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Difference between revisions of "G-2 Rolling Thunder"

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{{MissingInfo|Skill data is outdated}}
 
 
{{SkillPage
 
{{SkillPage
 
|Name=G-2 Rolling Thunder
 
|Name=G-2 Rolling Thunder
Line 7: Line 6:
 
|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=25
 
|PrerequisiteLevel=25
|PrerequisiteSkill={{IconLink|G-1 Corona}} Level 2+
+
|PrerequisiteSkill={{IconLink|G-1 Corona}} Lv2
|Description=Transforms the {{IconLink|G-1 Corona}} or {{IconLink|G-3 Raptor}} into 3 laser-charged mechanical orbs that revolve vertically in front of the Mechanic. Damage is dealt when enemy contact is made. Press the skill hotkey again to fire lasers for long-range attacks; this will result in a discharge of power, requiring a short duration for recharging. G-2 can transform back into G-1 or G-3. Transforming into another adds a bonus duration, but the increased duration cannot exceed its basic duration. The Atk. for Corona and Raptor increases whenever Rolling Thunder's skill levels up.
+
|Command={{Up}}{{Right}}{{Z}}
 +
|Description=Transforms the {{IconLink|G-1 Corona}} or {{IconLink|G-3 Raptor}} into 3 Rolling Thunders that revolve vertically in front of the Mechanic. Damage is dealt when enemy contact is made. Press the skill hotkey again to fire lasers for long-range attacks; this will result in a discharge of power, requiring a short duration for recharging.  
 +
 
 +
G-2 can transform back into G-1 or G-3. Transforming into another adds a bonus duration, but the increased duration cannot exceed its basic duration. The Atk. for Corona and Raptor increases whenever Rolling Thunder's skill levels up.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|25}}
 
*{{SP per level|25}}
*{{SkillAttribute|Male Mechanic Cast Time|Dungeon=0.5 sec}}
+
*{{SkillAttribute|Master Level|50}}
*{{SkillAttribute|Female Mechanic Cast Time|Dungeon=0.4 sec}}
+
*{{SkillAttribute|Max Level|60}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 +
{{tabs
 +
|name=GenderAttr
 +
|tab1=Male
 +
|contents1=
 +
*{{SkillAttribute|Cast Time|Dungeon=0.5 sec.}}
 +
*{{SkillAttribute|Charge Cooldown|2 sec.}}
 +
*{{SkillAttribute|Transformation Bonus Duration|2 sec.}}
 +
*{{SkillAttribute|Electric Field Multi-Hit Interval|1 sec.}}
 +
|tab2=Female
 +
|contents2=
 +
*{{SkillAttribute|Cast Time|Dungeon=0.4 sec.}}
 +
*{{SkillAttribute|Charge Cooldown|1.5 sec.}}
 +
*{{SkillAttribute|Transformation Bonus Duration|10 sec.}}
 +
*{{SkillAttribute|Electric Field Multi-Hit Interval|1 sec.}}
 +
}}
  
|Command={{Up}}{{Right}}{{Z}}
+
|Notes=
|Notes=*Useful against multiple monsters.
+
*Useful against multiple monsters.
 
*Often utilized for interrupting close-combat opponents.
 
*Often utilized for interrupting close-combat opponents.
 
*Can be used to lock downed opponents for a duration.
 
*Can be used to lock downed opponents for a duration.
Line 25: Line 42:
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 
{{tabs
 
{{tabs
 
|name=Gender
 
|name=Gender
 
|tab1=Male
 
|tab1=Male
 
|contents1=<span style="display: none;">{{</span>
 
|contents1=<span style="display: none;">{{</span>
{{tabs
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|name=Skill Growths1
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan="2"|Level
+
!Level
!rowspan="2"|Lv Req
+
!Lv Req
!rowspan="2"|MP
+
!MP
!colspan="2"|Weapon Magical Attack
+
!Electric Field Atk.
!rowspan="2"|G-1 Atk.
+
!Electromagnetic Wave Atk.
!rowspan="2"|G-3 Atk.
+
!G-1 Corona/G-3 Raptor Atk.
!rowspan="2"|Electric Field<br>Charge Time
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!rowspan="2"|Transform Bonus<br>Duration
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
!rowspan="2"|Electric Field<br>Hit Interval
+
{{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-
+
{{!}} <!--Level--> {{#var:i}}
!Electric Field||Electric Wave
+
{{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}}
|-
+
{{!}} <!--MP--> {{#expr: (44+((225-44)/(34-1))*({{#var:i}}-1))/1.1 round 0}}
| 1||25||40||46%||461%||+65%||+51%||rowspan="33"|2.0 sec.||rowspan="33"|2 sec.||rowspan="33"|1 sec.
+
{{!}} <!--Electric Field Atk.--> {{#expr: 45+((195-45)/(34-1))*({{#var:i}}-1) round 0}}%
|-
+
{{!}} <!--Electromagnetic Wave Atk.--> {{#expr: 450+((1958-450)/(34-1))*({{#var:i}}-1) round 0}}%
| 2||27||45||51%||512%||+67%||+52%
+
{{!}} <!--G-1 Corona/G-3 Raptor Atk.--> +{{#expr: 51+((84-51)/(34-1))*({{#var:i}}-1) round 0}}%
|-
+
{{!}}-
| 3||29||50||56%||563%||+68%||+53%
+
}}
|-
 
| 4||31||55||61%||614%||+69%||+54%
 
|-
 
| 5||33||60||67%||666%||+70%||+55%
 
|-
 
| 6||35||65||69%||691%||+72%||+56%
 
|-
 
| 7||37||70||76%||755%||+73||+57%
 
|-
 
| 8||39||75||79%||794%||+74%||+58%
 
|-
 
| 9||41||80||84%||845%||+76%||+59%
 
|-
 
| 10||43||85||90%||896%||+77%||+60%
 
|-
 
| 11||45||90||95%||947%||+95||+61%
 
|-
 
| 12||47||95||100%||998%||+79||+62%
 
|-
 
| 13||49||100||105%||1050%||+81%||+63%
 
|-
 
| 14||51||105||109%||1088%||+82%||+64%
 
|-
 
| 15||53||110||115%||1152%||+83%||+65%
 
|-
 
| 16||55||115||118%||1178%||+84%||+66%
 
|-
 
| 17||57||120||123%||1229%||+86%||+67%
 
|-
 
| 18||59||125||128%||1280%||+87%||+68%
 
|-
 
| 19||61||130||132%||1318%||+88%||+69%
 
|-
 
| 20||63||135||138%||1382%||+90%||+70%
 
|-
 
| 21||65||140||143%||1434%||+91%||+71%
 
|-
 
| 22||67||145||147%||1472%||+92%||+72%
 
|-
 
| 23||69||150||152%||1523%||+93%||+73%
 
|-
 
| 24||71||155||159%||1587%||+95%||+74%
 
|-
 
| 25||73||160||163%||1626%||+96||+75%
 
|-
 
| 26||75||165||166%||1664%||+97%||+76%
 
|-
 
| 27||77||170||170%||1702%||+99%||+77%
 
|-
 
| 28||79||175||175%||1754%||+100||+78%
 
|-
 
| 29||81||180||182%||1818%||+101%||+79%
 
|-
 
| 30||83||185||186%||1856%||+102%||+80%
 
|-{{MaxSkillRow}}
 
| 31||85||190||191%||1907%||+104%||+81%
 
|-
 
| 32||87||195||195%||1946%||+105%||+82%
 
|-
 
| 33||89||200||201%||2010%||+106%||+83%
 
 
|}
 
|}
 
<span style="display: none;">}}</span>
 
<span style="display: none;">}}</span>
|tab2=Arena
+
|tab2=Female
 
|contents2=<span style="display: none;">{{</span>
 
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan="2"|Level
+
!Level
!rowspan="2"|Lv Req
+
!Lv Req
!rowspan="2"|MP
+
!MP
!colspan="2"|Weapon Magical Attack
+
!Electric Field Atk.
!rowspan="2"|G-1 & G-3 Atk.
+
!Electromagnetic Wave Atk.
!rowspan="2"|Electric Field<br>Charge Time
+
!G-1 Corona/G-3 Raptor Atk.
!rowspan="2"|Transform Bonus<br>Duration
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!rowspan="2"|Electric Field<br>Hit Interval
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
+
{{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
!Electric Field||Electric Wave
+
{{!}} <!--Level--> {{#var:i}}
|-
+
{{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}}
| 1||25||40||3%||14%||+2%||rowspan="31"|2.5 sec.||rowspan="31"|1 sec.||rowspan="31"|1 sec.
+
{{!}} <!--MP--> {{#expr: (61+((407-61)/(36-1))*({{#var:i}}-1))/1.1 round 0}}
|-
+
{{!}} <!--Electric Field Atk.--> {{#expr: 55+((249-55)/(36-1))*({{#var:i}}-1) round 0}}%
| 2||27||44||3%||15%||+3%
+
{{!}} <!--Electromagnetic Wave Atk.--> {{#expr: 547+((2491-547)/(36-1))*({{#var:i}}-1) round 0}}%
|-
+
{{!}} <!--G-1 Corona/G-3 Raptor Atk.--> +{{#expr: 51+((86-51)/(36-1))*({{#var:i}}-1) round 0}}%
| 3||29||48||4%||17%||+5%
+
{{!}}-
|-
 
| 4||31||52||4%||18%||+6%
 
|-
 
| 5||33||57||4%||19%||+8%
 
|-
 
| 6||35||61||5%||21%||+9%
 
|-
 
| 7||37||65||5%||22%||+11%
 
|-
 
| 8||39||70||5%||24%||+12%
 
|-
 
| 9||41||74||6%||25%||+14%
 
|-
 
| 10||43||78||6%||26%||+15%
 
|-
 
| 11||45||82||6%||28%||+17%
 
|-
 
| 12||47||87||7%||29%||+18%
 
|-
 
| 13||49||91||7%||31%||+20%
 
|-
 
| 14||51||95||7%||32%||+21%
 
|-
 
| 15||53||100||8%||34%||+23%
 
|-
 
| 16||55||104||8%||35%||+24%
 
|-
 
| 17||57||108||8%||36%||+25%
 
|-
 
| 18||59||112||9%||38%||+27%
 
|-
 
| 19||61||117||9%||39%||+28%
 
|-
 
| 20||63||121||9%||41%||+30%
 
|-
 
| 21||65||125||10%||42%||+31%
 
|-
 
| 22||67||130||10%||44%||+33%
 
|-
 
| 23||69||134||10%||45%||+34%
 
|-
 
| 24||71||138||11%||46%||+36%
 
|-
 
| 25||73||142||11%||48%||+37%
 
|-
 
| 26||75||147||11%||49%||+39%
 
|-
 
| 27||77||151||12%||51%||+40%
 
|-
 
| 28||79||155||12%||52%||+42%
 
|-
 
| 29||81||160||12%||53%||+43%
 
|-
 
| 30||83||164||12%||55%||+45%
 
|-{{MaxSkillRow}}
 
| 31||85||168||13%||56%||+46%
 
|}
 
<span style="display: none;">}}</span>
 
 
}}
 
}}
<span style="display: none;">}}</span>
 
|tab2=Female
 
|contents2=<span style="display: none;">{{</span>
 
{{tabs
 
|name=Skill Growths2
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
{|{{SkillTableHeader}}
 
!rowspan="2"|Level
 
!rowspan="2"|Lv Req
 
!rowspan="2"|MP
 
!colspan="2"|Weapon Magical Attack
 
!rowspan="2"|G-1 & G-3 Atk.
 
!rowspan="2"|Electric Field<br>Charge Time
 
!rowspan="2"|Transform Bonus<br>Duration
 
!rowspan="2"|Electric Field<br>Hit Interval
 
|-
 
!Electric Field||Electric Wave
 
|-
 
| 1||25||100||42%||420%||+51%||rowspan="31"|1.5 sec.||rowspan="31"|10 sec.||rowspan="31"|1 sec.
 
|-
 
| 2||27||110||46%||460%||+52%
 
|-
 
| 3||29||121||50%||500%||+53%
 
|-
 
| 4||31||132||56%||560%||+54%
 
|-
 
| 5||33||142||60%||600%||+55%
 
|-
 
| 6||35||153||64%||640%||+56%
 
|-
 
| 7||37||164||69%||690%||+57%
 
|-
 
| 8||39||175||73%||730%||+58%
 
|-
 
| 9||41||185||77%||770%||+59%
 
|-
 
| 10||43||196||81%||810%||+60%
 
|-
 
| 11||45||207||87%||870%||+61%
 
|-
 
| 12||47||217||91%||910%||+62%
 
|-
 
| 13||49||228||95%||950%||+63%
 
|-
 
| 14||51||239||99%||990%||+64%
 
|-
 
| 15||53||250||104%||1040%||+65%
 
|-
 
| 16||55||260||108%||1080%||+66%
 
|-
 
| 17||57||271||112%||1120%||+67%
 
|-
 
| 18||59||282||116%||1160%||+68%
 
|-
 
| 19||61||293||122%||1220%||+69%
 
|-
 
| 20||63||303||126%||1260%||+70%
 
|-
 
| 21||65||314||130%||1300%||+71%
 
|-
 
| 22||67||325||134%||1340%||+72%
 
|-
 
| 23||69||335||139%||1390%||+73%
 
|-
 
| 24||71||346||143%||1430%||+74%
 
|-
 
| 25||73||357||147%||1470%||+75%
 
|-
 
| 26||75||368||151%||1510%||+76%
 
|-
 
| 27||77||378||157%||1570%||+77%
 
|-
 
| 28||79||389||161%||1610%||+78%
 
|-
 
| 29||81||400||165%||1650%||+79%
 
|-
 
| 30||83||411||169%||1690%||+80%
 
|-{{MaxSkillRow}}
 
| 31||85||421||174%||1740%||+81%
 
|}
 
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{|{{SkillTableHeader}}
 
!rowspan="2"|Level
 
!rowspan="2"|Lv Req
 
!rowspan="2"|MP
 
!colspan="2"|Weapon Magical Attack
 
!rowspan="2"|G-1 & G-3 Atk.
 
!rowspan="2"|Electric Field<br>Charge Time
 
!rowspan="2"|Transform Bonus<br>Duration
 
!rowspan="2"|Electric Field<br>Hit Interval
 
|-
 
!Electric Field||Electric Wave
 
|-
 
| 1||25||100||4%||14%||+2%||rowspan="31"|2.0 sec.||rowspan="31"|8 sec.||rowspan="31"|1 sec.
 
|-
 
| 2||27||110||4%||15%||+3%
 
|-
 
| 3||29||121||4%||17%||+5%
 
|-
 
| 4||31||132||5%||18%||+6%
 
|-
 
| 5||33||142||5%||19%||+8%
 
|-
 
| 6||35||153||5%||21%||+9%
 
|-
 
| 7||37||164||6%||22%||+11%
 
|-
 
| 8||39||175||6%||24%||+12%
 
|-
 
| 9||41||185||7%||25%||+14%
 
|-
 
| 10||43||196||7%||26%||+15%
 
|-
 
| 11||45||207||7%||28%||+17%
 
|-
 
| 12||47||217||8%||29%||+18%
 
|-
 
| 13||49||228||8%||31%||+20%
 
|-
 
| 14||51||239||8%||32%||+21%
 
|-
 
| 15||53||250||9%||34%||+23%
 
|-
 
| 16||55||260||9%||35%||+24%
 
|-
 
| 17||57||271||10%||36%||+25%
 
|-
 
| 18||59||282||10%||38%||+27%
 
|-
 
| 19||61||293||10%||39%||+28%
 
|-
 
| 20||63||303||11%||41%||+30%
 
|-
 
| 21||65||314||11%||42%||+31%
 
|-
 
| 22||67||325||11%||43%||+33%
 
|-
 
| 23||69||335||12%||45%||+34%
 
|-
 
| 24||71||346||12%||46%||+36%
 
|-
 
| 25||73||357||13%||48%||+37%
 
|-
 
| 26||75||368||13%||49%||+39%
 
|-
 
| 27||77||378||13%||51%||+40%
 
|-
 
| 28||79||389||14%||52%||+42%
 
|-
 
| 29||81||400||14%||53%||+43%
 
|-
 
| 30||83||411||14%||55%||+45%
 
|-{{MaxSkillRow}}
 
| 31||85||421||15%||56%||+46%
 
 
|}
 
|}
 
<span style="display: none;">}}</span>
 
<span style="display: none;">}}</span>
 
}}
 
}}
<span style="display: none;">}}</span>
+
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
}}
+
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 09:59, 27 February 2019


G-2 Rolling Thunder.png G-2 Rolling Thunder

Active Skill
Class:

Male Mechanic
Female Mechanic

Command: Upkey.pngRightkey.pngZ.png
Prerequisite Level: 25
Prerequisite Skills: G-1 Corona.png G-1 Corona Lv2

Description

Transforms the G-1 Corona.png G-1 Corona or G-3 Raptor.png G-3 Raptor into 3 Rolling Thunders that revolve vertically in front of the Mechanic. Damage is dealt when enemy contact is made. Press the skill hotkey again to fire lasers for long-range attacks; this will result in a discharge of power, requiring a short duration for recharging.

G-2 can transform back into G-1 or G-3. Transforming into another adds a bonus duration, but the increased duration cannot exceed its basic duration. The Atk. for Corona and Raptor increases whenever Rolling Thunder's skill levels up.

Attributes

  • SP per level: 25
  • Master Level: 50
  • Max Level: 60
  • MP -2.0% Cooldown -1.0% on Command
  • Cast Time: 0.5 sec.
  • Charge Cooldown: 2 sec.
  • Transformation Bonus Duration: 2 sec.
  • Electric Field Multi-Hit Interval: 1 sec.

Notes

  • Useful against multiple monsters.
  • Often utilized for interrupting close-combat opponents.
  • Can be used to lock downed opponents for a duration.
  • Can be improved with G-2 Rolling Thunder Upgrade.png G-2 Rolling Thunder Upgrade
  • Damage can be snapshot for the duration of the transformation -- snapshot is undone when transformed again

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Electric Field Atk. Electromagnetic Wave Atk. G-1 Corona/G-3 Raptor Atk.
1 25 40 45% 450% +51%
2 27 45 50% 496% +52%
3 29 50 54% 541% +53%
4 31 55 59% 587% +54%
5 33 60 63% 633% +55%
6 35 65 68% 678% +56%
7 37 70 72% 724% +57%
8 39 75 77% 770% +58%
9 41 80 81% 816% +59%
10 43 85 86% 861% +60%
11 45 90 90% 907% +61%
12 47 95 95% 953% +62%
13 49 100 100% 998% +63%
14 51 105 104% 1044% +64%
15 53 110 109% 1090% +65%
16 55 115 113% 1135% +66%
17 57 120 118% 1181% +67%
18 59 125 122% 1227% +68%
19 61 130 127% 1273% +69%
20 63 135 131% 1318% +70%
21 65 140 136% 1364% +71%
22 67 145 140% 1410% +72%
23 69 150 145% 1455% +73%
24 71 155 150% 1501% +74%
25 73 160 154% 1547% +75%
26 75 165 159% 1592% +76%
27 77 170 163% 1638% +77%
28 79 175 168% 1684% +78%
29 81 180 172% 1730% +79%
30 83 185 177% 1775% +80%
31 85 190 181% 1821% +81%
32 87 195 186% 1867% +82%
33 89 200 190% 1912% +83%
34 91 205 195% 1958% +84%
35 93 210 200% 2004% +85%
36 95 215 204% 2049% +86%
37 97 220 209% 2095% +87%
38 99 224 213% 2141% +88%
39 101 229 218% 2186% +89%
40 103 234 222% 2232% +90%
41 105 239 227% 2278% +91%
}}
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Male Mechanic Skills
Active:Air Combat Mech- Tempester.png Air Combat Mech: Tempester Camouflage.png Camouflage Detonation.png Detonation EX-S Viper.png EX-S Viper G-1 Corona.png G-1 Corona G-2 Rolling Thunder.png G-2 Rolling Thunder G-3 Raptor.png G-3 Raptor Hold & Go.png Hold & Go Mech Drop.png Mech Drop RX-60 Trap Runner.png RX-60 Trap Runner Robotics.png Robotics Sparrow Factory.png Sparrow Factory
Passive:Arc Reactor.png Arc Reactor Firebolt.png Firebolt Robot Engineering.png Robot Engineering Secret Land Runner.png Secret Land Runner Solar Module System.png Solar Module System
Awakening:EZ-10 Time Bomb.png EZ-10 Time Bomb Ex-S Viper Zero.png Ex-S Viper Zero Gaebolg Punch.png Gaebolg Punch Last Fighting Will.png Last Fighting Will
2nd Awakening:HS-1 Friends.png HS-1 Friends Hell March.png Hell March TX-45 A-Team.png TX-45 A-Team TX-80 Dimension Runner.png TX-80 Dimension Runner
Neo: Awakening:GW-16 Waldstein.png GW-16 Waldstein S.O.P.H.I.A.png S.O.P.H.I.A Virtual Rush.png Virtual Rush

Female Mechanic Skills
Active:Air Bomb Mech- Gale Force.png Air Bomb Mech: Gale Force Camouflage.png Camouflage Detonation.png Detonation EX-S Viper.png EX-S Viper G-1 Corona.png G-1 Corona G-2 Rolling Thunder.png G-2 Rolling Thunder G-3 Raptor.png G-3 Raptor G-Magnetic.png G-Magnetic Hold & Go.png Hold & Go Mech Drop.png Mech Drop Robotics.png Robotics Sparrow Factory.png Sparrow Factory
Passive:Backup Land Runner.png Backup Land Runner High Technology.png High Technology Solar Module System.png Solar Module System Transformation.png Transformation
Awakening:Frisbee.png Frisbee G-0 Battleroid.png G-0 Battleroid G-Extension.png G-Extension HS-12 Plasma.png HS-12 Plasma
2nd Awakening:G-Operator.png G-Operator G-SP Falcon.png G-SP Falcon High-mobile Mech- Volt MX.png High-mobile Mech: Volt MX Magnetic Field.png Magnetic Field
Neo: Awakening:G-X Stardust.png G-X Stardust Hyperflare.png Hyperflare Micro-control.png Micro-control

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Backup Land Runner.png Backup Land Runner Fastest Gun.png Fastest Gun Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism