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Difference between revisions of "Cyclone Attack"
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+ | {{FutureContent}} | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 싸이클론 어택 | ||
|NameTab= | |NameTab= | ||
|NameTab2= | |NameTab2= | ||
Line 12: | Line 14: | ||
|Type3= | |Type3= | ||
|PrerequisiteLevel=70 | |PrerequisiteLevel=70 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill= |
− | |Command={{Right}}{{Left}}{{Up}}{{Right}}{{Z}} | + | |Command={{Right}}{{Left}}{{Up}}{{Right}}+{{Z}} |
|Description= | |Description= | ||
Grabs an enemy, jumps and slams it onto the ground, spins while dragging along all enemies in front, and then delivers a powerful jump kick.<br> | Grabs an enemy, jumps and slams it onto the ground, spins while dragging along all enemies in front, and then delivers a powerful jump kick.<br> | ||
Line 21: | Line 23: | ||
{{IconLink|Turn Heel}} Effect:<br> | {{IconLink|Turn Heel}} Effect:<br> | ||
+ | Learn Turn Heel to use this skill in midair as well.<br> | ||
Spins while jumping for a propelled attack at enemies. Press the Down key to attack in place. | Spins while jumping for a propelled attack at enemies. Press the Down key to attack in place. | ||
Line 27: | Line 30: | ||
*{{SkillAttribute|Master Level|30}} | *{{SkillAttribute|Master Level|30}} | ||
*{{SkillAttribute|Max Level|40}} | *{{SkillAttribute|Max Level|40}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown| | + | *{{Cooldown|50 sec.}} |
*{{CubeCost|2}} | *{{CubeCost|2}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
Line 34: | Line 37: | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|Cyclone Attack Upgrade}}. | ||
+ | *The KDnF server data listed in the table below is roughly 10% higher than the data is listed in the DFOG server. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!rowspan="2"|Level | !rowspan="2"|Level | ||
!rowspan="2"|Lv Req | !rowspan="2"|Lv Req | ||
!rowspan="2"|MP | !rowspan="2"|MP | ||
− | ! | + | !colspan="3"|Grabbed Enemy |
− | + | !colspan="3"|Surrounding Enemies | |
− | |||
− | |||
− | !colspan=" | ||
!Turn Heel Effect | !Turn Heel Effect | ||
|- | |- | ||
− | !Atk.||Shockwave Atk. | + | !Spinning Atk.||Finishing Atk.||Grab Cannon Atk. |
+ | !Spinning<br>Shockwave Atk.||Finishing<br>Shockwave Atk.||Grab Cannon<br>Shockwave Atk. | ||
!Cyclone Press Atk. | !Cyclone Press Atk. | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 15 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{ | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|840|1124|13}} |
− | + | <!-- Grabbed Enemy --> | |
− | {{!}} <!--Spin | + | {{!}} <!--Spin Atk.--> {{Calc2|{{#var:i}}|100|1588|3524|13}} |
− | {{!}} <!--Finishing Atk.--> {{ | + | {{!}} <!--Finishing Atk.--> {{Calc2|{{#var:i}}|100|31741|70381|13}} |
− | {{!}} <!-- | + | {{!}} <!--Grab Cannon Atk.--> {{Calc2|{{#var:i}}|100|33330|73907|13}} |
<!-- --> | <!-- --> | ||
− | <!-- | + | <!-- Surrounding Enemy --> |
− | {{!}} <!--Atk.--> {{ | + | {{!}} <!--Spin Atk.--> {{Calc2|{{#var:i}}|100|858|1903|13}} |
− | {{!}} <!-- | + | {{!}} <!--Finishing Atk.--> {{Calc2|{{#var:i}}|100|19339|42884|13}} |
+ | {{!}} <!--Grab Cannon Atk.--> {{Calc2|{{#var:i}}|100|20197|44788|13}} | ||
<!-- --> | <!-- --> | ||
<!--Turn Heel Effect--> | <!--Turn Heel Effect--> | ||
− | {{!}} <!--Cyclone Press Atk.--> {{ | + | {{!}} <!--Cyclone Press Atk.--> {{Calc2|{{#var:i}}|100|18939|41996|13}} |
<!-- --> | <!-- --> | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote2}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 05:39, 14 September 2020
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 70 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 싸이클론 어택 |
Description
Grabs an enemy, jumps and slams it onto the ground, spins while dragging along all enemies in front, and then delivers a powerful jump kick.
This skill can be canceled during its finishing attack to give way to Tornado Kick, Air Steiner, Wild Cannon Spike, or Air Clutch.
While spinning, press the Forward/Backward key to change your direction. Press the Down key to spin on the same spot and deliver the finishing kick.
You can Grab enemies protected by Super Armor (Status) and Guard, but you cannot grab all enemies.
Turn Heel Effect:
Learn Turn Heel to use this skill in midair as well.
Spins while jumping for a propelled attack at enemies. Press the Down key to attack in place.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 50 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
Notes
- Can be improved with Cyclone Attack Upgrade.
- The KDnF server data listed in the table below is roughly 10% higher than the data is listed in the DFOG server.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Grabbed Enemy | Surrounding Enemies | Turn Heel Effect | ||||
---|---|---|---|---|---|---|---|---|---|
Spinning Atk. | Finishing Atk. | Grab Cannon Atk. | Spinning Shockwave Atk. |
Finishing Shockwave Atk. |
Grab Cannon Shockwave Atk. |
Cyclone Press Atk. | |||
1 | 70 | 840 | 15.88 max-width:200px 100
|
317.41 max-width:200px 100
|
333.3 max-width:200px 100
|
8.58 max-width:200px 100
|
193.39 max-width:200px 100
|
201.97 max-width:200px 100
|
189.39 max-width:200px 100
|
2 | 72 | 864 | 17.49 max-width:200px 100
|
349.61 max-width:200px 100
|
367.11 max-width:200px 100
|
9.45 max-width:200px 100
|
213.01 max-width:200px 100
|
222.46 max-width:200px 100
|
208.6 max-width:200px 100
|
3 | 74 | 887 | 19.11 max-width:200px 100
|
381.81 max-width:200px 100
|
400.93 max-width:200px 100
|
10.32 max-width:200px 100
|
232.63 max-width:200px 100
|
242.96 max-width:200px 100
|
227.82 max-width:200px 100
|
4 | 76 | 911 | 20.72 max-width:200px 100
|
414.01 max-width:200px 100
|
434.74 max-width:200px 100
|
11.19 max-width:200px 100
|
252.25 max-width:200px 100
|
263.45 max-width:200px 100
|
247.03 max-width:200px 100
|
5 | 78 | 935 | 22.33 max-width:200px 100
|
446.21 max-width:200px 100
|
468.56 max-width:200px 100
|
12.06 max-width:200px 100
|
271.87 max-width:200px 100
|
283.94 max-width:200px 100
|
266.25 max-width:200px 100
|
6 | 80 | 958 | 23.95 max-width:200px 100
|
478.41 max-width:200px 100
|
502.37 max-width:200px 100
|
12.93 max-width:200px 100
|
291.49 max-width:200px 100
|
304.43 max-width:200px 100
|
285.46 max-width:200px 100
|
7 | 82 | 982 | 25.56 max-width:200px 100
|
510.61 max-width:200px 100
|
536.19 max-width:200px 100
|
13.81 max-width:200px 100
|
311.12 max-width:200px 100
|
324.93 max-width:200px 100
|
304.68 max-width:200px 100
|
8 | 84 | 1006 | 27.17 max-width:200px 100
|
542.81 max-width:200px 100
|
570 max-width:200px 100
|
14.68 max-width:200px 100
|
330.74 max-width:200px 100
|
345.42 max-width:200px 100
|
323.89 max-width:200px 100
|
9 | 86 | 1029 | 28.79 max-width:200px 100
|
575.01 max-width:200px 100
|
603.81 max-width:200px 100
|
15.55 max-width:200px 100
|
350.36 max-width:200px 100
|
365.91 max-width:200px 100
|
343.1 max-width:200px 100
|
10 | 88 | 1053 | 30.4 max-width:200px 100
|
607.21 max-width:200px 100
|
637.63 max-width:200px 100
|
16.42 max-width:200px 100
|
369.98 max-width:200px 100
|
386.4 max-width:200px 100
|
362.32 max-width:200px 100
|
11 | 90 | 1077 | 32.01 max-width:200px 100
|
639.41 max-width:200px 100
|
671.44 max-width:200px 100
|
17.29 max-width:200px 100
|
389.6 max-width:200px 100
|
406.9 max-width:200px 100
|
381.53 max-width:200px 100
|
12 | 92 | 1100 | 33.63 max-width:200px 100
|
671.61 max-width:200px 100
|
705.26 max-width:200px 100
|
18.16 max-width:200px 100
|
409.22 max-width:200px 100
|
427.39 max-width:200px 100
|
400.75 max-width:200px 100
|
13 | 94 | 1124 | 35.24 max-width:200px 100
|
703.81 max-width:200px 100
|
739.07 max-width:200px 100
|
19.03 max-width:200px 100
|
428.84 max-width:200px 100
|
447.88 max-width:200px 100
|
419.96 max-width:200px 100
|
14 | 96 | 1148 | 36.85 max-width:200px 100
|
736.01 max-width:200px 100
|
772.88 max-width:200px 100
|
19.9 max-width:200px 100
|
448.46 max-width:200px 100
|
468.37 max-width:200px 100
|
439.17 max-width:200px 100
|
15 | 98 | 1171 | 38.47 max-width:200px 100
|
768.21 max-width:200px 100
|
806.7 max-width:200px 100
|
20.77 max-width:200px 100
|
468.08 max-width:200px 100
|
488.87 max-width:200px 100
|
458.39 max-width:200px 100
|
16 | 100 | 1195 | 40.08 max-width:200px 100
|
800.41 max-width:200px 100
|
840.51 max-width:200px 100
|
21.64 max-width:200px 100
|
487.7 max-width:200px 100
|
509.36 max-width:200px 100
|
477.6 max-width:200px 100
|
17 | 102 | 1219 | 41.69 max-width:200px 100
|
832.61 max-width:200px 100
|
874.33 max-width:200px 100
|
22.51 max-width:200px 100
|
507.32 max-width:200px 100
|
529.85 max-width:200px 100
|
496.82 max-width:200px 100
|
18 | 104 | 1242 | 43.31 max-width:200px 100
|
864.81 max-width:200px 100
|
908.14 max-width:200px 100
|
23.38 max-width:200px 100
|
526.94 max-width:200px 100
|
550.34 max-width:200px 100
|
516.03 max-width:200px 100
|
19 | 106 | 1266 | 44.92 max-width:200px 100
|
897.01 max-width:200px 100
|
941.96 max-width:200px 100
|
24.26 max-width:200px 100
|
546.57 max-width:200px 100
|
570.84 max-width:200px 100
|
535.25 max-width:200px 100
|
20 | 108 | 1290 | 46.53 max-width:200px 100
|
929.21 max-width:200px 100
|
975.77 max-width:200px 100
|
25.13 max-width:200px 100
|
566.19 max-width:200px 100
|
591.33 max-width:200px 100
|
554.46 max-width:200px 100
|
- Note: The table above has been generated based off of skill growth information presented from the KDnF live version and is NOT currently present in-game. This information will be implemented onto the DFOG live server at a later date. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |