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Difference between revisions of "Male Gunner"

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[[Category:Characters]]
 
[[Category:Characters]]
 
{{JobDesc|
 
{{JobDesc|
|Title=Gunner
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|Title={{PAGENAME}}
|Image=[[Image:M.Gunner.jpg|500px]]
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|Image=[[Image:M.Gunner.jpg|300px]]<br>''<center>'''A firearm expert from Empyrean.'''</center>''
|NPC=[[Kiri the Lady]]
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|NPC=[[Lady Kiri]]
 
|Weapon=[[Auto Gun]], [[Bowgun]], [[Hand Cannon]], [[Musket]], [[Revolver]]
 
|Weapon=[[Auto Gun]], [[Bowgun]], [[Hand Cannon]], [[Musket]], [[Revolver]]
|Armor=[[Leather Armor]]
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|Armor=N/A, formerly [[Leather Armor]]
 
|AltName=Gunner<br/>Korean: 거너<br/>Japanese: ガンナー (''Gannā, lit. Gunner'')<br/>Chinese: 神枪手
 
|AltName=Gunner<br/>Korean: 거너<br/>Japanese: ガンナー (''Gannā, lit. Gunner'')<br/>Chinese: 神枪手
 
}}
 
}}
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The '''Gunner''' is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.  
 
The '''Gunner''' is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.  
  
==Second Class Advancement==
+
==Details==
 +
*Being a gun user, he's able to fight at range easily and freely while having a few up close options.
 +
**Despite that you should take caution as at base, they're not too strong and neither is his durability.
 +
**The majority of his skills allow him to keep his distance.
  
===Becoming the [[Ranger]]===
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==Subclass Advancement==
The [[Gunner]] must first reach level 15.
+
'''[[Ranger]]'''
 +
:A sharpshooting marksman skilled at unleashing torrents of devastating gunfire in quick bursts towards his foes. Unlike other Gunner subclasses, the Ranger excels at fighting in close quarters, weaving bullet strikes and acrobatic kick attacks together. Being a physical damage class, he equips [[Revolver]]s as his weapon of choice and has mastery over [[Leather Armor]] which gives him moderate protection against damage.
  
# Talk to [[Azure Guardian Vitala]] in [[Silver Crown]].
+
'''[[Launcher]]'''
# Clear the [[Underground Ringwood Prison]] to become the [[Ranger]].
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:A long-ranged nuking class who is adept at clearing waves of mobs from off the screen. He equips [[Hand Cannon]]s to augment his [[Physical Attack]] while he blasts the opposition away with an arsenal of destructive weaponry. He can also take more of a beating because of his [[Heavy Armor]] mastery.
  
===Becoming the [[Launcher]]===
+
'''[[Mechanic]]'''
The [[Gunner]] must first reach level 15.
+
:Adept at setting up machines to lay down constant fire or to kamikaze into enemies. Because he equips [[Cloth Armor]], he must be careful of any enemies that get past the wall of machines. He wields [[Auto Gun]]s for their great boost to [[Magical Attack]].
  
# Talk to [[Azure Guardian Vitala]] in [[Silver Crown]].
+
'''[[Spitfire]]'''
# Clear the [[Underground Ringwood Prison]] to become the [[Launcher]].
+
:A tactical class; he endows his bullets with elemental or status properties to exploit enemy weaknesses; and makes use of various gadgets, such as Grenades and attachable C-4, to hinder and eradicate his enemies. He either wields [[Bowgun]]s for [[Magical Attack]] or [[Musket]]s for [[Physical Attack]] and equips [[Leather Armor]] for moderate defense.
 +
<hr>
 +
===How to Advance into a Subclass===
 +
The '''Male Gunner''' must first reach level 15.
 +
# Talk to [[Blacksmith Linus]] in [[Elvenguard]].
 +
# Clear [[Full Moon Thunderland]] to advance as your desired subclass.
  
===Becoming the [[Mechanic]]===
+
==Class Comparison==
The [[Gunner]] must first reach level 15.
+
For help deciding on your character, the [[Class Comparison]] tables have side-by-side class and subclass comparisons.
 
 
# Talk to [[Azure Guardian Vitala]] in [[Silver Crown]].
 
# Clear the [[Underground Ringwood Prison]] to become the [[Mechanic]].
 
  
===Becoming the [[Spitfire]]===
+
== Skills ==
The [[Gunner]] must first reach level 15.
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{{ClassSkills|Male Gunner}}
 
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{{ClassSkills|General}}
# Talk to [[Azure Guardian Vitala]] in [[Silver Crown]].
 
# Clear the [[Underground Ringwood Prison]] to become the [[Spitfire]].
 
  
 
==Gallery==
 
==Gallery==
 +
[[File:MaleGunnerPortrait.png|200px]]
 +
[[File:MaleGunnerPortrait2.png|200px]]
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[[File:MGunnerOld.png|200px]]
  
==Class Comparison==
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== Media Content ==
For help deciding on your character, the [[Class Comparison]] tables have side-by-side class and subclass comparisons.
+
*[[https://www.youtube.com/watch?v=T3Ljw7UHjQY Male Gunner Intro Animation]]
<hr>
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*[[https://www.youtube.com/watch?v=nAj2sa8sMg4 Male Gunner Vocal Theme Song: '''Nothing to Lose/No More Bad''' feat. Yoi]]]
===Gallery===
 
<hr>
 
[[File:MaleGunnerPortrait.png|200px]]
 
<hr>
 
  
== Original Class Skills ==
 
{{:MGunner/Skills}}
 
  
{{NavClasses}}
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{{NavClassesAndItems|open|closed|closed}}
 
[[Category:Characters]]
 
[[Category:Characters]]
[[Category:Gunner]]
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[[Category:Male Gunner]]

Revision as of 20:46, 5 February 2019

Male Gunner
M.Gunner.jpg
A firearm expert from Empyrean.
Job NPC Lady Kiri
Specialized Weapon Auto Gun, Bowgun, Hand Cannon, Musket, Revolver
Specialized Armor N/A, formerly Leather Armor
Alternate Names Gunner
Korean: 거너
Japanese: ガンナー (Gannā, lit. Gunner)
Chinese: 神枪手
The smell of fresh gunpowder after a firefight is a reminder that I am still alive.

The Gunner is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.

Details

  • Being a gun user, he's able to fight at range easily and freely while having a few up close options.
    • Despite that you should take caution as at base, they're not too strong and neither is his durability.
    • The majority of his skills allow him to keep his distance.

Subclass Advancement

Ranger

A sharpshooting marksman skilled at unleashing torrents of devastating gunfire in quick bursts towards his foes. Unlike other Gunner subclasses, the Ranger excels at fighting in close quarters, weaving bullet strikes and acrobatic kick attacks together. Being a physical damage class, he equips Revolvers as his weapon of choice and has mastery over Leather Armor which gives him moderate protection against damage.

Launcher

A long-ranged nuking class who is adept at clearing waves of mobs from off the screen. He equips Hand Cannons to augment his Physical Attack while he blasts the opposition away with an arsenal of destructive weaponry. He can also take more of a beating because of his Heavy Armor mastery.

Mechanic

Adept at setting up machines to lay down constant fire or to kamikaze into enemies. Because he equips Cloth Armor, he must be careful of any enemies that get past the wall of machines. He wields Auto Guns for their great boost to Magical Attack.

Spitfire

A tactical class; he endows his bullets with elemental or status properties to exploit enemy weaknesses; and makes use of various gadgets, such as Grenades and attachable C-4, to hinder and eradicate his enemies. He either wields Bowguns for Magical Attack or Muskets for Physical Attack and equips Leather Armor for moderate defense.

How to Advance into a Subclass

The Male Gunner must first reach level 15.

  1. Talk to Blacksmith Linus in Elvenguard.
  2. Clear Full Moon Thunderland to advance as your desired subclass.

Class Comparison

For help deciding on your character, the Class Comparison tables have side-by-side class and subclass comparisons.

Skills

Male Gunner Skills

   

Active

Passive

Male Gunner Albert Quest Skills

Male Gunner TP Skills

General Skills

   

Active

Passive

General TP Skills

General Togglable Skills


Gallery

MaleGunnerPortrait.png MaleGunnerPortrait2.png MGunnerOld.png

Media Content



Playable Classes

MSlayerIcon.png
Male Slayer

FSlayerIcon.png
Female Slayer

FighterIcon.png
Female Fighter

MFighterIcon.png
Male Fighter

MGunnerIcon.png
Male Gunner

FGunnerIcon.png
Female Gunner

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

FMageIcon.png
Female Mage

MMageIcon.png
Male Mage

M.PriestIcon.png
Male Priest

F.PriestIcon.png
Female Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

ArcherIcon.png
Archer

DarkKnightIcon.png
Dark Knight

CreatorIcon.png
Creator