|Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can.
- Increases Critical Attack during Demonize by 15% plus 1% per additional land
- SP per level: ?
- Cast Time: ? sec (? sec in Arena )
- Cooldown: ? sec
- Number of Hits: ? (? in Arena, ? in Tower)
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
- Metamorphosis can only be used when the Demon Gauge is at least halfway full.
- Upon activation, the Avenger is transformed into a completely black silhouette of himself, gaining several changes to his attacks.
- While Metamorphosis is active, the Demon Gauge drains at a continuous, steady pace.
- Activating Metamorphosis triggers an explosion that damages surrounding enemies.
- Changes your basic attacks, dash attack, and jump attack while active
- Devil Strike's damage increases while Metamorphosis is active
- Furious Grab, Shadow Render, Thunder Mine, Spin Cutter, Thorn of Protection, Spinning Deformation, Demonic Clutch, Reaper, and Dark Authority all have their damage increased while Metamorphosis is active
- Giant Weapon Launcher is completely disabled while Metamorphosis is active, pressing the key (default) instead triggers a downward slash for burst damage.
- Launching enemies into the air while in this state must be done with the use of Devil Strike.
- Execution may be used during Metamorphosis.
- Using Execution in this state does not have the claw-dragging part.
- Activating Demonize during Metamorphosis triggers an alternate, faster transform animation which causes an AoE explosion that damages surrounding enemies.
- The Avenger can also Demonize during the animation of Spinning Deformation while in this state, immediately transforming after the ability ends.
- The Avenger can also Demonize during Disaster, which will transform him at the end of the skill. During this, the AoE blast of Disaster will significantly increase.
- Unlike the Demonize form, the Avenger still has access to all Priest common abilities in this state, including non-Avenger skills such as Cure and Slow Heal.
- Changes the animation of Phoenix Hammer to a ground-punch due to his weapon disappearing.
|Avenger TP Skills|
|Dark Authority Upgrade Demonic Clutch Upgrade Demonize Upgrade Devil Strike Upgrade Reaper Upgrade Shadow Render Upgrade Spin Cutter Upgrade Spinning Deformation Upgrade Thorn of Protection Upgrade Thunder Mine Upgrade|
|Male Priest Skills|
|Active:||Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher Strike Wisdom Blessing|
|Passive:||None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills|
|Male Priest TP Skills|
|Cure Upgrade Furious Grab Upgrade Giant Weapon Launcher Upgrade Lucky Straight Punch Upgrade Phoenix Hammer Upgrade Rising Emblem Upgrade Second Uppercut Upgrade Slow Heal Upgrade Smasher Upgrade|
|Active:||Ancient Memory Backstep Indomitable Spirit Leap Quick Rebound|
|Passive:||Basic Armor Mastery Basic Training Conversion Focus: Magical Critical Focus: Physical Critical Magical Rear Attack Physical Rear Attack Throw Mastery|
|General TP Skills|
|Basic Training Upgrade|