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Scythe

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Scythes are weapons used by the Priest, and is the main weapon of Avengers and Mistresses. While its physical attack is somewhat average, the scythe makes up for that deficit with its high attack speed. Scythes also have a fairly high magical attack, making them a great weapon for hybrid Exorcists and PvP.

All scythes have the following characteristics:

  • Fast Speed
  • Physical Skill MP Consumption -5%
  • Physical Skill Cooldown -5%


Common

Icon Name Lv Base Stats Other
Scythe (Weapon).png Used Scythe 20 P. Atk. +172
M. Atk. +180
I. Atk. +79
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Glaive.png Antique Glaive 25 P. Atk. +213
M. Atk. +224
I. Atk. +94
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Kuse.png Used Kuse 30 P. Atk. +255
M. Atk. +268
I. Atk. +109
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Steel Nagigama.png Makeshift Steel Nagigama 35 P. Atk. +297
M. Atk. +312
I. Atk. +123
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Steel Scythe.png Rusty Steel Scythe 40 P. Atk. +339
M. Atk. +356
I. Atk. +139
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Steel Glaive.png Discolored Steel Glaive 45 P. Atk. +381
M. Atk. +400
I. Atk. +153
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Steel Kuse.png Used Steel Kuse 50 P. Atk. +439
M. Atk. +462
I. Atk. +175
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Scythe (Weapon).png Crude Executor 55 P. Atk. +481
M. Atk. +506
I. Atk. +194
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Old Poise Scythe.png Old Poise Scythe 60 P. Atk. +506
M. Atk. +532
I. Atk. +205
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Used Nichrome Scythe.png Used Nichrome Scythe 65 P. Atk. +558
M. Atk. +587
I. Atk. +223
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Roughly Fashioned Band Scythe.png Roughly Fashioned Band Scythe 70 P. Atk. +611
M. Atk. +642
I. Atk. +242
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Vintage Twin Scythe.png Vintage Twin Scythe 75 P. Atk. +662
M. Atk. +697
I. Atk. +260
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Vintage Twin Scythe.png Old Dual Light Scythes 80 P. Atk. +715
M. Atk. +752
I. Atk. +279
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Vintage Twin Scythe.png Rusty Devilian Scythe 85 P. Atk. +767
M. Atk. +807
I. Atk. +297
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Uncommon

Icon Name Lv Base Stats Other
Scythe (Weapon).png Scythe 20 P. Atk. +179
M. Atk. +189
I. Atk. +105
STR +13
INT +13
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Glaive.png Glaive 25 P. Atk. +221
M. Atk. +233
I. Atk. +124
STR +17
INT +17
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Kuse.png Kuse 30 P. Atk. +263
M. Atk. +277
I. Atk. +144
STR +20
INT +20
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Steel Nagigama.png Steel Nagigama 35 P. Atk. +305
M. Atk. +321
I. Atk. +164
STR +23
INT +23
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Steel Scythe.png Steel Scythe 40 P. Atk. +347
M. Atk. +365
I. Atk. +184
STR +26
INT +26
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Steel Glaive.png Steel Glaive 45 P. Atk. +388
M. Atk. +409
I. Atk. +204
STR +30
INT +30
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Steel Kuse.png Steel Kuse 50 P. Atk. +448
M. Atk. +471
I. Atk. +233
STR +35
INT +35
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Scythe (Weapon).png Executor 55 P. Atk. +490
M. Atk. +515
I. Atk. +257
STR +39
INT +39
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Poise Scythe.png Poise Scythe 60 P. Atk. +516
M. Atk. +543
I. Atk. +273
STR +40
INT +40
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Nichrome Scythe.png Nichrome Scythe 65 P. Atk. +569
M. Atk. +598
I. Atk. +297
STR +43
INT +43
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Band Scythe.png Band Scythe 70 P. Atk. +620
M. Atk. +653
I. Atk. +322
STR +46
INT +46
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Twin Scythe.png Twin Scythe 75 P. Atk. +673
M. Atk. +708
I. Atk. +347
STR +50
INT +50
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Twin Scythe.png Dual Light Scythes 80 P. Atk. +725
M. Atk. +763
I. Atk. +372
STR +53
INT +53
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Twin Scythe.png Devilian Scythe 85 P. Atk. +778
M. Atk. +818
I. Atk. +396
STR +56
INT +56
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Rare

Icon Name Lv Base Stats Skill Bonus Other
Magic Sealed Nagigama.png Magic Sealed Nagigama 15 P. Atk. +179
M. Atk. +189
I. Atk. +98
STR +13
INT +13
Priest(M):
Shadow Render Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Scythe.png Magic Sealed Scythe 20 P. Atk. +221
M. Atk. +233
I. Atk. +119
STR +17
INT +17
Priest(M):
Thunder Mine Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Glaive.png Magic Sealed Glaive 25 P. Atk. +263
M. Atk. +277
I. Atk. +139
STR +20
INT +20
Priest(M):
Spin Cutter Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Kuse.png Magic Sealed Kuse 30 P. Atk. +305
M. Atk. +321
I. Atk. +160
STR +23
INT +23
Priest(M):
Thorn of Protection Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Steel Nagigama.png Magic Sealed Steel Nagigama 35 P. Atk. +347
M. Atk. +365
I. Atk. +180
STR +26
INT +26
Priest(M):
Spinning Deformation Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Kuse.png Magic Sealed Steel Scythe 40 P. Atk. +388
M. Atk. +409
I. Atk. +201
STR +30
INT +30
Priest(M):
Reaper Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Steel Glaive.png Magic Sealed Steel Glaive 45 P. Atk. +430
M. Atk. +453
I. Atk. +222
STR +33
INT +33
Priest(M):
Dark Authority Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Hellkarium Khile.png Hellkarium Khile 50 P. Atk. +490
M. Atk. +515
I. Atk. +256
STR +42
INT +42
Priest(M):
Apocalypse Skill Lvl +1
Big Bang Punch Skill Lvl +1
Blue Dragon Hammer Skill Lvl +1
Demonize Skill Lvl +1
Attack Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Steel Kuse.png Magic Sealed Steel Kuse 50 P. Atk. +490
M. Atk. +515
I. Atk. +256
STR +39
INT +39
Priest(M):
Thorn of Protection Skill Lvl +2
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Executer.png Magic Sealed Executer 55 P. Atk. +531
M. Atk. +559
I. Atk. +282
STR +42
INT +42
Priest(M):
Reaper Skill Lvl +1
Devil Strike Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Poise Scythe.png Magic Sealed Poise Scythe 60 P. Atk. +569
M. Atk. +598
I. Atk. +297
STR +43
INT +43
Priest(M):
Dark Authority Skill Lvl +1
Spin Cutter Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Nichrome Scythe.png Magic Sealed Nichrome Scythe 65 P. Atk. +620
M. Atk. +653
I. Atk. +322
STR +46
INT +46
Priest(M):
Dark Authority Skill Lvl +1
Spinning Deformation Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Band Scythe.png Magic Sealed Band Scythe 70 P. Atk. +673
M. Atk. +708
I. Atk. +350
STR +50
INT +50
Priest(M):
Spinning Deformation Skill Lvl +1
Thorn of Protection Skill Lvl +2
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Twin Scythe.png Magic Sealed Twin Scythe 75 P. Atk. +725
M. Atk. +763
I. Atk. +374
STR +53
INT +53
Priest(M):
Scythe Mastery Skill Lvl +1
Spinning Deformation Skill Lvl +2
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Rare Transcendence Scythe.png Transcendence Scythe +1 - Draconid 75 P. Atk. +683
M. Atk. +719
I. Atk. +353
STR +51
INT +51
Priest(M):
Divine Chakra Skill Lvl +1
Divine Insight Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Rare Transcendence Scythe.png Transcendence Scythe +1 - Immortal 75 P. Atk. +683
M. Atk. +719
I. Atk. +353
STR +51
INT +51
Priest(M):
Dark Howling Skill Lvl +1
Evil Strike Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Rare Transcendence Scythe.png Transcendence Scythe +1 - Justice 75 P. Atk. +683
M. Atk. +719
I. Atk. +353
STR +51
INT +51
Priest(M):
Divine Judgment Skill Lvl +1
Nuclear Punch Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Rare Transcendence Scythe.png Transcendence Scythe +1 - Saint 75 P. Atk. +683
M. Atk. +719
I. Atk. +353
STR +51
INT +51
Priest(M):
Divine Flash Skill Lvl +1
Holy Sanctuary Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Rare Transcendence Scythe.png Transcendence Scythe +2 - Draconid 75 P. Atk. +694
M. Atk. +730
I. Atk. +359
STR +52
INT +52
Priest(M):
Divine Chakra Skill Lvl +1
Divine Insight Skill Lvl +1
HP MAX +110
MP MAX +110
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Rare Transcendence Scythe.png Transcendence Scythe +2 - Immortal 75 P. Atk. +694
M. Atk. +730
I. Atk. +359
STR +52
INT +52
Priest(M):
Dark Howling Skill Lvl +1
Evil Strike Skill Lvl +1
HP MAX +110
MP MAX +110
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Rare Transcendence Scythe.png Transcendence Scythe +2 - Justice 75 P. Atk. +694
M. Atk. +730
I. Atk. +359
STR +52
INT +52
Priest(M):
Divine Judgment Skill Lvl +1
Nuclear Punch Skill Lvl +1
HP MAX +110
MP MAX +110
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Rare Transcendence Scythe.png Transcendence Scythe +2 - Saint 75 P. Atk. +694
M. Atk. +730
I. Atk. +359
STR +52
INT +52
Priest(M):
Divine Flash Skill Lvl +1
Holy Sanctuary Skill Lvl +1
HP MAX +110
MP MAX +110
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Rare Transcendence Scythe.png Transcendence Scythe +3 - Draconid 75 P. Atk. +704
M. Atk. +741
I. Atk. +363
STR +52
INT +52
Priest(M):
Divine Chakra Skill Lvl +1
Divine Insight Skill Lvl +1
HP MAX +132
MP MAX +132
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Rare Transcendence Scythe.png Transcendence Scythe +3 - Immortal 75 P. Atk. +704
M. Atk. +741
I. Atk. +363
STR +52
INT +52
Priest(M):
Dark Howling Skill Lvl +1
Evil Strike Skill Lvl +1
HP MAX +132
MP MAX +132
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Rare Transcendence Scythe.png Transcendence Scythe +3 - Justice 75 P. Atk. +704
M. Atk. +741
I. Atk. +363
STR +52
INT +52
Priest(M):
Divine Judgment Skill Lvl +1
Nuclear Punch Skill Lvl +1
HP MAX +132
MP MAX +132
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Rare Transcendence Scythe.png Transcendence Scythe +3 - Saint 75 P. Atk. +704
M. Atk. +741
I. Atk. +363
STR +52
INT +52
Priest(M):
Divine Flash Skill Lvl +1
holy Sanctuary Skill Lvl +1
HP MAX +132
MP MAX +132
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Rare Transcendence Scythe +4.png Transcendence Scythe +4 - Draconid 75 P. Atk. +715
M. Atk. +752
I. Atk. +369
STR +53
INT +53
Priest(M):
Divine Chakra Skill Lvl +1
Divine Insight Skill Lvl +1
HP MAX +165
MP MAX +165
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
State of a Deity Physical/Magical Atk.s +9 for every Deuty Energy
Rare Transcendence Scythe +4.png Transcendence Scythe +4 - Immortal 75 P. Atk. +715
M. Atk. +752
I. Atk. +369
STR +53
INT +53
Priest(M):
Dark Howling Skill Lvl +1
Evil Strike Skill Lvl +1
HP MAX +165
MP MAX +165
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Dark Howling Atk. + 2% and cooldown - 2%
Rare Transcendence Scythe +4.png Transcendence Scythe +4 - Justice 75 P. Atk. +715
M. Atk. +752
I. Atk. +369
STR +53
INT +53
Priest(M):
Divine Judgment Skill Lvl +1
Nuclear Punch Skill Lvl +1
HP MAX +165
MP MAX +165
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Nuclear Punch Atk. + 2% and cooldown - 2%
Rare Transcendence Scythe +4.png Transcendence Scythe +4 - Saint 75 P. Atk. +715
M. Atk. +752
I. Atk. +369
STR +53
INT +53
Priest(M):
Divine Flash Skill Lvl +1
Holy Sanctuary Skill Lvl +1
HP MAX +165
MP MAX +165
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Holy Sanctuary Atk. + 2% and cooldown - 2%
Rare Transcendence Scythe +4.png Transcendence Scythe +5 - Draconid 75 P. Atk. +725
M. Atk. +763
I. Atk. +374
STR +53
INT +53
Priest(M):
Divine Chakra Skill Lvl +1
Divine Insight Skill Lvl +1
HP MAX +198
MP MAX +198
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
State of a Deity Physical/Magical Atk.s +9 and Physical/Magical Critical Chances +1% for every Deity Energy
Rare Transcendence Scythe +4.png Transcendence Scythe +5 - Immortal 75 P. Atk. +725
M. Atk. +763
I. Atk. +374
STR +53
INT +53
Priest(M):
Dark Howling Skill Lvl +1
Evil Strike Skill Lvl +1
HP MAX +198
MP MAX +198
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Dark Howling Atk. + 4% and cooldown - 4%
Rare Transcendence Scythe +4.png Transcendence Scythe +5 - Justice 75 P. Atk. +725
M. Atk. +763
I. Atk. +374
STR +53
INT +53
Priest(M):
Divine Judgment Skill Lvl +1
Nuclear Punch Skill Lvl +1
HP MAX +198
MP MAX +198
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Nuclear Punch Atk. + 4% and cooldown - 4%
Rare Transcendence Scythe +4.png Transcendence Scythe +5 - Saint 75 P. Atk. +725
M. Atk. +763
I. Atk. +374
STR +53
INT +53
Priest(M):
Divine Flash Skill Lvl +1
Holy Sanctuary Skill Lvl +1
HP MAX +198
MP MAX +198
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Holy Sanctuary Atk. + 4% and cooldown - 4%
Rare Transcendence Scythe +4.png Transcendence Scythe +6 - Draconid 75 P. Atk. +736
M. Atk. +774
I. Atk. +380
STR +54
INT +54
Priest(M):
Divine Chakra Skill Lvl +1
Divine Insight Skill Lvl +1
Unrelenting Seven Skill Lvl +1
Pentagram Skill Lvl +1
HP MAX +231
MP MAX +231
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
State of a Deity Physical/Magical Atk.s +15 and Physical/Magical Critical Chances 2% for every Deity Energy
Rare Transcendence Scythe +4.png Transcendence Scythe +6 - Immortal 75 P. Atk. +736
M. Atk. +774
I. Atk. +380
STR +54
INT +54
Priest(M):
Dark Howling Skill Lvl +1
Evil Strike Skill Lvl +1
Smite of Destruction Skill Lvl +1
HP MAX +231
MP MAX +231
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Dark Howling Atk. + 6% and cooldown - 6%
Rare Transcendence Scythe +4.png Transcendence Scythe +6 - Justice 75 P. Atk. +736
M. Atk. +774
I. Atk. +380
STR +54
INT +54
Priest(M):
Divine Judgment Skill Lvl +1
Nuclear Punch Skill Lvl +1
Deathblow Skill Lvl +1
HP MAX +231
MP MAX +231
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Nuclear Punch Atk. + 6% and cooldown - 6%
Rare Transcendence Scythe +4.png Transcendence Scythe +6 - Saint 75 P. Atk. +736
M. Atk. +774
I. Atk. +380
STR +54
INT +54
Priest(M):
Divine Flash Skill Lvl +1
Holy Sanctuary Skill Lvl +1
Thunder Hammer: Jupiter Skill Lvl +1
HP MAX +231
MP MAX +231
Attack Speed +1 %
Movement Speed +1 %
Casting Speed +1 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +0.5 %
Holy Sanctuary Atk. + 6% and cooldown - 6%
Magic Sealed Dual Light Scythes.png Magic Sealed Dual Light Scythes 80 P. Atk. +778
M. Atk. +818
I. Atk. +400
STR +56
INT +56
Priest(M):
Dark Authority Skill Lvl +2
Reaper Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Magic Sealed Devilian Scythe.png Magic Sealed Devilian Scythe 85 P. Atk. +829
M. Atk. +873
I. Atk. +426
STR +59
INT +59
Priest(M):
Dark Authority Skill Lvl +2
Spinning Deformation Skill Lvl +2
Physical Critical Chance +2 %
Magic Critical Chance +2 %

Legacy

Icon Name Lv Base Stats Skill Bonus Other
Catastrophe.png Legacy: Nagigama of Efreet 45 P. Atk. +430
M. Atk. +453
I. Atk. +222
STR +53
INT +53
Priest Level 1-45 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Steel Glaive.png Legacy: Glaive of Marid 50 P. Atk. +490
M. Atk. +515
I. Atk. +256
STR +62
INT +62
Priest Level 1-50 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Water Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Catastrophe.png Legacy: Scythe of Raioner 55 P. Atk. +531
M. Atk. +559
I. Atk. +282
STR +67
INT +67
Priest Level 1-55 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Legacy- Executor of Turich.png Legacy: Executor of Turich 60 P. Atk. +569
M. Atk. +598
I. Atk. +297
STR +68
INT +68
Priest Level 1-60 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Legacy- Furfur's Sickle.png Legacy: Furfur's Sickle 80 P. Atk. +778
M. Atk. +818
I. Atk. +400
STR +90
INT +90
Priest Level 1-80 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Legacy- Lemora's Devilian Scythe.png Legacy: Lemora's Devilian Scythe 85 P. Atk. +829
M. Atk. +873
I. Atk. +426
STR +96
INT +96
Priest Level 1-85 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Water Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Unique

Icon Name Lv Base Stats Skill Bonus Other
Dead Man Swing.png Dead Man Swing 15 P. Atk. +230
M. Atk. +242
I. Atk. +135
STR +18
INT +18
Priest(M):
Shadow Render Skill Lvl +2
Devil Strike Skill Lvl +1
Inflict Shadow Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Supporter's Pain.png Supporter's Pain 25 P. Atk. +314
M. Atk. +330
I. Atk. +188
STR +24
INT +24
Priest(M):
Thunder Mine Skill Lvl +2
Devil Strike Skill Lvl +2
Falling Soul Skill Lvl +1
Painful Rapture Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Daiquiri.png Daiquiri 35 P. Atk. +388
M. Atk. +409
I. Atk. +243
STR +42
INT +42
Priest(M):
Phoenix Hammer Skill Lvl +2
Rising Emblem Skill Lvl +2
Ducking Body Blow Skill Lvl +2
Shadow Render Skill Lvl +2
Attack Speed +3 %
Physical Critical Chance +5 %
Magic Critical Chance +5 %
Hit Rate -1 %
Gora's Teaching- Formless.png Gora's Teaching: Formless 40 P. Atk. +439
M. Atk. +462
I. Atk. +270
STR +34
INT +34
Priest(M):
Strike Skill Lvl +2
Thorn of Protection Skill Lvl +1
Common:
Focus: Physical Critical Skill Lvl +2
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Catastrophe.png Catastrophe 45 P. Atk. +472
M. Atk. +497
I. Atk. +296
STR +48
INT +48
Priest(M):
Combat Mastery Skill Lvl +2
Giant Weapon Mastery Skill Lvl +2
Atomic Smash Skill Lvl +1
Twister of Judgement Skill Lvl +1
Scythe Mastery Skill Lvl +2
Spinning Deformation Skill Lvl +1
Inflict Shadow Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Attack with a 3% chance to curse enemy to decrease enemy's Strength -61, Vitality -61, Intelligence -61, and Spirit -61 for 20 seconds. If the target's level is 46 or higher, this item's chance is decreased, and increased if 45 or lower.
Nilbas's Bloody Scythe.png Nilbas's Bloody Scythe 50 P. Atk. +539
M. Atk. +568
I. Atk. +342
STR +42
INT +42
Priest(M):
Twister of Judgment Skill Lvl +2
Chaos Hammer Skill Lvl +2
Strike Skill Lvl +1
Spinning Deformation Skill Lvl +2
Common:
Focus: Physical Critical Skill Lvl +1
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Counterattack damage +8%
Holy Light Scythe Roytuth.png Holy Light Scythe Roytuth 55 P. Atk. +581
M. Atk. +612
I. Atk. +375
STR +45
INT +45
Priest(M):
Strike Skill Lvl +2
Spinning Deformation Skill Lvl +1
Reaper Skill Lvl +1
Inflict Light Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Attack with a 4% chance of electrocuting an enemy for 5 seconds; inflict additional damage with 130 Atk. every attack. If the target's level is 61 or higher, this item's chance is decreased, and increased if 60 or lower.
Scythe of Diabolus.png Scythe of Diabolus 60 P. Atk. +631
M. Atk. +664
I. Atk. +396
STR +47
INT +47
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Critical damage +20%


*Multiple Critical Bonus does not stack. Only the highest value of bonus applies. (Applicable with only Critical Damage)
Corrupt Blood Smasher.png Corrupt Blood Smasher 65 P. Atk. +683
M. Atk. +719
I. Atk. +428
STR +51
INT +51
Priest(M):
Dark Authority Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Create an aura within 200px that increases the Strength.png Strength for your Party by 30.


Smasher increases Attack/Movement Speeds by +3% and Casting Speed.png Casting Speed +5% for 4 seconds.

Attacks create a 10% of Bleeding (Status).png Bleeding enemies, inflicting additional 200 damage every 0.5 seconds. (This chance and effect decrease if the targets are Lv. 70 or above, and increase if Lv. 69 or below.)

Dark Authority.png Dark Authority cooldown -3 seconds
Relic Defender's Scythe.png Relic Defender's Scythe 70 P. Atk. +736
M. Atk. +774
I. Atk. +462
STR +54
INT +54
Priest(M):
Devil Strike Skill Lvl +1
Thorn of Protection Skill Lvl +1
Falling Soul Skill Lvl +2
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Wisdom Blessing.png Wisdom Blessing creates a 40% chance of casting its effect at 4 levels higher.

Ripper cooldown -4 seconds
Essence Terranite Scythe.png Essence Terranite Scythe 72 P. Atk. +783
M. Atk. +825
I. Atk. +475
STR +58
INT +58
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +3 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Attacks create a 2% chance of increasing Movement/Attack/Casting Speeds +10% for 30 seconds (15 seconds in the Arena) at the cost of 10% Equipment Defense. (Cooldown: 45 seconds)
Made of Terranite, metal created as a result of the Metastasis experiment, this weapon pulsating with enormous energy.
Pyalacis.png Pyalacis 75 P. Atk. +788
M. Atk. +829
I. Atk. +495
STR +57
INT +57
Priest(M):
Metamorphosis Skill Lvl +2
Scythe Mastery Skill Lvl +2
Devil Strike Skill Lvl +1
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +1 %
Unique Transcendence Scythe.png Transcendence Scythe +7 - Draconid 75 P. Atk. +788
M. Atk. +829
I. Atk. +494
STR +57
INT +57
Priest(M):
Divine Chakra Skill Lvl +1
Divine Insight Skill Lvl +1
Unrelenting Seven Skill Lvl +1
Pentagram Skill Lvl +1
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +1.5 %

Divine Insight Physical/Magical Atk.s 15 and Physical/Magical Critical Chances 2% for every Divine Energy
Reinforces Unrelenting Seven.

Reinforces Pentagram.
This weapon has Grown up to the maximum level.
Unique Transcendence Scythe.png Transcendence Scythe +7 - Immortal 75 P. Atk. +788
M. Atk. +829
I. Atk. +494
STR +57
INT +57
Priest(M):
Dark Howling Skill Lvl +1
Evil Strike Skill Lvl +1
Smite of Destruction Skill Lvl +1
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +1.5 %

Dark Howling Atk. + 6% and cooldown - 6%

Reinforces Destructive Wallop.
This weapon has Grown up to the maximum level.
Unique Transcendence Scythe.png Transcendence Scythe +7 - Justice 75 P. Atk. +788
M. Atk. +829
I. Atk. +494
STR +57
INT +57
Priest(M):
Divine Judgment Skill Lvl +1
Nuclear Punch Skill Lvl +1
Deathblow Skill Lvl +1
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +1.5 %

Nuclear Punch Atk. + 6% and cooldown - 6%

Death Blow Physical Atk. increase +10% and Hit Rate increase + 5%
This weapon has Grown up to the maximum level.
Unique Transcendence Scythe.png Transcendence Scythe +7 - Saint 75 P. Atk. +788
M. Atk. +829
I. Atk. +494
STR +57
INT +57
Priest(M):
Divine Flash Skill Lvl +1
Holy Sanctuary Skill Lvl +1
Thunder Hammer: Jupiter Skill Lvl +1
HP MAX +275
MP MAX +275
Attack Speed +2 %
Movement Speed +2 %
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +1.5 %

Holy Sanctuary Atk. + 6% and cooldown - 6%

Thunder Hammer - Jupiter's Light Resistance decrease through Physical attacks + 20%.

Hammer of Repentance Atk. increase + 40%. Righteous Judgment Atk. increase + 80%.
This weapon has Grown up to the maximum level.
Poison Deute Scythe.png Poison Deute Scythe 80 P. Atk. +840
M. Atk. +884
I. Atk. +529
STR +61
INT +61
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Attacks create a 2% chance of Poisoning enemies for 7 seconds.

Falling Soul Poisons all enemies within a 500 px range, inflicting damage with 71 Atk. every 0.5 seconds for 7 seconds. (This chance and effect decrease if the targets are Lv 85 or above, and increase if Lv 84 or below.)

+10% damage on Poisoned enemies.
Essence Kartel's High Density Steel Sickle.png Essence Kartel's High Density Steel Sickle 82 P. Atk. +861
M. Atk. +906
I. Atk. +41
STR +62
INT +62
Priest(M):
Pandemonium Skill Lvl +1
Disaster Skill Lvl +1
Evasion Rate +3 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +2 %
Attacks create a 3% chance of increasing Physical/Magical Atk.s by +7% for 10 seconds. (Max Stacks: 2)
Soul Gathering.png Soul Gathering 85 P. Atk. +892
M. Atk. +939
I. Atk. +561
STR +64
INT +64
Priest(M):
Devil Strike Skill Lvl +2
Echoes of Nothing Skill Lvl +1
Shadow Damage +18
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Devil Strike cooldown -15%
Reconstruction Scythe.png Reconstruction Scythe 90 P. Atk. +945
M. Atk. +994
I. Atk. +595
STR +67
INT +67
All Level 1- 50 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Physical Critical Chance +12 %
Magic Critical Chance +12 %
Hit Rate -1 %

Boss Unique

Icon Name Lv Base Stats Other
This cross shaped sickle is possessed by the spirit of a dead king..png This cross shaped sickle is possessed by the spirit of a dead king. 25 P. Atk. +314
M. Atk. +330
I. Atk. +188
STR +24
INT +24
Inflict Shadow Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Casting creates a 20% chance of casting Devil's Kiss. (Cooldown: 10 seconds)
Falx Killed Tanictar.png Falx Killed Tanictar 30 P. Atk. +355
M. Atk. +374
I. Atk. +216
STR +28
INT +28
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Priest(M):
Scythe Mastery Skill Lvl +2
12% more damage on Spirit enemies.
Corrupt Aslor's Black Sickle.png Corrupt Aslor's Black Sickle 40 P. Atk. +439
M. Atk. +462
I. Atk. +268
STR +34
INT +34
Inflict Shadow Damage
Physical Critical Chance +7 %
Magic Critical Chance +2 %
Hit Rate -1 %
Blinding Tolerance +12
Priest(M):
Thorn of Protection Skill Lvl +2
Thorn of Protection Atk. 5%
Woody Plant's Tree Vine Scythe.png Woody Plant's Tree Vine Scythe 45 P. Atk. +481
M. Atk. +506
I. Atk. +295
STR +37
INT +37
HP MAX +165
Physical Critical Chance +4 %
Magic Critical Chance +4 %
Hit Rate +2 %

Attacks create a 3% chance of Immobilizing enemies for 3 seconds. (This chance and effect decrease if the targets are Lv. 50 or above, and increase if Lv. 49 or below. Cooldown: 4.5 seconds)

+7% Critical damage on Immobilized enemies.


*Multiple Critical Bonus does not stack. Only the highest value of bonus applies. (Applicable with only Critical Damage)
Aracloso's Lethal Black Spine.png Aracloso's Lethal Black Spine 50 P. Atk. +523
M. Atk. +550
I. Atk. +328
STR +41
INT +41
Inflict Shadow Damage
Physical Critical Chance +8 %
Magic Critical Chance +8 %
Hit Rate +1 %

Attacks create a 3% chance of casting Aracloso Thunderbolt for 7 seconds.

Aracloso Thunderbolt creates a 20% chance of Electrocuting its target, inflicting additional damage with 107 Atk. each time damage is inflicted. (This chance decreases if the target is Lv. 55 or above, and increases if Lv. 54 or below. Cooldown: 5 seconds)
Corrupt Imposter Death Scythe.png Corrupt Imposter Death Scythe 75 P. Atk. +788
M. Atk. +829
I. Atk. +495
STR +57
INT +57
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +1 %

Demonize transformation duration +100%

Demonize Attack Atk. -50%

The Demon status is canceled when the weapon is unequipped.

Normal finishing attacks during the Demon status creates a powerful earthquake pentacle at the cost of 1 Clear Cube Fragment.
Gold Hammer-derived Giant Scythe.png Gold Hammer-derived Giant Scythe 85 P. Atk. +892
M. Atk. +939
I. Atk. +561
STR +119
INT +119
Attack Speed +3 %
Casting Speed +5 %
Physical Critical Chance +7 %
Magic Critical Chance +7 %
Hit Rate -1 %

Critical damage + 12%

*Multiple Critical Bonus does not stack. Only the highest value of bonus applies. (Applicable with only Critical Damage)

Halidom

Icon Name Lv Base Stats Skill Bonus Other
Halidom- Mystery Spear of Asrai.png Halidom: Mystery Spear of Asrai 10 P. Atk. +188
M. Atk. +198
I. Atk. +109
STR +20
INT +20
Priest Level 1-10 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Halidom- Kuse of Kelpie.png Halidom: Kuse of Kelpie 15 P. Atk. +230
M. Atk. +242
I. Atk. +135
STR +25
INT +25
Priest Level 1-15 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Shadow Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Halidom- Mystery Scythe of Kelpie.png Halidom: Mystery Scythe of Kelpie 20 P. Atk. +272
M. Atk. +286
I. Atk. +163
STR +31
INT +31
Priest Level 1-20 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Water Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Scythe.png Halidom: Scythe of Haras 25 P. Atk. +314
M. Atk. +330
I. Atk. +189
STR +36
INT +36
Priest Level 1-25 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Shadow Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Glaive.png Halidom: Glaive of Rokel 30 P. Atk. +355
M. Atk. +374
I. Atk. +216
STR +42
INT +42
Priest Level 1-30 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Kuse.png Halidom: Nagigama of Melak 35 P. Atk. +397
M. Atk. +418
I. Atk. +243
STR +46
INT +46
Priest Level 1-35 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Steel Nagigama.png Halidom: Kuse of Kalize 40 P. Atk. +439
M. Atk. +462
I. Atk. +270
STR +52
INT +52
Priest Level 1-40 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Catastrophe.png Halidom: Nagigama of Efreet 45 P. Atk. +481
M. Atk. +506
I. Atk. +296
STR +57
INT +57
Priest Level 1-45 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Magic Sealed Steel Glaive.png Halidom: Glaive of Marid 50 P. Atk. +523
M. Atk. +550
I. Atk. +329
STR +64
INT +64
Priest Level 1-50 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Water Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Catastrophe.png Halidom: Scythe of Raioner 55 P. Atk. +564
M. Atk. +594
I. Atk. +362
STR +69
INT +69
Priest Level 1-55 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Legacy- Executor of Turich.png Halidom: Executor of Turich 60 P. Atk. +631
M. Atk. +664
I. Atk. +396
STR +73
INT +73
Priest Level 1-60 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Halidom- Poise Scythe of Salim.png Halidom: Poise Scythe of Salim 65 P. Atk. +683
M. Atk. +719
I. Atk. +428
STR +78
INT +78
Priest Level 1-65 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Fire Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Halidom- Lake Band Scythe.png Halidom: Lake Band Scythe 70 P. Atk. +736
M. Atk. +774
I. Atk. +461
STR +84
INT +84
Priest Level 1-70 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Water Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Legacy- Lemora's Devilian Scythe.png Halidom: Furfur's Sickle 80 P. Atk. +840
M. Atk. +884
I. Atk. +528
STR +95
INT +95
Priest Level 1-80 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Legacy- Lemora's Devilian Scythe.png Halidom: Lemora's Devilian Scythe 85 P. Atk. +892
M. Atk. +939
I. Atk. +561
STR +100
INT +100
Priest Level 1-85 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Water Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Chronicle

Icon Name Lv Base Stats Other
Cruel Slaughter.png Cruel Slaughter 60 P. Atk. +581
M. Atk. +612
I. Atk. +345
STR +51
INT +51
EXO +8
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Attacks create a 2% chance of Bleeding enemies, inflicting damage with 40 Atk. every 0.5 seconds for 12 seconds. (This chance and effect decrease if the targets are Lv. 61 or above, and increase if Lv. 60 or below.)

+10% damage on Bleeding enemies.
2nd Chronicle Scythe.png Blessed Disciple Scythe - Exorcist 70 P. Atk. +704
M. Atk. +741
I. Atk. +405
STR +67
INT +67
EXO +20
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
2nd Chronicle Scythe.png Cataclysmic Apostle Scythe - Exorcist 70 P. Atk. +704
M. Atk. +741
I. Atk. +405
STR +67
INT +67
EXO +20
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
3rd Chronicle Set Scythe.png Combo Breaker Scythe - Exorcist 70 P. Atk. +704
M. Atk. +741
I. Atk. +404
STR +75
INT +75
EXO +20
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
2nd Chronicle Scythe.png Dark Avenger Scythe - Avenger 70 P. Atk. +704
M. Atk. +741
I. Atk. +405
STR +67
INT +67
EXO +20
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
2nd Chronicle Scythe.png Drunken Fist Scythe - Monk 70 P. Atk. +704
M. Atk. +741
I. Atk. +405
STR +67
INT +67
EXO +20
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
2nd Chronicle Scythe.png Expand Scythe: Hurricane 'n' Roll - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Hurricane 'n' Roll Range +12%
2nd Chronicle Scythe.png Fierce Scythe - Dark Authority - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Dark Authority Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe - Furious Grab 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Furious Grab Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe - High Speed - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
High Speed Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe - Shadow Render - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Shadow Render Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe - Spin Cutter - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Spin Cutter Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe - Thorn of Protection - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Thorn of Protection Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe: Atomic Smash - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Atomic Smash Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe: Chaos Hammer - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Chaos Hammer Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe: Exquisite Combo - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Exquisite Combo Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe: Heavenly Combo - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Heavenly Combo Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe: Hurricane 'n' Roll - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Hurricane 'n' Roll Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe: Spinning Cross - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Spinning Cross Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe: Star in the Sky - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Star in the Sky Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Fierce Scythe: Twister of Judgment - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Twister of Judgment Cooldown -18%, MP Consumption -18%
2nd Chronicle Scythe.png Flaming Devil Sythe - Avenger 70 P. Atk. +704
M. Atk. +741
I. Atk. +405
STR +67
INT +67
EXO +20
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
3rd Chronicle Set Scythe.png Flow of Calamity - Destruction Scythe - Avenger 70 P. Atk. +704
M. Atk. +741
I. Atk. +404
STR +75
INT +75
EXO +20
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
2nd Chronicle Scythe.png Force Scythe - Dark Authority - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Dark Authority Atk. 18%
2nd Chronicle Scythe.png Force Scythe - Furious Grab 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Furious Grab Atk. 18%
2nd Chronicle Scythe.png Force Scythe - High Speed - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
High Speed Atk. 18%
2nd Chronicle Scythe.png Force Scythe - Shadow Render - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Shadow Render Atk. 18%
2nd Chronicle Scythe.png Force Scythe - Spin Cutter - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Spin Cutter Atk. 18%
2nd Chronicle Scythe.png Force Scythe - Thorn of Protection - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Thorn of Protection Atk. 18%
2nd Chronicle Scythe.png Force Scythe: Atomic Smash - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the Atk. of Atomic Smash by 18%
2nd Chronicle Scythe.png Force Scythe: Chaos Hammer - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the Atk. of Chaos Hammer by 18%.
2nd Chronicle Scythe.png Force Scythe: Ducking Body Blow - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the Atk. of Ducking Body Blow by 18%.
2nd Chronicle Scythe.png Force Scythe: Exquisite Combo - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the Atk. of Exquisite Combo by 18%
2nd Chronicle Scythe.png Force Scythe: Gale Smash - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the Atk. of Gale Smash Dance by 18%
2nd Chronicle Scythe.png Force Scythe: Heavenly Combo - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the Atk. of Heavenly Combo by 18%
2nd Chronicle Scythe.png Force Scythe: Hurricane 'n' Roll - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Hurricane 'n' Roll Atk. +18%
2nd Chronicle Scythe.png Force Scythe: Spinning Cross - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the Atk. of Spinning Cross by 18%.
2nd Chronicle Scythe.png Force Scythe: Twister of Judgment - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the Atk. of Twister of Judgment by 18%
2nd Chronicle Scythe.png Maniacal Ruler Scythe - Avenger 70 P. Atk. +704
M. Atk. +741
I. Atk. +405
STR +67
INT +67
EXO +20
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
3rd Chronicle Set Scythe.png Mighty Impact Scythe - Exorcist 70 P. Atk. +704
M. Atk. +741
I. Atk. +404
STR +75
INT +75
EXO +20
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
3rd Chronicle Set Scythe.png Protection of Death Scythe - Avenger 70 P. Atk. +704
M. Atk. +741
I. Atk. +404
STR +75
INT +75
EXO +20
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
2nd Chronicle Scythe.png Retention Scythe: Crucifix Wind - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the enemy attack duration of Crucifix Wind by 18%
2nd Chronicle Scythe.png Retention Scythe: Twister of Judgment - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Twister of Judgment Duration +18%
2nd Chronicle Scythe.png Righteous Uppercut Scythe - Monk 70 P. Atk. +704
M. Atk. +741
I. Atk. +405
STR +67
INT +67
EXO +20
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
3rd Chronicle Set Scythe.png Seething Thorn Scythe - Avenger 70 P. Atk. +704
M. Atk. +741
I. Atk. +404
STR +75
INT +75
EXO +20
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
3rd Chronicle Set Scythe.png Silent Doppelganger Scythe - Monk 70 P. Atk. +704
M. Atk. +741
I. Atk. +404
STR +75
INT +75
EXO +20
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
2nd Chronicle Scythe.png Specialty Scythe - Dark Authority - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Dark Authority Multi-hit count 2
2nd Chronicle Scythe.png Specialty Scythe - Shadow Render - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Shadow Render Multi-Hit count 2, Atk. -3%.
2nd Chronicle Scythe.png Specialty Scythe - Spin Cutter - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Casting Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Spin Cutter Milti-hit count -18%, Atk. +1%
2nd Chronicle Scythe.png Specialty Scythe: Chaos Hammer - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Max Chaos Hammer Count +2, Atk. -4%
2nd Chronicle Scythe.png Specialty Scythe: Hurricane 'n' Roll - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the hit count of Hurricane 'n' Roll by 4, decreases the Atk. by 1%
2nd Chronicle Scythe.png Specialty Scythe: Spinning Cross - Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases Max Consecutive Hit Count of Spinning Cross by 2, decreases the Atk. by 1%
2nd Chronicle Scythe.png Swift Scythe: Ducking Dash - Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
Increases the Movement Distance of Ducking Dash by 18%.
Tainted Dimensional Scythe.png Tainted Dimensional Scythe - Avenger 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
This Tainted item can be imbued with Dimensional Auras. Your class (Awakening) must match the name of the item. Each item can be imbued up to twice, and skills of the same ability cannot be used in conjunction with each other. If the imbuing process fails, then the equipment is destroyed, leaving behind an Interdimensional Fragment.png Interdimensional Fragment.
Tainted Dimensional Scythe.png Tainted Dimensional Scythe: Exorcist 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
This Tainted item can be imbued with Dimensional Auras. Your class (Awakening) must match the name of the item. Each item can be imbued up to twice, and skills of the same ability cannot be used in conjunction with each other. If the imbuing process fails, then the equipment is destroyed, leaving behind an Interdimensional Fragment.png Interdimensional Fragment.
Tainted Dimensional Scythe.png Tainted Dimensional Scythe: Monk 70 P. Atk. +694
M. Atk. +730
I. Atk. +398
STR +67
INT +67
EXO +16
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
This Tainted item can be imbued with Dimensional Auras. Your class (Awakening) must match the name of the item. Each item can be imbued up to twice, and skills of the same ability cannot be used in conjunction with each other. If the imbuing process fails, then the equipment is destroyed, leaving behind an Interdimensional Fragment.png Interdimensional Fragment.
3rd Chronicle Set Scythe.png Unlimited Ability Scythe - Monk 70 P. Atk. +704
M. Atk. +741
I. Atk. +404
STR +75
INT +75
EXO +20
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
3rd Chronicle Set Scythe.png Vanished Devil Scythe - Monk 70 P. Atk. +704
M. Atk. +741
I. Atk. +404
STR +75
INT +75
EXO +20
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %
2nd Chronicle Scythe.png Wrath of God Scythe - Monk 70 P. Atk. +704
M. Atk. +741
I. Atk. +405
STR +67
INT +67
EXO +20
Attack Speed +2 %
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Legendary

Icon Name Lv Base Stats Skill Bonus Other
Blackened Blood.png Blackened Blood 85 P. Atk. +952
M. Atk. +1002
I. Atk. +607
STR +68
INT +68
Priest(M):
Painful Rapture Skill Lvl +1
Metamorphosis Skill Lvl +1
Shadow Damage +26
Physical Critical Chance +2 %
Magic Critical Chance +2 %

Metamorphosis Demon gauge decrease interval -20%

Falling Soul INT bonus per Demon gauge point +20%


Attacks decrease their targets' Shadow Resistance -10 for 15 seconds. (Max stacks: 1)
This is the blood of my people! - Queen Maya
Dirty Soul Hook.png Dirty Soul Hook 85 P. Atk. +952
M. Atk. +1002
I. Atk. +607
STR +68
INT +68
Priest(M):
Echoes of Nothing Skill Lvl +3
Devil Strike Skill Lvl +3
Nightmare Skill Lvl +2
Shadow Damage +22
Physical Critical Chance +2 %
Magic Critical Chance +2 %

Devil Strike max gauge +20%

Joy of Pain Demon gauge +20%

Joy of Pain HP consumption -10%

Joy of Pain MP recovery +10%

Joy of Pain increases Shadow Damage +10 for 20 seconds. (Cooldown: 20 sec.)
Its vile energy is infectious.
Gracia Family Heirloom- Sickle.png Gracia Family Heirloom: Sickle 85 P. Atk. +952
M. Atk. +1002
I. Atk. +607
STR +68
INT +68
Priest Level 40-70 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Inflict Light Damage
Light Damage +24
Physical Critical Chance +7 %
Magic Critical Chance +7 %
You shall never fall from the light.
Liberation Scythe.png Liberation Scythe 85 P. Atk. +952
M. Atk. +1002
I. Atk. +607
STR +129
INT +129
Attack Speed +3 %
Movement Speed +3 %
Casting Speed +4.5 %
Physical Critical Chance +9 %
Magic Critical Chance +9 %
Hit Rate -1 %
Additional 16% damage to the enemy.
Renee's Hair.png Renee's Hair 85 P. Atk. +952
M. Atk. +1002
I. Atk. +607
STR +79
INT +79
Priest(M):
Devil Strike Skill Lvl +3
Shadow Damage +18
Physical Critical Chance +2 %
Magic Critical Chance +2 %

Demon gauge gain +30%

Devil Strike max Demon gauge +30%


Shadow damage +8%
Requiem Scythe.png Requiem Scythe 85 P. Atk. +952
M. Atk. +1002
I. Atk. +607
STR +101
INT +101
Attack Speed +1.5 %
Movement Speed +1.5 %
Casting Speed +2 %
Physical Critical Chance +6 %
Magic Critical Chance +6 %
Hit Rate -1 %
Additional 11% damage to the enemy
Void-staring Eye.png Void-staring Eye 85 P. Atk. +952
M. Atk. +1002
I. Atk. +607
STR +68
INT +68
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Demon gauge gain +4

Devil Strike.png Devil Strike Demon gauge consumption +50%

Devil Strike.png Devil Strike cooldown -30%

Devil Strike.png Devil Strike Atk. +20%

Echoes of Nothing.png Echoes of Nothing Movement Speed increase +10%
War God Energy Scythe.png War God Energy Scythe 85 P. Atk. +952
M. Atk. +1002
I. Atk. +607
STR +68
INT +68
Priest Level 1-75 All Skill Lv +1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Physical Critical Chance +2 %
Magic Critical Chance +2 %

Attack damage +10%

Attacks create a 5% chance of increasing Physical/Magical/Independent Atk.s +90 for 30 seconds at the cost of 1 Coliseum Signet. (Cooldown: 30 sec. This option is canceled when the item is unequipped.)
Western Romanticist Sickle.png Western Romanticist Sickle 85 P. Atk. +952
M. Atk. +1002
I. Atk. +607
STR +112
INT +112
Priest Level 45- 70 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate +5 %
Counterattack damage + 15%
The elongated shadow of the sickle...
Scythe of Darkness.png Scythe of Darkness 90 P. Atk. +1005
M. Atk. +1058
I. Atk. +642
STR +72
INT +72
Inflict Shadow Damage
Shadow Damage +33
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Increases attack damage in proportion to Shadow Damage.

- If 50 or higher Shadow Damage, attack damage +18%

- If 75 or higher Shadow Damage, attack damage +22%

(Multiple damage bonuses do not stack. Only the bonus with the highest value applies. [Not applicable to Critical Damage])
Terra- Reconstruction Scythe.png Terra: Reconstruction Scythe 90 P. Atk. +1005
M. Atk. +1058
I. Atk. +642
STR +72
INT +72
All Level 1- 85 All Skill Lv + 1 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Physical Critical Chance +14 %
Magic Critical Chance +14 %
Hit Rate -1 %

Epic

Icon Name Lv Base Stats Skill Bonus Other
Water Torture Scythe.png Water Torture Scythe 60 P. Atk. +728
M. Atk. +767
I. Atk. +460
STR +54
INT +54
Priest(M):
Spinning Cross Skill Lvl + 3
Atomic Smash Skill Lvl + 3
Thorn of Protection Skill Lvl + 3
Dark Authority Skill Lvl + 3
Scythe Mastery Skill Lvl + 2
Inflict Water Damage
Water Damage +24
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Attacks create a 5% chance of Frozen (Status).png Freezing enemies for 2 seconds. (This chance and effect decrease if the targets are Lv. 63 or above, and increase if Lv. 66 and below. Cooldown: 3 seconds)
Heart Slayer.png Heart Slayer 70 P. Atk. +838
M. Atk. +882
I. Atk. +536
STR +61
INT +61
Priest(M):
Scythe Mastery Skill Lvl + 3
Echoes of Nothing Skill Lvl + 2
Devil Strike Skill Lvl + 5
Shadow Damage +24
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -2 %
Thorn of Protection decreases all enemies' Magical Def. by -2,000 for 5 seconds.
Impure Touch.png Impure Touch 75 P. Atk. +893
M. Atk. +941
I. Atk. +572
STR +64
INT +64
Inflict Shadow Damage
Physical Critical Chance +2 %
Magic Critical Chance +2 %

Attacks create a 4% chance of inflicting +444% damage.

Shadow damage +1 every 3 Light damage.
The servants of God must be wary of extremism, even if it's to subjugate the imposters. - Grot
Frozen Resonance Sickle.png Frozen Resonance Sickle 80 P. Atk. +948
M. Atk. +998
I. Atk. +611
STR +68
INT +68
Priest(M):
Dark Authority Skill Lvl + 3
Echoes of Nothing Skill Lvl + 3
Inflict Water Damage
Inflict Shadow Damage
Water Damage +17
Shadow Damage +17
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Metamorphosis.png Metamorphosis Z, X, C Attack Damage +15%


Bonus Damage +12%


Thorn of Protection.png Thorn of Protection skill freezes enemies for 3 seconds. (This chance and effect decrease if the targets are above Lv. 86 and increase Lv. 86 or below.)
Garroter Sickle.png Garroter Sickle 80 P. Atk. +948
M. Atk. +998
I. Atk. +611
STR +68
INT +68
Inflict Shadow Damage
Physical Critical Chance +20 %
Magic Critical Chance +20 %
Hit Rate -2 %

Critical Damage +22%

(Multiple Critical Bonus do not stack. Only the highest value of bonus applies. Applicable with only Critical Damage)


Attacks create a 5% chance of Bleeding enemies, inflicting 600 damage every 0.5 seconds for 3 seconds. (This chance and effect decrease if the targets are Lv. 87 or above, and increase if Lv. 86 or below.)
Angra Mainiuu.png Angra Mainiuu 85 P. Atk. +1003
M. Atk. +1056
I. Atk. +648
STR +72
INT +72
Priest(M):
Demonize Skill Lvl + 2
Echoes of Nothing Skill Lvl + 2
Falling Soul Skill Lvl + 3
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Reaper.png Reaper Damage +30% and tearing attack range +25%


Demonic Clutch.png Demonic Clutch casting speed +30%


Metamorphosis.png Metamorphosis requires 50% less guage level and increases the Demon gauge reduction interval +30%


Shadow Resistance -22 enemies in a 500 px range.


Bonus Shadow Damage 10%
If I have to be evil, then I'll be the incarnate of evil. - Unsung Avenger
Sentence- Reaper's Scythe.png Sentence: Reaper's Scythe 85 P. Atk. +1003
M. Atk. +1056
I. Atk. +648
STR +72
INT +72
Inflict Shadow Damage
Shadow Damage +40
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -2 %

Attacks have a 2% chance of decreasing their targets' HP -20%

Creates an aura that marks enemies with a skull above their heads.


+30% damage on Skull-marked enemies

Enemies within 500px range will be marked with skull for 10 seconds.

- When skull mark disappears, it will deal 44444 damage.

+30% Bonus Damage against Skull-marked enemies
Blood to blood. Evil to evil.
Soul Devourer.png Soul Devourer 90 P. Atk. +1058
M. Atk. +1113
I. Atk. +686
STR +75
INT +75
Physical Critical Chance +2 %
Magic Critical Chance +2 %
Hit Rate -1 %

Attacks inflict additional 25% Shadow damage.

If 120 or more Shadow Damage, Magical Atk. +16%


MP -1% while attacking (Cooldown: 0.1 sec.)

If 49.99% or lower MP, HP -1% while attacking (Cooldown: 0.1 sec.)
Your soul... I'll take it.



Weapons


Slayer Weapons


Fighter Weapons


Gunner Weapons


Mage Weapons


Priest Weapons


Thief Weapons


Demonic Lancer Weapons