|Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can.
|Awakening Active Skill|
- SP per level: ?
- Cast Time: ? sec (? sec in Arena )
- Cooldown: ? sec (? sec in Arena )
- This skill consumes 1 Clear Cube Fragment.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
- Number of Hits: ? (? in Arena, ? in Tower)
- Struck enemies are dragged till the skill ends.
- Hold skill key to charge. Charging increases the flight distance.
|Male Grappler TP Skills|
|Air Steiner Upgrade Fling Upgrade Rolling Spike Upgrade Shoulder Tackle Upgrade Slam Kick Upgrade Snap Shot Upgrade Wild Cannon Spike Upgrade|
|Male Fighter TP Skills|
|Air Walk Upgrade Crouch Upgrade Doppelganger Upgrade Hammer Kick Upgrade High Kick Upgrade Iron Physique Upgrade Knee Kick Upgrade Low Kick Upgrade Nen Shot Upgrade Sand Splash Upgrade Seismic Crash Upgrade Tornado Kick Upgrade|
|Active:||Ancient Memory Backstep Indomitable Spirit Leap Quick Rebound|
|Passive:||Basic Armor Mastery Basic Training Conversion Focus: Magical Critical Focus: Physical Critical Magical Rear Attack Physical Rear Attack Throw Mastery|
|General TP Skills|
|Basic Training Upgrade|