|Specialized Weapon||Gauntlets, Tonfa|
|Specialized Armor||Light Armor|
The moment we start to tango, you'll wish you had never asked me to dance.
The Grappler is a Fighter who takes advantage of leverage and weight. The Grappler is adept at grabbing and throwing her opponents, oftentimes into other opponents. Rarely does she ever get hit, darting and jumping around erratically. At level 50, the Grappler awakens as the Dervish.
Her subclass cosmetic feature is a white bandana.
Becoming a Grappler
The Fighter must first reach level 20.
- Bring 10 of each colored cube fragment and 50 clear fragments to Pungjin.
- Clear Golem Tower
- Clear Tower of Illusion
Awakening as a Dervish
Can you hear it?
The sound of desperate breaths pushing through the air. To me, it is the sweetest music there is...
It starts when you think you have a hold of me, when you think you sense an opening for an attack, a weakness in my guard. I wait patiently for this moment... wait for you to strike. Like the fly led to the secret scent of the hungry flower, you are trapped and don't even know it.
It might seem that I have merely overpowered you in a single grab, but I have actually already won our fight by exploiting your weakness... a lack of patience.
You will float but for a moment in the air, only to twist and land in a sharp and punctuated end to your life. Oh, how magnificent that crescendo-as your bones break and your body is shattered!
My dear, I sound the most sonorous symphony, and you are merely one of the instruments I play.
The Grappler must first reach level 50.
- Talk to Pungjin.
- Bring him 10 Red Cubes, 10 White Cubes, 100 Superior Iron, and 100 Superior Hardeners.
- Clear Floor 30 of Tower of the Dead.
- Clear Moonlight Arena dungeon and speak to Albert within dungeon (Can only be done alone).
- Bring Pungjin 100 Chaos Stone Debris and 200 Spirit Crystals.
Albert Quest Skills
Original Class Skills
For build suggestions and combos, refer to the Strategies page.
|Armor, Accessories, Special Equipment, and Chronicle|