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Difference between revisions of "Ghoulguish"
Uberdarkneko (talk | contribs) (Added animated image and boss template) |
Uberdarkneko (talk | contribs) |
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{{Boss| | {{Boss| | ||
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|Image=[[File:ghoulgwish.img.walk.gif]] | |Image=[[File:ghoulgwish.img.walk.gif]] | ||
− | | | + | |Type={{MonsterTypeUndead}} |
− | | | + | |Family={{MonsterFamilyZombie}} |
|Dungeon=[[Shadow Thunderland]] | |Dungeon=[[Shadow Thunderland]] | ||
− | + | |Description= | |
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'''Ghoulguish''' is an ice zombie that uses a melee attack. Resistant to water and shadow element attacks. | '''Ghoulguish''' is an ice zombie that uses a melee attack. Resistant to water and shadow element attacks. | ||
− | + | |MoveList= | |
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It has an aura of ice that damages your character every few seconds, and will appear as white mist near your feet. | It has an aura of ice that damages your character every few seconds, and will appear as white mist near your feet. | ||
* Aura will cause damage, knockback, and a chance of being frozen | * Aura will cause damage, knockback, and a chance of being frozen | ||
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** Jumping when it appears very cloudy and white will reset the timer, getting, and thus avoid damage. | ** Jumping when it appears very cloudy and white will reset the timer, getting, and thus avoid damage. | ||
** A character's timer is independent of their party mates | ** A character's timer is independent of their party mates | ||
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{{Stub}} | {{Stub}} | ||
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Revision as of 12:56, 20 December 2010
Ghoulguish | |
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Type | [[File:TypeTemplate:MonsterTypeUndead.png]] |
Family | [[Template:MonsterFamilyZombie family|Template:MonsterFamilyZombie]] |
Dungeon(s) | Shadow Thunderland |
Description
Ghoulguish is an ice zombie that uses a melee attack. Resistant to water and shadow element attacks.
Move List
It has an aura of ice that damages your character every few seconds, and will appear as white mist near your feet.
- Aura will cause damage, knockback, and a chance of being frozen
- Is effective only when your character is on the ground
- Jumping when it appears very cloudy and white will reset the timer, getting, and thus avoid damage.
- A character's timer is independent of their party mates
[[Category:Template:MonsterTypeUndead type]]
[[Category:Template:MonsterFamilyZombie family]]