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Sanctuary of Birth

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Sanctuary of Birth
Sanctuary of Birth.png
Location Luke's Laboratory
Min. Level 90
Level 90-110
Monster Level ?
End Boss Icon-Fortuneteller Rosaura.png Fortuneteller Rosaura

Description

The Sanctuary of Birth runs 24 hours a day. The sound of metal being struck, cut, and trimmed is similar to high-pitched screams, but it's actually the sound of birth. When every component is placed in its place, a machine is born, equipped with a weapon that looks abstract and unsettling in a deadly way. These machines are Luke's powerful soldiers, but lifeless creations, no matter how exquisite they are, are nothing but well-made toys. For them to start operating, they need the Black Nightmare created with the power of Light Luke has absorbed. To them, Luke is a god, their creator, and their father in every way that matters.

Map

Monsters

Drops

Icon Name Type Lv Base Stats Other
Imp's Pumpkin Pants.png Imp's Pumpkin Pants Cloth Bottom 90 P. Def. +1133
INT +52
SPR +52
HP MAX +275
MP MAX +275
Movement Speed +15 %
Physical Critical Chance +5 %
Magic Critical Chance +5 %
All Level 1- 45 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Attacks create a 5% chance of increasing Attack Speed +15% and Casting Speed +22.5% for 30 seconds. (Cooldown: 30 sec. Canceled when this item is unequipped.)
Superalloy Brakium Greaves.png Superalloy Brakium Greaves Plate Armor Bottom 90 P. Atk. +116
M. Atk. +116
I. Atk. +132
P. Def. +5665
STR +43
INT +43
VIT +47
All Elemental Damage +12
Becky's Chick Class Bracelet.png Becky's Chick Class Bracelet Bracelet 90 M. Def. +5491
STR +42
VIT +105
Attack Damage +10% (Multiple damage bonuses do not stack. Only the bonus with the highest value applies. [Not applicable to Critical Damage])


Critical Damage +10% (Multiple Critical Bonuses do not stack. Only the highest value of bonus applies. (Only the bonus with the highest value applies. [Applicable only to Critical Damage])
Brakium Gear Ring.png Brakium Gear Ring Earrings 90 P. Atk. +121
M. Atk. +121
I. Atk. +139
STR +62
INT +62
VIT +62
SPR +62
Physical Critical Chance +10 %
Magic Critical Chance +10 %
Black Diorama Shoulder.png Black Diorama Shoulder Leather Head/Shoulder 90 P. Def. +1813
STR +35
INT +35
SPR +39
Contaminates you and casts a buff for 30 seconds every 30 seconds.

- Attack Damage +12%

(Multiple damage bonuses do not stack. Only the bonus with the highest value applies. [Not applicable to Critical Damage])

- Poisons you, attacking at 5 Atk. every 0.5 seconds for 10 seconds. (The chance and effect decrease if the targets are Lv. 91 or above, and increase if Lv. 90 or below.)


While Poisoned, incoming damage -20% and casts Super Armor for 15 seconds. (Cooldown: 15 sec.)


Damage from enemy attacks creates a 50% chance of causing a poison explosion. (Cooldown: 10 sec.)


(All these options are canceled when the item is unequipped.)
Oath Boots.png Oath Boots Cloth Shoes 90 P. Def. +680
STR +50
INT +80
SPR +31
Movement Speed +4 %
STR/INT +2% for every 2,000 Max MP (Up to +10%)
Infector Manikai.png Infector Manikai Sub Equipment 90 STR +41
INT +41
VIT +41
SPR +41
Poison Damage +50 %
Burn Damage +50 %
Bleeding Damage +50 %
Electrocution Damage +50 %
All Status Tolerances -40 for all enemies within a 500 px range
Mistral Water Suit.png Mistral Water Suit Leather Top 90 P. Def. +2719
STR +43
INT +43
SPR +47
Water Resist +18

Generates a Water Barrier and casts a buff for 30 seconds every 30 seconds. (Canceled when this item is unequipped.)

- Bonus Damage +8%

- STR/INT +110
Ability Amp.png Ability Amp Tonfa 90 P. Atk. +1005
M. Atk. +1058
I. Atk. +642
P. Def. +1045
STR +72
INT +107
Evasion Rate +3 %
Hit Rate +2 %
All Level 1- 45 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.

Skill Atk. +15%


Attack damage +10% (Multiple damage bonuses do not stack. Only the bonus with the highest value applies. [Not applicable to Critical Damage])
Mana Amp Staff.png Mana Amp Staff Staff 90 P. Atk. +1005
M. Atk. +1269
I. Atk. +642
INT +72
Casting Speed +25 %

Intensifies MP for 60 seconds every 60 seconds. (Canceled when this item is unequipped.)

- MP cost +15%

- INT +18%

- All elemental damage +30
Poison Bloom Gloves.png Poison Bloom Gloves Boxing Gloves 90 P. Atk. +1111
M. Atk. +1005
I. Atk. +642
STR +72
Decreases Poison Tolerance -20 for all enemies within a 500 px range when equipped.


Bonus Damage 18%

Attack damage +12% on Poisoned enemies. (Multiple damage bonuses do not stack. Only the bonus with the highest value applies. [Not applicable to Critical Damage])


Attacks create a 5% chance of causing a poison explosion. (Cooldown: 5 sec.)


Attacks create a 20% chance of Poisoning their targets, attacking at 25 Atk. Every 0.5 seconds for 10 seconds. (The chance and effect decrease if the targets are Lv. 96 or above, and increase if Lv. 95 or below.)
Poison Bloom Rod.png Poison Bloom Rod Rod 90 P. Atk. +953
M. Atk. +1164
I. Atk. +642
INT +107
Casting Speed +5 %
Hit Rate -1 %

Decreases Poison Tolerance -20 for all enemies within a 500 px range when equipped.


Bonus Damage 18%

Attack damage +12% on Poisoned enemies.


Attacks create a 5% chance of causing a poison explosion. (Cooldown: 5 sec.)


Attacks create a 20% chance of Poisoning their targets for 10 seconds. (The chance and effect decrease if the targets are Lv. 96 or above, and increase if Lv. 95 or below.)
Rhett Luma.png Rhett Luma Dagger 90 P. Atk. +954
M. Atk. +953
I. Atk. +642
STR +72
Physical Critical Chance +10 %
Hit Rate -1 %
Thief(F):
Dagger Mastery Skill Lvl + 3
Sharp Dagger Skill Lvl + 3

Creates a card for 20 seconds every 20 seconds and casts a buff. (Activated immediately when this item is equipped, and canceled when it's unequipped.)

- Red Card: Physical Critical +12% and Attack Speed +25%

- Blue Card: Physical Critical +12% and Movement Speed +25%


Critical damage +18% (Only the bonus with the highest value applies. [Applicable only to Critical Damage])
Sky Liquid.png Sky Liquid Revolver 90 P. Atk. +990
M. Atk. +833
I. Atk. +642
STR +72
Inflict Water Damage
Water Damage +30
Physical Critical Chance +2 %

Fast Draw.png Fast Draw cooldown -25%

Kill Point.png Kill Point cooldown -25%


Attacks inflict 8% Bonus Water damage.


Dashing increases Movement Speed +10%


Dashing and Dash attacks generate waves.
Slingshot Smash.png Slingshot Smash Bludgeon 90 P. Atk. +1164
M. Atk. +1005
I. Atk. +642
STR +107
Hit Rate +1 %
Slayer(M):
Bludgeon Mastery Skill Lvl + 3
Dark Knight(M):
Shadowy Bludgeon Mastery Skill Lvl + 3
Slayer(F):
Crushing Bludgeon Mastery Skill Lvl + 3

All Atk. +12%

Bonus Damage +10%

Bonus Damage +10% on Human Monsters.