https://wiki.dfo.world/api.php?action=feedcontributions&user=Arrol&feedformat=atomDFO World Wiki - User contributions [en]2024-03-29T08:31:57ZUser contributionsMediaWiki 1.31.0https://wiki.dfo.world/index.php?title=Archer&diff=176673Archer2024-03-25T05:04:45Z<p>Arrol: </p>
<hr />
<div>{{JobDesc|<br />
|Title=Archer<br />
|Image=[[File:Archer1.png|300px]]<br />
|NPC=[[Bowmaster Ludmilla]]<br />
|Weapon=[[Longbow]], [[Lyra Bow]]<br />
|Armor=N/A<br />
|AltName='''Archer'''<br/>Korean: 아처<br />
}}<br />
<br />
<br />
'''The Girls with Bows: The Archers'''<br><br />
''Far up in the sky, there existed a place.''<br><br />
<br />
''Around this land, numerous floating islands stood tall, and the inhabitants born and raised there established their settlements.<br><br />
<br />
''They referred to their world as "Celesti", a term embodying the harmony between nature and humans who cherished the blessings of the natural world, and called themselves "Celestians".<br><br />
<br />
''The Celestians valued their freedom, thus rendering their kind to be devoid of rulers or subjects.<br><br />
<br />
''Their aspiration was to emulate the nature that surrounded them and revel in absolute freedom.<br><br />
<br />
<br />
''As their population grew, they naturally expanded their territories.<br><br />
<br />
''The residents of the initial settlement, called "The First Land Under the Sky", turned their attention to the nearby floating islands, starting to contemplate on ways to reach them.<br><br />
<br />
''These islands seemed tantalizingly close yet were separated by an impenetrable barrier of empty air. For a considerable time, no one could resolve this predicament.<br><br />
<br />
<br />
''Then, one person emerged - the renowned "Eccentric Finder," who would later become known as the first mage and a pioneer.<br><br />
<br />
''He showcased extraordinary innate magical abilities, effortlessly leaping between the floating islands.<br><br />
<br />
''This feat instantaneously solved the longstanding dilemma, heralding an era of exploration and adventure within Celesti.<br><br />
<br />
<br />
''With the advent of this new era, mages were the first to emerge.<br><br />
<br />
''Inspired by Finder, others followed suit, eagerly learning from the eccentric mage and devising novel techniques.<br><br />
<br />
''What began as leaping between floating islands evolved into the mastery of igniting fire, creating water, and manipulating the wind.<br><br />
<br />
''They developed means to travel alongside companions, bear heavy loads, and combat threats encountered in their new lands.<br><br />
<br />
''These advancements collectively became known as "magic," and the individuals who created and honed these skills were hailed as "mages."<br><br />
<br />
<br />
''Subsequently, inventors entered the stage.<br><br />
<br />
''Dwelling in a realm permeated with abundant magical energy yet unable to harness any of it due to their nonexistant predisposition for any magic, they become the first inventors.<br><br />
<br />
''As they couldn't wield magic themselves, they sought to fashion tools that could do so.<br><br />
<br />
''Their knowledge expanded exponentially, surpassing the growth that even magic had achieved, and continued to evolve and improve.<br><br />
<br />
''They conceived new concepts and applied them to the real world.<br><br />
<br />
''Inventions powered by magical energy within the mist, crafted by these inventors, seamlessly integrated into the daily lives of Celestians and enhanced their civilization.<br><br />
<br />
''Ultimately, the birth of "Mistpunk" gave rise to the genius of the century known as "Werner," shortly after which "airships" were invented.<br><br />
<br />
<br />
''The invention of the airship ushered in another era, enabling mass cargo transportation and facilitating movement between the floating islands.<br><br />
<br />
''Trading hubs emerged and commerce flourished, fostering the growth of large-scale merchants.<br><br />
<br />
''Adventurers seeking unexplored territories embarked on expeditions with increased fervor, sparking a competition for discovering new resources.<br><br />
<br />
''While facing numerous challenges, the Celestians persevered, eventually piercing through the enveloping mist that shrouded all of Celesti and thus establishing communication with Empyrean.<br><br />
<br />
<br />
''Within the development of the Celesti, opposition also emerged.<br><br />
<br />
''Pirates targeted the airships of merchants while Malefic Beasts and Spirits lurked within the Empty Sea, ambushing unsuspecting humans.<br><br />
<br />
''However, the Celestians did not retreat.<br><br />
<br />
''Instead, they confronted these adversaries.<br><br />
<br />
''Some aided the victims of such threats during their travels while others skillfully wielded musical instruments like bows, resonating deeply with Sacred Beasts to force their foes to retreat.<br><br />
<br />
''Proficient hunters, supported by the merchants, formed private flight squads to combat these threats as well.<br><br />
<br />
''Rumors even circulated of individuals harnessing the power of Malefic Spirits in their battles.<br><br />
<br />
<br />
''The chosen weapon of these individuals was the bow.<br><br />
<br />
''In the boundless sky where relentless winds howled, even maintaining one's balance alone proved challenging.<br><br />
<br />
''The bow was a lightweight weapon that could be wielded easily upon airships, and their arrows soared with pinpoint accuracy upon the winds to pierce the throats of their enemies.<br><br />
<br />
''It served as a formidable tool on its own or when imbued with magic. Lastly, it could be enhanced through various inventions, enabling extensive and diverse transformations.<br><br />
<br />
<br />
''And now, these girls are here. They stand atop two eras, each shaped by the forces of magic and mechanical engineering, and wield their bows to safeguard the freedom of the world they hold so dear.<br><br />
<hr><br />
The '''Archer''' is a free-spirit adventurer who hails from the high floating lands known as Celesti. The Archer wields a variety of bows to attack the enemy from afar with deadly precision, accuracy and mobility to match. They travel the skies, their goal is to find the mysterious Anti Enbi to save their land and their people.<br />
<br />
==Details==<br />
* Like the Gunners, the Archer fights within medium to long range.<br />
<br />
==Subclass Advancement==<br />
The Archer has the option of choosing the following subclasses upon creation:<br />
<br />
'''[[Muse]]'''<br />
:A Buffer support class that supports her party with musical skills.<br />
<br />
'''[[Traveler]]'''<br />
:A Dealer offensive class that combines acrobatic marksmanship with tech-based arsenal.<br />
<br />
'''[[Hunter (Subclass)|Hunter]]'''<br />
:''TBA''<br />
<br />
'''[[Vigilante]]'''<br />
:''TBA''<br />
<br />
==Class Comparison==<br />
For help deciding on your character, the [[Class Comparison]] tables have side-by-side class and subclass comparisons.<br />
<br />
== Skills ==<br />
{{ClassSkills2|Archer}}<br />
{{ClassSkills2|General}}<br />
<br />
==Gallery==<br />
<gallery mode="packed-hover" heights="200"><br />
File:ArcherTeaser.jpg|alt="Archer"|Archer Teaser Image<br />
File:Archer Character Animation.gif|alt="Archer Character Animation"|Archer Character Animation<br />
</gallery><br />
<br />
== Media Content ==<br />
{{#ev:youtube|hry7kmnNmVI|400|right}}{{#ev:youtube|mEhT1ePm5O4|400}}{{#ev:youtube|HkEKa8KjkvQ|400|right}}{{#ev:youtube|YckHknHs-80|400}}<br />
<br />
==Trivia==<br />
* Within the Archer's lore, ''Celesti'' is referred in place of [[Seon]], which was renamed from the former during the ''[https://www.dfoneople.com/news/updates/3840/Overview Season 8 Act 1. Seon]'' update.<br />
<br />
<br />
{{NavClasses|open|closed|closed}}<br />
[[Category:Characters]]<br />
[[Category:Archer]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Archer&diff=176672Archer2024-03-25T05:00:31Z<p>Arrol: </p>
<hr />
<div>{{JobDesc|<br />
|Title=Archer<br />
|Image=[[File:Archer1.png|300px]]<br />
|NPC=[[Bowmaster Ludmilla]]<br />
|Weapon=[[Longbow]], [[Lyra Bow]]<br />
|Armor=N/A<br />
|AltName='''Archer'''<br/>Korean: 아처<br />
}}<br />
<br />
<br />
'''The Girls with Bows: The Archers'''<br><br />
''Far up in the sky, there existed a place.''<br><br />
<br />
''Around this land, numerous floating islands stood tall, and the inhabitants born and raised there established their settlements.<br><br />
<br />
''They referred to their world as "Celesti", a term embodying the harmony between nature and humans who cherished the blessings of the natural world, and called themselves "Celestians".<br><br />
<br />
''The Celestians valued their freedom, thus rendering their kind to be devoid of rulers or subjects.<br><br />
<br />
''Their aspiration was to emulate the nature that surrounded them and revel in absolute freedom.<br><br />
<br />
<br />
''As their population grew, they naturally expanded their territories.<br><br />
<br />
''The residents of the initial settlement, called "The First Land Under the Sky", turned their attention to the nearby floating islands, starting to contemplate on ways to reach them.<br><br />
<br />
''These islands seemed tantalizingly close yet were separated by an impenetrable barrier of empty air. For a considerable time, no one could resolve this predicament.<br><br />
<br />
<br />
''Then, one person emerged - the renowned "Eccentric Finder," who would later become known as the first mage and a pioneer.<br><br />
<br />
''He showcased extraordinary innate magical abilities, effortlessly leaping between the floating islands.<br><br />
<br />
''This feat instantaneously solved the longstanding dilemma, heralding an era of exploration and adventure within Celesti.<br><br />
<br />
<br />
''With the advent of this new era, mages were the first to emerge.<br><br />
<br />
''Inspired by Finder, others followed suit, eagerly learning from the eccentric mage and devising novel techniques.<br><br />
<br />
''What began as leaping between floating islands evolved into the mastery of igniting fire, creating water, and manipulating the wind.<br><br />
<br />
''They developed means to travel alongside companions, bear heavy loads, and combat threats encountered in their new lands.<br><br />
<br />
''These advancements collectively became known as "magic," and the individuals who created and honed these skills were hailed as "mages."<br><br />
<br />
<br />
''Subsequently, inventors entered the stage.<br><br />
<br />
''Dwelling in a realm permeated with abundant magical energy yet unable to harness any of it due to their nonexistant predisposition for any magic, they become the first inventors.<br><br />
<br />
''As they couldn't wield magic themselves, they sought to fashion tools that could do so.<br><br />
<br />
''Their knowledge expanded exponentially, surpassing the growth that even magic had achieved, and continued to evolve and improve.<br><br />
<br />
''They conceived new concepts and applied them to the real world.<br><br />
<br />
''Inventions powered by magical energy within the mist, crafted by these inventors, seamlessly integrated into the daily lives of Celestians and enhanced their civilization.<br><br />
<br />
''Ultimately, the birth of "Mistpunk" gave rise to the genius of the century known as "Werner," shortly after which "airships" were invented.<br><br />
<br />
<br />
''The invention of the airship ushered in another era, enabling mass cargo transportation and facilitating movement between the floating islands.<br><br />
<br />
''Trading hubs emerged and commerce flourished, fostering the growth of large-scale merchants.<br><br />
<br />
''Adventurers seeking unexplored territories embarked on expeditions with increased fervor, sparking a competition for discovering new resources.<br><br />
<br />
''While facing numerous challenges, the Celestians persevered, eventually piercing through the enveloping mist that shrouded all of Celesti and thus establishing communication with Empyrean.<br><br />
<br />
<br />
''Within the development of the Celesti, opposition also emerged.<br><br />
<br />
''Pirates targeted the airships of merchants while Malefic Beasts and Spirits lurked within the Empty Sea, ambushing unsuspecting humans.<br><br />
<br />
''However, the Celestians did not retreat.<br><br />
<br />
''Instead, they confronted these adversaries.<br><br />
<br />
''Some aided the victims of such threats during their travels while others skillfully wielded musical instruments like bows, resonating deeply with Sacred Beasts to force their foes to retreat.<br><br />
<br />
''Proficient hunters, supported by the merchants, formed private flight squads to combat these threats as well.<br><br />
<br />
''Rumors even circulated of individuals harnessing the power of Malefic Spirits in their battles.<br><br />
<br />
<br />
''The chosen weapon of these individuals was the bow.<br><br />
<br />
''In the boundless sky where relentless winds howled, even maintaining one's balance alone proved challenging.<br><br />
<br />
''The bow was a lightweight weapon that could be wielded easily upon airships, and their arrows soared with pinpoint accuracy upon the winds to pierce the throats of their enemies.<br><br />
<br />
''It served as a formidable tool on its own or when imbued with magic. Lastly, it could be enhanced through various inventions, enabling extensive and diverse transformations.<br><br />
<br />
<br />
''And now, these girls are here. They stand atop two eras, each shaped by the forces of magic and mechanical engineering, and wield their bows to safeguard the freedom of the world they hold so dear.<br><br />
<hr><br />
The '''Archer''' is a free-spirit adventurer who hails from the high floating lands known as Celesti. The Archer wields a variety of bows to attack the enemy from afar with deadly precision, accuracy and mobility to match. They travel the skies, their goal is to find the mysterious Anti Enbi to save their land and their people.<br />
<br />
==Details==<br />
* Like the Gunners, the Archer fights within medium to long range.<br />
<br />
==Subclass Advancement==<br />
The Archer has the option of choosing the following subclasses upon creation:<br />
<br />
'''[[Muse]]'''<br />
:A Buffer support class that supports her party with musical skills.<br />
<br />
'''[[Traveler]]'''<br />
:A Dealer offensive class that combines acrobatic marksmanship with tech-based arsenal.<br />
<br />
'''[[Hunter (Subclass)|Hunter]]'''<br />
:''TBA''<br />
<br />
'''[[Vigilante]]'''<br />
:''TBA''<br />
<br />
==Class Comparison==<br />
For help deciding on your character, the [[Class Comparison]] tables have side-by-side class and subclass comparisons.<br />
<br />
== Skills ==<br />
{{ClassSkills2|Archer}}<br />
{{ClassSkills2|General}}<br />
<br />
==Gallery==<br />
<gallery mode="packed-hover" heights="200"><br />
File:ArcherTeaser.jpg|alt="Archer"|Archer Teaser Image<br />
File:Archer Character Animation.gif|alt="Archer Character Animation"|Archer Character Animation<br />
</gallery><br />
<br />
== Media Content ==<br />
{{#ev:youtube|hry7kmnNmVI|400|right}}{{#ev:youtube|mEhT1ePm5O4|400}}{{#ev:youtube|HkEKa8KjkvQ|400|right}}{{#ev:youtube|YckHknHs-80|400}}<br />
<br />
<br />
{{NavClasses|open|closed|closed}}<br />
[[Category:Characters]]<br />
[[Category:Archer]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Archer&diff=176671Archer2024-03-25T05:00:14Z<p>Arrol: </p>
<hr />
<div>{{JobDesc|<br />
|Title=Archer<br />
|Image=[[File:Archer1.png|300px]]<br />
|NPC=[[Bowmaster Ludmilla]]<br />
|Weapon=TBA<br />
|Armor=N/A<br />
|AltName='''Archer'''<br/>Korean: 아처<br />
}}<br />
<br />
<br />
'''The Girls with Bows: The Archers'''<br><br />
''Far up in the sky, there existed a place.''<br><br />
<br />
''Around this land, numerous floating islands stood tall, and the inhabitants born and raised there established their settlements.<br><br />
<br />
''They referred to their world as "Celesti", a term embodying the harmony between nature and humans who cherished the blessings of the natural world, and called themselves "Celestians".<br><br />
<br />
''The Celestians valued their freedom, thus rendering their kind to be devoid of rulers or subjects.<br><br />
<br />
''Their aspiration was to emulate the nature that surrounded them and revel in absolute freedom.<br><br />
<br />
<br />
''As their population grew, they naturally expanded their territories.<br><br />
<br />
''The residents of the initial settlement, called "The First Land Under the Sky", turned their attention to the nearby floating islands, starting to contemplate on ways to reach them.<br><br />
<br />
''These islands seemed tantalizingly close yet were separated by an impenetrable barrier of empty air. For a considerable time, no one could resolve this predicament.<br><br />
<br />
<br />
''Then, one person emerged - the renowned "Eccentric Finder," who would later become known as the first mage and a pioneer.<br><br />
<br />
''He showcased extraordinary innate magical abilities, effortlessly leaping between the floating islands.<br><br />
<br />
''This feat instantaneously solved the longstanding dilemma, heralding an era of exploration and adventure within Celesti.<br><br />
<br />
<br />
''With the advent of this new era, mages were the first to emerge.<br><br />
<br />
''Inspired by Finder, others followed suit, eagerly learning from the eccentric mage and devising novel techniques.<br><br />
<br />
''What began as leaping between floating islands evolved into the mastery of igniting fire, creating water, and manipulating the wind.<br><br />
<br />
''They developed means to travel alongside companions, bear heavy loads, and combat threats encountered in their new lands.<br><br />
<br />
''These advancements collectively became known as "magic," and the individuals who created and honed these skills were hailed as "mages."<br><br />
<br />
<br />
''Subsequently, inventors entered the stage.<br><br />
<br />
''Dwelling in a realm permeated with abundant magical energy yet unable to harness any of it due to their nonexistant predisposition for any magic, they become the first inventors.<br><br />
<br />
''As they couldn't wield magic themselves, they sought to fashion tools that could do so.<br><br />
<br />
''Their knowledge expanded exponentially, surpassing the growth that even magic had achieved, and continued to evolve and improve.<br><br />
<br />
''They conceived new concepts and applied them to the real world.<br><br />
<br />
''Inventions powered by magical energy within the mist, crafted by these inventors, seamlessly integrated into the daily lives of Celestians and enhanced their civilization.<br><br />
<br />
''Ultimately, the birth of "Mistpunk" gave rise to the genius of the century known as "Werner," shortly after which "airships" were invented.<br><br />
<br />
<br />
''The invention of the airship ushered in another era, enabling mass cargo transportation and facilitating movement between the floating islands.<br><br />
<br />
''Trading hubs emerged and commerce flourished, fostering the growth of large-scale merchants.<br><br />
<br />
''Adventurers seeking unexplored territories embarked on expeditions with increased fervor, sparking a competition for discovering new resources.<br><br />
<br />
''While facing numerous challenges, the Celestians persevered, eventually piercing through the enveloping mist that shrouded all of Celesti and thus establishing communication with Empyrean.<br><br />
<br />
<br />
''Within the development of the Celesti, opposition also emerged.<br><br />
<br />
''Pirates targeted the airships of merchants while Malefic Beasts and Spirits lurked within the Empty Sea, ambushing unsuspecting humans.<br><br />
<br />
''However, the Celestians did not retreat.<br><br />
<br />
''Instead, they confronted these adversaries.<br><br />
<br />
''Some aided the victims of such threats during their travels while others skillfully wielded musical instruments like bows, resonating deeply with Sacred Beasts to force their foes to retreat.<br><br />
<br />
''Proficient hunters, supported by the merchants, formed private flight squads to combat these threats as well.<br><br />
<br />
''Rumors even circulated of individuals harnessing the power of Malefic Spirits in their battles.<br><br />
<br />
<br />
''The chosen weapon of these individuals was the bow.<br><br />
<br />
''In the boundless sky where relentless winds howled, even maintaining one's balance alone proved challenging.<br><br />
<br />
''The bow was a lightweight weapon that could be wielded easily upon airships, and their arrows soared with pinpoint accuracy upon the winds to pierce the throats of their enemies.<br><br />
<br />
''It served as a formidable tool on its own or when imbued with magic. Lastly, it could be enhanced through various inventions, enabling extensive and diverse transformations.<br><br />
<br />
<br />
''And now, these girls are here. They stand atop two eras, each shaped by the forces of magic and mechanical engineering, and wield their bows to safeguard the freedom of the world they hold so dear.<br><br />
<hr><br />
The '''Archer''' is a free-spirit adventurer who hails from the high floating lands known as Celesti. The Archer wields a variety of bows to attack the enemy from afar with deadly precision, accuracy and mobility to match. They travel the skies, their goal is to find the mysterious Anti Enbi to save their land and their people.<br />
<br />
==Details==<br />
* Like the Gunners, the Archer fights within medium to long range.<br />
<br />
==Subclass Advancement==<br />
The Archer has the option of choosing the following subclasses upon creation:<br />
<br />
'''[[Muse]]'''<br />
:A Buffer support class that supports her party with musical skills.<br />
<br />
'''[[Traveler]]'''<br />
:A Dealer offensive class that combines acrobatic marksmanship with tech-based arsenal.<br />
<br />
'''[[Hunter (Subclass)|Hunter]]'''<br />
:''TBA''<br />
<br />
'''[[Vigilante]]'''<br />
:''TBA''<br />
<br />
==Class Comparison==<br />
For help deciding on your character, the [[Class Comparison]] tables have side-by-side class and subclass comparisons.<br />
<br />
== Skills ==<br />
{{ClassSkills2|Archer}}<br />
{{ClassSkills2|General}}<br />
<br />
==Gallery==<br />
<gallery mode="packed-hover" heights="200"><br />
File:ArcherTeaser.jpg|alt="Archer"|Archer Teaser Image<br />
File:Archer Character Animation.gif|alt="Archer Character Animation"|Archer Character Animation<br />
</gallery><br />
<br />
== Media Content ==<br />
{{#ev:youtube|hry7kmnNmVI|400|right}}{{#ev:youtube|mEhT1ePm5O4|400}}{{#ev:youtube|HkEKa8KjkvQ|400|right}}{{#ev:youtube|YckHknHs-80|400}}<br />
<br />
<br />
{{NavClasses|open|closed|closed}}<br />
[[Category:Characters]]<br />
[[Category:Archer]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Archer&diff=176670Archer2024-03-25T04:59:42Z<p>Arrol: </p>
<hr />
<div>{{JobDesc|<br />
|Title=Archer<br />
|Image=[[File:Archer1.png|300px]]<br />
|NPC=[[Bowmaster Ludmilla]]<br />
|Weapon=TBA<br />
|Armor=N/A<br />
|AltName='''Archer'''<br/>Korean: 아처<br />
}}<br />
<br />
{{Quotation|TBA}}<br />
'''The Girls with Bows: The Archers'''<br />
''Far up in the sky, there existed a place.''<br><br />
<br />
''Around this land, numerous floating islands stood tall, and the inhabitants born and raised there established their settlements.<br><br />
<br />
''They referred to their world as "Celesti", a term embodying the harmony between nature and humans who cherished the blessings of the natural world, and called themselves "Celestians".<br><br />
<br />
''The Celestians valued their freedom, thus rendering their kind to be devoid of rulers or subjects.<br><br />
<br />
''Their aspiration was to emulate the nature that surrounded them and revel in absolute freedom.<br><br />
<br />
<br />
''As their population grew, they naturally expanded their territories.<br><br />
<br />
''The residents of the initial settlement, called "The First Land Under the Sky", turned their attention to the nearby floating islands, starting to contemplate on ways to reach them.<br><br />
<br />
''These islands seemed tantalizingly close yet were separated by an impenetrable barrier of empty air. For a considerable time, no one could resolve this predicament.<br><br />
<br />
<br />
''Then, one person emerged - the renowned "Eccentric Finder," who would later become known as the first mage and a pioneer.<br><br />
<br />
''He showcased extraordinary innate magical abilities, effortlessly leaping between the floating islands.<br><br />
<br />
''This feat instantaneously solved the longstanding dilemma, heralding an era of exploration and adventure within Celesti.<br><br />
<br />
<br />
''With the advent of this new era, mages were the first to emerge.<br><br />
<br />
''Inspired by Finder, others followed suit, eagerly learning from the eccentric mage and devising novel techniques.<br><br />
<br />
''What began as leaping between floating islands evolved into the mastery of igniting fire, creating water, and manipulating the wind.<br><br />
<br />
''They developed means to travel alongside companions, bear heavy loads, and combat threats encountered in their new lands.<br><br />
<br />
''These advancements collectively became known as "magic," and the individuals who created and honed these skills were hailed as "mages."<br><br />
<br />
<br />
''Subsequently, inventors entered the stage.<br><br />
<br />
''Dwelling in a realm permeated with abundant magical energy yet unable to harness any of it due to their nonexistant predisposition for any magic, they become the first inventors.<br><br />
<br />
''As they couldn't wield magic themselves, they sought to fashion tools that could do so.<br><br />
<br />
''Their knowledge expanded exponentially, surpassing the growth that even magic had achieved, and continued to evolve and improve.<br><br />
<br />
''They conceived new concepts and applied them to the real world.<br><br />
<br />
''Inventions powered by magical energy within the mist, crafted by these inventors, seamlessly integrated into the daily lives of Celestians and enhanced their civilization.<br><br />
<br />
''Ultimately, the birth of "Mistpunk" gave rise to the genius of the century known as "Werner," shortly after which "airships" were invented.<br><br />
<br />
<br />
''The invention of the airship ushered in another era, enabling mass cargo transportation and facilitating movement between the floating islands.<br><br />
<br />
''Trading hubs emerged and commerce flourished, fostering the growth of large-scale merchants.<br><br />
<br />
''Adventurers seeking unexplored territories embarked on expeditions with increased fervor, sparking a competition for discovering new resources.<br><br />
<br />
''While facing numerous challenges, the Celestians persevered, eventually piercing through the enveloping mist that shrouded all of Celesti and thus establishing communication with Empyrean.<br><br />
<br />
<br />
''Within the development of the Celesti, opposition also emerged.<br><br />
<br />
''Pirates targeted the airships of merchants while Malefic Beasts and Spirits lurked within the Empty Sea, ambushing unsuspecting humans.<br><br />
<br />
''However, the Celestians did not retreat.<br><br />
<br />
''Instead, they confronted these adversaries.<br><br />
<br />
''Some aided the victims of such threats during their travels while others skillfully wielded musical instruments like bows, resonating deeply with Sacred Beasts to force their foes to retreat.<br><br />
<br />
''Proficient hunters, supported by the merchants, formed private flight squads to combat these threats as well.<br><br />
<br />
''Rumors even circulated of individuals harnessing the power of Malefic Spirits in their battles.<br><br />
<br />
<br />
''The chosen weapon of these individuals was the bow.<br><br />
<br />
''In the boundless sky where relentless winds howled, even maintaining one's balance alone proved challenging.<br><br />
<br />
''The bow was a lightweight weapon that could be wielded easily upon airships, and their arrows soared with pinpoint accuracy upon the winds to pierce the throats of their enemies.<br><br />
<br />
''It served as a formidable tool on its own or when imbued with magic. Lastly, it could be enhanced through various inventions, enabling extensive and diverse transformations.<br><br />
<br />
<br />
''And now, these girls are here. They stand atop two eras, each shaped by the forces of magic and mechanical engineering, and wield their bows to safeguard the freedom of the world they hold so dear.<br><br />
<hr><br />
The '''Archer''' is a free-spirit adventurer who hails from the high floating lands known as Celesti. The Archer wields a variety of bows to attack the enemy from afar with deadly precision, accuracy and mobility to match. They travel the skies, their goal is to find the mysterious Anti Enbi to save their land and their people.<br />
<br />
==Details==<br />
* Like the Gunners, the Archer fights within medium to long range.<br />
<br />
==Subclass Advancement==<br />
The Archer has the option of choosing the following subclasses upon creation:<br />
<br />
'''[[Muse]]'''<br />
:A Buffer support class that supports her party with musical skills.<br />
<br />
'''[[Traveler]]'''<br />
:A Dealer offensive class that combines acrobatic marksmanship with tech-based arsenal.<br />
<br />
'''[[Hunter (Subclass)|Hunter]]'''<br />
:''TBA''<br />
<br />
'''[[Vigilante]]'''<br />
:''TBA''<br />
<br />
==Class Comparison==<br />
For help deciding on your character, the [[Class Comparison]] tables have side-by-side class and subclass comparisons.<br />
<br />
== Skills ==<br />
{{ClassSkills2|Archer}}<br />
{{ClassSkills2|General}}<br />
<br />
==Gallery==<br />
<gallery mode="packed-hover" heights="200"><br />
File:ArcherTeaser.jpg|alt="Archer"|Archer Teaser Image<br />
File:Archer Character Animation.gif|alt="Archer Character Animation"|Archer Character Animation<br />
</gallery><br />
<br />
== Media Content ==<br />
{{#ev:youtube|hry7kmnNmVI|400|right}}{{#ev:youtube|mEhT1ePm5O4|400}}{{#ev:youtube|HkEKa8KjkvQ|400|right}}{{#ev:youtube|YckHknHs-80|400}}<br />
<br />
<br />
{{NavClasses|open|closed|closed}}<br />
[[Category:Characters]]<br />
[[Category:Archer]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Vigilante&diff=176669Vigilante2024-03-25T04:45:12Z<p>Arrol: /* Artwork */</p>
<hr />
<div>{{JobDesc5<br />
|Title={{PAGENAME}}<br />
|Image=TBA<br />
|Role= {{Dealer}}<br />
|Base=[[Archer]]<br />
|NPC=[[Bowmaster Ludmilla]]<br />
|Weapon=Ethereal Bow<br />
|Element= TBA<br />
|Status= TBA<br />
|Armor=N/A<br />
|Class Info=Skill Type: '''Magical''' <br/>Damage Type: '''Percent''' <br/>Subclass Difficulty: [[File:Difficulty Star.PNG]] [[File:Difficulty Star.PNG]]<br />
|AltName='''Hunter'''<br/>Korean: 비질란테 <br />
|Awakening=Savage<br />
|AltName2=Savage<br/>Korean: 새비지 <br />
|2ndAwakening=Predator<br />
|AltName3='''Predator'''<br/>Korean: 프레데터<br />
|Image2=TBA<br />
|3rdAwakening=Neo: Vigilante<br />
|AltName4= <br/>Korean: 진(眞) 비질란테<br />
|Image3=TBA<br />
}}<br />
<br />
'''''To be announced...'''''<br />
<br />
<hr><br />
The '''Vigilante''' is a mutated Archer who is able to turn into a Malefic Beast herself. She wields an Ethereal Bow and can interweave dark ranged attacks in combination with a flurry of melee strikes as she transforms into a Malefic Beast.<br />
<br />
<br />
*At level 50, the '''Vigilante''' awakens as a '''Savage'''. At level 75, the '''Savage''' awakens as a '''Predator''' and at level 100, the '''Predator''' will awaken as a '''Neo: Vigilante'''.<br />
<br />
*Her subclass cosmetic effect is TBA.<br />
<br />
*Her 2nd Awakening cosmetic effect is TBA.<br />
<br />
*Her Neo Awakening cosmetic effect is TBA.<br />
<br />
__TOC__<br />
<br />
===Becoming a Vigilante===<br />
The [[Archer]] must choose the '''Vigilante''' class advancement upon character creation.<br />
<hr><br />
=== Awakening as a Neo: Vigilante===<br />
'''''To be announced...'''''<br />
<hr><br />
The '''TBA''' must first reach level 100.<br />
*Complete the True Awakening 1 Quest line and obtain Ability Intensification.<br />
<br />
*Complete the True Awakening 2 Quest line.<br />
<br />
== New Skills ==<br />
TBA<br />
<br />
== Original Class Skills ==<br />
{{ClassSkills2|Archer}}<br />
{{ClassSkills2|General}}<br />
<br />
<br />
==Trivia==<br />
<div class="mw-collapsible mw-collapsed"><br />
===Subclass Inspiration===<br />
<div class="mw-collapsible-content"><br />
*Much like the [[Avenger]] and the [[Mistress]], the Vigilante's theme revolves becoming a Malefic Beast herself and overcoming its corruption.<br />
</div><br />
</div><br />
<br />
<div class="mw-collapsible mw-collapsed"><br />
===Titles===<br />
<div class="mw-collapsible-content"><br />
*A '''[https://www.merriam-webster.com/dictionary/vigilante Vigilante]''' is an individual who pursues to stop crime by their own means. <br />
*The First and Second Awakening terms, '''Savage''' and '''Predator''', both fits the Malefic Beasts' nature as savage predators.<br />
</div><br />
</div><br />
<br />
<div class="mw-collapsible mw-collapsed"><br />
===Skills===<br />
<div class="mw-collapsible-content">'''TBA'''<br />
</div><br />
</div><br />
<br />
== Gallery ==<br />
<br />
===Artwork===<br />
<gallery mode="packed-hover" heights="150"><br />
File:Savage Full Body.jpg|alt="Savage"|Savage Full Body<br />
File:Predator Full Body.jpg|alt="Predator"|Predator Full Body<br />
File:Neo- Vigilante Full Body.jpg|alt="Neo: Vigilante Full Body"|Neo: Vigilante Full Body<br />
File:Savage Full Body Transparent.png|alt="Vigilante"|Savage Full Body Transparent<br />
File:Predator Full Body Transparent.png|alt="Vigilante"|Predator Full Body Transparent<br />
File:Neo- Vigilante Full Body Transparent.png|alt="Vigilante"|Neo: Vigilante Full Body Transparent<br />
</gallery><br />
<br />
===Animations===<br />
TBA<br />
<br />
==Media Content==<br />
<div class="mw-collapsible mw-collapsed"><br />
<div class="mw-collapsible-content"><br />
TBA<br />
</div><br />
</div><br />
<br />
{{NavClassesAndItems|open|closed|closed}}<br />
<br />
[[Category:Characters]]<br />
[[Category:Archer]]<br />
[[Category:Archer Subclasses]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Hunter_(Subclass)&diff=176668Hunter (Subclass)2024-03-25T04:43:50Z<p>Arrol: /* Artwork */</p>
<hr />
<div>{{JobDesc5<br />
|Title={{PAGENAME}}<br />
|Image=TBA<br />
|Role= {{Dealer}}<br />
|Base=[[Archer]]<br />
|NPC=[[Bowmaster Ludmilla]]<br />
|Weapon=Cross Shooter<br />
|Element= TBA<br />
|Status= TBA<br />
|Armor=N/A<br />
|Class Info=Skill Type: '''Physical''' <br/>Damage Type: '''Percent''' <br/>Subclass Difficulty: [[File:Difficulty Star.PNG]] [[File:Difficulty Star.PNG]]<br />
|AltName='''Hunter'''<br/>Korean: 헌터 <br />
|Awakening=Hawkeye<br />
|AltName2=Hawkeye<br/>Korean: 호크아이 <br />
|2ndAwakening=Maven<br />
|AltName3='''Maven'''<br/>Korean: 메이븐<br />
|Image2=TBA<br />
|3rdAwakening=Neo: Hunter<br />
|AltName4= <br/>Korean: 진(眞) 헌터<br />
|Image3=TBA<br />
}}<br />
<br />
'''''To be announced...'''''<br />
<br />
<hr><br />
The '''Hunter''' is a member of the [[Malefic Hunters]], an organization of monster hunters that eradicate monsters that threaten the commercial city of [[Inae]], which resides in the [[Gravity Falls]]. Wielding a heavy [[Cross Shooter]] and her falcon shaped Divine Beast companion, Falke, the Hunter assails her targets with heavy offensive stopping power. <br />
<br />
<br />
*At level 50, the '''Hunter''' awakens as a '''Hawkeye'''. At level 75, the '''Hawkeye''' awakens as a '''Maven''' and at level 100, the '''Maven''' will awaken as a '''Neo: Hunter'''.<br />
<br />
*Her subclass cosmetic effect is TBA.<br />
<br />
*Her 2nd Awakening cosmetic effect is TBA.<br />
<br />
*Her Neo Awakening cosmetic effect is TBA.<br />
<br />
__TOC__<br />
<br />
===Becoming a Hunter===<br />
The [[Archer]] must choose the '''Hunter''' class advancement upon character creation.<br />
<hr><br />
=== Awakening as a Neo: Hunter===<br />
'''''To be announced...'''''<br />
<hr><br />
The '''TBA''' must first reach level 100.<br />
*Complete the True Awakening 1 Quest line and obtain Ability Intensification.<br />
<br />
*Complete the True Awakening 2 Quest line.<br />
<br />
== New Skills ==<br />
TBA<br />
<br />
== Original Class Skills ==<br />
{{ClassSkills2|Archer}}<br />
{{ClassSkills2|General}}<br />
<br />
<br />
==Trivia==<br />
<div class="mw-collapsible mw-collapsed"><br />
===Subclass Inspiration===<br />
<div class="mw-collapsible-content"><br />
*The Hunter's theme revolves fighting alongside the Divine Beasts to hunt down the opposing Malefic Beasts.<br />
*Falke is a German phrase translating to Falcon, the form that the Hunter's divine beast assumes.<br />
</div><br />
</div><br />
<br />
<div class="mw-collapsible mw-collapsed"><br />
===Titles===<br />
<div class="mw-collapsible-content"><br />
*A '''[https://en.wiktionary.org/wiki/hawk-eye Hawkeye]''' typically describes an very keen-eyed and observant individual, which is suitable trait for marksmen to hit their target. <br />
**Coincidentally, Hawkeye may be a reference to the [https://marvel.fandom.com/wiki/Clinton_Barton_(Earth-616) Marvel Superhero] of the same name who is also an archer.<br />
*A '''[https://en.wiktionary.org/wiki/maven Maven]''' is described as an expert in a certain field, in the Hunter's case it's regarding hunting Malefic Beasts<br />
</div><br />
</div><br />
<br />
<div class="mw-collapsible mw-collapsed"><br />
===Skills===<br />
<div class="mw-collapsible-content">'''TBA'''<br />
</div><br />
</div><br />
<br />
== Gallery ==<br />
<br />
===Artwork===<br />
<gallery mode="packed-hover" heights="150"><br />
File:Hunter Teaser.png|alt="Hunter"|Hunter Concept Art<br />
File:Hunter Concept Art.png|alt="Hunter"|Hunter Concept Art<br />
File:Falke Concept Art.png|alt="Falke"|Falke Concept Art<br />
File:Hawkeye Full Body.jpg|alt="Hawkeye"|Hawkeye Full Body<br />
File:Maven Full Body.jpg|alt="Maven"|Maven Full Body<br />
File:Neo- Hunter Full Body.jpg|alt="Neo: Hunter Full Body"|Neo: Hunter Full Body<br />
File:Hawkeye Full Body Transparent.png|alt="Hunter"|Hawkeye Full Body Transparent<br />
File:Maven Full Body Transparent.png|alt="Hunter"|Maven Full Body Transparent<br />
File:Neo- Hunter Full Body Transparent.png|alt="Hunter"|Neo: Hunter Full Body Transparent<br />
</gallery><br />
<br />
===Animations===<br />
TBA<br />
<br />
==Media Content==<br />
<div class="mw-collapsible mw-collapsed"><br />
<div class="mw-collapsible-content"><br />
TBA<br />
</div><br />
</div><br />
<br />
{{NavClassesAndItems|open|closed|closed}}<br />
<br />
[[Category:Characters]]<br />
[[Category:Archer]]<br />
[[Category:Archer Subclasses]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Savage_Full_Body.jpg&diff=176667File:Savage Full Body.jpg2024-03-25T04:41:08Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Predator_Full_Body.jpg&diff=176666File:Predator Full Body.jpg2024-03-25T04:40:59Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Neo-_Hunter_Full_Body_Transparent.png&diff=176665File:Neo- Hunter Full Body Transparent.png2024-03-25T04:40:46Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Neo-_Vigilante_Full_Body_Transparent.png&diff=176664File:Neo- Vigilante Full Body Transparent.png2024-03-25T04:40:24Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Neo-_Vigilante_Full_Body.jpg&diff=176663File:Neo- Vigilante Full Body.jpg2024-03-25T04:40:18Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Savage_Full_Body_Transparent.png&diff=176662File:Savage Full Body Transparent.png2024-03-25T04:40:05Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Predator_Full_Body_Transparent.png&diff=176661File:Predator Full Body Transparent.png2024-03-25T04:39:54Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Maven_Full_Body_Transparent.png&diff=176660File:Maven Full Body Transparent.png2024-03-25T04:39:16Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Hawkeye_Full_Body_Transparent.png&diff=176659File:Hawkeye Full Body Transparent.png2024-03-25T04:38:42Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Neo-_Hunter_Full_Body.jpg&diff=176658File:Neo- Hunter Full Body.jpg2024-03-25T04:38:34Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Maven_Full_Body.jpg&diff=176657File:Maven Full Body.jpg2024-03-25T04:38:20Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Hawkeye_Full_Body.jpg&diff=176656File:Hawkeye Full Body.jpg2024-03-25T04:37:53Z<p>Arrol: Category:Class Images</p>
<hr />
<div>== Summary ==<br />
[[Category:Class Images]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Template:Newmenu&diff=176649Template:Newmenu2024-03-25T01:53:50Z<p>Arrol: </p>
<hr />
<div>{| style="width: 100%;"<br />
| style="width: 50%; padding: .4em .9em .9em; vertical-align:top;" |<br />
<div style="margin:0;background-color:#FFCCCC;font-size:120%;font-weight:bold;border:1px solid #696969;text-align:left;color:#000;padding:0.2em 0.4em;">[[:Category:Game System|Game System]] - [[Current Bugs]] - [[API]]</div><br />
<br />
{| width="100%" style="background: transparent; border: transparent"<br />
<br />
| valign="top"|<br />
*[[Status]]<br />
*[[Special Skills]]<br />
*[[Item Shop]]<br />
*[[NPCs]]<br />
*[[:Category:Towns|Towns]]<br />
*[[:Category:Quests|Quests]]<br />
*[[Explorer Club]]<br />
<br />
| valign="top"|<br />
*[[Party]]<br />
*[[Guild]]<br />
*[[PvP]]<br />
*[[Professions]]<br />
*[[Status#Fatigue Points|Fatigue Points]]<br />
*[[:Category:Lore|Lore]]<br />
<br />
| valign="top"|<br />
*[[Auction]]<br />
*[[Glossary]]<br />
*[[:Category:Monsters|Monsters]]<br />
*[[Soundtrack]]<br />
*[[Version History]]<br />
*[[NPC Friendship]]<br />
|}<br />
<br />
<div style="margin:0;background-color:#e7ffe7;font-size:120%;font-weight:bold;border:1px solid #696969;text-align:left;color:#000;padding:0.2em 0.4em;">[[:Category:Characters|Characters]] - [[Class Comparison]] - [[Sample:Skill|Skill Template]]<br />
</div><br />
<br />
{| width="100%" style="background: transparent; border: transparent"<br />
| valign="top"| [[Image:MSlayerIcon.png|baseline]] '''[[Male Slayer]]'''<br />
* [[Blade Master]]<br />
* [[Soul Bender]]<br />
* [[Berserker]]<br />
* [[Asura]]<br />
* [[Ghostblade]]<br />
| valign="top"| [[Image:FSlayerIcon.png|baseline]] '''[[Female Slayer]]'''<br />
* [[Sword Master]]<br />
* [[Dark Templar]]<br />
* [[Demon Slayer]]<br />
* [[Vagabond]]<br />
* [[Spectre]]<br />
| valign="top"| [[Image:FighterIcon.png|baseline]] '''[[Female Fighter]]'''<br />
* [[Female Nen Master|F. Nen Master]]<br />
* [[Female Striker|F. Striker]]<br />
* [[Female Brawler|F. Brawler]] <br />
* [[Female Grappler|F. Grappler]]<br />
| valign="top"| [[Image:MFighterIcon.png|baseline]] '''[[Male Fighter]]'''<br />
* [[Male Nen Master|M. Nen Master]]<br />
* [[Male Striker|M. Striker]]<br />
* [[Male Brawler|M. Brawler]]<br />
* [[Male Grappler|M. Grappler]]<br />
|-<br />
| valign="top"| [[Image:MGunnerIcon.png|baseline]] '''[[Male Gunner]]'''<br />
* [[Male Ranger|M. Ranger]]<br />
* [[Male Launcher|M. Launcher]]<br />
* [[Male Mechanic|M. Mechanic]]<br />
* [[Male Spitfire|M. Spitfire]]<br />
* [[Blitz]]<br />
| valign="top"| [[Image:FGunnerIcon.png|baseline]] '''[[Female Gunner]]'''<br />
* [[Female Ranger|F. Ranger]]<br />
* [[Female Launcher|F. Launcher]]<br />
* [[Female Mechanic|F. Mechanic]]<br />
* [[Female Spitfire|F. Spitfire]]<br />
| valign="top"| [[Image:FMageIcon.png|baseline]] '''[[Female Mage]]'''<br />
* [[Elementalist]]<br />
* [[Summoner]]<br />
* [[Witch]]<br />
* [[Battle Mage]]<br />
* [[Enchantress]] <sup>{{HoverText|B|Buffer}}</sup><br />
| valign="top"| [[Image:MMageIcon.png|baseline]] '''[[Male Mage]]'''<br />
* [[Elemental Bomber]]<br />
* [[Glacial Master]]<br />
* [[Blood Mage]]<br />
* [[Swift Master]]<br />
* [[Dimension Walker]]<br />
|-<br />
| valign="top"| [[Image:M.PriestIcon.png|baseline]] '''[[Male Priest]]'''<br />
* [[Male Crusader|M. Crusader]] <sup>{{HoverText|B|Buffer}}</sup><br />
* [[Monk]]<br />
* [[Exorcist]]<br />
* [[Avenger]]<br />
| valign="top"| [[Image:F.PriestIcon.png|baseline]] '''[[Female Priest]]'''<br />
* [[Female Crusader|F. Crusader]] <sup>{{HoverText|B|Buffer}}</sup><br />
* [[Inquisitor]]<br />
* [[Shaman]]<br />
* [[Mistress]]<br />
| valign="top"| [[Image:ThiefIcon.png|baseline]] '''[[Thief]]'''<br />
* [[Rogue]]<br />
* [[Necromancer]]<br />
* [[Kunoichi]]<br />
* [[Shadow Dancer]]<br />
| valign="top"| [[Image:KnightIcon.png|baseline]] '''[[Knight]]'''<br />
* [[Elven Knight]]<br />
* [[Chaos]]<br />
* [[Dragon Knight]]<br />
* [[Lightbringer]]<br />
|-<br />
| valign="top"| [[Image:DemonicLancerIcon.png|baseline]] '''[[Demonic Lancer]]'''<br />
* [[Skirmisher]]<br />
* [[Vanguard]]<br />
* [[Impaler]]<br />
* [[Dragoon]]<br />
<br />
| valign="top"| [[Image:GunbladerIcon.png|baseline]] '''[[Agent]]''' <br />
* [[Secret Agent]] <br />
* [[Hitman]]<br />
* [[Troubleshooter]]<br />
* [[Specialist (Subclass)|Specialist]]<br />
<br />
| valign="top"| [[Image:ArcherIcon.png|baseline]] '''[[Archer]]'''<br />
* [[Traveler]]<br />
* [[Muse]] <sup>{{HoverText|B|Buffer}}</sup><br />
* [[Hunter (Subclass)|Hunter]]*<br />
* [[Vigilante]]*<br />
<br />
| valign="top"| '''Supplementary Classes'''<br />
* [[Image:CreatorIcon.png|baseline]] '''[[Creator]]'''<br />
* [[Image:DarkKnightIcon.png|baseline]] '''[[Dark Knight]]'''<br />
|}<br />
<br />
<div style="text-align: right; direction: ltr; margin-left: 1em;">''* Characters marked with an asterisk are not currently released in DFO Global.''</div><br />
<br />
| style="width: 50%; padding: .4em .9em .9em; vertical-align:top;" |<br />
<div style="margin:0;background-color:#fc6;font-size:120%;font-weight:bold;border:1px solid #696969;text-align:left;color:#000;padding:0.2em 0.4em;">[[Items]] - [[:Items#Item_Rarity|Rarity]] - [[:Items#Repairing|Repairing]] - [[Reinforcement]] - [[Amplification]] - [[Refinement]] - [[:Items#Disassembling|Disassembling]] - [[:Items#Crafting|Crafting]]</div><br />
<br />
{| width="100%" style="background: transparent; border: transparent"<br />
<br />
| valign="top"|<br />
[[Image:MSlayerIcon.png]][[Image:FSlayerIcon.png]][[Image:KnightIcon.png]][[Image:DarkKnightIcon.png]]<br/><br />
'''[[Weapons#Slayer/Dark Knight/Knight|Slayer/Dark Knight/Knight Weapons]]'''<br />
*[[Zanbato]]<br />
*[[Bludgeon]]<br />
*[[Short Sword]]<br />
*[[Katana]]<br />
*[[Lightsabre]]<br />
[[Image:MFighterIcon.png]][[Image:FighterIcon.png]]<br/><br />
'''[[Weapons#Fighter|Fighter Weapons]]'''<br />
*[[Gauntlets]]<br />
*[[Boxing Gloves]]<br />
*[[Claw]]<br />
*[[Knuckle]]<br />
*[[Tonfa]]<br />
[[Image:MGunnerIcon.png]][[Image:FGunnerIcon.png]]<br/><br />
'''[[Weapons#Gunner|Gunner Weapons]]'''<br />
*[[Hand Cannon]]<br />
*[[Musket]]<br />
*[[Revolver]]<br />
*[[Bowgun]]<br />
*[[Auto Gun]]<br />
[[Image:GunbladerIcon.png]]<br/><br />
'''[[Weapons#Agent|Agent Weapons]]'''<br />
*[[Odachi]]<br />
*[[Kodachi]]<br />
*[[Square Sword]]<br />
*[[Core Blade]]<br />
<br />
| valign="top"|<br />
[[Image:FMageIcon.png]][[Image:MMageIcon.png]][[Image:CreatorIcon.png]]<br/><br />
'''[[Weapons#Mage/Creator|Mage/Creator Weapons]]'''<br />
*[[Spear]]<br />
*[[Pole]]<br />
*[[Staff]]<br />
*[[Rod]]<br />
*[[Broomstick]]<br />
[[Image:PriestIcon.png]][[Image:F.PriestIcon.png]]<br/><br />
'''[[Weapons#Priest|Priest Weapons]]'''<br />
*[[Battle Axe]]<br />
*[[Totem]]<br />
*[[Cross]]<br />
*[[Scythe]]<br />
*[[Rosary]]<br />
[[Image:ThiefIcon.png]]<br/><br />
'''[[Weapons#Thief|Thief Weapons]]'''<br />
*[[Dagger]]<br />
*[[Twin Sword]]<br />
*[[Wand]]<br />
*[[Chakra Weapon]]<br />
[[Image:DemonicLancerIcon.png]]<br/><br />
'''[[Weapons#Demonic Lancer|Demonic Lancer Weapons]]'''<br />
*[[Long Lance]]<br />
*[[Halberd]]<br />
*[[Beam Spear]]<br />
*[[Javelin]]<br />
[[Image:ArcherIcon.png|baseline]] <br/><br />
'''[[Weapons#Archer|Archer Weapons]]'''<br />
*[[Lyra Bow]]<br />
*[[Longbow]]<br />
* Cross Shooter<br />
* Ethereal Bow<br />
<br />
| valign="top"|<br />
'''[[Armor]]'''<br />
*[[Cloth Armor]]<br />
*[[Leather Armor]]<br />
*[[Light Armor]]<br />
*[[Heavy Armor]]<br />
*[[Plate Armor]]<br />
'''[[:Accessories|Accessory]]'''<br />
*[[Bracelet]]<br />
*[[Necklace]]<br />
*[[Ring]]<br />
*[[Titles]]<br />
'''[[Special Equipment]]'''<br />
*[[Sub Equipment]]<br />
*[[Magic Stones]]<br />
*[[Earrings]]<br />
<br />
'''[[:Avatars#Avatar_Items|Avatars]]'''<br />
*[[:Category:Avatar_Items|Avatar Items]]<br />
*[[Emblems]]<br />
'''[[Creatures]]'''<br />
*[[Artifacts]]<br />
<br />
'''[[Arad_Explorer_Club#Insignia|Insignia]]'''<br />
<br />
'''[[Talismans]]'''<br />
*[[Runes]]<br />
<br />
| valign="top"|<br />
'''[[Chronicle Items]]'''<br />
<br />
'''[[:Items#Consumables|Consumables]]'''<br />
<br />
'''[[:Items#Materials|Materials]]'''<br />
<br />
<br />
|}<br />
<br />
<div style="margin:0;background-color:#CCEEFF;font-size:120%;font-weight:bold;border:1px solid #696969;text-align:left;color:#000;padding:0.2em 0.4em;">[[:Category:Dungeons|Dungeons]] - [[:Category:Towns|World Map]] - [[Hell Mode]]</div><br />
<br />
{| width="100%" style="background: transparent; border: transparent"<br />
| valign="top"|<br />
*'''[[Grand Flores]]'''<br />
<br />
| valign="top"|<br />
*'''[[Sky Tower]]'''<br />
<br />
| valign="top"|<br />
*'''[[Behemoth Sanctuary|Behemoth]]'''<br />
<br />
| valign="top"|<br />
*'''[[Aphelia]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Noire Ferra]]'''<br />
<br />
| valign="top"|<br />
*'''[[Mount Thunderime]]'''<br />
<br />
| valign="top"|<br />
*'''[[North Myre]]'''<br />
<br />
| valign="top"|<br />
*'''[[Abnova]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Meltdown]]'''<br />
<br />
| valign="top"|<br />
*'''[[Inverted Waterfall]]'''<br />
<br />
| valign="top"|<br />
*'''[[Antwer Canyon]]'''<br />
<br />
| valign="top"|<br />
*'''[[Oceanic Express]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Time Gate]]'''<br />
<br />
| valign="top"|<br />
*'''[[Power Station]]'''<br />
<br />
| valign="top"|<br />
*'''[[Castle of the Dead]]'''<br />
<br />
| valign="top"|<br />
*'''[[Metro Center]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Harlem]]'''<br />
<br />
| valign="top"|<br />
*'''[[Pandemonium Junction]]'''<br />
<br />
| valign="top"|<br />
*'''[[Guild Dungeon]]'''<br />
<br />
| valign="top"|<br />
*'''[[Golden Road]]<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Valley of Fallen Souls]]'''<br />
<br />
| valign="top"|<br />
*'''[[Suju Arena]]'''<br />
<br />
| valign="top"|<br />
*'''[[Mt. Kulun]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Time Gate - Requiem]]'''<br />
<br />
| valign="top"|<br />
*'''[[Anton]]'''<br />
<br />
| valign="top"|<br />
*'''[[Luke's Laboratory]]'''<br />
<br />
| valign="top"|<br />
*'''[[Beast Dungeon]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Imperial Arena]]'''<br />
<br />
| valign="top"|<br />
*'''[[Fiend War]]'''<br />
<br />
| valign="top"|<br />
*'''[[Closed Area]]'''<br />
<br />
| valign="top"|<br />
*'''[[Nighttime Skyscraper]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Stadium]]'''<br />
<br />
| valign="top"|<br />
*'''[[East Harlem]]'''<br />
<br />
|}<br />
|}</div>Arrolhttps://wiki.dfo.world/index.php?title=Template:Newmenu&diff=176648Template:Newmenu2024-03-25T01:51:42Z<p>Arrol: </p>
<hr />
<div>{| style="width: 100%;"<br />
| style="width: 50%; padding: .4em .9em .9em; vertical-align:top;" |<br />
<div style="margin:0;background-color:#FFCCCC;font-size:120%;font-weight:bold;border:1px solid #696969;text-align:left;color:#000;padding:0.2em 0.4em;">[[:Category:Game System|Game System]] - [[Current Bugs]] - [[API]]</div><br />
<br />
{| width="100%" style="background: transparent; border: transparent"<br />
<br />
| valign="top"|<br />
*[[Status]]<br />
*[[Special Skills]]<br />
*[[Item Shop]]<br />
*[[NPCs]]<br />
*[[:Category:Towns|Towns]]<br />
*[[:Category:Quests|Quests]]<br />
*[[Explorer Club]]<br />
<br />
| valign="top"|<br />
*[[Party]]<br />
*[[Guild]]<br />
*[[PvP]]<br />
*[[Professions]]<br />
*[[Status#Fatigue Points|Fatigue Points]]<br />
*[[:Category:Lore|Lore]]<br />
<br />
| valign="top"|<br />
*[[Auction]]<br />
*[[Glossary]]<br />
*[[:Category:Monsters|Monsters]]<br />
*[[Soundtrack]]<br />
*[[Version History]]<br />
*[[NPC Friendship]]<br />
|}<br />
<br />
<div style="margin:0;background-color:#e7ffe7;font-size:120%;font-weight:bold;border:1px solid #696969;text-align:left;color:#000;padding:0.2em 0.4em;">[[:Category:Characters|Characters]] - [[Class Comparison]] - [[Sample:Skill|Skill Template]]<br />
</div><br />
<br />
{| width="100%" style="background: transparent; border: transparent"<br />
| valign="top"| [[Image:MSlayerIcon.png|baseline]] '''[[Male Slayer]]'''<br />
* [[Blade Master]]<br />
* [[Soul Bender]]<br />
* [[Berserker]]<br />
* [[Asura]]<br />
* [[Ghostblade]]<br />
| valign="top"| [[Image:FSlayerIcon.png|baseline]] '''[[Female Slayer]]'''<br />
* [[Sword Master]]<br />
* [[Dark Templar]]<br />
* [[Demon Slayer]]<br />
* [[Vagabond]]<br />
* [[Spectre]]<br />
| valign="top"| [[Image:FighterIcon.png|baseline]] '''[[Female Fighter]]'''<br />
* [[Female Nen Master|F. Nen Master]]<br />
* [[Female Striker|F. Striker]]<br />
* [[Female Brawler|F. Brawler]] <br />
* [[Female Grappler|F. Grappler]]<br />
| valign="top"| [[Image:MFighterIcon.png|baseline]] '''[[Male Fighter]]'''<br />
* [[Male Nen Master|M. Nen Master]]<br />
* [[Male Striker|M. Striker]]<br />
* [[Male Brawler|M. Brawler]]<br />
* [[Male Grappler|M. Grappler]]<br />
|-<br />
| valign="top"| [[Image:MGunnerIcon.png|baseline]] '''[[Male Gunner]]'''<br />
* [[Male Ranger|M. Ranger]]<br />
* [[Male Launcher|M. Launcher]]<br />
* [[Male Mechanic|M. Mechanic]]<br />
* [[Male Spitfire|M. Spitfire]]<br />
* [[Blitz]]<br />
| valign="top"| [[Image:FGunnerIcon.png|baseline]] '''[[Female Gunner]]'''<br />
* [[Female Ranger|F. Ranger]]<br />
* [[Female Launcher|F. Launcher]]<br />
* [[Female Mechanic|F. Mechanic]]<br />
* [[Female Spitfire|F. Spitfire]]<br />
| valign="top"| [[Image:FMageIcon.png|baseline]] '''[[Female Mage]]'''<br />
* [[Elementalist]]<br />
* [[Summoner]]<br />
* [[Witch]]<br />
* [[Battle Mage]]<br />
* [[Enchantress]] <sup>{{HoverText|B|Buffer}}</sup><br />
| valign="top"| [[Image:MMageIcon.png|baseline]] '''[[Male Mage]]'''<br />
* [[Elemental Bomber]]<br />
* [[Glacial Master]]<br />
* [[Blood Mage]]<br />
* [[Swift Master]]<br />
* [[Dimension Walker]]<br />
|-<br />
| valign="top"| [[Image:M.PriestIcon.png|baseline]] '''[[Male Priest]]'''<br />
* [[Male Crusader|M. Crusader]] <sup>{{HoverText|B|Buffer}}</sup><br />
* [[Monk]]<br />
* [[Exorcist]]<br />
* [[Avenger]]<br />
| valign="top"| [[Image:F.PriestIcon.png|baseline]] '''[[Female Priest]]'''<br />
* [[Female Crusader|F. Crusader]] <sup>{{HoverText|B|Buffer}}</sup><br />
* [[Inquisitor]]<br />
* [[Shaman]]<br />
* [[Mistress]]<br />
| valign="top"| [[Image:ThiefIcon.png|baseline]] '''[[Thief]]'''<br />
* [[Rogue]]<br />
* [[Necromancer]]<br />
* [[Kunoichi]]<br />
* [[Shadow Dancer]]<br />
| valign="top"| [[Image:KnightIcon.png|baseline]] '''[[Knight]]'''<br />
* [[Elven Knight]]<br />
* [[Chaos]]<br />
* [[Dragon Knight]]<br />
* [[Lightbringer]]<br />
|-<br />
| valign="top"| [[Image:DemonicLancerIcon.png|baseline]] '''[[Demonic Lancer]]'''<br />
* [[Skirmisher]]<br />
* [[Vanguard]]<br />
* [[Impaler]]<br />
* [[Dragoon]]<br />
<br />
| valign="top"| [[Image:GunbladerIcon.png|baseline]] '''[[Agent]]''' <br />
* [[Secret Agent]] <br />
* [[Hitman]]<br />
* [[Troubleshooter]]<br />
* [[Specialist (Subclass)|Specialist]]<br />
<br />
| valign="top"| [[Image:ArcherIcon.png|baseline]] '''[[Archer]]'''<br />
* [[Traveler]]<br />
* [[Muse]] <sup>{{HoverText|B|Buffer}}</sup><br />
* [[Hunter (Subclass)|Hunter]]*<br />
* [[Vigilante]]*<br />
<br />
| valign="top"| '''Supplementary Classes'''<br />
* [[Image:CreatorIcon.png|baseline]] '''[[Creator]]'''<br />
* [[Image:DarkKnightIcon.png|baseline]] '''[[Dark Knight]]'''<br />
|}<br />
<br />
<div style="text-align: right; direction: ltr; margin-left: 1em;">''* Characters marked with an asterisk are not currently released in DFO Global.''</div><br />
<br />
| style="width: 50%; padding: .4em .9em .9em; vertical-align:top;" |<br />
<div style="margin:0;background-color:#fc6;font-size:120%;font-weight:bold;border:1px solid #696969;text-align:left;color:#000;padding:0.2em 0.4em;">[[Items]] - [[:Items#Item_Rarity|Rarity]] - [[:Items#Repairing|Repairing]] - [[Reinforcement]] - [[Amplification]] - [[Refinement]] - [[:Items#Disassembling|Disassembling]] - [[:Items#Crafting|Crafting]]</div><br />
<br />
{| width="100%" style="background: transparent; border: transparent"<br />
<br />
| valign="top"|<br />
[[Image:MSlayerIcon.png]][[Image:FSlayerIcon.png]][[Image:KnightIcon.png]][[Image:DarkKnightIcon.png]]<br/><br />
'''[[Weapons#Slayer/Dark Knight/Knight|Slayer/Dark Knight/Knight Weapons]]'''<br />
*[[Zanbato]]<br />
*[[Bludgeon]]<br />
*[[Short Sword]]<br />
*[[Katana]]<br />
*[[Lightsabre]]<br />
[[Image:MFighterIcon.png]][[Image:FighterIcon.png]]<br/><br />
'''[[Weapons#Fighter|Fighter Weapons]]'''<br />
*[[Gauntlets]]<br />
*[[Boxing Gloves]]<br />
*[[Claw]]<br />
*[[Knuckle]]<br />
*[[Tonfa]]<br />
[[Image:MGunnerIcon.png]][[Image:FGunnerIcon.png]]<br/><br />
'''[[Weapons#Gunner|Gunner Weapons]]'''<br />
*[[Hand Cannon]]<br />
*[[Musket]]<br />
*[[Revolver]]<br />
*[[Bowgun]]<br />
*[[Auto Gun]]<br />
[[Image:GunbladerIcon.png]]<br/><br />
'''[[Weapons#Agent|Agent Weapons]]'''<br />
*[[Odachi]]<br />
*[[Kodachi]]<br />
*[[Square Sword]]<br />
*[[Core Blade]]<br />
<br />
| valign="top"|<br />
[[Image:FMageIcon.png]][[Image:MMageIcon.png]][[Image:CreatorIcon.png]]<br/><br />
'''[[Weapons#Mage/Creator|Mage/Creator Weapons]]'''<br />
*[[Spear]]<br />
*[[Pole]]<br />
*[[Staff]]<br />
*[[Rod]]<br />
*[[Broomstick]]<br />
[[Image:PriestIcon.png]][[Image:F.PriestIcon.png]]<br/><br />
'''[[Weapons#Priest|Priest Weapons]]'''<br />
*[[Battle Axe]]<br />
*[[Totem]]<br />
*[[Cross]]<br />
*[[Scythe]]<br />
*[[Rosary]]<br />
[[Image:ThiefIcon.png]]<br/><br />
'''[[Weapons#Thief|Thief Weapons]]'''<br />
*[[Dagger]]<br />
*[[Twin Sword]]<br />
*[[Wand]]<br />
*[[Chakra Weapon]]<br />
[[Image:DemonicLancerIcon.png]]<br/><br />
'''[[Weapons#Demonic Lancer|Demonic Lancer Weapons]]'''<br />
*[[Long Lance]]<br />
*[[Halberd]]<br />
*[[Beam Spear]]<br />
*[[Javelin]]<br />
[[Image:ArcherIcon.png|baseline]] <br/><br />
'''[[Weapons#Archer|Archer Weapons]]'''<br />
*[[Lyra Bow]]<br />
*[[Longbow]]<br />
* Cross Shooter<br />
* Ethereal Bow<br />
<br />
| valign="top"|<br />
'''[[Armor]]'''<br />
*[[Cloth Armor]]<br />
*[[Leather Armor]]<br />
*[[Light Armor]]<br />
*[[Heavy Armor]]<br />
*[[Plate Armor]]<br />
'''[[:Accessories|Accessory]]'''<br />
*[[Bracelet]]<br />
*[[Necklace]]<br />
*[[Ring]]<br />
*[[Titles]]<br />
'''[[Special Equipment]]'''<br />
*[[Sub Equipment]]<br />
*[[Magic Stones]]<br />
*[[Earrings]]<br />
<br />
'''[[:Avatars#Avatar_Items|Avatars]]'''<br />
*[[:Category:Avatar_Items|Avatar Items]]<br />
*[[Emblems]]<br />
'''[[Creatures]]'''<br />
*[[Artifacts]]<br />
'''[[Arad_Explorer_Club#Insignia|Insignia]]'''<br />
'''[[Talismans]]'''<br />
*[[Runes]]<br />
<br />
| valign="top"|<br />
'''[[Chronicle Items]]'''<br />
<br />
'''[[:Items#Consumables|Consumables]]'''<br />
<br />
'''[[:Items#Materials|Materials]]'''<br />
<br />
<br />
|}<br />
<br />
<div style="margin:0;background-color:#CCEEFF;font-size:120%;font-weight:bold;border:1px solid #696969;text-align:left;color:#000;padding:0.2em 0.4em;">[[:Category:Dungeons|Dungeons]] - [[:Category:Towns|World Map]] - [[Hell Mode]]</div><br />
<br />
{| width="100%" style="background: transparent; border: transparent"<br />
| valign="top"|<br />
*'''[[Grand Flores]]'''<br />
<br />
| valign="top"|<br />
*'''[[Sky Tower]]'''<br />
<br />
| valign="top"|<br />
*'''[[Behemoth Sanctuary|Behemoth]]'''<br />
<br />
| valign="top"|<br />
*'''[[Aphelia]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Noire Ferra]]'''<br />
<br />
| valign="top"|<br />
*'''[[Mount Thunderime]]'''<br />
<br />
| valign="top"|<br />
*'''[[North Myre]]'''<br />
<br />
| valign="top"|<br />
*'''[[Abnova]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Meltdown]]'''<br />
<br />
| valign="top"|<br />
*'''[[Inverted Waterfall]]'''<br />
<br />
| valign="top"|<br />
*'''[[Antwer Canyon]]'''<br />
<br />
| valign="top"|<br />
*'''[[Oceanic Express]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Time Gate]]'''<br />
<br />
| valign="top"|<br />
*'''[[Power Station]]'''<br />
<br />
| valign="top"|<br />
*'''[[Castle of the Dead]]'''<br />
<br />
| valign="top"|<br />
*'''[[Metro Center]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Harlem]]'''<br />
<br />
| valign="top"|<br />
*'''[[Pandemonium Junction]]'''<br />
<br />
| valign="top"|<br />
*'''[[Guild Dungeon]]'''<br />
<br />
| valign="top"|<br />
*'''[[Golden Road]]<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Valley of Fallen Souls]]'''<br />
<br />
| valign="top"|<br />
*'''[[Suju Arena]]'''<br />
<br />
| valign="top"|<br />
*'''[[Mt. Kulun]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Time Gate - Requiem]]'''<br />
<br />
| valign="top"|<br />
*'''[[Anton]]'''<br />
<br />
| valign="top"|<br />
*'''[[Luke's Laboratory]]'''<br />
<br />
| valign="top"|<br />
*'''[[Beast Dungeon]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Imperial Arena]]'''<br />
<br />
| valign="top"|<br />
*'''[[Fiend War]]'''<br />
<br />
| valign="top"|<br />
*'''[[Closed Area]]'''<br />
<br />
| valign="top"|<br />
*'''[[Nighttime Skyscraper]]'''<br />
<br />
|-<br />
<br />
| valign="top"|<br />
*'''[[Stadium]]'''<br />
<br />
| valign="top"|<br />
*'''[[East Harlem]]'''<br />
<br />
|}<br />
|}</div>Arrolhttps://wiki.dfo.world/index.php?title=Earthen_Nature&diff=176647Earthen Nature2024-03-24T22:00:59Z<p>Arrol: </p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 3.1<br />
| slot = top <br />
| level = 105<br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 24,864<br />
| set = Object Combination<br />
| equipment physical defense = 4792<br />
| strength = 161<br />
| intelligence = 141<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +12%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
Fire Damage +20<br><br />
Damage Value +712 for every {{IconLink|Burned}} target within 500 px (Max Stacks: 5)<br><br><br />
<br />
Attacks create a 50% chance of casting the following, depending on your {{IconLink|Fire Damage}}. (Cooldown: 1.5 sec.)<br><br />
- 100 to below 150: Explosion<br><br />
- 150 to below 250: Infernal Road<br><br />
- 250 or more: Meteor<br><br />
Explosion, Infernal Road, and Meteor receive some of the enemy's Def. and inflict 720%, 920%, or 1,480% of total Damage Value, respectively.<br><br />
Meteor Burns enemies on hit for 15 sec. (Cooldown: 10 sec.)<br><br><br />
<br />
Meteor applies the following for 30 sec. (Max Stacks: 1)<br><br />
- Skill Atk. +2%<br><br />
- {{IconLink|Fire Resistance}} +20<br><br><br />
<br />
Applies the following for every 5 Fire Resistance. (Max Stacks: 10)<br><br />
- {{IconLink|Attack Speed}} +1%<br><br />
- {{IconLink|Casting Speed}} +1.5%<br><br><br />
<br />
| tags = Object Combination;Burn;Elemental Damage Bonus Condition;Fire Elemental Damage;Fire Elemental Resistance;Fire Elemental Resistance;Object;Skill Atk. Increase;Attack Speed;Casting Speed;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>3ddb78f564996bc7e9bbc8792e8051fb</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.<br />
*Explosion, Infernal Road, and Meteor will deal innate Fire Element damage.<br />
**Casting Meteor wlll send a giant meteor falling directly above the player, much like {{IconLink|Halloween Buster}} and {{IconLink|Meteor Drop}}.</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Breathing_Nature%27s_Life.png&diff=176645File:Breathing Nature's Life.png2024-03-23T20:07:30Z<p>Arrol: Arrol moved page File:Breathing Nature&-39;s Life.png to File:Breathing Nature's Life.png</p>
<hr />
<div>== Summary ==<br />
[[Category:Light Armor Icons]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Breathing_Nature%26-39;s_Life.png&diff=176646File:Breathing Nature&-39;s Life.png2024-03-23T20:07:30Z<p>Arrol: Arrol moved page File:Breathing Nature&-39;s Life.png to File:Breathing Nature's Life.png</p>
<hr />
<div>#REDIRECT [[File:Breathing Nature's Life.png]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Pure_Nature%27s_Law.png&diff=176643File:Pure Nature's Law.png2024-03-23T20:07:20Z<p>Arrol: Arrol moved page File:Pure Nature&-39;s Law.png to File:Pure Nature's Law.png</p>
<hr />
<div>== Summary ==<br />
[[Category:Light Armor Icons]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Pure_Nature%26-39;s_Law.png&diff=176644File:Pure Nature&-39;s Law.png2024-03-23T20:07:20Z<p>Arrol: Arrol moved page File:Pure Nature&-39;s Law.png to File:Pure Nature's Law.png</p>
<hr />
<div>#REDIRECT [[File:Pure Nature's Law.png]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Circulating_Nature%27s_Law.png&diff=176641File:Circulating Nature's Law.png2024-03-23T20:07:02Z<p>Arrol: Arrol moved page File:Circulating Nature&-39;s Law.png to File:Circulating Nature's Law.png</p>
<hr />
<div>== Summary ==<br />
[[Category:Light Armor Icons]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Circulating_Nature%26-39;s_Law.png&diff=176642File:Circulating Nature&-39;s Law.png2024-03-23T20:07:02Z<p>Arrol: Arrol moved page File:Circulating Nature&-39;s Law.png to File:Circulating Nature's Law.png</p>
<hr />
<div>#REDIRECT [[File:Circulating Nature's Law.png]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Breathing_Nature%27s_Life.png&diff=176640File:Breathing Nature's Life.png2024-03-23T20:04:37Z<p>Arrol: Category:Light Armor Icons</p>
<hr />
<div>== Summary ==<br />
[[Category:Light Armor Icons]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Pure_Nature%27s_Law.png&diff=176639File:Pure Nature's Law.png2024-03-23T20:04:12Z<p>Arrol: Category:Light Armor Icons</p>
<hr />
<div>== Summary ==<br />
[[Category:Light Armor Icons]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Circulating_Nature%27s_Law.png&diff=176638File:Circulating Nature's Law.png2024-03-23T20:03:50Z<p>Arrol: Arrol uploaded a new version of File:Circulating Nature&-39;s Law.png</p>
<hr />
<div>== Summary ==<br />
[[Category:Light Armor Icons]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Circulating_Nature%27s_Law.png&diff=176637File:Circulating Nature's Law.png2024-03-23T20:03:02Z<p>Arrol: Category:Light Armor Icons</p>
<hr />
<div>== Summary ==<br />
[[Category:Light Armor Icons]]</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Blooming_Natural_Life.png&diff=176636File:Blooming Natural Life.png2024-03-23T20:02:01Z<p>Arrol: Category:Light Armor Icons</p>
<hr />
<div>== Summary ==<br />
[[Category:Light Armor Icons]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Shadow_Damage&diff=176635Shadow Damage2024-03-23T19:55:29Z<p>Arrol: Redirected page to Elements</p>
<hr />
<div>#REDIRECT [[Elements]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Circulating_Nature%27s_Law&diff=176634Circulating Nature's Law2024-03-23T19:55:14Z<p>Arrol: Created page with "{{Equipment infobox | option type = fixed | weight = 1.2 | slot = shoes | level = 105 | armor weight class = light armor | rarity = epic | value = 15,984 | set = Object Combin..."</p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 1.2<br />
| slot = shoes<br />
| level = 105<br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 15,984<br />
| set = Object Combination<br />
| equipment physical defense = 2396<br />
| strength = 136<br />
| intelligence = 124<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +29.0%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
{{IconLink|Shadow Damage}} +20<br><br />
Damage Value +1284 for every {{IconLink|Blind}} target within 500 px (Max Stacks: 3)<br><br><br />
<br />
Attacks create a 50% chance of casting the following, depending on your Shadow Damage. (Cooldown: 1.5 sec.)<br><br />
- 100 to below 150: Dark Explosion<br><br />
- 150 to below 250: Dark Ball<br><br />
- 250 or more: Black Hole<br><br />
Dark Explosion, Dark Ball, and Black Hole receive some of the enemy's Def. and inflict 720%, 920%, or 1,480% of total Damage Value, respectively.<br><br />
Black Hole Blind enemies on hit for 10 sec. (Cooldown: 30 sec.)<br><br><br />
<br />
Black Hole applies the following for 30 sec. (Max Stacks: 1)<br><br />
- Skill Atk. +2%<br><br />
- Shadow Resistance +20<br><br><br />
<br />
Applies the following for every 5 Shadow Resistance. (Max Stacks: 10)<br><br />
- Attack Speed +1%<br><br />
- Casting Speed +1.5%<br><br><br />
<br />
| tags = Object Combination;Blind;Elemental Damage Bonus Condition;Shadow Elemental Damage;Shadow Elemental Resistance;Shadow Elemental Resistance;Object;Skill Atk. Increase;Attack Speed;Casting Speed;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>a1962f27de9c4db48a734e68e27eff73</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.</div>Arrolhttps://wiki.dfo.world/index.php?title=Blooming_Natural_Life&diff=176633Blooming Natural Life2024-03-23T19:40:51Z<p>Arrol: </p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 3.1<br />
| slot = head/shoulder <br />
| level = 105<br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 17,760<br />
| set = Object Combination<br />
| equipment physical defense = 3194<br />
| strength = 149<br />
| intelligence = 132<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +34.0%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
{{IconLink|Water Damage}} +20<br><br />
Damage Value +712 for every {{IconLink|Frozen}} target within 500 px (Max Stacks: 3)<br><br><br />
<br />
Attacks create a 50% chance of casting the following, depending on your Water Damage. (Cooldown: 1.5 sec.)<br><br />
- 100 to below 150: Ice Needle<br><br />
- 150 to below 250: Ice Breath<br><br />
- 250 or more: Blizzard<br><br />
Ice Needle, Ice Breath, and Blizzard receive some of the enemy's Def. and inflict 720%, 920%, or 1,480% of total Damage Value, respectively.<br><br />
Blizzard {{IconLink|Freeze}}s enemies on hit for 10 sec. (Cooldown: 30 sec.)<br><br><br />
<br />
Blizzard applies the following for 30 sec. (Max Stacks: 1)<br><br />
- Skill Atk. +2%<br><br />
- Water Resistance +20<br><br><br />
<br />
Applies the following for every 5 Water Resistance. (Max Stacks: 10)<br><br />
- {{IconLink|Attack Speed}} +1%<br><br />
- {{IconLink|Casting Speed}} +1.5%<br><br><br />
<br />
| tags = Object Combination;Freeze;Elemental Damage Bonus Condition;Water Elemental Damage;Water Elemental Resistance;Water Elemental Resistance;Object;Skill Atk. Increase;Attack Speed;Casting Speed;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>9828bac8624dd0f730a1fe6454a170ac</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.</div>Arrolhttps://wiki.dfo.world/index.php?title=Pure_Nature%27s_Law&diff=176632Pure Nature's Law2024-03-23T19:40:36Z<p>Arrol: Created page with "{{Equipment infobox | option type = fixed | weight = 1.2 | slot = belt | level = 105 | armor weight class = light armor | rarity = epic | value = 15,984 | set = Object Combina..."</p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 1.2<br />
| slot = belt<br />
| level = 105<br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 15,984<br />
| set = Object Combination<br />
| equipment physical defense = 1597<br />
| strength = 136<br />
| intelligence = 124<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +12.0%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
{{IconLink|Light Damage}} +20<br><br />
Damage Value +712 for every {{IconLink|Shocked}} target within 500 px (Max Stacks: 3)<br><br><br />
<br />
Attacks create a 50% chance of casting the following, depending on your Light Damage. (Cooldown: 1.5 sec.)<br><br />
- 100 to below 150: Light Explosion<br><br />
- 150 to below 250: Lightning<br><br />
- 250 or more: Thunderstorm<br><br />
Light Explosion, Lightning, and Thunderstorm receive some of the enemy's Def. and inflict 720%, 920%, or 1,480% of total Damage Value, respectively.<br><br />
Thunderstorm {{IconLink|Shock}}s enemies on hit for 10 sec. (Cooldown: 30 sec.)<br><br><br />
<br />
Thunderstorm applies the following for 30 sec. (Max Stacks: 1)<br><br />
- Skill Atk. +2%<br><br />
- Light Resistance +20<br><br><br />
<br />
Applies the following for every 5 Light Resistance. (Max Stacks: 10)<br><br />
- {{IconLink|Attack Speed}} +1%<br><br />
- {{IconLink|Casting Speed}} +1.5%<br><br><br />
<br />
| tags = Object Combination;Shock;Elemental Damage Bonus Condition;Light Elemental Damage;Light Elemental Resistance;Light Elemental Resistance;Object;Skill Atk. Increase;Attack Speed;Casting Speed;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>e8bc9eac0bc52fe98a1fd078b9d46a32</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.</div>Arrolhttps://wiki.dfo.world/index.php?title=Blooming_Natural_Life&diff=176631Blooming Natural Life2024-03-23T19:34:35Z<p>Arrol: Created page with "{{Equipment infobox | option type = fixed | weight = 3.1 | slot = head/shoulder | level = 105 | armor weight class = light armor | rarity = epic | value = 17,760 | set = Obje..."</p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 3.1<br />
| slot = head/shoulder <br />
| level = 105<br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 17,760<br />
| set = Object Combination<br />
| equipment physical defense = 3194<br />
| strength = 149<br />
| intelligence = 132<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +34.0%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
{{IconLink|Water Damage}} +20<br><br />
Damage Value +1284 for every {{IconLink|Frozen}} target within 500 px (Max Stacks: 3)<br><br><br />
<br />
Attacks create a 50% chance of casting the following, depending on your Water Damage. (Cooldown: 1.5 sec.)<br><br />
- 100 to below 150: Ice Needle<br><br />
- 150 to below 250: Ice Breath<br><br />
- 250 or more: Blizzard<br><br />
Ice Needle, Ice Breath, and Blizzard receive some of the enemy's Def. and inflict 720%, 920%, or 1,480% of total Damage Value, respectively.<br><br />
Blizzard {{IconLink|Freeze}}s enemies on hit for 10 sec. (Cooldown: 30 sec.)<br><br><br />
<br />
Blizzard applies the following for 30 sec. (Max Stacks: 1)<br><br />
- Skill Atk. +2%<br><br />
- Water Resistance +20<br><br><br />
<br />
Applies the following for every 5 Water Resistance. (Max Stacks: 10)<br><br />
- {{IconLink|Attack Speed}} +1%<br><br />
- {{IconLink|Casting Speed}} +1.5%<br><br><br />
<br />
| tags = Object Combination;Freeze;Elemental Damage Bonus Condition;Water Elemental Damage;Water Elemental Resistance;Water Elemental Resistance;Object;Skill Atk. Increase;Attack Speed;Casting Speed;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>9828bac8624dd0f730a1fe6454a170ac</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.</div>Arrolhttps://wiki.dfo.world/index.php?title=Breathing_Nature%27s_Life&diff=176630Breathing Nature's Life2024-03-23T19:29:17Z<p>Arrol: </p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 2.5<br />
| slot = bottom<br />
| level = 105<br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 21,312<br />
| set = Object Combination<br />
| equipment physical defense = 3993<br />
| strength = 161<br />
| intelligence = 141<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +12%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
All Elemental Damage +10 for 10 sec. when attacking enemies in Abnormal statuses (Max Stacks: 1)<br><br><br />
<br />
Damage Value +712 for every {{IconLink|Burned}} target within 500 px (Max Stacks: 5)<br><br><br />
<br />
Attacks burn all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)<br><br><br />
<br />
Attacks on enemies in Abnormal statuses have a uniform chance of applying one of the following to all enemies within 450 px. (Cooldown: 0.5 sec.)<br><br />
- Fire Flare, Ice Pick, Lightning Strike, or Dark Bomb<br><br />
These effects receive some of the enemy's Def. and inflict 300% of total Damage Value.<br><br><br />
<br />
{{IconLink|Hit Rate}} +10%<br><br><br />
<br />
| tags = Object Combination;Burn;Hit Rate;Object;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>a5fbd77e66880280cd37cf254ca96d34</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.</div>Arrolhttps://wiki.dfo.world/index.php?title=Breathing_Nature%27s_Life&diff=176629Breathing Nature's Life2024-03-23T19:27:57Z<p>Arrol: Created page with "{{Equipment infobox | option type = fixed | weight = 2.5 | slot = head/shoulder | level = 105 | armor weight class = light armor | rarity = epic | value = 21,312 | set = Obje..."</p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 2.5<br />
| slot = head/shoulder <br />
| level = 105<br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 21,312<br />
| set = Object Combination<br />
| equipment physical defense = 3993<br />
| strength = 161<br />
| intelligence = 141<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +12%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
All Elemental Damage +10 for 10 sec. when attacking enemies in Abnormal statuses (Max Stacks: 1)<br><br><br />
<br />
Damage Value +712 for every {{IconLink|Burned}} target within 500 px (Max Stacks: 5)<br><br><br />
<br />
Attacks burn all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)<br><br><br />
<br />
Attacks on enemies in Abnormal statuses have a uniform chance of applying one of the following to all enemies within 450 px. (Cooldown: 0.5 sec.)<br><br />
- Fire Flare, Ice Pick, Lightning Strike, or Dark Bomb<br><br />
These effects receive some of the enemy's Def. and inflict 300% of total Damage Value.<br><br><br />
<br />
{{IconLink|Hit Rate}} +10%<br><br><br />
<br />
| tags = Object Combination;Burn;Hit Rate;Object;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>a5fbd77e66880280cd37cf254ca96d34</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.</div>Arrolhttps://wiki.dfo.world/index.php?title=Earthen_Nature&diff=176628Earthen Nature2024-03-23T18:17:09Z<p>Arrol: </p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 3.1<br />
| slot = top <br />
| level = 105<br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 24,864<br />
| set = Object Combination<br />
| equipment physical defense = 4792<br />
| strength = 161<br />
| intelligence = 141<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +12%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
Fire Damage +20<br><br />
Damage Value +712 for every {{IconLink|Burned}} target within 500 px (Max Stacks: 5)<br><br><br />
<br />
Attacks create a 50% chance of casting the following, depending on your {{IconLink|Fire Damage}}. (Cooldown: 1.5 sec.)<br><br />
- 100 to below 150: Explosion<br><br />
- 150 to below 250: Infernal Road<br><br />
- 250 or more: Meteor<br><br />
Explosion, Infernal Road, and Meteor receive some of the enemy's Def. and inflict 720%, 920%, or 1,480% of total Damage Value, respectively.<br><br />
Meteor Burns enemies on hit for 15 sec. (Cooldown: 10 sec.)<br><br><br />
<br />
Meteor applies the following for 30 sec. (Max Stacks: 1)<br><br />
- Skill Atk. +2%<br><br />
- {{IconLink|Fire Resistance}} +20<br><br><br />
<br />
Applies the following for every 5 Fire Resistance. (Max Stacks: 10)<br><br />
- {{IconLink|Attack Speed}} +1%<br><br />
- {{IconLink|Casting Speed}} +1.5%<br><br><br />
<br />
| tags = Object Combination;Burn;Elemental Damage Bonus Condition;Fire Elemental Damage;Fire Elemental Resistance;Fire Elemental Resistance;Object;Skill Atk. Increase;Attack Speed;Casting Speed;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>3ddb78f564996bc7e9bbc8792e8051fb</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.</div>Arrolhttps://wiki.dfo.world/index.php?title=Object_Combination&diff=176627Object Combination2024-03-23T18:16:44Z<p>Arrol: Created page with "{{Set information | name = Object Combination }} == Equipment == {{Equipment list|set={{PAGENAME}}}} ==Trivia== * This set is sometimes referred to by player as ''Natural..."</p>
<hr />
<div>{{Set information<br />
| name = Object Combination<br />
}}<br />
<br />
== Equipment ==<br />
<br />
{{Equipment list|set={{PAGENAME}}}}<br />
<br />
==Trivia==<br />
* This set is sometimes referred to by player as ''Natural Guardian+ Set'' due to the similarites of the original [[Natural Guardian Set]].<br />
<br />
<br />
[[Category:Level 105 Equipment Builds]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Earthen_Nature&diff=176626Earthen Nature2024-03-23T02:40:16Z<p>Arrol: </p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 3.1<br />
| slot = top <br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 24,864<br />
| set = Object Combination<br />
| equipment physical defense = 4792<br />
| strength = 161<br />
| intelligence = 141<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +12%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
Fire Damage +20<br><br />
Damage Value +712 for every {{IconLink|Burned}} target within 500 px (Max Stacks: 5)<br><br><br />
<br />
Attacks create a 50% chance of casting the following, depending on your {{IconLink|Fire Damage}}. (Cooldown: 1.5 sec.)<br><br />
- 100 to below 150: Explosion<br><br />
- 150 to below 250: Infernal Road<br><br />
- 250 or more: Meteor<br><br />
Explosion, Infernal Road, and Meteor receive some of the enemy's Def. and inflict 720%, 920%, or 1,480% of total Damage Value, respectively.<br><br />
Meteor Burns enemies on hit for 15 sec. (Cooldown: 10 sec.)<br><br><br />
<br />
Meteor applies the following for 30 sec. (Max Stacks: 1)<br><br />
- Skill Atk. +2%<br><br />
- {{IconLink|Fire Resistance}} +20<br><br><br />
<br />
Applies the following for every 5 Fire Resistance. (Max Stacks: 10)<br><br />
- {{IconLink|Attack Speed}} +1%<br><br />
- {{IconLink|Casting Speed}} +1.5%<br><br><br />
<br />
| tags = Object Combination;Burn;Elemental Damage Bonus Condition;Fire Elemental Damage;Fire Elemental Resistance;Fire Elemental Resistance;Object;Skill Atk. Increase;Attack Speed;Casting Speed;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>3ddb78f564996bc7e9bbc8792e8051fb</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.</div>Arrolhttps://wiki.dfo.world/index.php?title=File:Earthen_Nature.png&diff=176625File:Earthen Nature.png2024-03-23T02:38:21Z<p>Arrol: Category:Light Armor Icons</p>
<hr />
<div>== Summary ==<br />
[[Category:Light Armor Icons]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Fire_Damage&diff=176624Fire Damage2024-03-23T02:21:57Z<p>Arrol: Redirected page to Elements</p>
<hr />
<div>#REDIRECT [[Elements]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Status&diff=176623Status2024-03-23T02:21:46Z<p>Arrol: /* File:Fire Damage Boost.pngFile:Water Damage Boost.pngFile:Light Damage Boost.pngFile:Shadow Damage Boost.png Elemental Damage Boost */</p>
<hr />
<div>{{Missing Info}}<br />
'''Status''' attributes, often called "stats" for short, affect all aspects of your character, including, but not limited to, appearance and general combat effectiveness.<br />
<br />
==Base Stats==<br />
<br />
===[[File:HP.png]] HP===<br />
Current number of Hit Points out of your maximum. Determines your health. Running out of HP will cause your character to die. Some skills cost HP to work.<br />
<br />
===[[File:MP.png]] MP===<br />
Current number of mana points out of your maximum. Most skills cost MP to work.<br />
<br />
===[[File:Strength.png]] Strength===<br />
Increases the amount of Physical damage you deliver. Every 250 points increases your physical damage by 100%.<br />
<br />
===[[File:Intelligence.png]] Intelligence===<br />
Increases the amount of Magical damage you deliver. Every 250 points increases your magical damage by 100%.<br />
<br />
===[[File:Vitality.png]] Vitality===<br />
Vitality increases: MAX HP, HP Recovery, and Physical Defense.<br />
*MAX HP will increase by 100% for every 250 Vitality stat.<br />
*HP Recovery will increase by 100% for every 250 Vitality stat.<br />
*Physical Defense will increase by 5 for every 1 Vitality stat. <br />
<br />
===[[File:Spirit.png]] Spirit===<br />
Spirit increases: MAX MP, MP Recovery, and Magical Defense.<br />
*MAX MP will increase by 100% for every 250 Spirit stat.<br />
*MP Recovery will increase by 100% for every 250 Spirit stat. <br />
*Magic Defense will increase by 5 for every 1 Spirit stat.<br />
<br />
==Physical==<br />
<br />
===[[File:Physical Atk..png]] Physical Atk.===<br />
The numerical amount of physical damage you deal to an enemy with a Physical Defense stat of 0 when using skills that are percent based. See [[Weapons]] for general attack comparisons, separated by class.<br />
<br />
Calculated as follows:<br><br />
('''Skill Atk.''') x ('''Base Physical Atk.''') x ('''Strength''') x ('''Atk. Enhancement Options''') x (1-'''Phys. Def.''')<ref>[https://namu.wiki/w/%EB%8D%98%EC%A0%84%20%EC%95%A4%20%ED%8C%8C%EC%9D%B4%ED%84%B0/%EB%8C%80%EB%AF%B8%EC%A7%80%20%EA%B3%84%EC%82%B0%20%EA%B3%B5%EC%8B%9D#s-3 Damage Formula]</ref><br />
<br />
===[[File:Physical Critical Chance.png]] Physical Critical Chance===<br />
The chance of landing a critical hit with a physical attack, is unrelated to Magical Critical Chance. A critical hit deals 50% more damage.<br />
<br />
==Magical==<br />
<br />
===[[File:Magical Atk..png]] Magical Atk.===<br />
The numerical amount of magical damage you deal to an enemy with a Magical Defense stat of 0 when using skills that are percent based. See [[Weapons]] for general attack comparisons, separated by class.<br />
<br />
Calculated as follows:<br><br />
('''Skill Atk.''') x ('''Base Magical Atk.''') x ('''Intelligence''') x ('''Atk. Enhancement Options''') x (1-'''Mag. Def.''')<br />
<br />
===[[File:Magical Critical Chance.png]] Magical Critical Chance===<br />
The chance of landing a critical hit with a magical attack, is unrelated to Physical Critical Chance. A critical hit deals 50% more damage.<br />
<br />
==[[File:Independent Atk..png]] Independent Atk.==<br />
Increases the damage inflicted by both magical and physical skills that deal fixed damage. Increases as you level up and can be found on gear as Independent Atk. Damage dealt is affected by either INT or STR depending on the damage type of the skill in question. Unlike Magical and Physical Atk., the independent Atk. of a weapon remains the same regardless of weapon type. (I.E. A level 100 Epic Short Sword with 100% superior quality will have the same Independent Atk. as a level 100 Musket of the same quality.)<br />
<br />
Calculated as follows:<br><br />
('''Skill Atk.''') x ('''Base Independent Atk.''') x ('''Strength or Intelligence'''<small>''(Depending on the skill)''</small>) x ('''Atk. Enhancement Options''') x (1-'''Phys. or Mag. Def.'''<small>''(Depending on the skill)''</small>)<br />
<br />
==Elemental Damage==<br />
===[[File:Fire Damage Boost.png]][[File:Water Damage Boost.png]][[File:Light Damage Boost.png]][[File:Shadow Damage Boost.png]] Elemental Damage Boost===<br />
Increases Elemental Damage of certain element. The more Elemental Damage you have, the more of an increase in damage from that Element when using Elemental-based Skills.<br />
<br />
Calculated as follows:<br><br />
1 + ('''your Element Damage''' +11 - '''Enemy's Elemental Resistance''')/'''222'''<ref>[https://namu.wiki/w/%EB%8D%98%EC%A0%84%20%EC%95%A4%20%ED%8C%8C%EC%9D%B4%ED%84%B0/%EB%8C%80%EB%AF%B8%EC%A7%80%20%EA%B3%84%EC%82%B0%20%EA%B3%B5%EC%8B%9D#s-4.6 Elemental Damage Formula]</ref><br />
<br />
To learn more, go to the [[Elements]] page.<br />
<br />
==Speed==<br />
<br />
===[[File:Movement Speed.png]] Movement Speed===<br />
The speed your character moves while walking or running. This base speed can be improved through equipments and avatars, as well as some buff skills. Can only go up to 200% Movement Speed.<br />
<br />
===[[File:Movement Speed.png]] Town Movement Speed===<br />
The speed your character moves while walking in town. This base speed can be improved through rare avatar sets and certain special avatars.<br />
<br />
===[[File:Attack Speed.png]] Attack Speed===<br />
The speed your character attacks. Certain skill attacks are unrelated to this speed. Other skills' speed are based on a percentage of this speed. Can only go up to 200% Attack Speed.<br />
Does not affect casting.<br />
<br />
See [[Weapons]] for general speed comparisons, separated by class.<br />
<br />
===[[File:Casting Speed.png]] Casting Speed===<br />
Speed of Magical Skill casting. The faster the Casting Speed is, the less time it takes to Cast skills. Can only go up to 200% Attack Speed.<br />
Does not affect attacking speed.<br />
<br />
==Damage Avoidance==<br />
===[[File:Physical Defense.png]] Physical Defense===<br />
The physical damage reduction percentage you experience when you are hit by an enemy of an equal level.<br />
<br />
===[[File:Magical Defense.png]] Magical Defense===<br />
The magical damage reduction percentage you experience when you are hit by an enemy of an equal level.<br />
<br />
===[[File:Evasion Rate.png]] Evasion Rate===<br />
Percent chance of evading an attack. Evaded attack deal no damage. Can only go up to 75% Evasion Rate.<br />
<br />
===[[File:Fire Resistance.png]][[File:Water Resistance.png]][[File:Light Resistance.png]][[File:Shadow Resistance.png]] Elemental Resistance===<br />
Decreases the corresponding elemental damage received. Up to 100 Elemental Resistance can be applied. See also [[Elemental Attribute]]<br />
<br />
===Abnormal Status Tolerance===<br />
Decreases the corresponding Abnormal Status damage received or reduces the chances to receive certain statuses. To learn more, see [[Status Effects]].<br />
<br />
==Additional Statuses==<br />
<br />
===[[File:Adventurer Fame.png]] Adventurer Fame ===<br />
A special parameter succeeding the defunct Exorcism status, Adventurer Fame measures the value of your items based on their performance, cost, and various other aspects such as:<br />
* Weapons | Equipment Sets | Accessories | Special Equipment | Reinforcement | Amplification | Refinement | Enchantment | Product of Wisdom/Corruption Modification | Legion/Raid Equipment Fusion | Black Purgatory Option Conversion | Equipment Growth System. <br><br />
* Avatars | Emblems | Titles + Enchantment | Auras | Explorer Club Insignia | Creatures | Artifacts | Talismans | Runes.<br />
* The Consumables that used to increase Exorcism will now increase Fame.<br />
* Dungeons & Raid content that originally needed a certain amount of Exorcism to enter, will also be replaced by Adventurer Fame with their own minimum requirements.<br />
<br />
===[[File:Hit Rate.png]] Hit Rate===<br />
Increased chance of landing a hit on an enemy. The higher the number, the less likely that an attack will miss. Enemies on higher difficulties will have increased evasion requiring more hit rate to avoid missing.<br />
<br />
===[[File:HP Recovery Rate.png]] HP Recovery===<br />
Amount of HP that regenerates in one minute. The higher the number, the faster your HP regenerates. Often hard to stack since only gear, Avatars, and Titles provide HP Regen bonuses.<br />
<br />
===[[File:MP Recovery Rate.png]] MP Recovery===<br />
Amount of MP that regenerates in one minute. The higher the number, the faster your MP regenerates. Normally increases upon level up and is often increased by certain Armor masteries.<br />
<br />
===[[File:Immobility.png]] Immobility===<br />
Increases Immobility Duration (also known as hitstun: the duration that targets stay Immobilized upon being attacked) when attacking enemies.<br />
<br />
===[[File:Hit Recovery.png]] Hit Recovery===<br />
Decreases Recoil when hit by enemies (I.E. reducing the duration that targets stay immobilized upon being attacked).<br />
<br />
===Max Inventory Weight===<br />
All characters can only carry a certain weight, a number which can be modified by [[equips]] or [[titles]] or increasing level.<br />
<br />
===Fatigue Points===<br />
'''[[Fatigue]]''', while not a stat does directly affect the character in gameplay. You have a total of 156 Fatigue points per weekday and 176 per on weekends. These points points are consumed by playing dungeons. If all 156 or 176 Fatigue points are consumed, the player is unable to enter any dungeons, regardless of which character they play. If a Neo Premium Contract Plus+ is purchased, you'll receive 273 Fatigue Points during weekdays and 293 on weekends respectively.<br />
<br />
===Skill Points===<br />
[[Skill points]] are used for learning and increasing the level of skills. You gain a specific amount of skill points each time you level up. The number of skill points you currently have can be found on the bottom right below your MP as well as at the top of the skills page. Skills cost varying amounts of skill points.<br />
<br />
===Life Tokens===<br />
This indicates how many Life Tokens you have remaining. If you die in a dungeon, you can expend a Life Token to re-spawn in the dungeon without having to start it over. Once used, the hit counts on revived player is reset to zero. The player's HP and MP are fully restored, and all opponents on the screen are forcefully knocked down. Coins are given at the same time as Fatigue points should the player used up any of the daily supplemented coins. Number of coins given per day varies from server to server. You will always use your daily Life Tokens before any from other sources. Some dungeons impose limitations on Life Token usage such as limiting the number of tokens a player can use, limiting the number of tokens a party can use in total, or outright preventing any tokens at all from being used. Some items or skills can be used in place of life tokens and will be consumed first.<br />
<br />
==Equipment Bonuses==<br />
These stats can only be found on outside sources such as certain equipment, avatars, pets, enchantments and titles.<br />
<br />
===Damage Value===<br />
Increases overall incoming damage.<br />
<br />
===Buff Power===<br />
Increases Atk. Buff skill power applied to party members. Only applicable to [[Buffer]] classes.<br />
<br />
===Damage=== <br />
Increases your attack damage by a percentage. <br />
Only your highest Additional Damage sources can be applied at one time.<br />
All Bonus Damage sources can apply at the same time.<br />
Applicable for level 100 and below.<br />
<br />
===Critical Damage===<br />
Increases your Critical Damage by a percentage. <br />
Only your highest Additional Critical Damage sources can be applied at one time.<br />
All Bonus Critical Damage sources can apply at the same time.<br />
Applicable for level 100 and below.<br />
<br />
===Bonus Damage=== <br />
Increases your Bonus Damage by a percentage. <br />
Additional Elemental Damage is also included in this area.<br />
Applicable for level 100 and below.<br />
<br />
===All Atk.===<br />
Increases your overall Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Skill Atk.===<br />
Increases your Skill Atk. by a percentage.<br />
<br />
===Physical Atk.=== <br />
Increases your Physical Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Magic Atk.===<br />
Increases your Magic Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Independent Atk.=== <br />
Increases your Independent Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Strength===<br />
Increases your Skill Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Intelligence===<br />
Increases your Skill Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Damage over Time===<br />
Applies continuous damage over time by a percentage. <br />
Duration set is based on the source in question.<br />
Applicable for level 100 and below.<br />
<br />
===Cooldown Reduction===<br />
Decreases skill cooldown by a percentage. <br />
Not applied to options that decrease cooldown for specific skills or those within specific Level ranges. <br />
Can only go up to 70% cooldown reduction. <br />
Not to be confused with Cooldown Recovery.<br />
<br />
===Cooldown Recovery===<br />
Increases skill cooldown recovery speed. Can apply alongside Cooldown Reduction.<br />
<br />
===Convert Abnormal Status Dmg.===<br />
Converts a percentage of outgoing damage into '''{{IconLink|Bleeding}}'''/'''{{IconLink|Poison}}'''/'''{{IconLink|Burn}}'''/'''{{IconLink|Shock}}''' Abnormal Status damage.<br />
<br />
===Decrease Phys. Dmg.===<br />
Decreases incoming Physical Damage by a percentage.<br />
<br />
===Decrease Mag. Dmg.===<br />
Decreases incoming Magical Damage by a percentage.<br />
<br />
==Other==<br />
===[[File:Exorcism Parameter.png]] Exorcism===<br />
A special parameter that could be acquired from certain potions and virtually every equipment except for Titles, Pets or Shields. Originally used as a means to enter the defunct [[Otherverse]] and [[Ancient Dungeon]]s, Exorcism was expanded to special dungeons and Raids throughout the game. How much Exorcism you had would affect the survivability and overall stats of your character. For example, entering a dungeon with below the minimum required Exorcism stat would greatly increase incoming damage and reduce your outgoing damage. <br />
<br />
As of the Season 6, Act 18. Update, the Exorcism stat has been replaced with the Adventurer Fame system.<br />
<br />
<br />
==Physical Attack Attribute==<br />
*Attack attribute varies on the type of weapon and skill used.<br />
*Mainly, there are bash and slash attack categorized by either melee or ranged.<br />
*The detailed explanation is listed below:<br />
<br />
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"<br />
|- style="background-color: #ffffff;" align="center"<br />
! style="width:100pt;" | Attack<br />
! style="width:100pt;" | Type<br />
! style="width:100pt;" | Attribute<br />
! style="width:300pt;" | Weapons<br />
! style="width:600pt;" | Detail<br />
|- style="background-color: #ffffff;" align="center"<br />
| Smash || Melee || Bash || [[Bludgeon]], [[Knuckle]], [[Gauntlets]], [[Boxing Glove]], [[Tonfa]], [[Staff]], [[Rod]], [[Pole]], [[Cross]], [[Rosary]], [[Totem]], [[Wand]] || Melee bash type attack. Many weapons tend to possess this attribute. Some golems have resistance against this type, being able to nullify a hit. All tentacle monsters have damage reduction against this attack.<br />
|- style="background-color: #ffffff;" align="center"<br />
| Slice || Melee || Slash || [[Katana]], [[Short Sword]], [[Zanbato]], [[Lightsabre]], [[Claw]], [[Spear]], [[Battle Axe]], [[Scythe]], [[Dagger]], [[Twin Swords]], [[Long Lance]], [[Halberd]], [[Beam Spear]], [[Kodachi]], [[Odachi]], [[Square Sword]], [[Core Blade]] || Melee slash type attack. Most normal attacks of slayer tend to have this attribute. Golems have damage reduction against this attack, as well as reduced hit-stun time. Able to cut objects such as grass and coral. Some monsters trigger their self-destruct sequence once being hit with this damage type.<br />
|- style="background-color: #ffffff;" align="center"<br />
| Projectile || Ranged || Slash || [[Auto Gun]], [[Revolver]], [[Bowgun]], [[Musket]], [[Chakra]], [[Javelin]], [[Agent|Handgun]], [[Secret Agent|Surpressed Handgun]], [[Hitman|Sub Machine Gun]] || Ranged slash type attack. Most normal attacks of gunners tend to have this attribute. Possesses the same damage property as Slice attacks. Causes some types of monsters to cast special Super Armor that blocks only ranged attacks.<br />
|- style="background-color: #ffffff;" align="center"<br />
| Explosion || Ranged || Bash || [[Hand Cannon]], [[Trouble Shooter|Shotgun]], [[Specialist (Subclass)|Core Pistol]] || Ranged bash type attack. Possesses the same damage property as Smash attacks. Causes some types of monsters to cast special Super Armor that blocks only ranged attacks.<br />
|- style="background-color: #ffffff;" align="center"<br />
| Null || - || - || Only certain skills || Damage type that doesn't fall in any of the four categories above. No "Stuck" (miss), or damage reduction due to resistance. Damage from status effects such as poison or bleeding fall under this category. <br />
|}<br />
[[Category:Game System]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Status&diff=176622Status2024-03-23T02:21:11Z<p>Arrol: /* Elemental Damage */</p>
<hr />
<div>{{Missing Info}}<br />
'''Status''' attributes, often called "stats" for short, affect all aspects of your character, including, but not limited to, appearance and general combat effectiveness.<br />
<br />
==Base Stats==<br />
<br />
===[[File:HP.png]] HP===<br />
Current number of Hit Points out of your maximum. Determines your health. Running out of HP will cause your character to die. Some skills cost HP to work.<br />
<br />
===[[File:MP.png]] MP===<br />
Current number of mana points out of your maximum. Most skills cost MP to work.<br />
<br />
===[[File:Strength.png]] Strength===<br />
Increases the amount of Physical damage you deliver. Every 250 points increases your physical damage by 100%.<br />
<br />
===[[File:Intelligence.png]] Intelligence===<br />
Increases the amount of Magical damage you deliver. Every 250 points increases your magical damage by 100%.<br />
<br />
===[[File:Vitality.png]] Vitality===<br />
Vitality increases: MAX HP, HP Recovery, and Physical Defense.<br />
*MAX HP will increase by 100% for every 250 Vitality stat.<br />
*HP Recovery will increase by 100% for every 250 Vitality stat.<br />
*Physical Defense will increase by 5 for every 1 Vitality stat. <br />
<br />
===[[File:Spirit.png]] Spirit===<br />
Spirit increases: MAX MP, MP Recovery, and Magical Defense.<br />
*MAX MP will increase by 100% for every 250 Spirit stat.<br />
*MP Recovery will increase by 100% for every 250 Spirit stat. <br />
*Magic Defense will increase by 5 for every 1 Spirit stat.<br />
<br />
==Physical==<br />
<br />
===[[File:Physical Atk..png]] Physical Atk.===<br />
The numerical amount of physical damage you deal to an enemy with a Physical Defense stat of 0 when using skills that are percent based. See [[Weapons]] for general attack comparisons, separated by class.<br />
<br />
Calculated as follows:<br><br />
('''Skill Atk.''') x ('''Base Physical Atk.''') x ('''Strength''') x ('''Atk. Enhancement Options''') x (1-'''Phys. Def.''')<ref>[https://namu.wiki/w/%EB%8D%98%EC%A0%84%20%EC%95%A4%20%ED%8C%8C%EC%9D%B4%ED%84%B0/%EB%8C%80%EB%AF%B8%EC%A7%80%20%EA%B3%84%EC%82%B0%20%EA%B3%B5%EC%8B%9D#s-3 Damage Formula]</ref><br />
<br />
===[[File:Physical Critical Chance.png]] Physical Critical Chance===<br />
The chance of landing a critical hit with a physical attack, is unrelated to Magical Critical Chance. A critical hit deals 50% more damage.<br />
<br />
==Magical==<br />
<br />
===[[File:Magical Atk..png]] Magical Atk.===<br />
The numerical amount of magical damage you deal to an enemy with a Magical Defense stat of 0 when using skills that are percent based. See [[Weapons]] for general attack comparisons, separated by class.<br />
<br />
Calculated as follows:<br><br />
('''Skill Atk.''') x ('''Base Magical Atk.''') x ('''Intelligence''') x ('''Atk. Enhancement Options''') x (1-'''Mag. Def.''')<br />
<br />
===[[File:Magical Critical Chance.png]] Magical Critical Chance===<br />
The chance of landing a critical hit with a magical attack, is unrelated to Physical Critical Chance. A critical hit deals 50% more damage.<br />
<br />
==[[File:Independent Atk..png]] Independent Atk.==<br />
Increases the damage inflicted by both magical and physical skills that deal fixed damage. Increases as you level up and can be found on gear as Independent Atk. Damage dealt is affected by either INT or STR depending on the damage type of the skill in question. Unlike Magical and Physical Atk., the independent Atk. of a weapon remains the same regardless of weapon type. (I.E. A level 100 Epic Short Sword with 100% superior quality will have the same Independent Atk. as a level 100 Musket of the same quality.)<br />
<br />
Calculated as follows:<br><br />
('''Skill Atk.''') x ('''Base Independent Atk.''') x ('''Strength or Intelligence'''<small>''(Depending on the skill)''</small>) x ('''Atk. Enhancement Options''') x (1-'''Phys. or Mag. Def.'''<small>''(Depending on the skill)''</small>)<br />
<br />
==Elemental Damage==<br />
===[[File:Fire Damage Boost.png]][[File:Water Damage Boost.png]][[File:Light Damage Boost.png]][[File:Shadow Damage Boost.png]] Elemental Damage Boost===<br />
Increases Elemental Damage of certain [[element]]. The more Elemental Damage you have, the more of an increase in damage from that Element when using Elemental-based Skills.<br />
<br />
Calculated as follows:<br><br />
1 + ('''your Element Damage''' +11 - '''Enemy's Elemental Resistance''')/'''222'''<ref>[https://namu.wiki/w/%EB%8D%98%EC%A0%84%20%EC%95%A4%20%ED%8C%8C%EC%9D%B4%ED%84%B0/%EB%8C%80%EB%AF%B8%EC%A7%80%20%EA%B3%84%EC%82%B0%20%EA%B3%B5%EC%8B%9D#s-4.6 Elemental Damage Formula]</ref><br />
<br />
==Speed==<br />
<br />
===[[File:Movement Speed.png]] Movement Speed===<br />
The speed your character moves while walking or running. This base speed can be improved through equipments and avatars, as well as some buff skills. Can only go up to 200% Movement Speed.<br />
<br />
===[[File:Movement Speed.png]] Town Movement Speed===<br />
The speed your character moves while walking in town. This base speed can be improved through rare avatar sets and certain special avatars.<br />
<br />
===[[File:Attack Speed.png]] Attack Speed===<br />
The speed your character attacks. Certain skill attacks are unrelated to this speed. Other skills' speed are based on a percentage of this speed. Can only go up to 200% Attack Speed.<br />
Does not affect casting.<br />
<br />
See [[Weapons]] for general speed comparisons, separated by class.<br />
<br />
===[[File:Casting Speed.png]] Casting Speed===<br />
Speed of Magical Skill casting. The faster the Casting Speed is, the less time it takes to Cast skills. Can only go up to 200% Attack Speed.<br />
Does not affect attacking speed.<br />
<br />
==Damage Avoidance==<br />
===[[File:Physical Defense.png]] Physical Defense===<br />
The physical damage reduction percentage you experience when you are hit by an enemy of an equal level.<br />
<br />
===[[File:Magical Defense.png]] Magical Defense===<br />
The magical damage reduction percentage you experience when you are hit by an enemy of an equal level.<br />
<br />
===[[File:Evasion Rate.png]] Evasion Rate===<br />
Percent chance of evading an attack. Evaded attack deal no damage. Can only go up to 75% Evasion Rate.<br />
<br />
===[[File:Fire Resistance.png]][[File:Water Resistance.png]][[File:Light Resistance.png]][[File:Shadow Resistance.png]] Elemental Resistance===<br />
Decreases the corresponding elemental damage received. Up to 100 Elemental Resistance can be applied. See also [[Elemental Attribute]]<br />
<br />
===Abnormal Status Tolerance===<br />
Decreases the corresponding Abnormal Status damage received or reduces the chances to receive certain statuses. To learn more, see [[Status Effects]].<br />
<br />
==Additional Statuses==<br />
<br />
===[[File:Adventurer Fame.png]] Adventurer Fame ===<br />
A special parameter succeeding the defunct Exorcism status, Adventurer Fame measures the value of your items based on their performance, cost, and various other aspects such as:<br />
* Weapons | Equipment Sets | Accessories | Special Equipment | Reinforcement | Amplification | Refinement | Enchantment | Product of Wisdom/Corruption Modification | Legion/Raid Equipment Fusion | Black Purgatory Option Conversion | Equipment Growth System. <br><br />
* Avatars | Emblems | Titles + Enchantment | Auras | Explorer Club Insignia | Creatures | Artifacts | Talismans | Runes.<br />
* The Consumables that used to increase Exorcism will now increase Fame.<br />
* Dungeons & Raid content that originally needed a certain amount of Exorcism to enter, will also be replaced by Adventurer Fame with their own minimum requirements.<br />
<br />
===[[File:Hit Rate.png]] Hit Rate===<br />
Increased chance of landing a hit on an enemy. The higher the number, the less likely that an attack will miss. Enemies on higher difficulties will have increased evasion requiring more hit rate to avoid missing.<br />
<br />
===[[File:HP Recovery Rate.png]] HP Recovery===<br />
Amount of HP that regenerates in one minute. The higher the number, the faster your HP regenerates. Often hard to stack since only gear, Avatars, and Titles provide HP Regen bonuses.<br />
<br />
===[[File:MP Recovery Rate.png]] MP Recovery===<br />
Amount of MP that regenerates in one minute. The higher the number, the faster your MP regenerates. Normally increases upon level up and is often increased by certain Armor masteries.<br />
<br />
===[[File:Immobility.png]] Immobility===<br />
Increases Immobility Duration (also known as hitstun: the duration that targets stay Immobilized upon being attacked) when attacking enemies.<br />
<br />
===[[File:Hit Recovery.png]] Hit Recovery===<br />
Decreases Recoil when hit by enemies (I.E. reducing the duration that targets stay immobilized upon being attacked).<br />
<br />
===Max Inventory Weight===<br />
All characters can only carry a certain weight, a number which can be modified by [[equips]] or [[titles]] or increasing level.<br />
<br />
===Fatigue Points===<br />
'''[[Fatigue]]''', while not a stat does directly affect the character in gameplay. You have a total of 156 Fatigue points per weekday and 176 per on weekends. These points points are consumed by playing dungeons. If all 156 or 176 Fatigue points are consumed, the player is unable to enter any dungeons, regardless of which character they play. If a Neo Premium Contract Plus+ is purchased, you'll receive 273 Fatigue Points during weekdays and 293 on weekends respectively.<br />
<br />
===Skill Points===<br />
[[Skill points]] are used for learning and increasing the level of skills. You gain a specific amount of skill points each time you level up. The number of skill points you currently have can be found on the bottom right below your MP as well as at the top of the skills page. Skills cost varying amounts of skill points.<br />
<br />
===Life Tokens===<br />
This indicates how many Life Tokens you have remaining. If you die in a dungeon, you can expend a Life Token to re-spawn in the dungeon without having to start it over. Once used, the hit counts on revived player is reset to zero. The player's HP and MP are fully restored, and all opponents on the screen are forcefully knocked down. Coins are given at the same time as Fatigue points should the player used up any of the daily supplemented coins. Number of coins given per day varies from server to server. You will always use your daily Life Tokens before any from other sources. Some dungeons impose limitations on Life Token usage such as limiting the number of tokens a player can use, limiting the number of tokens a party can use in total, or outright preventing any tokens at all from being used. Some items or skills can be used in place of life tokens and will be consumed first.<br />
<br />
==Equipment Bonuses==<br />
These stats can only be found on outside sources such as certain equipment, avatars, pets, enchantments and titles.<br />
<br />
===Damage Value===<br />
Increases overall incoming damage.<br />
<br />
===Buff Power===<br />
Increases Atk. Buff skill power applied to party members. Only applicable to [[Buffer]] classes.<br />
<br />
===Damage=== <br />
Increases your attack damage by a percentage. <br />
Only your highest Additional Damage sources can be applied at one time.<br />
All Bonus Damage sources can apply at the same time.<br />
Applicable for level 100 and below.<br />
<br />
===Critical Damage===<br />
Increases your Critical Damage by a percentage. <br />
Only your highest Additional Critical Damage sources can be applied at one time.<br />
All Bonus Critical Damage sources can apply at the same time.<br />
Applicable for level 100 and below.<br />
<br />
===Bonus Damage=== <br />
Increases your Bonus Damage by a percentage. <br />
Additional Elemental Damage is also included in this area.<br />
Applicable for level 100 and below.<br />
<br />
===All Atk.===<br />
Increases your overall Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Skill Atk.===<br />
Increases your Skill Atk. by a percentage.<br />
<br />
===Physical Atk.=== <br />
Increases your Physical Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Magic Atk.===<br />
Increases your Magic Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Independent Atk.=== <br />
Increases your Independent Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Strength===<br />
Increases your Skill Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Intelligence===<br />
Increases your Skill Atk. by a percentage.<br />
Applicable for level 100 and below.<br />
<br />
===Damage over Time===<br />
Applies continuous damage over time by a percentage. <br />
Duration set is based on the source in question.<br />
Applicable for level 100 and below.<br />
<br />
===Cooldown Reduction===<br />
Decreases skill cooldown by a percentage. <br />
Not applied to options that decrease cooldown for specific skills or those within specific Level ranges. <br />
Can only go up to 70% cooldown reduction. <br />
Not to be confused with Cooldown Recovery.<br />
<br />
===Cooldown Recovery===<br />
Increases skill cooldown recovery speed. Can apply alongside Cooldown Reduction.<br />
<br />
===Convert Abnormal Status Dmg.===<br />
Converts a percentage of outgoing damage into '''{{IconLink|Bleeding}}'''/'''{{IconLink|Poison}}'''/'''{{IconLink|Burn}}'''/'''{{IconLink|Shock}}''' Abnormal Status damage.<br />
<br />
===Decrease Phys. Dmg.===<br />
Decreases incoming Physical Damage by a percentage.<br />
<br />
===Decrease Mag. Dmg.===<br />
Decreases incoming Magical Damage by a percentage.<br />
<br />
==Other==<br />
===[[File:Exorcism Parameter.png]] Exorcism===<br />
A special parameter that could be acquired from certain potions and virtually every equipment except for Titles, Pets or Shields. Originally used as a means to enter the defunct [[Otherverse]] and [[Ancient Dungeon]]s, Exorcism was expanded to special dungeons and Raids throughout the game. How much Exorcism you had would affect the survivability and overall stats of your character. For example, entering a dungeon with below the minimum required Exorcism stat would greatly increase incoming damage and reduce your outgoing damage. <br />
<br />
As of the Season 6, Act 18. Update, the Exorcism stat has been replaced with the Adventurer Fame system.<br />
<br />
<br />
==Physical Attack Attribute==<br />
*Attack attribute varies on the type of weapon and skill used.<br />
*Mainly, there are bash and slash attack categorized by either melee or ranged.<br />
*The detailed explanation is listed below:<br />
<br />
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"<br />
|- style="background-color: #ffffff;" align="center"<br />
! style="width:100pt;" | Attack<br />
! style="width:100pt;" | Type<br />
! style="width:100pt;" | Attribute<br />
! style="width:300pt;" | Weapons<br />
! style="width:600pt;" | Detail<br />
|- style="background-color: #ffffff;" align="center"<br />
| Smash || Melee || Bash || [[Bludgeon]], [[Knuckle]], [[Gauntlets]], [[Boxing Glove]], [[Tonfa]], [[Staff]], [[Rod]], [[Pole]], [[Cross]], [[Rosary]], [[Totem]], [[Wand]] || Melee bash type attack. Many weapons tend to possess this attribute. Some golems have resistance against this type, being able to nullify a hit. All tentacle monsters have damage reduction against this attack.<br />
|- style="background-color: #ffffff;" align="center"<br />
| Slice || Melee || Slash || [[Katana]], [[Short Sword]], [[Zanbato]], [[Lightsabre]], [[Claw]], [[Spear]], [[Battle Axe]], [[Scythe]], [[Dagger]], [[Twin Swords]], [[Long Lance]], [[Halberd]], [[Beam Spear]], [[Kodachi]], [[Odachi]], [[Square Sword]], [[Core Blade]] || Melee slash type attack. Most normal attacks of slayer tend to have this attribute. Golems have damage reduction against this attack, as well as reduced hit-stun time. Able to cut objects such as grass and coral. Some monsters trigger their self-destruct sequence once being hit with this damage type.<br />
|- style="background-color: #ffffff;" align="center"<br />
| Projectile || Ranged || Slash || [[Auto Gun]], [[Revolver]], [[Bowgun]], [[Musket]], [[Chakra]], [[Javelin]], [[Agent|Handgun]], [[Secret Agent|Surpressed Handgun]], [[Hitman|Sub Machine Gun]] || Ranged slash type attack. Most normal attacks of gunners tend to have this attribute. Possesses the same damage property as Slice attacks. Causes some types of monsters to cast special Super Armor that blocks only ranged attacks.<br />
|- style="background-color: #ffffff;" align="center"<br />
| Explosion || Ranged || Bash || [[Hand Cannon]], [[Trouble Shooter|Shotgun]], [[Specialist (Subclass)|Core Pistol]] || Ranged bash type attack. Possesses the same damage property as Smash attacks. Causes some types of monsters to cast special Super Armor that blocks only ranged attacks.<br />
|- style="background-color: #ffffff;" align="center"<br />
| Null || - || - || Only certain skills || Damage type that doesn't fall in any of the four categories above. No "Stuck" (miss), or damage reduction due to resistance. Damage from status effects such as poison or bleeding fall under this category. <br />
|}<br />
[[Category:Game System]]</div>Arrolhttps://wiki.dfo.world/index.php?title=Earthen_Nature&diff=176620Earthen Nature2024-03-23T01:30:16Z<p>Arrol: Created page with "{{Equipment infobox | option type = fixed | weight = 3.1 | slot = top | armor weight class = light armor | rarity = epic | value = 24,864 | set = Object Combination | equipme..."</p>
<hr />
<div>{{Equipment infobox<br />
| option type = fixed<br />
| weight = 3.1<br />
| slot = top <br />
| armor weight class = light armor<br />
| rarity = epic<br />
| value = 24,864<br />
| set = Object Combination<br />
| equipment physical defense = 4792<br />
| strength = 161<br />
| intelligence = 141<br />
| vitality = 100<br />
| spirit = 100<br />
| adventurer fame = 748<br />
| buff power = 1010<br />
| description =<br />
Skill Atk. +12%<br><br><br />
<br />
'''-Buffer-only'''<br><br />
<br />
Lv. 30 Buff skills +1 level<br><br />
Lv. 50 Active skills +1 level<br><br><br />
<br />
'''<Fixed Option>'''<br><br />
Option Damage Value 6414<br><br />
Option Buff Power 1978<br><br />
Option Level 1 (EXP 0.00%)<br><br><br />
<br />
Fire Damage +20<br><br />
Damage Value +712 for every {{IconLink|Burned}} target within 500 px (Max Stacks: 5)<br><br><br />
<br />
Attacks create a 50% chance of casting the following, depending on your {{IconLink|Fire Damage}}. (Cooldown: 1.5 sec.)<br><br />
- 100 to below 150: Explosion<br><br />
- 150 to below 250: Infernal Road<br><br />
- 250 or more: Meteor<br><br />
Explosion, Infernal Road, and Meteor receive some of the enemy's Def. and inflict 720%, 920%, or 1,480% of total Damage Value, respectively.<br><br />
Meteor Burns enemies on hit for 15 sec. (Cooldown: 10 sec.)<br><br><br />
<br />
Meteor applies the following for 30 sec. (Max Stacks: 1)<br><br />
- Skill Atk. +2%<br><br />
- {{IconLink|Fire Resistance}} +20<br><br><br />
<br />
Applies the following for every 5 Fire Resistance. (Max Stacks: 10)<br><br />
- {{IconLink|Attack Speed}} +1%<br><br />
- {{IconLink|Casting Speed}} +1.5%<br><br><br />
<br />
| tags = Object Combination;Burn;Elemental Damage Bonus Condition;Fire Elemental Damage;Fire Elemental Resistance;Fire Elemental Resistance;Object;Skill Atk. Increase;Attack Speed;Casting Speed;Damage Value<br />
| categorize = y<br />
}}<br />
<br />
<br />
== Acquisition ==<br />
<br />
== Notes ==<br />
* '''Neople Developers API (EN) itemId:''' <code>4bf7ead77fb22522662a8d1d83b1536d</code><br />
* '''<Growth Option>''' Levels, Damage Value, Buff Power and Adventurer Fame bonuses can be increased via [[Equipment Fusion]] and higher difficulty dungeons.<br />
* Buffer only options are only available while playing a Buffer character.</div>Arrolhttps://wiki.dfo.world/index.php?title=Aerial_Chain_Slash&diff=176549Aerial Chain Slash2024-03-18T20:17:49Z<p>Arrol: </p>
<hr />
<div>{{SkillPage<br />
|Name={{PAGENAME}}<br />
|Video=pW0kBlZHynA<br />
|AltName=Korean: 공중 연속 베기<br />
|Class=Male Slayer<br />
|Type=Active<br />
|PrerequisiteLevel=5<br />
|Description=<br />
Enables multiple aerial slashes.<br><br />
Aerial Chain Slashes' Atk. is applied to second and more slashes.<br><br />
Frenzy changes this skill to Independent Atk. for the [[Berserker]].<br><br />
Its damage is affected by {{IconLink|Basic Training}}.<br />
<br />
|Attributes=<br />
*{{SP per level|10}}<br />
*{{SkillAttribute|Master Level|1}}<br />
*{{SkillAttribute|Max Level|11}}<br />
*{{CastTime|Dungeon=Instant Cast}}<br />
*{{SkillAttribute|MP|5}}<br />
|Notes=<br />
*[[Blade Master]]s with {{IconLink|Bludgeon Mastery}} level 5+ will indirectly affect this skill, allowing jump attacks knock enemies towards the ground, bouncing them and causing a shockwave attack, Aerial Chain Slash included.<br />
*[[Blade Master]]s with {{IconLink|Bludgeon Mastery}} level 10+ adds the Signature Wound effect and increases damage to Wounded targets.<br />
<br />
|SkillGrowth=<br />
<span style="display:none">{{</span><br />
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--><br />
{{#arraydefine:mp|5,5,5,6,6,6,6,6,6,6,7}} <!--Create an array named "mp" and fill it with X values. Extend array and add values if necessary--><br />
{|{{SkillTableHeader}}<br />
!rowspan="2"|Level<br />
!rowspan="2"|Lv Req<br />
!rowspan="2"|MP<br />
!rowspan="2"|Physical Weapon Atk.<br />
![[Frenzy]] Effect <br />
|-<br />
!Physical Atk.<br />
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --><br />
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --><br />
{{!}}- {{#ifexpr: {{#var:i}} = 1| {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11| {{MaxSkillRow}} }}<br />
{{!}} <!--Level--> {{#var:i}}<br />
{{!}} <!--Lv Req--> {{#expr: 5+({{#var:i}}-1)}}<br />
{{!}} <!--MP--> {{#arrayindex:mp| {{#expr: {{#var:i}}-1 }} }}<br />
{{!}} <!--Physical Weapon Atk.--> {{Calc|{{#var:i}}|195|326|11}}%<br />
{{!}} <!--Frenzy Effect: Physical Atk.--> {{Calc2|{{#var:i}}|100|144|240|11}}<br />
{{!}}-<br />
}}<br />
|}<br />
<span style="display:none">}}</span><br />
}}</div>Arrolhttps://wiki.dfo.world/index.php?title=Ghost_Slash&diff=176548Ghost Slash2024-03-18T20:08:41Z<p>Arrol: </p>
<hr />
<div>{{SkillPage<br />
|Name={{PAGENAME}}<br />
|Video=qoXCnFklXOI<br />
|AltName=Korean: 귀참<br />
|Class=Male Slayer<br />
|Type=Active<br />
|ElementAttribute=Shadow<br />
|Command={{Up}} (While Holding) + {{Z}}<br />
|PrerequisiteLevel=1<br />
|Description=Possesses his weapon with a ghost, and then delivers a powerful slash at a broad area in front.<br><br><br />
<br />
'''[Soul Bender {{IconLink|Ghost Slash Drive}} Effect]'''<br><br />
Ghost Slash can be charged with its skill key and followed by Ghost Slash Drive with an additional key input.<br><br><br />
<br />
'''[ {{IconLink|Demonic Crown}} Effect ]'''<br><br />
Can no longer be charged. Your character delivers a slash while standing on the same spot. Generates the energy of {{IconLink|Blade Phantom}} with the power of the netherworld.<br><br><br />
<br />
<br />
'''[Special Function]'''<br><br />
[Soul Bender Ghost Slash Drive Effect]<br><br />
- Ghost Slash can be charged.<br><br />
- Ghost Slash Drive can be activated<br />
with an additional input.<br><br />
<br />
<br />
'''[Demonic Crown Effect]'''<br><br />
- Can no longer be charged.<br><br />
- Releases Blade Phantom.<br />
<br />
|Attributes=<br />
*{{SP per level|15}}<br />
*{{SkillAttribute|Master Level|50}}<br />
*{{SkillAttribute|Max Level|60}}<br />
*{{CastTime|Instant Cast}}<br />
*{{Cooldown|6 sec}}<br />
*{{Cancelable}}<br />
*'''[Soul Bender Ghost Slash Drive Effects]'''<br />
**{{SkillAttribute|Max-charge Atk.|Dungeon=20%|Arena=Varies}}<br />
<br />
|Notes=<br />
*One level is given upon character creation and cannot be removed.<br />
*The attack range remains the same regardless of the weapon type.<br />
*Deals heavy damage, but has long after delay.<br />
*Quick activation time and the large attack range is useful to blow away multiple targets. <br />
*Converted into a [[Ghostblade]] variant by {{IconLink|Ghostman}}, additionally losing its' elemental property.<br />
*Can improve this skill with {{IconLink|Ghost Slash Upgrade}}.<br />
<br />
|SkillGrowth=<br />
<span style="display:none">{{</span><br />
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--><br />
{|{{SkillTableHeader}}<br />
!rowspan=2|Level<br />
!rowspan=2|Lv Req<br />
!rowspan=2|MP<br />
!rowspan=2|Magical Weapon Atk.<br />
!rowspan=2|[Soul Bender Ghost Slash Drive Effects]<br>Ghost Bonus Atk.<br />
!colspan=2|[Saya]<br />
!colspan=2|[Bremen]<br />
!colspan=2|[Demonic Crown Effect]<br />
|-<br />
!Freeze Chance||Freeze Duration||Sleep Chance||Sleep Duration||Ghost-slashing Atk.||Blade Phantom Atk.<br />
|-<br />
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --><br />
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --><br />
{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}<br />
{{!}} <!--Level--> {{#var:i}}<br />
{{!}} <!--Lv Req--> {{#expr: 1+2*({{#var:i}}-1)}}<br />
{{!}} <!--MP--> {{Calc|{{#var:i}}|17|196|70}}<br />
{{!}} <!--Magical Weapon Atk.--> {{Calc|{{#var:i}}|1182|11183|70}}%<br />
{{!}} <!--Ghost Bonus Atk.--> {{Calc|{{#var:i}}|1149|10879|70}}%<br />
<br />
{{!}} <!--Freeze Chance--> {{Calc|{{#var:i}}|90|104|70}}%<br />
{{!}} <!--Freeze Duration--> {{Calc|{{#var:i}}|1.9|2.9|70|1|1}} sec.<br />
<br />
{{!}} <!--Sleep Chance--> {{Calc|{{#var:i}}|90|104|70}}%<br />
{{!}} <!--Sleep Duration--> {{#ifexpr:{{#var:i}} < 2| {{Calc|{{#var:i}}|5|5|70|1|1}} | {{Calc|{{#var:i}}|4.5|4.5|70|1|1}} }} sec.<br />
<br />
{{!}} <!--Ghost-slashing Atk.--> {{Calc|{{#var:i}}|1182|11183|70}}%<br />
{{!}} <!--Blade Phantom Atk.--> {{Calc|{{#var:i}}|1149|10879|70}}%<br />
{{!}}-<br />
<!-- END: SKILL DATA EXPRESSIONS --><br />
}}<br />
|}<br />
</small><br />
<span style="display:none">}}</span><br />
}}</div>Arrolhttps://wiki.dfo.world/index.php?title=User:Arrol&diff=176528User:Arrol2024-03-14T07:50:08Z<p>Arrol: /* Equipment Traits */</p>
<hr />
<div>==Sandbox==<br />
{{Item infobox<br />
| item type = Consumable<br />
| rarity = Epic<br />
| binding = Untradable<br />
| description =<br />
Contains an item of your choice among Level 105 Untradable Fixed Option Epic weapon, armor, accessories, or Special Equipment found in the Noblesse Code (Advanced) dungeons. (Option level is equivalent to that of those which can be obtained in Master difficulty Noblesse Code [Advanced] dungeons.)<br><br />
<br />
Equipment from Legion and Raid dungeons excluded<br />
}}<br />
<br />
== Acquisition ==<br />
=== Quest ===<br />
{{Quest list}}<br />
<br />
== Contents ==<br />
Contains one of the following items of choice:<br />
<br />
<!-- Armor Section --><br />
{{tabs<br />
|name=Epic Equip Box<br />
|tab1=Weapons<br />
|contents1=<span style="display: none;">{{</span><br />
<br />
{{tabs<br />
|name=ArmorSets<br />
|tab1=Slayer<br />
|contents1=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Aspect-Devoured Zanbato}} • {{Contains|Accurate Power Shoulder}}<br />
* {{Contains|Aspect-Devoured Bludgeon}} • {{Contains|Aspect-Devoured Bludgeon}}<br />
* {{Contains|Aspect-Devoured Short Sword}} • {{Contains|Aspect-Devoured Bludgeon}}<br />
* {{Contains|Aspect-Devoured Katana}} • {{Contains|Aspect-Devoured Bludgeon}}<br />
* {{Contains|Aspect-Devoured Lightsabre}} • {{Contains|Aspect-Devoured Bludgeon}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab2=Fighter<br />
|contents2=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Fettering Chain Belt}}<br />
* {{Contains|Fettering Cuisse}}<br />
* {{Contains|Fettering Chain Greaves}}<br />
* {{Contains|Fettering Chain Mail}}<br />
* {{Contains|Fettering Pauldrons}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab3=Gunner<br />
|contents3=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Tropica: Durian}}<br />
* {{Contains|Tropica: Mangosteen}}<br />
* {{Contains|Tropica: Papaya}}<br />
* {{Contains|Tropica: Dragon Fruit}}<br />
* {{Contains|Tropica: Lychee}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab4=Mage<br />
|contents4=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Desired Tenacity of Life}}<br />
* {{Contains|Defender's Hardship}}<br />
* {{Contains|Patience of the Frozen Night}}<br />
* {{Contains|Blazing Heat of Courage}}<br />
* {{Contains|Gusting Will of Wind}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab5=Priest<br />
|contents5=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Shadowy Death Raider Pants}}<br />
* {{Contains|Shadowy Death Raider Spaulders}}<br />
* {{Contains|Shadowy Death Raider Boots}}<br />
* {{Contains|Shadowy Death Raider Jacket}}<br />
* {{Contains|Shadowy Death Raider Belt}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab6=Thief<br />
|contents6=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Inexorably Flowing River}}<br />
* {{Contains|Inexorably Flowing Sky}}<br />
* {{Contains|Inexorably Flowing Wind}}<br />
* {{Contains|Inexorably Flowing Galaxy}}<br />
* {{Contains|Inexorably Flowing World}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab7=Knight<br />
|contents7=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Noble Executor's Uniform Pants}}<br />
* {{Contains|Noble Executor's Uniform Epaulets}}<br />
* {{Contains|Noble Executor's Shoes}}<br />
* {{Contains|Noble Executor's Uniform Jacket}}<br />
* {{Contains|Noble Executor's Leather Belt}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab8=Demonic Lancer<br />
|contents8=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Ancient Celebrant's Skirt}}<br />
* {{Contains|Ancient Celebrant's Robe}}<br />
* {{Contains|Ancient Celebrant's Shoulder Strap}}<br />
* {{Contains|Ancient Celebrant's Sash}}<br />
* {{Contains|Ancient Celebrant's Sandals}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab9=Agent<br />
|contents9=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Random Selection}}<br />
* {{Contains|Paradoxical Selection}}<br />
* {{Contains|Reasonable Selection}}<br />
* {{Contains|Talisman Selection}}<br />
* {{Contains|Unconscious Selection}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab10=Archer<br />
|contents10=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Mage (???)'s Pants}}<br />
* {{Contains|Mage (???)'s Robe}}<br />
* {{Contains|Mage (???)'s Cape}}<br />
* {{Contains|Mage (???)'s Belt}}<br />
* {{Contains|Mage (???)'s Boots}}<br />
<br />
<span style="display: none;">}}</span><br />
}}<br />
<br />
<!-- Accessory Section --><br />
<span style="display: none;">}}</span><br />
|tab2=Armor<br />
|contents2=<span style="display: none;">{{</span><br />
<br />
{{tabs<br />
|name=Armor<br />
|tab1=Cloth<br />
|contents1=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Kenaz: The Spirit-illuminating Light}}<br />
* {{Contains|Raido: The Rules of Movement}}<br />
* {{Contains|Gebo: Perfect Balance}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab2=Leather<br />
|contents2=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Moonlight in the Dawn}}<br />
* {{Contains|Dawning Warmth}}<br />
* {{Contains|Tranquil Dew}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab3=Light<br />
|contents3=<span style="display: none;">{{</span><br />
<br />
* {{Contains|First Four-leave Clover}}<br />
* {{Contains|White Elephant's Blessing}}<br />
* {{Contains|Red Rabbit's Blessing}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab4=Heavy<br />
|contents4=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Desired Tenacity of Life}}<br />
* {{Contains|Defender's Hardship}}<br />
* {{Contains|Patience of the Frozen Night}}<br />
* {{Contains|Blazing Heat of Courage}}<br />
* {{Contains|Gusting Will of Wind}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab5=Plate<br />
|contents5=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Shadowy Death Raider Pants}}<br />
* {{Contains|Shadowy Death Raider Spaulders}}<br />
* {{Contains|Shadowy Death Raider Boots}}<br />
* {{Contains|Shadowy Death Raider Jacket}}<br />
* {{Contains|Shadowy Death Raider Belt}}<br />
<br />
<span style="display: none;">}}</span><br />
}}<br />
<br />
<!-- Special Equipment Section --><br />
<span style="display: none;">}}</span><br />
|tab3=Accessories<br />
|contents3=<span style="display: none;">{{</span><br />
<br />
{{tabs<br />
|name=Accessories<br />
|tab1=Bracelets<br />
|contents1=<span style="display: none;">{{</span><br />
<br />
* {{Contains|War God's Will}}<br />
* {{Contains|War God's Blessed Gemstone}}<br />
* {{Contains|War God's Suspicious Earrings}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab2=Necklaces<br />
|contents2=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Sky of Lofty Dreams}}<br />
* {{Contains|Earth of Sagacious Advice}}<br />
* {{Contains|Sea of Feeling Hearts}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab3=Rings<br />
|contents3=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Time of Destruction}}<br />
* {{Contains|Temporal Vortex}}<br />
* {{Contains|Temporal Contradiction}}<br />
<br />
<span style="display: none;">}}</span><br />
}}<br />
<br />
<!-- Hybrid Section --><br />
<span style="display: none;">}}</span><br />
|tab4=Special Equipment<br />
|contents4=<span style="display: none;">{{</span><br />
<br />
{{tabs<br />
|name=Special Equipment<br />
|tab1=Sub Equipments<br />
|contents1=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Sherpa's Water Buffalo Coat}}<br />
* {{Contains|Sherpa's Season}}<br />
* {{Contains|Sherpa's Travel Book}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab2=Magic Stones<br />
|contents2=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Time Swimmer's Water Buffalo Gaiters}}<br />
* {{Contains|Time-telling Instructions}}<br />
* {{Contains|Time-trapped Sand}}<br />
<br />
<span style="display: none;">}}</span><br />
|tab3=Earrings<br />
|contents3=<span style="display: none;">{{</span><br />
<br />
* {{Contains|Dimension Walker's Water Buffalo Boots}}<br />
* {{Contains|Dimension Passerby's Seal}}<br />
* {{Contains|Interdimensional Comet}}<br />
<br />
<span style="display: none;">}}</span><br />
}}<br />
<br />
<span style="display: none;">}}</span><br />
}}<br />
<br />
<br />
===Equipment Traits===<br />
''November 3, 2015 ~ November 8, 2016''<br />
{|class="wikitable" style="text-align:center;"<br />
|-<br />
!style="background:#ddffcf;" width="200"| Abnormal Status x Abnormal Status<br />
!style="background:#ddffcf;" width="159"| M.Slayer<br />
!style="background:#ddffcf;" width="159"| F.Gunner<br />
!style="background:#ddffcf;" width="159"| M.Gunner<br />
|- <br />
|[[File:F Slayer Majestic set.png]]<br />
|[[File:M Slayer Majestic set.png]]<br />
|[[File:F Gunner Majestic set.png]]<br />
|[[File:M Gunner Majestic set.png]]<br />
|-<br />
|style="background:#ffffff;" width="200"| - Skill Atk. +10% when attacking enemies in Abnormal statuses<br><br />
''- Attacking Shocked, Poisoned, Bleeding, or Burned enemies randomly causes 1 Abnormal Status effect that's<br />
''different from the current one. (Duration: 20 sec. Cooldown: 5 sec.)''<br><br />
''*Only Shock, Poison, Bleeding, and Burn are randomly selected.''<br><br />
''Adventurer Fame 120''<br />
|style="background:#ddffcf;" width="159"| b<br />
|style="background:#ddffcf;" width="159"| c<br />
|style="background:#ddffcf;" width="159"| d<br />
|}<br />
<br />
{|class="wikitable" style="text-align:center;"<br />
|-<br />
!style="background:#ddffcf;" width="159"| F.Slayer<br />
!style="background:#ddffcf;" width="159"| M.Slayer<br />
|- <br />
|[[File:F Slayer Majestic set.png]]<br />
|[[File:M Slayer Majestic set.png]]<br />
|-<br />
!style="background:#ddffcf;" width="159"| a<br />
!style="background:#ddffcf;" width="159"| b<br />
|}</div>Arrol