Uses the weapon as a shield to reduce damage taken from in front.
MP is consumed when Guard is initially used.
Successfully guarded attack will push back the character for an instant duration.
As long as the Skill hotkey is held, Guard will be maintained.
If Zanbato Mastery or/and Short Sword Mastery is above level 5, upgrades Guard with shockwave that activates on successful guard performed right before the hostile attack.
- SP per level: 20
- Cast Time: Instant Cast
- Cooldown: 2 sec
- MP Consumption: 3
- Basic Attack Cancelable Skill
- Guard will be maintained for as long as the skill key is held. It is also forcefully maintained for a short duration after pressing the skill key even if not held.
- Despite the in-game tooltip, only Blade Masters can upgrade Guard with weapon masteries.
- May be improved with Guard Upgrade.
- Skill growth is identical for Dungeon and Arena.
|Level||Lv Req||Damage Absorption||Pushed Back|
|Physical Dmg.||Magical Dmg.|
|5 (M)||25||80%||35%||0.12 sec|
|Active:||Ancient Memory Backstep Indomitable Spirit Leap Quick Rebound|
|Passive:||Basic Armor Mastery Basic Training Conversion Focus: Magical Critical Focus: Physical Critical Magical Rear Attack Physical Rear Attack Throw Mastery|
|General TP Skills|
|Basic Training Upgrade|