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Kodachi

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Not to be confused with the Odachi.

Kodachis are swords used primarily by the Secret Agent. Kodachis are the fastest of the Agent weapons but falls short in physical attack in comparison to the Odachi and Square Sword. Kodachis are commonly paired with handguns.

Attributes

All kodachis are based on Superior (100%) item quality
All kodachis generally have these attributes:
  • Attack Speed: Very Fast

Common

No equipment found that satisfy the search criteria.

Uncommon

No equipment found that satisfy the search criteria.

Rare

No equipment found that satisfy the search criteria.

Unique

Icon Name Lv Base Stats Skill Bonus Other
Secret Agent's Assassination Tool.png Secret Agent's Assassination Tool 15 P. Atk. +242
M. Atk. +242
I. Atk. +134
STR +18
INT +9
EXO +192
Agent(M):
Romantic Dash Skill Lvl + 2
Consecutive Shots Skill Lvl + 2
Physical Critical Chance +3 %
Pessimist.png Pessimist 20 P. Atk. +286
M. Atk. +286
I. Atk. +162
STR +21
INT +11
EXO +224
Agent(M):
Kodachi Mastery Skill Lvl + 1
Dual Black Crescents Skill Lvl + 2
Physical Critical Chance +3 %
Attacks have a 30% chance of inflicting additional 500 damage.
Special Spy.png Special Spy 25 P. Atk. +330
M. Atk. +330
I. Atk. +188
STR +24
INT +12
EXO +256
Agent(M):
Dual Black Crescents Skill Lvl + 1
Moonshine Ripper Skill Lvl + 2
Physical Critical Chance +3 %
Attacks have a 2% chance of Stunning enemies for 2 seconds. (The chance and effect decrease if the targets are Lv. 30 or above, and increase if Lv. 29 or below.)
Expert's Traces.png Expert's Traces 30 P. Atk. +374
M. Atk. +374
I. Atk. +215
STR +28
INT +14
EXO +288
Agent(M):
Moonshine Ripper Skill Lvl + 2
Aimed Shot Skill Lvl + 1
Physical Critical Chance +3 %
Aimed Shot.png Aimed Shot creates a 10% chance of increasing Physical/Magical Def. +500 for 30 seconds. (Cooldown: 30 sec.)
Ambush Element.png Ambush Element 35 P. Atk. +418
M. Atk. +418
I. Atk. +242
STR +31
INT +15
EXO +320
Agent(M):
Aimed Shot Skill Lvl + 1
Shadow Step Skill Lvl + 1
Physical Critical Chance +6 %
Problem Solver.png Problem Solver 40 P. Atk. +462
M. Atk. +462
I. Atk. +268
STR +34
INT +18
EXO +352
Agent(M):
Target Shooting Skill Lvl + 1
Physical Critical Chance +3 %
Target Shooting.png Target Shooting Atk. +15%
Moonlit Tempest.png Moonlit Tempest 45 P. Atk. +506
M. Atk. +506
I. Atk. +295
STR +37
INT +19
EXO +384
Agent(M):
Rabbit Punch Skill Lvl + 1
Physical Critical Chance +3 %

Target Shooting.png Target Shooting creates a 50% chance of activating its effects at 2 levels higher.

Blade Falcon.png Blade Falcon creates a 50% chance of activating its effects at 2 levels higher.
Agent's Attitude- Credibility.png Agent's Attitude: Credibility 50 P. Atk. +550
M. Atk. +550
I. Atk. +328
STR +41
INT +21
EXO +416
Agent(M):
Determination Skill Lvl + 2
Attack Speed +5 %
Physical Critical Chance +8 %
Soundless Reaper.png Soundless Reaper 55 P. Atk. +594
M. Atk. +594
I. Atk. +361
STR +44
INT +22
EXO +448
Inflict Light Damage
Light Resist +10
Physical Critical Chance +13 %
Attacks have a 2% chance of Poisoning enemies, inflicting additional damage at 900 Atk. every 0.5 seconds for 2 seconds. (This chance decreases if the targets are Lv. 60 or above, and increases if Lv. 59 or below.)
Master of Confusion.png Master of Confusion 60 P. Atk. +664
M. Atk. +664
I. Atk. +395
STR +47
INT +24
EXO +480
Agent(M):
Mission Initialization Skill Lvl + 2
Aimed Shot Skill Lvl + 2
Target Shooting Skill Lvl + 1
Blade Falcon Skill Lvl + 1
Movement Speed +5 %
Physical Critical Chance +3 %
Pure Assassin.png Pure Assassin 65 P. Atk. +719
M. Atk. +719
I. Atk. +427
STR +51
INT +25
EXO +512
Agent(M):
Moonshine Ripper Skill Lvl + 1
Inflict Water Damage
Movement Speed +5 %
Water Damage +12
Physical Critical Chance +3 %
Agent's Attitude- Discipline.png Agent's Attitude: Discipline 70 P. Atk. +774
M. Atk. +774
I. Atk. +461
STR +54
INT +28
EXO +544
Agent(M):
Kodachi Mastery Skill Lvl + 2
Attack Speed +7 %
Physical Critical Chance +3 %

Blade Falcon.png Blade Falcon Atk. +10%

Blade Falcon.png Blade Falcon multi-hit interval +10%
Prompt Action.png Prompt Action 75 P. Atk. +829
M. Atk. +829
I. Atk. +494
STR +57
INT +29
EXO +576
Physical Critical Chance +3 %
Critical damage +10% (Only the bonus with the highest value applies. [Applicable only to Critical damage])
Official Manual.png Official Manual 80 P. Atk. +884
M. Atk. +884
I. Atk. +528
STR +61
INT +31
EXO +608
Agent(M):
Annihilation Skill Lvl + 1
Physical Critical Chance +3 %
Attack damage 8% (Multiple damage bonuses do not stack. Only the bonus with the highest value applies. [Critical damage excluded])
Double Agent.png Double Agent 85 P. Atk. +939
M. Atk. +939
I. Atk. +561
STR +64
INT +32
EXO +640
Agent(M):
Blade Falcon Skill Lvl + 3
Target Detection Skill Lvl + 1
Physical Critical Chance +6 %
Attacks have a 10% chance of increasing STR +100 for 10 seconds. (Canceled when unequipped. Cooldown: 20 sec.)
Veteran Agent.png Veteran Agent 90 P. Atk. +994
M. Atk. +994
I. Atk. +595
STR +67
INT +34
EXO +672
Agent(M):
Coolheadedness Skill Lvl + 2
All Elemental Damage +14
Physical Critical Chance +3 %
Bonus Damage 8%

Halidom

No equipment found that satisfy the search criteria.

Chronicle

No equipment found that satisfy the search criteria.

Legendary

Icon Name Lv Base Stats Skill Bonus Other
Burning Lava Stone Heart.png Burning Lava Stone Heart 85 P. Atk. +1002
M. Atk. +1002
I. Atk. +607
STR +68
INT +34
EXO +736
Inflict Fire Damage
Fire Damage +18
Physical Critical Chance +3 %

Mission Initialization.png Mission Initialization additional Skill Atk. +10%


Physical/Magical Atk. +8%
Conductor's Hidden Knife.png Conductor's Hidden Knife 85 P. Atk. +1002
M. Atk. +1002
I. Atk. +607
STR +68
INT +34
EXO +736
Agent(M) Level 50- 80 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Physical Critical Chance +3 %

Bonus Damage 7%


Attacks have a 3% chance of Blinding all enemies, decreasing visual range by -90% and Hit Rate by -25% for 3 seconds. (This chance and effect decrease if the targets are Lv. 91 or above, and increase if Lv. 90 or below. Cooldown: 5 sec.)
If I got stabbed by this... *Shudder* - Captain Luther
Final Glory.png Final Glory 85 P. Atk. +1002
M. Atk. +1002
I. Atk. +607
STR +68
INT +34
EXO +736
Attack Speed +5 %
Movement Speed +5 %
Casting Speed +7 %
Physical Critical Chance +11 %
Magic Critical Chance +8 %

Full Moon Ripper.png Full Moon Ripper Atk. +20%, enemy-herding range +20%, and first attack multi-hit count +1

Target Shooting.png Target Shooting Atk. +20% and magazine count +1

Shadow Step.png Shadow Step attack sets =1

Blade Falcon.png Blade Falcon Atk. +20% and multi-hit interval -20%
There's no end to honor!
Hyper Mecha Tau's Broken Horn.png Hyper Mecha Tau's Broken Horn 85 P. Atk. +1002
M. Atk. +1002
I. Atk. +607
STR +68
INT +34
EXO +736
Physical Critical Chance +3 %

Consumes 3 Red Cube Fragment.png Red Cube Fragments and casts the power of the Hyper Mecha Tau for 30 seconds when equipped.

- Attack damage +20% (If you have multiple bonuses, only the highest value is applied, [Critical damage excluded])

- Hit Rate +10%

- Physical/Magical Def. +3,000 (Cooldown: 30 sec. All these options are cancled when the item is unequipped.)
It's broken, but still sharp enough to cut down a man or two. - Vaughn
The Seven Blue Rain.png The Seven Blue Rain 90 P. Atk. +1058
M. Atk. +1058
I. Atk. +642
STR +72
INT +35
EXO +768
Agent(M):
Coolheadedness Skill Lvl + 1
Inflict Water Damage
Water Damage +26
Physical Critical Chance +3 %

Attacks inflict an additional 8% Water damage.


Attacks have a 5% chance of casting Mistral Water Pillar on up to 5 random enemies within a 500 px range.

Epic

Icon Name Lv Base Stats Skill Bonus Other
Red Agent.png Red Agent 60 P. Atk. +767
M. Atk. +767
I. Atk. +460
STR +54
INT +26
EXO +634
Agent(M):
Target Shooting Skill Lvl + 2
Blade Falcon Skill Lvl + 2
VIP Assassination Skill Lvl + 1
Inflict Fire Damage
Fire Damage +24
Physical Critical Chance +3 %
Fixer's Trick.png Fixer's Trick 70 P. Atk. +882
M. Atk. +882
I. Atk. +536
STR +61
INT +31
EXO +698
Physical Critical Chance +9 %
Magic Critical Chance +3 %

Critical damage +18% (If you have multiple bonuses, only the highest value is applied.)


Dashing increases Attack/Movement Speeds +5% and Casting Speed +7% for 100 seconds. (Max Stacks: 1. Cooldown: 30 sec. Canceled when unequipped.)
Chaotic Slayer.png Chaotic Slayer 75 P. Atk. +941
M. Atk. +941
I. Atk. +572
STR +64
INT +32
EXO +730
Agent(M):
Secret Agent Combat Technique Skill Lvl + 2
Inflict Shadow Damage
Shadow Damage +18
Physical Critical Chance +3 %

Attacks inflict additional 8% Shadow damage.


Attacks have a 3% chance of Confusing enemies for 3 seconds. (This chance decreases if the targets are Lv. 82 or above, and increases if Lv. 81 or below. Cooldown: 5 sec.)
Manhunter.png Manhunter 80 P. Atk. +1053
M. Atk. +1053
I. Atk. +611
STR +68
INT +34
EXO +762
Agent(M):
Mission Initialization Skill Lvl + 2
Aimed Shot Skill Lvl + 2
Shadow Step Skill Lvl + 2
Full Moon Ripper Skill Lvl + 2
Physical Critical Chance +3 %

Aimed Shot.png Aimed Shot cooldown -30%

Shadow Step.png Shadow Step cooldown -30%

Full Moon Ripper.png Full Moon Ripper cooldown -30%


Full Moon Ripper.png Full Moon Ripper casts a 10% Bonus Damage buff for 60 seconds. (Max Stacks: 1. Cooldown: 10 sec. Cnaceled when unequipped.)


10,000 bonus damage on Humanoid enemies

HP +2% with each Humanoiud kill (Cooldown: 5 sec.)
Commander-in-chief's Katana.png Commander-in-chief's Katana 85 P. Atk. +1133
M. Atk. +1133
I. Atk. +648
STR +72
INT +35
EXO +794
Physical Critical Chance +8 %
Magic Critical Chance +5 %

Critical damage +38% (If you have multiple bonuses, only the highest value is applied.)


Increases Physical/Magical Critical +5% for you and party members in a 500 px range. (Max Stacks: 1. Canceled when unequipped.)


(Synergy options do not affect the monster and party members that are 35 levels higher than your equipment. Only the highest Synergy option of the same kind is applied at a time.)
A competent commander encourages his soldiers just by being there. - Jakter the Eagle Eye
Naska- Forbidden Legacy.png Naska: Forbidden Legacy 90 P. Atk. +1113
M. Atk. +1113
I. Atk. +686
STR +75
INT +37
EXO +826
Physical Critical Chance +3 %

Summons an ancient ghost that circles around you when equipped. This ancient ghost sticks to enemies, transferring their energy to you. (Max Stacks: 1. Canceled when unequipped.)

- Attack/Movement Speeds +5% and Casting Speed +7%

- STR/INT +30%

- Additional Critical damage +30%
Taboos are just nonsense invented by cowards. You're not one of those, are you?
Sword of Bel Myre.png Sword of Bel Myre 90 P. Atk. +1113
M. Atk. +1113
I. Atk. +686
STR +75
INT +37
EXO +826
Secret Agent Level 48- 80 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
All Elemental Damage +33
Physical Critical Chance +3 %
Additional attack damage +40%
An honorable Kodachi awarded to the greatest agent of the Principality.



Weapons


Slayer Weapons


Fighter Weapons


Gunner Weapons


Mage Weapons


Priest Weapons


Thief Weapons


Demonic Lancer Weapons


Agent Weapons