|2nd Awakening Active Skill|
Incapacitate enemies by stabbing with a wide range attack then finish with rampage of slashes and stabs. Enemies hit by the charge right after the stab will be held and rampage of slashes will begin at that location. Cannot be cancelled by mirage.
- Master Level: 30
- Max Level: 40
- SP per level: 300, then 200 afterwards
- Cast Time: Instant
- Cooldown: 180 sec
- This skill consumes 10 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- The first attack of this skill can pull enemies from behind the Skirmisher.
|Level||Lv Req||MP||Total Atk. on Pull Hit||1st Stab Atk.||Rampage Slash||Rampage Slash||Finishing Atk.|
|Hit count||Atk.||Hit count||Atk.|
|Skirmisher TP Skills|
|Axial Vortex Upgrade Chain Wave Lance Upgrade Double Punto Upgrade Mesocyclone Upgrade Sky Piercer Upgrade Upgrade Mirage Attacks Vital Strike Upgrade|
|Demonic Lancer Skills|
|Active:||Ankle Cut (Demonic Lancer) Double Throw (Demonic Lancer) Endure Helm Shot Hook and Throw Paratrooper Partisan Suit Quick Punto Side Slash Surround Break|
|Passive:||None! Please add appropriate skills to Category:Demonic Lancer Skills and Category:Passive Skills|
|Demonic Lancer TP Skills|
|Ankle Cut Upgrade (Demonic Lancer) Helm Shot Upgrade Hook and Throw Upgrade Paratrooper Upgrade Partisan Suit Upgrade Quick Punto Upgrade Side Slash Upgrade Surround Break Upgrade|
|Active:||Ancient Memory Backstep Indomitable Spirit Leap Quick Rebound|
|Passive:||Basic Armor Mastery Basic Training Conversion Focus: Magical Critical Focus: Physical Critical Magical Rear Attack Physical Rear Attack Throw Mastery|
|General TP Skills|
|Basic Training Upgrade|