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Difference between revisions of "Target Shooting"

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Press the Target Shooting key during post-casting delay after shooting/reloading your gun to cast the skill immediately.
 
Press the Target Shooting key during post-casting delay after shooting/reloading your gun to cast the skill immediately.
 
|Attributes=
 
|Attributes=
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*{{SP per level|50}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
*{{SP per level|50}}
 
 
*{{CastTime|Dungeon=Instant Cast}}
 
*{{CastTime|Dungeon=Instant Cast}}
*{{Cooldown|Dungeon=20 sec}}
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*{{Cooldown|Dungeon=20 sec.}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
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|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
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!MP
 
!MP
 
!Physical Atk.
 
!Physical Atk.
|-
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| n || 40+2(n-1) || 150+18.8(n-1) || 972%+98.64(n-1)% x12
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
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{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
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{{!}} <!--MP--> {{#expr: 150+((657-150)/(28-1))*({{#var:i}}-1) round 0}}
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{{!}} <!--Physical Atk.--> {{#expr: 972+((3635-972)/(28-1))*({{#var:i}}-1) round 0}}% x12
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{{!}}-
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}}
 
|}
 
|}
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*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
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</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
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}}

Revision as of 01:04, 12 November 2018


Target Shooting.png Target Shooting

No Video
Active Skill
Class:

Secret Agent

Command: Rightkey.pngZ.png
Prerequisite Level: 40
Prerequisite Skills: Aimed Shot.png Aimed Shot Lv1

Description

Shoots at the closest enemy within range. Repeatedly hit the skill button to shoot up to 12 bullets in a row.

Assassination Target.png Assassination Target - Target Bonus Effect:
The skill targets the enemy with the Assassination mark on it before others.

Multi-stroke Effect:
Press the Target Shooting key during post-casting delay after shooting/reloading your gun to cast the skill immediately.

Attributes

  • SP per level: 50
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 20 sec.
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Max Target Search Range: 500 px
  • Max Shooting Height: 200 px


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Physical Atk.
1 40 150 972% x12
2 42 169 1071% x12
3 44 188 1169% x12
4 46 206 1268% x12
5 48 225 1367% x12
6 50 244 1465% x12
7 52 263 1564% x12
8 54 281 1662% x12
9 56 300 1761% x12
10 58 319 1860% x12
11 60 338 1958% x12
12 62 357 2057% x12
13 64 375 2156% x12
14 66 394 2254% x12
15 68 413 2353% x12
16 70 432 2451% x12
17 72 450 2550% x12
18 74 469 2649% x12
19 76 488 2747% x12
20 78 507 2846% x12
21 80 526 2945% x12
22 82 544 3043% x12
23 84 563 3142% x12
24 86 582 3240% x12
25 88 601 3339% x12
26 90 619 3438% x12
27 92 638 3536% x12
28 94 657 3635% x12
29 96 676 3734% x12
30 98 695 3832% x12
31 100 713 3931% x12
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Secret Agent Skills
Active:Aimed Shot.png Aimed Shot Assassination Target.png Assassination Target Blade Falcon.png Blade Falcon Dual Black Crescents.png Dual Black Crescents Full Moon Ripper.png Full Moon Ripper Mission Initialization.png Mission Initialization Moonshine Ripper.png Moonshine Ripper Shadow Step.png Shadow Step Target Shooting.png Target Shooting
Passive:Evasion.png Evasion Kodachi Mastery.png Kodachi Mastery Secret Agent Combat Technique.png Secret Agent Combat Technique Secret Agent Leather Armor Mastery.png Secret Agent Leather Armor Mastery
Awakening:Determination.png Determination Lunar Phases.png Lunar Phases Target Detection.png Target Detection VIP Assassination.png VIP Assassination
2nd Awakening:Annihilation.png Annihilation Coolheadedness.png Coolheadedness Lunar Eclipse.png Lunar Eclipse Moonlight Requiem.png Moonlight Requiem
Neo: Awakening:Flawless (Skill).png Flawless (Skill) Last Mission.png Last Mission Moonlit Stalker.png Moonlit Stalker

Agent Skills
Active:Angle Shot.png Angle Shot Beam Slash.png Beam Slash Black Crescent.png Black Crescent Consecutive Shots.png Consecutive Shots Core Shield.png Core Shield Dead Lift.png Dead Lift G-Bomb.png G-Bomb Mighty Strike.png Mighty Strike Rabbit Punch.png Rabbit Punch Romantic Dash.png Romantic Dash
Passive:None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism