Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Thread:User talk:Bah wikier/Using Mathematical Expressions for Skill Pages/reply (2)"

From DFO World Wiki
Jump to: navigation, search
m
m
 
Line 8: Line 8:
  
 
For Fixed Damage attacks it works pretty much the same way, just requires a lot more code...
 
For Fixed Damage attacks it works pretty much the same way, just requires a lot more code...
 +
 +
For a more precise estimation for the Per Level Multiplier, I usually use the highest possible values and use a little algebra to solve for the multiplier.

Latest revision as of 12:32, 23 September 2018

Kinda. The formulas can be found manually in game with a little bit of mathematics.

For most percentage values it goes as follows:

For all values of n >= 1 (with n being the current skill's level):

Base Level 1 Percentage Value + Per Level Multiplier*(n-1)%

For Fixed Damage attacks it works pretty much the same way, just requires a lot more code...

For a more precise estimation for the Per Level Multiplier, I usually use the highest possible values and use a little algebra to solve for the multiplier.