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Difference between revisions of "Demonize"
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*{{Command Reduction|MP=4%|Cooldown=2%}} | *{{Command Reduction|MP=4%|Cooldown=2%}} | ||
*'''Level 3 Bonus''': {{IconLink|Movement Speed}}, {{IconLink|Attack Speed}}, {{IconLink|Physical Defense}}, and {{IconLink|HP}} bonuses in Demonize are increased. | *'''Level 3 Bonus''': {{IconLink|Movement Speed}}, {{IconLink|Attack Speed}}, {{IconLink|Physical Defense}}, and {{IconLink|HP}} bonuses in Demonize are increased. | ||
− | *'''Level 6 Bonus''': | + | *'''Level 6 Bonus''': Increases Hit Rate (+10%) |
*'''Level 9 Bonus''': Transforming resets the cooldown for {{IconLink|Pandemonium}} and {{IconLink|Disaster}} | *'''Level 9 Bonus''': Transforming resets the cooldown for {{IconLink|Pandemonium}} and {{IconLink|Disaster}} | ||
Revision as of 08:34, 8 March 2018
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Transforms you into a powerful demon with increased stats. Provides access to new skills and boosts effects of various skills.
Attributes
- Skill Level Interval:Every 5 levels
- Casting Time: 0.5 sec (0.5 sec in Arena )
- Cooldown: 200 sec (600 sec in Arena )
- Duration: 50 seconds
- This skill consumes 5 Clear Cube Fragments.
- MP -4% Cooldown -2% on Command
- Level 3 Bonus: Movement Speed, Attack Speed, Physical Defense, and HP bonuses in Demonize are increased.
- Level 6 Bonus: Increases Hit Rate (+10%)
- Level 9 Bonus: Transforming resets the cooldown for Pandemonium and Disaster
Notes
General
- In this form, the Avenger is immune to negative status effects (only when you have Demonize Upgrade) and cannot be Stunned or knocked down. However, he is still vulnerable to hit-stun during the use of some of his abilities, as well as some specific situations, such as Luminous Anodron's minigame in Altar of Ascension.
- The Avenger is not immune to damage in this state. Reaching 0 HP immediately transforms him back to normal with 1 HP remaining.
- The Avenger also has a larger hitbox in this form, which may cause him to take more damage than his normal state.
- Your basic attacks change. The first basic attack will only move the Avenger slightly forward, while the rest are performed in place.
- Dash attacks now move the Avenger forward a much further distance, hitting enemies multiple times.
- Several skills are unable to be preformed.
- Almost all pre-Avenger skills (including General Skills) are unable to be preformed. The exceptions are:
- You are unable to use Devil Strike, or Metamorphosis.
New Attacks
Dark Slasher
Use your claw for a large strike in front of you.
- Can be charged for a more powerful attack by holding the key.
- It can be cancelled from like a basic attack into most almost any Avenger skill, like Disaster or Falling Soul.
- Furious Grab and Painful Rapture cannot be cancelled into.
Demon Guard
Put up a barrier around you that reduces the damage you take by 90%. You cannot move during this skill, and it has a limited amount of damage it can absorb.
Despite the shield's appearance being similar to Nen Guard, the damage reduction does not apply to party members standing within it.
Execution
Performs a slam with the Demon Arm, followed by an uppercut.
If is activated when pressed, Grabs an enemy, dragging them along the ground before throwing them into the air. The distance travelled can be shortened by holding away from the direction travelling before the running animation begins.
- If it hits an enemy that cannot be grabbed or is currently frozen, it will instead cause an explosion at the impact similar to Grab Cannon. Some targets may move to the fist, while others may not.
- If it hits both a normal enemy and another one immune to grabs, the normal enemy takes priority in which version of Execution is performed.
- To avoid pressing it is helpful to inverse the command input depending on the direction you face while in the middle of a basic attack (ex. if facing right)
- This version does less damage than a normal Execution and takes more time to perform
This skill can also used during Metamorphosis.
Skill Changes
Many skills change in appearance and property while transformed.
- Furious Grab has the Avenger extend his hand for the effect, covering a larger area and potentially moving forward enemies that are caught by it.
- Shadow Render has the Avenger use his claws for the effect, covering a larger area including a bit behind himself.
- Thunder Mine turns into large blood red crystals, becoming much larger and hitting as they emerge from the ground and as they explode.
- Spin Cutter becomes larger, and can no longer be left in place.
- Thorn of Protection becomes a super hold, and much larger. It now hits enemies twice, once by the extension of the thorns and again when they explode. Each hit does identical damage.
- Spinning Deformation now causes the Avenger to quickly lunge forward with a multi-hit charge attack.
- Demonic Clutch summons much larger arms for the effect.
- Dark Authority charges Dark Slasher during the skill, ending with both the claw attack and the crystal explosion.
- Pandemonium's damage is increased.
- Disaster's damage is increased, as is it's suction power.
- Dark Howling extends the duration of Demonize and can now be held down for increased damage at a very high Demon Gauge cost.
- Smite of Destruction's damage is increased.
- Unholy Fury's damage is increased.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
- In-game tooltip is missing a line for maximum dark slasher damage causing all values below it to be off by 1 line. The values below are the correct ones.
Lv | Lv Req | MP Cost | Demon Form | Execution | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP Increase | Defense Increase | Speed Increase | Attacks | Dark Slasher |
Ground-hammering Magical Attack | Ground-Hammer Shockwave Damage | Shockwave Range | Dragging damage | Damage before the throw | Throwing Damage | Damage to Grab-Immune Targets | |||||||||
1st | 2nd | 3rd | Dash | Minimum Attack | Maximum Attack | |||||||||||||||
1 | 50 | 1500 | 256 | 2160 | 10% | 536% | 805% | 1675% | 656% | 1604% | 2082% | 1610% | 966% | 150px | 323% | 966% | 3861% | ? | ||
2 | 55 | 1784 | 366 | 2973 | 11.8% | 675% | 1013% | 2109% | 825% | 2016% | 2616% | 1775% | 1065% | 355% | 1065% | 2459% | ? | |||
3 | 60 | 2069 | 666 | 5394 | 16.7% | 814% | 1223% | 2545% | 997% | 2435% | 3160% | 1941% | 1164% | 389% | 1164% | 4656% | ? | |||
4 | 65 | 2353 | 814 | 6624 | 18.6% | 953% | 1430% | 2979% | 1166% | 2848% | 3696% | 2106% | 1263% | 421% | 1263% | 5055% | ? | |||
5 | 70 | 2638 | 985 | 7973 | 20.6% | 1090% | 1636% | 3409% | 1335% | 3262% | 4235% | 2278% | 1366% | 456% | 1366% | 5465% | ? | |||
6 | 75 | 2923 | 1165 | 9431 | 22.3% | 1230% | 1846% | 3845% | 1506% | 3678% | 4774% | 2444% | 1468% | 489% | 1468% | 5863% | ? | |||
7 | 80 | 3207 | 1361 | 11008 | 24.3% | 1369% | 2053% | 4275% | 1675% | 4091% | 5331% | 2609% | 1566% | 523% | 1566% | 6260% | ? | |||
8 | 85 | 3492 | 1570 | 12693 | 26.2% | 1506% | 2260% | 4709% | 1845% | 4505% | 5846% | 2775% | 1665% | 556% | 1665% | 6658% | ? | |||
9 | 90 | 3776 | 1794 | 14497 | 28.2% | 1646% | 2470% | 5145% | 2015% | 4923% | 6390% | 2940% | 1765% | 590% | 1765% | 7055% | ? | |||
10 | 95 | 4061 | 2032 | 16411 | 29.9% | 1784% | 2678% | 5579% | 2184% | 5335% | 6926% | 3106% | 1865% | 623% | 1865% | 7454% | ? |
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |