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Battle Axe

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Battle Axes are weapons used primarily by Exorcists, Inquisitors and some Monks. While the attack speed of the weapon is unbearably slow, the massive damage it deals makes it more of an ability-reliant weapon rather than a combo maker.

All Battle Axes have these attributes:
  • Physical Skill MP +20%
  • Physical Skill Cooldown +10%
  • Magical Skill MP -15%
  • Magical Skill Cooldown -10%

Common

Icon Name Lv Base Stats Other
Berdysh.png Used Berdysh 20 P. Atk. +217
M. Atk. +153
I. Atk. +79
Hit Rate +2 %
Crescent Axe.png Antique Crescent Axe 25 P. Atk. +270
M. Atk. +190
I. Atk. +94
Hit Rate +2 %
Great Axe.png Used Great Axe 30 P. Atk. +322
M. Atk. +228
I. Atk. +109
Hit Rate +2 %
Steel Bhuj.png Makeshift Steel Bhuj 35 P. Atk. +375
M. Atk. +265
I. Atk. +123
Hit Rate +2 %
Steel Berdysh.png Rusty Steel Berdysh 40 P. Atk. +428
M. Atk. +303
I. Atk. +139
Hit Rate +2 %
Steel Crescent Axe.png Discolored Steel Crescent Axe 45 P. Atk. +481
M. Atk. +340
I. Atk. +153
Hit Rate +2 %
Steel Great Axe.png Used Steel Great Axe 50 P. Atk. +554
M. Atk. +393
I. Atk. +175
Hit Rate +2 %
Berdysh.png Antique Decapitator 55 P. Atk. +607
M. Atk. +430
I. Atk. +194
Hit Rate +2 %
Rusty Securise.png Rusty Securise 60 P. Atk. +639
M. Atk. +452
I. Atk. +205
Hit Rate +2 %
Worn Turquoise Axe.png Worn Turquoise Axe 65 P. Atk. +705
M. Atk. +499
I. Atk. +223
Hit Rate +2 %
Rusty Crude Battle Axe.png Rusty Crude Battle Axe 70 P. Atk. +771
M. Atk. +546
I. Atk. +242
Hit Rate +2 %
Vintage Dragon Eye.png Vintage Dragon Eye 75 P. Atk. +837
M. Atk. +593
I. Atk. +260
Hit Rate +2 %
Vintage Dragon Eye.png Shabby Bone Battle Axe 80 P. Atk. +903
M. Atk. +639
I. Atk. +279
Hit Rate +2 %
Vintage Dragon Eye.png Rusty Devil Eye 85 P. Atk. +969
M. Atk. +686
I. Atk. +297
Hit Rate +2 %

Uncommon

Icon Name Lv Base Stats Other
Berdysh.png Berdysh 20 P. Atk. +227
M. Atk. +161
I. Atk. +105
STR +13
Hit Rate +2 %
Crescent Axe.png Crescent Axe 25 P. Atk. +279
M. Atk. +198
I. Atk. +124
STR +17
Hit Rate +2 %
Great Axe.png Great Axe 30 P. Atk. +332
M. Atk. +235
I. Atk. +144
STR +20
Hit Rate +2 %
Steel Bhuj.png Steel Bhuj 35 P. Atk. +385
M. Atk. +273
I. Atk. +164
STR +23
Hit Rate +2 %
Steel Berdysh.png Steel Berdysh 40 P. Atk. +438
M. Atk. +310
I. Atk. +184
STR +26
Hit Rate +2 %
Steel Crescent Axe.png Steel Crescent Axe 45 P. Atk. +491
M. Atk. +348
I. Atk. +204
STR +30
Hit Rate +2 %
Steel Great Axe.png Steel Great Axe 50 P. Atk. +565
M. Atk. +400
I. Atk. +233
STR +35
Hit Rate +2 %
Berdysh.png Decapitator 55 P. Atk. +618
M. Atk. +438
I. Atk. +257
STR +39
Hit Rate +2 %
Securise.png Securise 60 P. Atk. +652
M. Atk. +462
I. Atk. +273
STR +40
Hit Rate +2 %
Turquoise Axe.png Turquoise Axe 65 P. Atk. +718
M. Atk. +508
I. Atk. +297
STR +43
Hit Rate +2 %
Crude Battle Axe.png Crude Battle Axe 70 P. Atk. +784
M. Atk. +556
I. Atk. +322
STR +46
Hit Rate +2 %
Dragon Eye.png Dragon Eye 75 P. Atk. +850
M. Atk. +602
I. Atk. +347
STR +50
Hit Rate +2 %
Dragon Eye.png Bone Battle Axe 80 P. Atk. +916
M. Atk. +649
I. Atk. +372
STR +53
Hit Rate +2 %
Dragon Eye.png Devil Eye 85 P. Atk. +982
M. Atk. +695
I. Atk. +396
STR +56
Hit Rate +2 %

Rare

Icon Name Lv Base Stats Skill Bonus Other
Magic Sealed Bhuj.png Magic Sealed Bhuj 15 P. Atk. +227
M. Atk. +161
I. Atk. +98
STR +13
Priest(M):
Gale Smash Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Bardiche.png Magic Sealed Bardiche 20 P. Atk. +279
M. Atk. +198
I. Atk. +119
STR +17
Priest(M):
Floor Smasher Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Crescent Axe.png Magic Sealed Crescent Axe 25 P. Atk. +332
M. Atk. +235
I. Atk. +139
STR +20
Priest(M):
Star in the Sky Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Greataxe.png Magic Sealed Greataxe 30 P. Atk. +385
M. Atk. +273
I. Atk. +160
STR +23
Priest(M):
Crucifix Wind Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Steel Bhuj.png Magic Sealed Steel Bhuj 35 P. Atk. +438
M. Atk. +310
I. Atk. +180
STR +26
Priest(M):
Chaos Hammer Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Steel Bardiche.png Magic Sealed Steel Bardiche 40 P. Atk. +491
M. Atk. +348
I. Atk. +201
STR +30
Priest(M):
Spinning Cross Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Steel Crescent Axe.png Magic Sealed Steel Crescent Axe 45 P. Atk. +543
M. Atk. +385
I. Atk. +222
STR +33
Priest(M):
Atomic Smash Skill Lvl + 1
Hit Rate +2 %
Hellkarium Zerep.png Hellkarium Zerep 50 P. Atk. +618
M. Atk. +438
I. Atk. +256
STR +42
Priest(M):
Apocalypse Skill Lvl + 1
Big Bang Punch Skill Lvl + 1
Blue Dragon Hammer Skill Lvl + 1
Demonize Skill Lvl + 1
Casting Speed +1 %
Hit Rate +2 %
Made of the hellish ore Helkarium, which also forms the Tower of the Dead, this weapon is said to educe the user's latent powers.
Magic Sealed Steel Greataxe.png Magic Sealed Steel Greataxe 50 P. Atk. +618
M. Atk. +438
I. Atk. +256
STR +39
Priest(M):
Crucifix Wind Skill Lvl + 2
Hit Rate +2 %
Magic Sealed Decapitator.png Magic Sealed Decapitator 55 P. Atk. +671
M. Atk. +475
I. Atk. +282
STR +42
Priest(M):
Spinning Cross Skill Lvl + 1
Floor Smasher Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Securise.png Magic Sealed Securise 60 P. Atk. +718
M. Atk. +508
I. Atk. +297
STR +43
Priest(M):
Atomic Smash Skill Lvl + 1
Star in the Sky Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Turquoise Axe.png Magic Sealed Turquoise Axe 65 P. Atk. +784
M. Atk. +556
I. Atk. +322
STR +46
Priest(M):
Atomic Smash Skill Lvl + 1
Chaos Hammer Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Crude Battle Axe.png Magic Sealed Crude Battle Axe 70 P. Atk. +850
M. Atk. +602
I. Atk. +350
STR +50
Priest(M):
Crucifix Wind Skill Lvl + 2
Chaos Hammer Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Dragon Eye.png Magic Sealed Dragon Eye 75 P. Atk. +916
M. Atk. +649
I. Atk. +374
STR +53
Priest(M):
Passion Chakra Skill Lvl + 1
Chaos Hammer Skill Lvl + 2
Hit Rate +2 %
Rare Transcendence Battle Axe.png Transcendence Battle Axe +1 - Draconid 75 P. Atk. +864
M. Atk. +612
I. Atk. +353
STR +51
Priest(M):
Divine Chakra Skill Lvl + 1
Divine Insight Skill Lvl + 1
Hit Rate +2 %
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +1 - Immortal 75 P. Atk. +864
M. Atk. +612
I. Atk. +353
STR +51
Priest(M):
Dark Howling Skill Lvl + 1
Evil Strike Skill Lvl + 1
Hit Rate +2 %
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +1 - Justice 75 P. Atk. +864
M. Atk. +612
I. Atk. +353
STR +51
Priest(M):
Divine Judgment Skill Lvl + 1
Nuclear Punch Skill Lvl + 1
Hit Rate +2 %
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +1 - Saint 75 P. Atk. +864
M. Atk. +612
I. Atk. +353
STR +51
Priest(M):
Divine Flash Skill Lvl + 1
Holy Sanctuary Skill Lvl + 1
Hit Rate +2 %
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +2 - Draconid 75 P. Atk. +877
M. Atk. +620
I. Atk. +359
STR +52
Priest(M):
Divine Chakra Skill Lvl + 1
Divine Insight Skill Lvl + 1
HP MAX +110
MP MAX +110
Hit Rate +2 %
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +2 - Immortal 75 P. Atk. +877
M. Atk. +620
I. Atk. +359
STR +52
Priest(M):
Dark Howling Skill Lvl + 1
Evil Strike Skill Lvl + 1
HP MAX +110
MP MAX +110
Hit Rate +2 %
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +2 - Justice 75 P. Atk. +877
M. Atk. +620
I. Atk. +359
STR +52
Priest(M):
Divine Judgment Skill Lvl + 1
Nuclear Punch Skill Lvl + 1
HP MAX +110
MP MAX +110
Hit Rate +2 %
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +2 - Saint 75 P. Atk. +877
M. Atk. +620
I. Atk. +359
STR +52
Priest(M):
Divine Flash Skill Lvl + 1
Holy Sanctuary Skill Lvl + 1
HP MAX +110
MP MAX +110
Hit Rate +2 %
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +3 - Draconid 75 P. Atk. +890
M. Atk. +630
I. Atk. +363
STR +52
Priest(M):
Divine Chakra Skill Lvl + 1
Divine Insight Skill Lvl + 1
HP MAX +132
MP MAX +132
Hit Rate +3.5 %
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +3 - Immortal 75 P. Atk. +890
M. Atk. +630
I. Atk. +363
STR +52
Priest(M):
Dark Howling Skill Lvl + 1
Evil Strike Skill Lvl + 1
HP MAX +132
MP MAX +132
Hit Rate +3.5 %
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +3 - Justice 75 P. Atk. +890
M. Atk. +630
I. Atk. +363
STR +52
Priest(M):
Divine Judgment Skill Lvl + 1
Nuclear Punch Skill Lvl + 1
HP MAX +132
MP MAX +132
Hit Rate +3.5 %
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe.png Transcendence Battle Axe +3 - Saint 75 P. Atk. +890
M. Atk. +630
I. Atk. +363
STR +52
Priest(M):
Divine Flash Skill Lvl + 1
Holy Sanctuary Skill Lvl + 1
HP MAX +132
MP MAX +132
Hit Rate +3.5 %
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +4 - Draconid 75 P. Atk. +903
M. Atk. +639
I. Atk. +369
STR +53
Priest(M):
Divine Chakra Skill Lvl + 1
Divine Insight Skill Lvl + 1
HP MAX +165
MP MAX +165
Attack Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Divine Insight Physical/Magical Atk.s +9 for every Divine Energy
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +4 - Immortal 75 P. Atk. +903
M. Atk. +639
I. Atk. +369
STR +53
Priest(M):
Dark Howling Skill Lvl + 1
Evil Strike Skill Lvl + 1
HP MAX +165
MP MAX +165
Attack Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Dark Howling Atk. + 2% and cooldown - 2%
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +4 - Justice 75 P. Atk. +903
M. Atk. +639
I. Atk. +369
STR +53
Priest(M):
Divine Judgment Skill Lvl + 1
Nuclear Punch Skill Lvl + 1
HP MAX +165
MP MAX +165
Attack Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Nuclear Punch Atk. + 2% and cooldown - 2%
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +4 - Saint 75 P. Atk. +903
M. Atk. +639
I. Atk. +369
STR +53
Priest(M):
Divine Flash Skill Lvl + 1
Holy Sanctuary Skill Lvl + 1
HP MAX +165
MP MAX +165
Attack Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Holy Sanctuary Atk. + 2% and cooldown - 2%
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +5 - Draconid 75 P. Atk. +916
M. Atk. +649
I. Atk. +374
STR +53
Priest(M):
Divine Chakra Skill Lvl + 1
Divine Insight Skill Lvl + 1
HP MAX +198
MP MAX +198
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Divine Insight Physical/Magical Atk.s +9 and Physical/Magical Critical Chances +1% for every Divine Energy
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +5 - Immortal 75 P. Atk. +916
M. Atk. +649
I. Atk. +374
STR +53
Priest(M):
Dark Howling Skill Lvl + 1
Evil Strike Skill Lvl + 1
HP MAX +198
MP MAX +198
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Dark Howling Atk. + 4% and cooldown - 4%
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +5 - Justice 75 P. Atk. +916
M. Atk. +649
I. Atk. +374
STR +53
Priest(M):
Divine Judgment Skill Lvl + 1
Nuclear Punch Skill Lvl + 1
HP MAX +198
MP MAX +198
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Nuclear Punch Atk. + 4% and cooldown - 4%
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +5 - Saint 75 P. Atk. +916
M. Atk. +649
I. Atk. +374
STR +53
Priest(M):
Divine Flash Skill Lvl + 1
Holy Sanctuary Skill Lvl + 1
HP MAX +198
MP MAX +198
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Holy Sanctuary Atk. + 4% and cooldown - 4%
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +6 - Draconid 75 P. Atk. +930
M. Atk. +658
I. Atk. +380
STR +54
Priest(M):
Divine Chakra Skill Lvl + 1
Divine Insight Skill Lvl + 1
Unrelenting Seven Skill Lvl + 1
Pentagram Skill Lvl + 1
HP MAX +231
MP MAX +231
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Divine Insight Physical/Magical Atk.s +15 and Physical/Magical Critical Chances +2% for every Divine Energy
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +6 - Immortal 75 P. Atk. +930
M. Atk. +658
I. Atk. +380
STR +54
Priest(M):
Dark Howling Skill Lvl + 1
Evil Strike Skill Lvl + 1
Smite of Destruction Skill Lvl + 1
HP MAX +231
MP MAX +231
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Dark Howling Atk. + 6% and cooldown - 6%
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +6 - Justice 75 P. Atk. +930
M. Atk. +658
I. Atk. +380
STR +54
Priest(M):
Divine Judgment Skill Lvl + 1
Nuclear Punch Skill Lvl + 1
Deathblow Skill Lvl + 1
HP MAX +231
MP MAX +231
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Nuclear Punch Atk. + 6% and cooldown - 6%
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Rare Transcendence Battle Axe +4.png Transcendence Battle Axe +6 - Saint 75 P. Atk. +930
M. Atk. +658
I. Atk. +380
STR +54
Priest(M):
Divine Flash Skill Lvl + 1
Holy Sanctuary Skill Lvl + 1
Thunder Hammer: Jupiter Skill Lvl + 1
HP MAX +231
MP MAX +231
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Hit Rate +3.5 %
Holy Sanctuary Atk. + 6% and cooldown - 6%
This weapon's Training increases each time it's used to hunt a Champion/Named/Boss monster. (The more difficult a dungeon, the higher its Training reward.) This weapon loses 20% Training if you fail to consume a certain amount of Fatigue every day.
Magic Sealed Bone Battle Axe.png Magic Sealed Bone Battle Axe 80 P. Atk. +982
M. Atk. +695
I. Atk. +400
STR +56
Priest(M):
Atomic Smash Skill Lvl + 2
Spinning Cross Skill Lvl + 1
Hit Rate +2 %
Magic Sealed Devil Eye.png Magic Sealed Devil Eye 85 P. Atk. +1048
M. Atk. +743
I. Atk. +426
STR +59
Priest(M):
Atomic Smash Skill Lvl + 2
Chaos Hammer Skill Lvl + 2
Hit Rate +2 %

Legacy

Icon Name Lv Base Stats Skill Bonus Other
Magic Sealed Steel Bardiche.png Legacy: Artifact Battle Axe of Nitras 45 P. Atk. +543
M. Atk. +385
I. Atk. +222
STR +53
Priest Level 1- 45 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Hit Rate +2 %
Old Parr.png Legacy: Battle Axe of Efreet 50 P. Atk. +618
M. Atk. +438
I. Atk. +256
STR +62
Priest Level 1- 50 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Hit Rate +2 %
Old Parr.png Legacy: Crescent Axe of Elrill 55 P. Atk. +671
M. Atk. +475
I. Atk. +282
STR +67
Priest Level 1- 55 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Hit Rate +2 %
Decapitator of Lagev.png Legacy: Decapitator of Lagev 60 P. Atk. +718
M. Atk. +508
I. Atk. +297
STR +68
Priest Level 1- 60 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Water Damage
Hit Rate +2 %
Murmux Battle Axe.png Legacy: Murmux Battle Axe 80 P. Atk. +982
M. Atk. +695
I. Atk. +400
STR +90
Priest Level 1- 80 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Shadow Damage
Hit Rate +2 %
Valo's Devil Eye.png Legacy: Valo's Devil Eye 85 P. Atk. +1048
M. Atk. +743
I. Atk. +426
STR +96
Priest Level 1- 85 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Hit Rate +2 %

Unique

Icon Name Lv Base Stats Skill Bonus Other
Blow Swift.png Blow Swift 15 P. Atk. +290
M. Atk. +206
I. Atk. +135
STR +18
Priest(M):
Giant Weapon Launcher Skill Lvl + 2
Gale Smash Skill Lvl + 1
Phoenix Hammer Skill Lvl + 1
Attack Speed +2 %
Movement Speed +2 %
Hit Rate +2 %
Tamerhaken.png Tamerhaken 25 P. Atk. +396
M. Atk. +281
I. Atk. +188
STR +24
Priest(M):
Star in the Sky Skill Lvl + 1
Floor Smasher Skill Lvl + 1
Giant Weapon Mastery Skill Lvl + 2
Hit Rate +2 %
Old Parr.png Old Parr 35 P. Atk. +492
M. Atk. +348
I. Atk. +243
STR +47
VIT +22
Priest(M):
God of Knowledge: Black Tortoise Skill Lvl + 2
Holy Amulet Skill Lvl + 1
Attack Speed +3 %
Casting Speed +3 %
Hit Rate +2 %
Gora's Teaching- Oppression.png Gora's Teaching: Oppression 40 P. Atk. +554
M. Atk. +393
I. Atk. +270
STR +34
Priest(M):
Sacred Counter Skill Lvl + 2
Chaos Hammer Skill Lvl + 2
Hit Rate +2 %
Counterattack damage +15%
Apocalypse (Battle Axe).png Apocalypse 45 P. Atk. +597
M. Atk. +422
I. Atk. +296
STR +37
Inflict Fire Damage
Attack Speed +3 %
Fire Damage +12
Hit Rate +2 %
Attack with a 3% chance of casting Fire Explosion.
Teida's Gold Axe.png Teida's Gold Axe 50 P. Atk. +681
M. Atk. +483
I. Atk. +342
STR +42
Priest(M):
Spinning Cross Skill Lvl + 2
Atomic Smash Skill Lvl + 1
Focus: Physical Critical Skill Lvl + 1
Physical Critical Chance +3 %
Hit Rate +4 %
Curse Tolerance +18
Attack with a 3% chance of casting Twister.
Sahpiro's Justice.png Sahpiro's Justice 55 P. Atk. +734
M. Atk. +520
I. Atk. +375
STR +45
Hit Rate +2 %

Counterattacks create a 3% chance of Stunning enemies for 3 seconds. (This chance and effect decrease if the targets are Lv. 62 or above, and increase if Lv. 61 or below.)

Counterattack damage +25%
Holy Warrior's Battle Axe.png Holy Warrior's Battle Axe 60 P. Atk. +798
M. Atk. +564
I. Atk. +396
STR +47
Priest(M):
Giant Weapon Mastery Skill Lvl + 1
Inflict Light Damage
Attack Speed +2 %
Light Damage +7
Hit Rate +2 %
Basis Master.png Basis Master 65 P. Atk. +864
M. Atk. +612
I. Atk. +428
STR +51
Priest(M):
Passion Chakra Skill Lvl + 2
Spinning Cross Skill Lvl + 2
Giant Weapon Mastery Skill Lvl + 2
Hit Rate +2 %
Garroter Axe.png Garroter Axe 70 P. Atk. +930
M. Atk. +658
I. Atk. +462
STR +54
Priest(M):
Chaos Hammer Skill Lvl + 2
Spinning Cross Skill Lvl + 2
Atomic Smash Skill Lvl + 2
Fire Damage +12
Hit Rate +2 %
Essence Hyper Mecha Tau Axe.png Essence Hyper Mecha Tau Axe 72 P. Atk. +982
M. Atk. +695
I. Atk. +475
STR +55
Hit Rate +2 %

Attacks during Super Armor create a 10% chance of shooting forth 5 lightning bolts.

Attacks create a 5% chance of casting Super Armor for 2 seconds. (Cooldown: 12 seconds)
Essence Terranite Axe.png Essence Terranite Axe 72 P. Atk. +990
M. Atk. +701
I. Atk. +475
STR +58
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +3 %
Hit Rate +2 %
Attacks create a 2% chance of increasing Movement/Attack/Casting Speeds +10% for 30 seconds (15 seconds in Arena) at the cost of 10% Equipment Defense. (Cooldown: 45 seconds)
Made of Terranite.png Terranite, metal created as a result of the Metastasis experiment, this weapon pulsating with enormous energy.
Parachu.png Parachu 75 P. Atk. +996
M. Atk. +705
I. Atk. +495
STR +112
Priest(M):
Chaos Hammer Skill Lvl + 3
Oblivion Hammer Skill Lvl + 1
Physical Critical Chance +3 %
Hit Rate +2 %
Chaos Hammer last attack shock wave range +30%
Unique Transcendence Battle Axe.png Transcendence Battle Axe +7 - Draconid 75 P. Atk. +996
M. Atk. +705
I. Atk. +494
STR +57
Priest(M):
Divine Chakra Skill Lvl + 1
Divine Insight Skill Lvl + 1
Unrelenting Seven Skill Lvl + 1
Pentagram Skill Lvl + 1
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +2 %
Hit Rate +4.5 %

Divine Insight Physical/Magical Atk.s +15 and Physical/Magical Critical Chances +2% for every Divine Energy
Reinforces Unrelenting Seven.

Reinforces Pentagram.
This weapon has Grown up to the maximum level.
Unique Transcendence Battle Axe.png Transcendence Battle Axe +7 - Immortal 75 P. Atk. +996
M. Atk. +705
I. Atk. +494
STR +57
Priest(M):
Dark Howling Skill Lvl + 1
Evil Strike Skill Lvl + 1
Smite of Destruction Skill Lvl + 1
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +2 %
Hit Rate +4.5 %

Dark Howling Atk. + 6% and cooldown - 6%

Reinforces Smite of Destruction.
This weapon has Grown up to the maximum level.
Unique Transcendence Battle Axe.png Transcendence Battle Axe +7 - Justice 75 P. Atk. +996
M. Atk. +705
I. Atk. +494
STR +57
Priest(M):
Divine Judgment Skill Lvl + 1
Nuclear Punch Skill Lvl + 1
Deathblow Skill Lvl + 1
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +2 %
Hit Rate +4.5 %

Nuclear Punch skill Atk. + 6% and cooldown - 6%

Deathblow Physical Atk. increase + 10% and Hit Rate increase + 5%
This weapon is fully grown.
Unique Transcendence Battle Axe.png Transcendence Battle Axe +7 - Saint 75 P. Atk. +996
M. Atk. +705
I. Atk. +494
STR +57
Priest(M):
Divine Flash Skill Lvl + 1
Holy Sanctuary Skill Lvl + 1
Thunder Hammer: Jupiter Skill Lvl + 1
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +2 %
Hit Rate +4.5 %

Holy Sanctuary Atk. + 6% and cooldown - 6%
Thunder Hammer: Jupiter's Light Resistance decrease through Physical attacks + 20%

Hammer of Repentance Atk. increase + 40%. Righteous Judgment Atk. increase + 80%.
This weapon is fully grown.
Essence Spirited Axe of Lion.png Essence Spirited Axe of Lion 78 P. Atk. +1035
M. Atk. +733
I. Atk. +515
STR +59
Priest(M):
Giant Weapon Launcher Skill Lvl + 1
Phoenix Hammer Skill Lvl + 2
Star in the Sky Skill Lvl + 3
Fire Damage +10
Hit Rate +2 %
Attacks create a 5% chance of casting Lion's Axe Spark. (Cooldown: 10 seconds)
Spirit Cutter.png Spirit Cutter 80 P. Atk. +1062
M. Atk. +751
I. Atk. +529
STR +61
Attack Speed +3 %
Hit Rate +2 %
Phoenix Hammer.png Phoenix Hammer, Gale Smash.png Gale Smash, Floor Smasher.png Floor Smasher, Chaos Hammer.png Chaos Hammer, and Spinning Cross.png Spinning Cross creates a 50% chance of activating their effects at 4 levels higher.
Widow Maker.png Widow Maker 85 P. Atk. +1128
M. Atk. +799
I. Atk. +561
STR +64
Priest(M):
Crucifix Wind Skill Lvl + 2
Spinning Cross Skill Lvl + 2
Fire Damage +18
Hit Rate +2 %
Atomic Smash.png Atomic Smash increases Strength.png STR +80 for 40 seconds.
Reconstruction Battle Axe.png Reconstruction Battle Axe 90 P. Atk. +1194
M. Atk. +895
I. Atk. +595
STR +67
All Level 1- 50 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Physical Critical Chance +10 %
Magic Critical Chance +10 %
Hit Rate +2 %

Boss Unique

Icon Name Lv Base Stats Skill Bonus Other
Reputable Warrior's Axe.png Reputable Warrior's Axe 20 P. Atk. +343
M. Atk. +243
I. Atk. +162
STR +21
Hit Rate +2 %
18% more damage on TypeInsect.png monsters.
Tyrant's Axe.png Tyrant's Axe 30 P. Atk. +449
M. Atk. +318
I. Atk. +216
STR +28
Hit Rate +2 %

Attacks create a 3% chance of Stunning enemies for 2 seconds. (This chance decreases if the targets are Lv. 35 or above, and increases if Lv. 34 or below. Cooldown: 4 seconds)

Finishing Normal attacks create shockwaves.
Lotus's Monster Eye Axe.png Lotus's Monster Eye Axe 45 P. Atk. +607
M. Atk. +430
I. Atk. +296
STR +37
Hit Rate +2 %
All Abnormal Status Resist +18

Create an aura within 300px that increases the Strength for your Party by 15.
Create an aura within 300px that increases the Intelligence for your Party by 15.
Create an aura within 300px that increases the Vitality for your Party by 15.
Create an aura within 300px that increases the Spirit for your Party by 15.
When equipped, grants an Aura that increases Physical Critical Chance of party members within 300px by 4%.
When equipped, grants an Aura that increases Magical Critical Chance of party members within 300px by 4%.

Confuses or Poisons the nearest enemy within a 300 px range for 3 seconds at 15-second intervals. (This chance and effect decrease if the target is Lv. 50 or above, and increase if Lv. 49 or below. Activates immediately after the item is equipped.)
Tau King Shauta's Bloodstained Battle Axe.png Tau King Shauta's Bloodstained Battle Axe 45 P. Atk. +607
M. Atk. +430
I. Atk. +295
STR +37
Hit Rate +2 %

Create an aura within 300px that increases the Strength.png Strength for your Party by 30.

Dash attacks increase Physical Atk. +20 for 10 seconds. (Cooldown: 30 seconds)

+10% damage on TypeHuman.png enemies
Ryku Ice Battle Axe.png Ryku Ice Battle Axe 50 P. Atk. +660
M. Atk. +468
I. Atk. +328
STR +96
Inflict Water Damage
Hit Rate +2 %
Attacks create a 30% chance of inflicting +5% Water damage.
Shred's Front Bike Wheel.png Shred's Front Bike Wheel 60 P. Atk. +798
M. Atk. +564
I. Atk. +396
STR +47
Hit Rate +2 %

Melee attack multi-hit count +2 (5% damage for each multi-hit)

Melee attacks create a 3% chance of Bleeding (Status).png Bleeding enemies, inflicting damage with 100 Atk. every 0.5 seconds for 1 second. (This chance and effect decrease if the targets are Lv. 70 or above, and increase if Lv. 69 or below.)
Iris's Form - Battle Axe.png Iris's Form - Battle Axe 80 P. Atk. +1062
M. Atk. +751
I. Atk. +529
STR +61
Hit Rate +2 %

Attacks create a 3% chance of casting Curtain of Reminiscence at the cost of 2 Clear Cube Fragments. (Cooldown: 3 seconds)
Curtain of Reminiscence Burns enemies, inflicting damage with 15 Atk. per every 0.5 seconds for 5 seconds.

+10% damage on Burned enemies.
Red-bladed Brakium.png Red-bladed Brakium 85 P. Atk. +1128
M. Atk. +799
I. Atk. +561
STR +64
Priest(M):
Giant Weapon Launcher Skill Lvl + 2
Phoenix Hammer Skill Lvl + 2
Atomic Smash Skill Lvl + 2
Hit Rate +2 %

Lurking Dragon.png Lurking Dragon - Giant Weapon Launcher.png Giant Weapon Launcher shock wave range +20%.
Phoenix Hammer.png Phoenix Hammer shock wave Physical Atk. +20% and shock wave size +20%.
Floor Smasher.png Floor Smasher enemy-pulling range increase +20%.

Atomic Smash.png Atomic Smash downward strike Physical Weapon Atk. +10%.

Halidom

Icon Name Lv Base Stats Skill Bonus Other
Halidom- Mystic Battle Axe of Asrai.png Halidom: Mystic Battle Axe of Asrai 10 P. Atk. +238
M. Atk. +168
I. Atk. +109
STR +20
Priest Level 1- 10 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Hit Rate +2 %
Halidom- Battle Axe of Kelpie.png Halidom: Battle Axe of Kelpie 15 P. Atk. +290
M. Atk. +206
I. Atk. +135
STR +25
Priest Level 1- 15 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Shadow Damage
Hit Rate +2 %
Halidom- Mystic Battle Axe of Kelpie.png Halidom: Mystic Battle Axe of Kelpie 20 P. Atk. +343
M. Atk. +243
I. Atk. +163
STR +31
Priest Level 1- 20 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Shadow Damage
Hit Rate +2 %
Halidom- Battle Axe of Nanai.png Halidom: Battle Axe of Nanai 25 P. Atk. +396
M. Atk. +281
I. Atk. +189
STR +36
Priest Level 1- 25 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Hit Rate +2 %
Halidom- Battle Axe of Haras.png Halidom: Battle Axe of Haras 30 P. Atk. +449
M. Atk. +318
I. Atk. +216
STR +42
Priest Level 1- 30 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Shadow Damage
Hit Rate +2 %
Magic Sealed Steel Crescent Axe.png Halidom: Battle Axe of Kalize 35 P. Atk. +502
M. Atk. +355
I. Atk. +243
STR +46
Priest Level 1- 35 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Hit Rate +2 %
Magic Sealed Steel Bhuj.png Halidom: Battle Axe of Meivan 40 P. Atk. +554
M. Atk. +393
I. Atk. +270
STR +52
Priest Level 1- 40 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Hit Rate +2 %
Magic Sealed Steel Bardiche.png Halidom: Artifact Battle Axe of Nitras 45 P. Atk. +607
M. Atk. +430
I. Atk. +296
STR +57
Priest Level 1- 45 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Hit Rate +2 %
Old Parr.png Halidom: Battle Axe of Efreet 50 P. Atk. +660
M. Atk. +468
I. Atk. +329
STR +64
Priest Level 1- 50 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Hit Rate +2 %
Old Parr.png Halidom: Crescent Axe of Elrill 55 P. Atk. +713
M. Atk. +505
I. Atk. +362
STR +69
Priest Level 1- 55 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Hit Rate +2 %
Decapitator of Lagev.png Halidom: Decapitator of Lagev 60 P. Atk. +798
M. Atk. +564
I. Atk. +396
STR +73
Priest Level 1- 60 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Water Damage
Hit Rate +2 %
Halidom- Securise of Filleint.png Halidom: Securise of Filleint 65 P. Atk. +864
M. Atk. +612
I. Atk. +428
STR +78
Priest Level 1- 65 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Water Damage
Hit Rate +2 %
Halidom- Morgen Crude Battle Axe.png Halidom: Morgen Crude Battle Axe 70 P. Atk. +930
M. Atk. +658
I. Atk. +461
STR +84
Priest Level 1- 70 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Hit Rate +2 %
Murmux Battle Axe.png Halidom: Murmux Battle Axe 80 P. Atk. +1062
M. Atk. +751
I. Atk. +528
STR +95
Priest Level 1- 80 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Shadow Damage
Hit Rate +2 %
Valo's Devil Eye.png Halidom: Valo's Devil Eye 85 P. Atk. +1128
M. Atk. +799
I. Atk. +561
STR +100
Priest Level 1- 85 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Hit Rate +2 %

Chronicle

Icon Name Lv Base Stats Skill Bonus Other
Demon Vanquisher.png Demon Vanquisher 60 P. Atk. +734
M. Atk. +520
I. Atk. +345
STR +51
EXO +8
Hit Rate +2 %
Attack with a 3% chance of Cursing the enemy for 12 seconds; Strength, Vitality, Intelligence, and Spirit -30. Your Strength +15 and Physical Critical Chance +10% (If the target's level is 61 or higher, this item's chance is decreased, and increased if 60 or lower. )
2nd Chronicle Battle Axe.png Blessed Disciple Battle Axe 70 P. Atk. +890
M. Atk. +630
I. Atk. +405
STR +67
EXO +20
Attack Speed +2 %
Hit Rate +2 %
2nd Chronicle Battle Axe.png Cataclysmic Apostle Battle Axe 70 P. Atk. +890
M. Atk. +630
I. Atk. +405
STR +67
EXO +20
Attack Speed +2 %
Hit Rate +2 %
3rd Chronicle Battle Axe.png Combo Breaker Battle Axe 70 P. Atk. +890
M. Atk. +630
I. Atk. +404
STR +75
EXO +20
Hit Rate +2 %
2nd Chronicle Battle Axe.png Fierce Battle Axe: Atomic Smash 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Atomic Smash Cooldown -18%, MP Consumption -18%
2nd Chronicle Battle Axe.png Fierce Battle Axe: Chaos Hammer 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Chaos Hammer Cooldown -18%, MP Consumption -18%
2nd Chronicle Battle Axe.png Fierce Battle Axe: Spinning Cross 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Spinning Cross Cooldown -18%, MP Consumption -18%
2nd Chronicle Battle Axe.png Fierce Battle Axe: Star in the Sky 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Star in the Sky Cooldown -18%, MP Consumption -18%
2nd Chronicle Battle Axe.png Force Battle Axe: Atomic Smash 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Increases the Atk. of Atomic Smash by 18%
2nd Chronicle Battle Axe.png Force Battle Axe: Chaos Hammer 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Increases the Atk. of Chaos Hammer by 18%.
2nd Chronicle Battle Axe.png Force Battle Axe: Gale Smash 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Increases the Atk. of Gale Smash by 18%.
2nd Chronicle Battle Axe.png Force Battle Axe: Spinning Cross 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Increases the Atk. of Spinning Cross by 18%.
3rd Chronicle Battle Axe.png Mighty Impact Battle Axe 70 P. Atk. +890
M. Atk. +630
I. Atk. +404
STR +75
EXO +20
Hit Rate +2 %
2nd Chronicle Battle Axe.png Retention Battle Axe: Crucifix Wind 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Increases the enemy attack duration of Crucifix Wind by 18%
2nd Chronicle Battle Axe.png Specialty Battle Axe: Chaos Hammer 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Max Chaos Hammer count +2, Atk. -4%
2nd Chronicle Battle Axe.png Specialty Battle Axe: Spinning Cross 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +67
EXO +16
Attack Speed +2 %
Hit Rate +2 %
Increases Max Consecutive Hit Count of Spinning Cross by 2, decreases the Atk. by 1%
Tainted Dimensional Battle Axe- Exorcist.png Tainted Dimensional Battle Axe: Exorcist 70 P. Atk. +877
M. Atk. +620
I. Atk. +398
STR +69
EXO +16
Hit Rate +2 %
This Tainted item can be imbued with Dimensional Auras. Your class (Awakening) must match the name of the item. Each item can be imbued up to twice, and skills of the same ability cannot be used in conjunction with each other. If the imbuing process fails, then the equipment is destroyed, leaving behind an Interdimensional Fragment.png Interdimensional Fragment.

Legendary

Icon Name Lv Base Stats Skill Bonus Other
Deathly Sabbath.png Deathly Sabbath 85 P. Atk. +1202
M. Atk. +851
I. Atk. +607
STR +68
Hit Rate +2 %

Atomic Smash.png Atomic Smash Atk. +30%

Atomic Smash.png Atomic Smash increases Melee damage +25% and Physical Critical +20% for 20 seconds. (Cooldown: 30 sec.)


*Multiple +% damage bonus does not stack. Only the highest value of bonus applies. (Not applicable to Critical Damage)
Gracia Family Heirloom- Battle Axe.png Gracia Family Heirloom: Battle Axe 85 P. Atk. +1202
M. Atk. +851
I. Atk. +607
STR +68
Priest Level 40- 70 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Light Damage +24
Physical Critical Chance +5 %
Magic Critical Chance +5 %
Hit Rate +2 %
The farther your body falls into the pit
Liberation Battle Axe.png Liberation Battle Axe 85 P. Atk. +1202
M. Atk. +851
I. Atk. +607
STR +129
Attack Speed +3 %
Movement Speed +3 %
Casting Speed +4.5 %
Physical Critical Chance +7 %
Magic Critical Chance +7 %
Hit Rate +2 %
Additional 16% damage to the enemy
Lion's Possessed Axe.png Lion's Possessed Axe 85 P. Atk. +1202
M. Atk. +851
I. Atk. +607
STR +68
Shadow Damage +18
Hit Rate +2 %

Press the Up/Down key and the Creature skill key to possess yourself with Lion's Spirit for 30 seconds at the cost of 1 Black Cube Fragment.png Black Cube Fragment. (Cooldown: 30 sec.)

While possessed, you can cast Lion's Spark and inflict +10% damage on Shocked enemies. (Lion's Spark cooldown: 1 sec.)
Who killed me?
Modified Hyper Mecha Tau Axe.png Modified Hyper Mecha Tau Axe 85 P. Atk. +1202
M. Atk. +851
I. Atk. +607
STR +68
Hit Rate +2 %

Attacks create a 3% chance of Stunning enemies for 2 seconds. (This chance and effect decrease if the targets are Lv. 91 or above and increase if Lv. 90 or below.)
Counterattack damage +22%

The last hit of Normal attacks casts Thunderbolt in 3 directions in front of you at the cost of 10 Clear Cube Fragment.png Clear Cube Fragments. (Cooldown: 3 sec. Thunderbolt creates a 50% chance of Shocking enemies for 7 seconds, inflicting additional damage at 1,000 Atk. in each attack.)
Requiem Battle Axe.png Requiem Battle Axe 85 P. Atk. +1202
M. Atk. +851
I. Atk. +607
STR +101
Attack Speed +1.5 %
Movement Speed +1.5 %
Casting Speed +2 %
Physical Critical Chance +4 %
Magic Critical Chance +4 %
Hit Rate +2 %
Additional 11% damage to the enemy
Tau Captain's Giant Axe.png Tau Captain's Giant Axe 85 P. Atk. +1202
M. Atk. +851
I. Atk. +607
STR +310
Hit Rate +2 %
20% more damage on TypeHuman.png enemies
Surge, Power of the Taus!
War God Energy Battle Axe.png War God Energy Battle Axe 85 P. Atk. +1202
M. Atk. +851
I. Atk. +607
STR +68
Priest Level 1- 75 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Hit Rate +2 %

Attack damage +10%

Attacks create a 5% chance of increasing Physical/Magical/Independent Atk.s +90 for 30 seconds at the cost of 1 Coliseum Stamp.png Coliseum Signet. (Cooldown: 30 sec. This option is canceled when the item is unequipped.)
Western Romanticist Battle Axe.png Western Romanticist Battle Axe 85 P. Atk. +1202
M. Atk. +851
I. Atk. +607
STR +123
Priest Level 45- 70 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Hit Rate +7 %
Counterattack damage +15%
This battle axe leaves justice in its wake.
Terra- Reconstruction Battle Axe.png Terra: Reconstruction Battle Axe 90 P. Atk. +1269
M. Atk. +900
I. Atk. +642
STR +72
All Level 1- 85 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Physical Critical Chance +12 %
Magic Critical Chance +12 %
Hit Rate +2 %

Epic

Icon Name Lv Base Stats Skill Bonus Other
Agent of God.png Agent of God 60 P. Atk. +921
M. Atk. +652
I. Atk. +460
STR +54
Priest(M):
Passion Chakra Skill Lvl + 3
Chaos Hammer Skill Lvl + 3
Atomic Smash Skill Lvl + 3
Attack Speed +2 %
Physical Critical Chance +15 %
Hit Rate +2 %
Attacks create a 2% chance of casting a 20-second Super Armor on your party.
Wreakful Battle Axe.png Wreakful Battle Axe 70 P. Atk. +1059
M. Atk. +750
I. Atk. +536
STR +61
Priest(M):
Passion Chakra Skill Lvl + 3
Chaos Hammer Skill Lvl + 2
Spinning Cross Skill Lvl + 2
Atomic Smash Skill Lvl + 2
Hit Rate +2 %

Passion Chakra increases Movement/Attack Speeds +7% for 20 seconds.
Chaos Hammer creates a 40% chance of delivering 1.5 times more attacks.
Spinning Cross creates a 30% chance of delivering 1.5 times more attacks.

Atomic Smash hammering range +50%
Becoming One with Nature.png Becoming One with Nature 75 P. Atk. +1129
M. Atk. +799
I. Atk. +572
STR +64
Hit Rate +2 %

Attacks increase Physical/Magical Atk.s by +6% for 60 seconds. (Max Stacks: 10. Cooldown: 6 sec.)

Damage from enemy attacks decrease Physical/Magical Def. by -4% for 60 seconds. (Max Stacks: 10. Cooldown: 6 sec.)
Endless training? Easy. Just train until it comes as naturally as breathing. - Some Priest
Genocidal Guillotine.png Genocidal Guillotine 80 P. Atk. +1289
M. Atk. +913
I. Atk. +656
STR +68
Physical Critical Chance +15 %
Hit Rate +2 %

Chaos Hammer.png Chaos Hammer

- Attack Damage +30%

- Attack Count +2

- Cooldown -15%


Oblivion Hammer.png Oblivion Hammer

- Attack Damage +30%

- Attack Count +3

- Cooldown -15%
Destruction.png Destruction 85 P. Atk. +1267
M. Atk. +898
I. Atk. +648
STR +72
Priest(M):
Giant Weapon Mastery Skill Lvl + 3
Hit Rate +2 %

Attacks decrease enemy Physical/Magical defense by 6% for 50 seconds. (Max Stack: 5)


Bonus Damage 15% on Boss, Named and Champion Monsters.
This weapon was literally made to utterly destroy enemies.
Hyperion (Battle Axe).png Hyperion 85 P. Atk. +1267
M. Atk. +898
I. Atk. +648
STR +237
Priest(M):
Giant Weapon Mastery Skill Lvl + 2
Passion Chakra Skill Lvl + 3
Inflict Fire Damage
Attack Speed +5 %
Physical Critical Chance +20 %
Hit Rate +2 %

Bonus Damage +10%

Critical damage +15%


(Multiple Critical Bonus does not stack. Only the highest value of bonus applies. Applicable with only Critical Damage)
This axe is big enough to cut down most trees in one swing.
Planet Destroyer.png Planet Destroyer 90 P. Atk. +1337
M. Atk. +946
I. Atk. +686
STR +75
Hit Rate +2 %

Skills create a 40% chance of increasing Lv. 1-85 Exorcist skill levels +1. (Max Stacks: 4. Canceled when this item is unequipped.)


Attack Damage +10%
You'd better brace yourself.



Weapons


Slayer Weapons


Fighter Weapons


Gunner Weapons


Mage Weapons


Priest Weapons


Thief Weapons


Demonic Lancer Weapons