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List of cloth belts

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This is a list of all available cloth belts.

Common

No equipment found that satisfy the search criteria.

Uncommon

No equipment found that satisfy the search criteria.

Rare

No equipment found that satisfy the search criteria.

Legacy

No equipment found that satisfy the search criteria.

Unique

No equipment found that satisfy the search criteria.

Boss Unique

Icon Name Lv Base Stats Other
Shaito's Blue Band.png Shaito's Blue Band 25 P. Def. +158
INT +11
SPR +11
HP MAX +110
MP MAX +110
Evasion Rate +3 %
Inventory Weight Limit +3 kg
Magic Critical Chance +3 %

Halidom

Icon Name Lv Base Stats Other
Halidom- Glorious Silk Sash of Orobas.png Halidom: Glorious Silk Sash of Orobas 85 P. Def. +418
INT +46
SPR +37
HP MAX +165
MP MAX +275
Inventory Weight Limit +4 kg

Chronicle

No equipment found that satisfy the search criteria.

Legendary

Icon Name Lv Base Stats Other
Fire Execution Moros.png Fire Execution Moros 85 P. Def. +431
INT +30
SPR +30
Fire Damage +22
Inventory Weight Limit +3 kg
Damage from enemy attacks inflicts 25,000 Fire damage on all enemies in a 450 px range. (Cooldown: 0.5 sec.)
Hyper Mecha Tau Red Shawl.png Hyper Mecha Tau Red Shawl 85 P. Def. +436
INT +30
SPR +30
All Elemental Resistances +24
Inventory Weight Limit +3 kg

Damage from enemy attacks Shocks all enemies within a 300 px range for 3 seconds, inflicting additional damage at 100 Atk. in each attack. (The chance and effect decrease if the target is Lv. 91 or above and increase if Lv. 90 or below. Cooldown: 5 seconds)


+10% damage on Shocked enemies.


*Multiple +% damage bonus does not stack. Only the highest value of bonus applies. (Not applicable to Critical Damage)
Bare your fangs and growl all you want. I'm not afraid of you. If you're so full of bile and vinegar, why don't you join the resistance already? - Captain Luther
Clown's Sorrow.png Clown's Sorrow 90 P. Def. +453
INT +31
SPR +31
Inventory Weight Limit +3 kg
Physical Critical Chance +5 %
Magic Critical Chance +5 %
Hit Rate +5 %

MP -10% for 100 seconds every 100 seconds


Physical/Magical/Independent Atk. +8%

Epic

Icon Name Lv Base Stats Other
Silk Belt of the Brave.png Silk Belt of the Brave 70 P. Def. +383
INT +26
SPR +26
Casting Speed +5 %
Inventory Weight Limit +3 kg
Attacks create a 3% chance of casting a 7-second Super Armor on you. (Cooldown: 15 seconds)
Flamboyant Embroidery Sash.png Flamboyant Embroidery Sash 75 P. Def. +1505
INT +28
SPR +28
HP MAX +165
Inventory Weight Limit +3 kg
Casting creates a 20% chance of increasing all elemental damages +30 for 20 seconds at the cost of 1 Gold Cube Fragment.png Gold Cube Fragment. (Cooldown: 20 sec. This option is canceled when the item is unequipped.)
Dresses like this are beautiful to look at, but uncomfortable to move in. - Natasha
Dark Gothic Belt.png Dark Gothic Belt 80 P. Def. +427
INT +29
SPR +29
Movement Speed +2 %
Shadow Resist +12
Evasion Rate +3 %
Inventory Weight Limit +3 kg

Shadow Damage +2 for every 6 Shadow Resistance (up to +30)

Magical Critical +1% for every 7 Shadow Resistance (up to +20%)
Darkness Low Sash.png Darkness Low Sash 85 P. Def. +449
INT +75
SPR +31
Shadow Damage +12
Inventory Weight Limit +3 kg
Casts an aura that decreases Shadow Resistance by -44 for enemies within a 300 px range.
What the hell is this made of?
Elemental Burn Sash.png Elemental Burn Sash 85 P. Def. +449
INT +31
SPR +31
Inventory Weight Limit +3 kg
Attacks increase Magical Critical Chance +20% for 60 seconds at the cost of 1% MP. (Canceled when the item is unequipped. Cooldown: 60 seconds).
Power always comes with a price. - Grot
Crow Ceremony Day Tie.png Crow Ceremony Day Tie 90 P. Def. +466
STR +83
INT +114
SPR +32
HP MAX +330
MP MAX +220
All Elemental Damage +14
Inventory Weight Limit +3 kg
Physical Critical Chance +5 %
Magic Critical Chance +5 %
All Atk. +3%
This equipment can be upgraded through Crafting.
Silk Fabric Belt.png Silk Fabric Belt 90 P. Def. +466
INT +32
SPR +32
HP MAX +275
Inventory Weight Limit +3 kg

Critical Damage +18%


*Multiple Critical Bonuses do not stack. Only the highest value of bonus applies. (Applicable only to Critical Damage)