|Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can.
|2nd Awakening Active Skill|
The Dragon Knight combines with Astra and casts Astra's most powerful skill, Ender's Light.
- SP per level: 300, then 200 afterwards
- Cast Time: Instant
- Cooldown: 198 sec
- This skill consumes 10 Clear Cube Fragments.
- MP -5% Cooldown -5% on Command
Basic Attack Cancelable Skill
- Number of Hits: ?
- The planet shown in the skill's cutscene will actually change depending on the dungeon it's used in. (Dungeons in, Pandemonium, Echon, Empyrean/Arad, and so on.)
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips
|Dragon Knight TP Skills|
|Blitz Strike Upgrade Breath of the Storm Upgrade Dragon Smash Upgrade Dragon Warrior Princess Upgrade Fire Breath Upgrade Knuckle Blaster Upgrade Piercing Horn Upgrade Spinning Raid Upgrade|
|Active:||Disarm Finish! Intercept Lethal Punto Lion Kick Quick Summon: Voras Shield Defense Shield Uppercut Stark Shield Tech Tree: Demon Soldier Wheel of Fate|
|Passive:||Defense Stance Defensive Instinct|
|Knight TP Skills|
|Disarm Upgrade Finish! Upgrade Intercept Upgrade Lethal Punto Upgrade Lion Kick Upgrade Quick Summon: Voras Upgrade Shield Uppercut Upgrade Stark Shield Upgrade Wheel of Fate Upgrade|
|Active:||Ancient Memory Backstep Indomitable Spirit Leap Quick Rebound|
|Passive:||Basic Armor Mastery Basic Training Conversion Latent Power Magical Critical Magical Rear Attack Physical Critical Physical Rear Attack Throw Mastery|
|General TP Skills|
|Basic Training Upgrade|