|Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can.
Absorbs your weapon upon entering dungeons. Basic attack, dash attack, jump attack and Wind Strike will change to be come melee attacks.
Modified attacks will absorb Sanguinem from enemies.
- SP per level: 0
- Master Level: ?
- Max Level: ?
- 1st Basic Attack Sanguinem Absorption: 1%
- 2nd Basic Attack Sanguinem Absorption: 2%
- 3rd Basic Attack Sanguinem Absorption: 3%
- 4th Basic Attack Sanguinem Absorption: 4%
- Dash Attack Sanguinem Absorption: 2%
- Jump Attack Sanguinem Absorption: 1%
- Automatically given upon advancing as a Blood Mage.
- The Blood Mage upon entering a dungeon will undergo a short animation in which he absorbs his weapon, rendering it invisible during gameplay. This animation cannot be canceled by the player.
|Blood Mage Skills|
|Active:||Blood Burn Blood Wings Corruption Creeping Fang Hellberus Lilroi Offering Shikari Soul Steal Torment|
|Passive:||Bloodstained Leather Armor Mastery Dead Hands Sanguinem|
|Awakening:||Abandon Marauder Rumble Dog Tepes|
|2nd Awakening:||Blood Stream Fatality Phantom Veil Sanguis Verus|
|Blood Mage TP Skills|
|Blood Wings Upgrade Corruption Upgrade Fang Upgrade Hellberus Upgrade Lilroi Upgrade Offering Upgrade Shikari Upgrade Soul Steal Upgrade Torment Upgrade|
|Male Mage Skills|
|Active:||Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike|
|Passive:||Immortality The Abyss|
|Male Mage TP Skills|
|Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade|
|Active:||Ancient Memory Backstep Indomitable Spirit Leap Quick Rebound|
|Passive:||Basic Armor Mastery Basic Training Conversion Latent Power Magical Critical Magical Rear Attack Physical Critical Physical Rear Attack Throw Mastery|
|General TP Skills|
|Basic Training Upgrade|