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Difference between revisions of "Lightning Strike"
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− | {{ | + | {{SkillPage |
− | + | |Name={{PAGENAME}} | |
+ | |AltName=Korean: 썬더 콜링 | ||
+ | |Video=oVGtRsCeTRs | ||
+ | |Class=Elementalist | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=35 | ||
+ | |ElementAttribute=Light | ||
+ | |PrerequisiteSkill={{IconLink|Sun Burst}} Lv1 | ||
+ | |Command={{Up}}{{Down}}{{Up}}+{{Z}} | ||
+ | |Description= | ||
+ | Summons a mark on the selected location and drops lightning bolts of Light Attribute onto it multiple times. Use with the direction keys to move the mark. Press the Attack key to drop lightning bolts onto the current location.<br> | ||
+ | Immobilizes you while attacking. Press the Jump key to break free, or wait until the maximum number of bolts drop.<br> | ||
+ | Hold down the skill key to charge it. When max-charged, the skill generates bigger lightning bolts and Stuns with them. | ||
− | < | + | The mark cannot move out of a certain range.<br> |
+ | If the mark is not activated for a set time after summoned, then it automatically casts lightning bolts for you. | ||
− | + | In the Arena, charging this skill increases its Atk. instead, and cools down after shooting all the lightning bolts. Also, max-charging it does not enlarge the lightning bolts.<br><br> | |
+ | '''[Special Function]'''<br> | ||
+ | - Increases range when charged.<br> | ||
+ | - Fully charge to Stun enemies.<br> | ||
+ | - Use with the direction keys to select a target location.<br> | ||
+ | - Press the Jump key to cancel this skill. | ||
− | + | |Attributes= | |
+ | *{{SP per level|40}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|0.6 sec.}} | ||
+ | *{{Cooldown|15 sec.}} | ||
+ | *{{CubeCost|1}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{SkillAttribute|Max Lightning Bolts|3}} | ||
+ | *{{SkillAttribute|Charged Lightning Bolt Size|120%}} | ||
+ | *{{SkillAttribute|Stun Chance|100%}} | ||
+ | *{{SkillAttribute|Mark Range|500 px}} | ||
+ | *{{SkillAttribute|Mark Duration|20 sec.}} | ||
+ | |Notes= | ||
+ | *Can be improved with {{IconLink|Lightning Strike Upgrade}}. | ||
+ | *Targeting can be interrupted with grabs or being afflicted with sleep, stun, or frozen status. | ||
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:stdur|1,1,1.1,1.1,1.1,1.1,1.2,1.2,1.2,1.2,1.3,1.3,1.3,1.3,1.4,1.4,1.4,1.4,1.5,1.5,1.5,1.6,1.6,1.6,1.6,1.7,1.7,1.7,1.7,1.8,1.8,1.8,1.8,1.9,1.9,1.9,1.9,2,2,2,2,2.1,2.1,2.1,2.2,2.2,2.2,2.2,2.3,2.3,2.3,2.3,2.4,2.4,2.4,2.5,2.5,2.5,2.5,2.5}} | |
− | + | {|{{SkillTableHeader}} | |
− | + | !rowspan=2|Level | |
− | = | + | !rowspan=2|Lv Req |
− | + | !rowspan=2|MP | |
− | + | !rowspan=2|Atk. | |
− | + | !colspan=2|Stun Effect | |
− | + | |- | |
− | + | !Duration||Level | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|125|436|60}} | |
− | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|2680|18724|60}}% | |
− | | | + | <!-- Stun Effect --> |
− | ! | + | {{!}} <!--Duration--> {{#arrayindex:stdur| {{#expr: {{#var:i}}-1 }} }} sec. |
− | !Lv Req | + | {{!}} <!--Level--> {{Calc|{{#var:i}}|36|154|60}} |
− | ! | + | <!-- --> |
− | + | {{!}}- | |
− | ! | + | }} |
− | ! | ||
− | |||
− | |||
− | ! | ||
− | ! | ||
− | ! | ||
− | |||
− | | | ||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 00:13, 17 August 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 35 |
Prerequisite Skills: | Sun Burst Lv1 |
Alternate Names: | Korean: 썬더 콜링 |
Description
Summons a mark on the selected location and drops lightning bolts of Light Attribute onto it multiple times. Use with the direction keys to move the mark. Press the Attack key to drop lightning bolts onto the current location.
Immobilizes you while attacking. Press the Jump key to break free, or wait until the maximum number of bolts drop.
Hold down the skill key to charge it. When max-charged, the skill generates bigger lightning bolts and Stuns with them.
The mark cannot move out of a certain range.
If the mark is not activated for a set time after summoned, then it automatically casts lightning bolts for you.
In the Arena, charging this skill increases its Atk. instead, and cools down after shooting all the lightning bolts. Also, max-charging it does not enlarge the lightning bolts.
[Special Function]
- Increases range when charged.
- Fully charge to Stun enemies.
- Use with the direction keys to select a target location.
- Press the Jump key to cancel this skill.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: 0.6 sec.
- Cooldown: 15 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Max Lightning Bolts: 3
- Charged Lightning Bolt Size: 120%
- Stun Chance: 100%
- Mark Range: 500 px
- Mark Duration: 20 sec.
- Light Element Attribute
Notes
- Can be improved with Lightning Strike Upgrade.
- Targeting can be interrupted with grabs or being afflicted with sleep, stun, or frozen status.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Stun Effect | |
---|---|---|---|---|---|
Duration | Level | ||||
1 | 35 | 125 | 2680% | 1 sec. | 36 |
2 | 37 | 130 | 2952% | 1 sec. | 38 |
3 | 39 | 136 | 3224% | 1.1 sec. | 40 |
4 | 41 | 141 | 3496% | 1.1 sec. | 42 |
5 | 43 | 146 | 3768% | 1.1 sec. | 44 |
6 | 45 | 151 | 4040% | 1.1 sec. | 46 |
7 | 47 | 157 | 4312% | 1.2 sec. | 48 |
8 | 49 | 162 | 4584% | 1.2 sec. | 50 |
9 | 51 | 167 | 4855% | 1.2 sec. | 52 |
10 | 53 | 172 | 5127% | 1.2 sec. | 54 |
11 | 55 | 178 | 5399% | 1.3 sec. | 56 |
12 | 57 | 183 | 5671% | 1.3 sec. | 58 |
13 | 59 | 188 | 5943% | 1.3 sec. | 60 |
14 | 61 | 194 | 6215% | 1.3 sec. | 62 |
15 | 63 | 199 | 6487% | 1.4 sec. | 64 |
16 | 65 | 204 | 6759% | 1.4 sec. | 66 |
17 | 67 | 209 | 7031% | 1.4 sec. | 68 |
18 | 69 | 215 | 7303% | 1.4 sec. | 70 |
19 | 71 | 220 | 7575% | 1.5 sec. | 72 |
20 | 73 | 225 | 7847% | 1.5 sec. | 74 |
21 | 75 | 230 | 8119% | 1.5 sec. | 76 |
22 | 77 | 236 | 8391% | 1.6 sec. | 78 |
23 | 79 | 241 | 8663% | 1.6 sec. | 80 |
24 | 81 | 246 | 8934% | 1.6 sec. | 82 |
25 | 83 | 252 | 9206% | 1.6 sec. | 84 |
26 | 85 | 257 | 9478% | 1.7 sec. | 86 |
27 | 87 | 262 | 9750% | 1.7 sec. | 88 |
28 | 89 | 267 | 10022% | 1.7 sec. | 90 |
29 | 91 | 273 | 10294% | 1.7 sec. | 92 |
30 | 93 | 278 | 10566% | 1.8 sec. | 94 |
31 | 95 | 283 | 10838% | 1.8 sec. | 96 |
32 | 97 | 288 | 11110% | 1.8 sec. | 98 |
33 | 99 | 294 | 11382% | 1.8 sec. | 100 |
34 | 101 | 299 | 11654% | 1.9 sec. | 102 |
35 | 103 | 304 | 11926% | 1.9 sec. | 104 |
36 | 105 | 309 | 12198% | 1.9 sec. | 106 |
37 | 107 | 315 | 12470% | 1.9 sec. | 108 |
38 | 109 | 320 | 12741% | 2 sec. | 110 |
39 | 111 | 325 | 13013% | 2 sec. | 112 |
40 | 113 | 331 | 13285% | 2 sec. | 114 |
41 | 115 | 336 | 13557% | 2 sec. | 116 |
42 | 117 | 341 | 13829% | 2.1 sec. | 118 |
43 | 119 | 346 | 14101% | 2.1 sec. | 120 |
44 | 121 | 352 | 14373% | 2.1 sec. | 122 |
45 | 123 | 357 | 14645% | 2.2 sec. | 124 |
46 | 125 | 362 | 14917% | 2.2 sec. | 126 |
47 | 127 | 367 | 15189% | 2.2 sec. | 128 |
48 | 129 | 373 | 15461% | 2.2 sec. | 130 |
49 | 131 | 378 | 15733% | 2.3 sec. | 132 |
50 | 133 | 383 | 16005% | 2.3 sec. | 134 |
51 | 135 | 389 | 16277% | 2.3 sec. | 136 |
52 | 137 | 394 | 16549% | 2.3 sec. | 138 |
53 | 139 | 399 | 16820% | 2.4 sec. | 140 |
54 | 141 | 404 | 17092% | 2.4 sec. | 142 |
55 | 143 | 410 | 17364% | 2.4 sec. | 144 |
56 | 145 | 415 | 17636% | 2.5 sec. | 146 |
57 | 147 | 420 | 17908% | 2.5 sec. | 148 |
58 | 149 | 425 | 18180% | 2.5 sec. | 150 |
59 | 151 | 431 | 18452% | 2.5 sec. | 152 |
60 | 153 | 436 | 18724% | 2.5 sec. | 154 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |