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Trombe Power Plant

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Trombe Power Plant
Trombe Power Plant.png
Location Power Station
Min. Level 81
Level 81-84
Monster Level 84
End Boss Icon-Shuddering Patris.png Shuddering Patris

Description

Shuddering Patris is a creature born from the electricity generated at the Metro Center. He absorbs electricity wherever he goes. He's almost impossible to kill, let alone leave a scratch, by conventional methods. He's a master manipulator of electricity, from which he also draws power.

Dungeon Gimmick

This plant mainly generates electricity and the Power Station staff are held hostage here. You must rescue the hostages and find ways to weaken the enemies.

There are three APCs being held hostage in each end room (B2,E1,E3). Freeing them will cause different things to happen in the boss room.

  1. First APC will flip a switch that instantly kills the Great Granite Bug
  2. Second APC will destroy the Generator massively weakening Patrice
  3. Third APC will flip a switch that instantly kills Paris.

Maps

Map
Trombemap.png

Starting zones:
Boss zones:
Hell Mode:
Min. Fatigue:
Max. Fatigue:

A3
C2
D1
8
12

Monsters

Boss Unique Items

Icon Name Type Lv Base Stats Other
Blackened Perpetuity Bracelet.png Blackened Perpetuity Bracelet Bracelet 80 M. Def. +4805
STR +36
VIT +91
Shadow attacks create a 3% chance of increasing Physical/Magical Atk.s by +40 for 20 seconds. (Cooldown: 30 seconds)
Shuddering Space Teleport Stone.png Shuddering Space Teleport Stone Magic Stone 80 STR +54
INT +54
VIT +54
SPR +54
Light Damage +8
Damage from enemy attacks creates a 10% chance of teleporting you to a random location. (Not yet implemented)
Patris Soul.png Patris Soul Necklace 80 M. Def. +8008
INT +36
SPR +91
Light Damage +8
Strength +20 (up to +100) every 400 Strength.
Shuddering Magtonium Ring.png Shuddering Magtonium Ring Ring 80 M. Def. +3208
STR +55
INT +55
Light damage from enemy attacks restores 200 HP.
Attacks create a 3% chance of Electrocuting enemies for 3 seconds, inflicting additional damage with 800 Atk. each time damage is inflicted. (This chance and effect decrease if the targets are Lv. 85 or above, and increase if Lv. 84 or below.)
Motive Power Armor.png Motive Power Armor Light Armor Top 80 P. Def. +3604
STR +45
INT +31
Damage from enemy attacks creates a 10% chance of restoring 3% HP or 5% MP.
Light attribute is added to your weapon for 20 seconds every 40 seconds. (Activates 20 seconds after the item is equipped.)
Lightning-forged Auto Gun.png Lightning-forged Auto Gun Auto Gun 80 P. Atk. +580
M. Atk. +850
I. Atk. +529
INT +61
MP MAX +330
Light Damage +22
Hit Rate -1 %
Attacks create a 6% chance of shooting Patris's Lightning.
Lightning-forged Pole.png Lightning-forged Pole Pole 80 P. Atk. +955
M. Atk. +796
I. Atk. +529
STR +61
INT +61
Light Damage +22
Hit Rate +4 %
Attacks create a 6% chance of shooting Patris's Lightning.
Lightning-forged Rosary.png Lightning-forged Rosary Rosary 80 P. Atk. +796
M. Atk. +1018
I. Atk. +529
INT +91
HP MAX +330
Casting Speed +5 %
Light Damage +22
Attacks create a 6% chance of shooting Patris's Lightning.
Patris Lightning Rod.png Patris Lightning Rod Rod 80 P. Atk. +796
M. Atk. +972
I. Atk. +529
INT +91
Casting Speed +5 %
Light Damage +10
Hit Rate -1 %

Spirit Sacrifice and Lesser Spirit: Wisp and Greater Spirit: Glaerin create a 10% chance of increasing Intelligence +40 for 40 seconds.
Lightning Strike/Chain Lightning create a 30% chance of increasing Intelligence +40 for 40 seconds.

Blizzard Storm casts Thunderstorm within a 300 px range.