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Difference between revisions of "Weapons"
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− | + | There are many different '''weapons''' in Dungeon Fighter Online, but your class and subclasses will restrict you to certain weapon types. Each class can use around four or five different weapons; all with different properties. Upgrading weapons will give both Piercing Physical and Magical Attack Strength. Please refer to [[Reinforce]]ment for success rates and failure penalties. | |
− | There are many different weapons in Dungeon Fighter Online, but your class and subclasses will restrict you to certain weapon types. Each class can use around four or five different weapons; all with different properties. Upgrading weapons will give both Piercing Physical and Magical Attack Strength. Please refer to [[ | ||
− | + | All weapons can be found with five different qualities ranging from: Inferior - Weak - Ordinary - Exceptional - Superior | |
− | |||
− | |||
− | |||
− | |||
− | |||
+ | All classes have weapons of different rarities: | ||
+ | * Common - Found through drops, pots | ||
+ | * <font color="#3090c7">Uncommon</font> - Found through drops, pots, various NPCs | ||
+ | * <font color="purple">Rare</font> - Found through quests | ||
+ | * <font color="purple">Magic Sealed</font> - Found through drops, pots, [[Convert]] Magic-Sealed | ||
+ | * <font color="purple">Legacy</font> - Found through pots, recipes | ||
+ | * <font color="#ea5f8d">Unique</font> - Found through drops, pots, [[Gabriel]], recipes, events | ||
+ | * <font color="#ea5f8d">Boss Unique</font> - Found through boss kills, meteor exchange | ||
+ | * <font color="#ea5f8d">Halidom</font> - Found through drops, pots, recipes | ||
+ | * <font color="red">Chronicle</font> - Found through [[Otherverse]], [[Sharan]], [[Natalia Sue]], [[Ludmilla]] | ||
+ | * <font color="red">Legendary</font> - Found through recipes, [[Captain Luther]], [[Gabriel]], [[Iris]] | ||
+ | * <font color="#f26522">Epic</font> - Found through [[Hell Mode]], [[Grandis]] | ||
+ | <br/><br/> | ||
+ | == Slayer/Knight == | ||
− | + | {| class="wikitable" width="65%" | |
− | |||
− | {| class="wikitable" | ||
! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features | ! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
− | ! [[ | + | ! [[Zanbato]] |
− | | Highest || Lowest || | + | | Highest || Lowest || Very Slow || Longest || Physical Skill Cooldown Time +10% |
− | Physical Skill | + | Physical Skill MP Cost +20% |
Magical Skill MP Cost -10% | Magical Skill MP Cost -10% | ||
Line 34: | Line 40: | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Short Sword]] | ! [[Short Sword]] | ||
− | | Mid || Highest || | + | | Mid || Highest || Average || Shortest || Magical Skill MP Cost +15% |
Magical Skill Cooldown Time +5% | Magical Skill Cooldown Time +5% | ||
Line 56: | Line 62: | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Lightsabre]] | ! [[Lightsabre]] | ||
− | | Lowest || Mid || | + | | Lowest || Mid || Very Fast || Long || Physical Weapon Skill Cooldown Time -10% |
− | Physical | + | Physical Skill MP Cost -10% |
Hit Rate -1% | Hit Rate -1% | ||
Line 66: | Line 72: | ||
== Fighter == | == Fighter == | ||
− | {|class="wikitable" | + | {|class="wikitable" width="65%" |
|+ | |+ | ||
! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features | ! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Gauntlets]] | ! [[Gauntlets]] | ||
− | | Highest || Lowest || | + | | Highest || Lowest || Very Slow || Short || Physical Skill MP Cost +20% |
All Cooldown Times +10% | All Cooldown Times +10% | ||
Line 79: | Line 85: | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Boxing Glove]] | ! [[Boxing Glove]] | ||
− | | High || Mid || | + | | High || Mid || Very Fast || Shortest || Physical Skill MP Cost +5% |
All Cooldown Times -10% | All Cooldown Times -10% | ||
Line 87: | Line 93: | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Claw]] | ! [[Claw]] | ||
− | | Mid || Mid || | + | | Mid || Mid || Average || Longest|| Physical Critical Rate +3% |
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Knuckle]] | ! [[Knuckle]] | ||
Line 107: | Line 113: | ||
== Gunner == | == Gunner == | ||
− | {|class="wikitable" | + | {|class="wikitable" width="65%" |
|+ | |+ | ||
! Weapon !! Physical Attack !! Magical Attack !! Attack Speed !! Draw Speed !! Range !! Clip Size !! Unique Features | ! Weapon !! Physical Attack !! Magical Attack !! Attack Speed !! Draw Speed !! Range !! Clip Size !! Unique Features | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Hand Cannon]] | ! [[Hand Cannon]] | ||
− | | Highest || Lowest || | + | | Highest || Lowest || Very Slow || Very Slow || Shortest || 2 || Physical Skill MP Cost +25% |
Physical Skill Cooldown Time +10% | Physical Skill Cooldown Time +10% | ||
Magical Skill MP Cost -25% | Magical Skill MP Cost -25% | ||
+ | |||
+ | 100% penetration rate | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Musket]] | ! [[Musket]] | ||
Line 122: | Line 130: | ||
Magical Skill MP Cost -5% | Magical Skill MP Cost -5% | ||
+ | |||
+ | 50% penetration rate | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Revolver]] | ! [[Revolver]] | ||
− | | Mid || Low || | + | | Mid || Low || Average || Fast || Long || 4 || Magical Skill MP Cost -10% |
Physical Critical Rate +2% | Physical Critical Rate +2% | ||
+ | |||
+ | 25% penetration rate | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Bowgun]] | ! [[Bowgun]] | ||
− | | Low || High || | + | | Low || High || Fast || Average || Mid || 7 || Physical Skill MP Cost -20% |
Physical Skill Cooldown Time -10% | Physical Skill Cooldown Time -10% | ||
Line 134: | Line 146: | ||
Hit Rate -1% | Hit Rate -1% | ||
+ | |||
+ | 15% penetration rate | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Auto Gun]] | ! [[Auto Gun]] | ||
− | | Lowest || Highest || Fast || | + | | Lowest || Highest || Fast || Fast || Short || 6 || Physical Skill MP Cost -30% |
Physical Skill Cooldown Time -10% | Physical Skill Cooldown Time -10% | ||
Line 142: | Line 156: | ||
Hit Rate -1% | Hit Rate -1% | ||
+ | |||
+ | 25% penetration rate | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
|} | |} | ||
Line 147: | Line 163: | ||
== Mage == | == Mage == | ||
− | {|class="wikitable" | + | {|class="wikitable" width="65%" |
|+ | |+ | ||
! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features | ! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features | ||
Line 162: | Line 178: | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Pole]] | ! [[Pole]] | ||
− | | | + | | High || Mid || Fast || Mid || Hit Rate +1% |
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Staff]] | ! [[Staff]] | ||
− | | Low || Highest || | + | | Low || Highest || Very Slow || Short || Magical Skill MP Cost +5% |
Magical Skill Cooldown Time +5% | Magical Skill Cooldown Time +5% | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Rod]] | ! [[Rod]] | ||
− | | Lowest || High || | + | | Lowest || High || Very Fast|| Shortest || Physical Skill MP Cost -5% |
Physical Skill Cooldown Time -5% | Physical Skill Cooldown Time -5% | ||
Line 176: | Line 192: | ||
Casting Speed +5% | Casting Speed +5% | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
− | ! [[ | + | ! [[Broomstick]] |
− | | Mid || High || Fast || | + | | Mid || High || Fast || Long || Movement Speed +3% |
|- | |- | ||
|} | |} | ||
Line 183: | Line 199: | ||
== Priest == | == Priest == | ||
− | {|class="wikitable" | + | {|class="wikitable" width="65%" |
|+ | |+ | ||
− | ! Weapon !! Physical Attack !! Magical Attack !! Speed !! Unique Features | + | ! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features |
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Battle Axe]] | ! [[Battle Axe]] | ||
− | | Highest || Lowest || | + | | Highest || Lowest || Slow || High || Physical Skill MP Cost +20% |
− | Physical Skill Cooldown Time + | + | Physical Skill Cooldown Time +10% |
Magical Skill MP Cost -15% | Magical Skill MP Cost -15% | ||
− | Magical Skill Cooldown Time - | + | Magical Skill Cooldown Time -10% |
− | Hit Rate | + | Hit Rate +1% |
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Totem]] | ! [[Totem]] | ||
− | | High || Low || | + | | High || Low || Average || Mid ||Physical Skill MP Cost +5% |
Physical Skill Cooldown Time +5% | Physical Skill Cooldown Time +5% | ||
Line 210: | Line 226: | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Cross]] | ! [[Cross]] | ||
− | | Mid || Mid || | + | | Mid || Mid || Average || Short || Magical Skill MP Cost -5% |
Magical Skill Cooldown Time -5% | Magical Skill Cooldown Time -5% | ||
Line 217: | Line 233: | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Scythe]] | ! [[Scythe]] | ||
− | | Low || High || | + | | Low || High || Fast || Highest || Physical Skill MP Cost -5% |
Physical Skill Cooldown Time -5% | Physical Skill Cooldown Time -5% | ||
Line 226: | Line 242: | ||
|-style="background-color: #ffffff;" align="center" | |-style="background-color: #ffffff;" align="center" | ||
! [[Rosary]] | ! [[Rosary]] | ||
− | | Lowest || Highest || Slow || Physical Skill MP Cost -10% | + | | Lowest || Highest || Slow || Shortest || Physical Skill MP Cost -10% |
Physical Skill Cooldown Time -10% | Physical Skill Cooldown Time -10% | ||
Line 240: | Line 256: | ||
|} | |} | ||
− | + | == Thief == | |
+ | |||
+ | {|class="wikitable" width="65%" | ||
+ | |+ | ||
+ | ! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features | ||
+ | |||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Dagger]] | ||
+ | | Mid || Mid || Very Fast || Shortest || Physical Skill Cooldown Time -10% | ||
+ | |||
+ | Magical Skill MP Cost -10% | ||
+ | |||
+ | Magical Skill Cooldown Time -5% | ||
+ | |||
+ | Physical Critical Hit +10% | ||
+ | |||
+ | Hit Rate -1% | ||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Twin Sword]] | ||
+ | | Highest || Lowest || Slow || Short || Physical Skill MP Cost +20% | ||
+ | |||
+ | Physical Skill Cooldown Time +10% | ||
+ | |||
+ | Magical Skill MP Cost -20% | ||
+ | |||
+ | Magical Skill Cooldown Time -10% | ||
+ | |||
+ | Physical Critical Hit +5% | ||
+ | |||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Wand]] | ||
+ | | Low || Highest || Very Slow || Short || Physical Skill MP Cost -5% | ||
+ | |||
+ | Magical Skill MP Cost +15% | ||
+ | |||
+ | Magical Skill Cooldown Time +10% | ||
+ | |||
+ | Magic Critical Hit +5% | ||
+ | |||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Chakra Weapon]] | ||
+ | | Lowest || High || Slow || Longest (Projectile) || Physical Skill MP Cost -5% | ||
+ | |||
+ | Magical Skill MP Cost +10% | ||
+ | |||
+ | Magical Skill Cooldown Time +5% | ||
+ | |||
+ | Casting Speed +5% | ||
+ | |||
+ | Hit Rate -1% | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Demonic Lancer == | ||
+ | |||
+ | {|class="wikitable" width="65%" | ||
+ | |+ | ||
+ | ! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features | ||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Long Lance]] | ||
+ | | High || Low || Average || Long || Physical Skill MP Cost +10% | ||
+ | |||
+ | Cooldown Time +5% | ||
+ | |||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Halberd]] | ||
+ | | Highest || Lowest || Slow || Longest || Physical Skill MP Cost +20% | ||
+ | |||
+ | Physical Skill Cooldown Time +10% | ||
+ | |||
+ | Magical Skill MP Cost -10% | ||
+ | |||
+ | Magical Skill Cooldown Time -10% | ||
+ | |||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Beam Spear]] | ||
+ | | Low || Highest || Average || Longest || Magical Skill MP Cost +15% | ||
+ | |||
+ | Cooldown Time +5% | ||
+ | |||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Javelin]] | ||
+ | | Low || High || Slow || Longest; Projectile || Physical Skill MP Cost -5% | ||
+ | |||
+ | Cooldown Time -5% | ||
+ | |||
+ | Magical Skill MP Cost +5% | ||
+ | |} | ||
+ | |||
+ | == Agent == | ||
+ | |||
+ | {|class="wikitable" width="65%" | ||
+ | |+ | ||
+ | ! Weapon !! Physical Attack !! Magical Attack !! Speed !! Range !! Unique Features | ||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Kodachi]] | ||
+ | | Average || Average || Very Fast || Average || None | ||
+ | |||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Square Sword]] | ||
+ | | Highest || Low || Slow || Shortest || Physical Skill MP Cost +20% | ||
+ | |||
+ | Cooldown +10% | ||
+ | |||
+ | Magical Skill MP Cost +10% | ||
+ | |||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Odachi]] | ||
+ | | High || Low || Fast || Longest || Physical Skill MP Cost +10% | ||
+ | |||
+ | Cooldown Time +5% | ||
+ | |||
+ | |-style="background-color: #ffffff;" align="center" | ||
+ | ! [[Core Blade]] | ||
+ | | Low || Highest || Average || Average || Magical Skill MP Cost +15% | ||
+ | Cooldown Time -5% | ||
+ | |} | ||
+ | {{NavClassesAndItems|closed|open|closed}} | ||
+ | |||
+ | [[Category:Equipment]] |
Revision as of 22:56, 9 August 2018
There are many different weapons in Dungeon Fighter Online, but your class and subclasses will restrict you to certain weapon types. Each class can use around four or five different weapons; all with different properties. Upgrading weapons will give both Piercing Physical and Magical Attack Strength. Please refer to Reinforcement for success rates and failure penalties.
All weapons can be found with five different qualities ranging from: Inferior - Weak - Ordinary - Exceptional - Superior
All classes have weapons of different rarities:
- Common - Found through drops, pots
- Uncommon - Found through drops, pots, various NPCs
- Rare - Found through quests
- Magic Sealed - Found through drops, pots, Convert Magic-Sealed
- Legacy - Found through pots, recipes
- Unique - Found through drops, pots, Gabriel, recipes, events
- Boss Unique - Found through boss kills, meteor exchange
- Halidom - Found through drops, pots, recipes
- Chronicle - Found through Otherverse, Sharan, Natalia Sue, Ludmilla
- Legendary - Found through recipes, Captain Luther, Gabriel, Iris
- Epic - Found through Hell Mode, Grandis
Slayer/Knight
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Zanbato | Highest | Lowest | Very Slow | Longest | Physical Skill Cooldown Time +10%
Physical Skill MP Cost +20% Magical Skill MP Cost -10% Casting Speed -2% |
Bludgeon | High | Low | Slow | Mid | Physical Skill MP Cost +10%
Physical Skill Cooldown Time +5% Magical Skill MP Cost -5% Hit Rate +1% |
Short Sword | Mid | Highest | Average | Shortest | Magical Skill MP Cost +15%
Magical Skill Cooldown Time +5% Magical Critical Rate +2% Casting Speed +2% |
Katana | Low | High | Fast | Short | Physical Skill MP Cost -5%
Physical Skill Cooldown Time -5% Physical Critical Rate +2% Magical Skill MP Cost +5% Casting Speed +4% Hit Rate -1% |
Lightsabre | Lowest | Mid | Very Fast | Long | Physical Weapon Skill Cooldown Time -10%
Physical Skill MP Cost -10% Hit Rate -1% |
Fighter
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Gauntlets | Highest | Lowest | Very Slow | Short | Physical Skill MP Cost +20%
All Cooldown Times +10% Magical Skill MP Cost -10% Hit Rate +1% |
Boxing Glove | High | Mid | Very Fast | Shortest | Physical Skill MP Cost +5%
All Cooldown Times -10% Magical Skill MP Cost -10% 2% Chance on hit to stun for 2 sec |
Claw | Mid | Mid | Average | Longest | Physical Critical Rate +3% |
Knuckle | Low | Highest | Fastest | Shortest | Physical Skill MP Cost -5%
Physical Skill Cooldown Time -10% Magical Skill MP Cost +10% Casting Speed +2% |
Tonfa | Lowest | Lowest | Fast | Long | Evasion Rate +3%
Hit Rate +2% Adds Physical armor |
Gunner
Weapon | Physical Attack | Magical Attack | Attack Speed | Draw Speed | Range | Clip Size | Unique Features |
---|---|---|---|---|---|---|---|
Hand Cannon | Highest | Lowest | Very Slow | Very Slow | Shortest | 2 | Physical Skill MP Cost +25%
Physical Skill Cooldown Time +10% Magical Skill MP Cost -25% 100% penetration rate |
Musket | High | High | Slow | Slow | Longest | 3 | Physical Skill MP Cost +10%
Physical Skill Cooldown Time +5% Magical Skill MP Cost -5% 50% penetration rate |
Revolver | Mid | Low | Average | Fast | Long | 4 | Magical Skill MP Cost -10%
Physical Critical Rate +2% 25% penetration rate |
Bowgun | Low | High | Fast | Average | Mid | 7 | Physical Skill MP Cost -20%
Physical Skill Cooldown Time -10% Physical Critical Rate +3% Hit Rate -1% 15% penetration rate |
Auto Gun | Lowest | Highest | Fast | Fast | Short | 6 | Physical Skill MP Cost -30%
Physical Skill Cooldown Time -10% Magical Skill MP Cost +10% Hit Rate -1% 25% penetration rate |
Mage
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Spear | Highest | Lowest | Slow | Longest | Physical Skill MP Cost +5%
Physical Skill Cooldown Time +5% Magical Skill MP Cost -5% Magical Skill Cooldown Time -5% Physical Critical Rate +2% |
Pole | High | Mid | Fast | Mid | Hit Rate +1% |
Staff | Low | Highest | Very Slow | Short | Magical Skill MP Cost +5%
Magical Skill Cooldown Time +5% |
Rod | Lowest | High | Very Fast | Shortest | Physical Skill MP Cost -5%
Physical Skill Cooldown Time -5% Hit Rate -1% Casting Speed +5% |
Broomstick | Mid | High | Fast | Long | Movement Speed +3% |
Priest
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Battle Axe | Highest | Lowest | Slow | High | Physical Skill MP Cost +20%
Physical Skill Cooldown Time +10% Magical Skill MP Cost -15% Magical Skill Cooldown Time -10% Hit Rate +1% |
Totem | High | Low | Average | Mid | Physical Skill MP Cost +5%
Physical Skill Cooldown Time +5% Magical Skill MP Cost -10% Magical Skill Cooldown Time -10% Hit Rate +1% |
Cross | Mid | Mid | Average | Short | Magical Skill MP Cost -5%
Magical Skill Cooldown Time -5% Adds Physical and Magical Armor |
Scythe | Low | High | Fast | Highest | Physical Skill MP Cost -5%
Physical Skill Cooldown Time -5% Physical Critical Rate +2% Hit Rate -1% |
Rosary | Lowest | Highest | Slow | Shortest | Physical Skill MP Cost -10%
Physical Skill Cooldown Time -10% Magical Skill MP Cost +15% Magical Skill Cooldown Time +15% Casting Speed +5% Magical Critical Rate +2% |
Thief
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Dagger | Mid | Mid | Very Fast | Shortest | Physical Skill Cooldown Time -10%
Magical Skill MP Cost -10% Magical Skill Cooldown Time -5% Physical Critical Hit +10% Hit Rate -1% |
Twin Sword | Highest | Lowest | Slow | Short | Physical Skill MP Cost +20%
Physical Skill Cooldown Time +10% Magical Skill MP Cost -20% Magical Skill Cooldown Time -10% Physical Critical Hit +5% |
Wand | Low | Highest | Very Slow | Short | Physical Skill MP Cost -5%
Magical Skill MP Cost +15% Magical Skill Cooldown Time +10% Magic Critical Hit +5% |
Chakra Weapon | Lowest | High | Slow | Longest (Projectile) | Physical Skill MP Cost -5%
Magical Skill MP Cost +10% Magical Skill Cooldown Time +5% Casting Speed +5% Hit Rate -1% |
Demonic Lancer
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Long Lance | High | Low | Average | Long | Physical Skill MP Cost +10%
Cooldown Time +5% |
Halberd | Highest | Lowest | Slow | Longest | Physical Skill MP Cost +20%
Physical Skill Cooldown Time +10% Magical Skill MP Cost -10% Magical Skill Cooldown Time -10% |
Beam Spear | Low | Highest | Average | Longest | Magical Skill MP Cost +15%
Cooldown Time +5% |
Javelin | Low | High | Slow | Longest; Projectile | Physical Skill MP Cost -5%
Cooldown Time -5% Magical Skill MP Cost +5% |
Agent
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Kodachi | Average | Average | Very Fast | Average | None |
Square Sword | Highest | Low | Slow | Shortest | Physical Skill MP Cost +20%
Cooldown +10% Magical Skill MP Cost +10% |
Odachi | High | Low | Fast | Longest | Physical Skill MP Cost +10%
Cooldown Time +5% |
Core Blade | Low | Highest | Average | Average | Magical Skill MP Cost +15%
Cooldown Time -5% |
Playable Classes | |||||||||
---|---|---|---|---|---|---|---|---|---|
Weapons | ||||||||
---|---|---|---|---|---|---|---|---|
Armor, Accessories, Special Equipment, and Chronicle | ||||
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