +
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|467|1889|31}}% x15
 +
{{!}} <!--Finishing Atk.--> {{Calc|{{#var:i}}|3108|12568|31}}%
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Multi-hit Atk.
+
!Atk.
 
!Finishing Atk.
 
!Finishing Atk.
|-
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1 || 35 || 77 || 429% || 2767%
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
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{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
| 2 || 37 || 88 || 472% || 3048%
+
{{!}} <!--Level--> {{#var:i}}
|-
+
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
| 3 || 39 || 100 || 516% || 3329%
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|70|358|28}}
|-
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|12|43|26}}% x15
| 4 || 41 || 112 || 560% || 3610%
+
{{!}} <!--Finishing Atk.--> {{Calc|{{#var:i}}|60|213|26}}%
|-
+
{{!}}-
| 5 || 43 ||  || % || %
+
}}
|-
 
| 6 || 45 ||  || % || %
 
|-
 
| 7 || 47 ||  || % || %
 
|-
 
| 8 || 49 ||  || % || %
 
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 19:49, 11 November 2019


Forgiveness.png Forgiveness

No Video
Active Skill
Class:

Lightbringer

Command: Downkey.pngRightkey.pngRightkey.pngZ.png
Prerequisite Level: 35
Prerequisite Skills: None

Description

Shoots the power of light from her weapon in the form of rays, attacking enemies multiple times. She then swings her shield and finishes the enemies with a shock wave.
Use with the Forward key to move slightly forward as you attack.

Attributes

  • SP per level: 40
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 20 sec (18 sec in Arena )
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Atk. Finishing Atk.
1 35 70 467% x15 3108%
2 37 81 514% x15 3423%
3 39 91 562% x15 3739%
4 41 102 609% x15 4054%
5 43 113 657% x15 4369%
6 45 123 704% x15 4685%
7 47 134 751% x15 5000%
8 49 145 799% x15 5315%
9 51 155 846% x15 5631%
10 53 166 894% x15 5946%
11 55 177 941% x15 6261%
12 57 187 988% x15 6577%
13 59 198 1036% x15 6892%
14 61 209 1083% x15 7207%
15 63 219 1131% x15 7523%
16 65 230 1178% x15 7838%
17 67 241 1225% x15 8153%
18 69 251 1273% x15 8469%
19 71 262 1320% x15 8784%
20 73 273 1368% x15 9099%
21 75 283 1415% x15 9415%
22 77 294 1462% x15 9730%
23 79 305 1510% x15 10045%
24 81 315 1557% x15 10361%
25 83 326 1605% x15 10676%
26 85 337 1652% x15 10991%
27 87 347 1699% x15 11307%
28 89 358 1747% x15 11622%
29 91 369 1794% x15 11937%
30 93 379 1842% x15 12253%
31 95 390 1889% x15 12568%
32 97 401 1936% x15 12883%
33 99 411 1984% x15 13199%
34 101 422 2031% x15 13514%
35 103 433 2079% x15 13829%
36 105 443 2126% x15 14145%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Lightbringer Skills
Active:Conciliation.png Conciliation Confession.png Confession Disruption.png Disruption Divine Shield.png Divine Shield Estrangement.png Estrangement Faithful.png Faithful Forgiveness.png Forgiveness Purify.png Purify Retribution.png Retribution Shield Break.png Shield Break Sweeping Wave.png Sweeping Wave Wrath.png Wrath
Passive:Lightbringer's Plate Armor Mastery.png Lightbringer's Plate Armor Mastery Seraphic Fall.png Seraphic Fall Seraphic Feather.png Seraphic Feather
Awakening:Divine Sanctuary.png Divine Sanctuary Glory of Light.png Glory of Light Integration.png Integration Mandate of Heaven.png Mandate of Heaven Price of Mistrust.png Price of Mistrust
2nd Awakening:Commandment.png Commandment Engagement.png Engagement Judgment Call.png Judgment Call Obstruction.png Obstruction
Neo: Awakening:Last Revelation.png Last Revelation Metatron's Wings.png Metatron's Wings Transcendent Light.png Transcendent Light

Knight Skills
Active:Disarm.png Disarm Finish!.png Finish! Intercept.png Intercept Lethal Punto.png Lethal Punto Lion Kick.png Lion Kick Quick Summon- Voras.png Quick Summon: Voras Shield Defense.png Shield Defense Shield Uppercut.png Shield Uppercut Stark Shield.png Stark Shield Tech Tree- Demon Soldier.png Tech Tree: Demon Soldier Wheel of Fate.png Wheel of Fate
Passive:Defense Stance.png Defense Stance Defensive Instinct.png Defensive Instinct

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism