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Difference between revisions of "Disaster"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
− | == | + | |AltName=Korean: 재앙 |
− | + | |Video=kzLP-kpZopM | |
− | = | + | |Class=Avenger |
− | + | |ElementAttribute=Shadow | |
− | + | |Type=Active | |
− | + | |Type2=Awakening | |
− | + | |PrerequisiteLevel=70 | |
− | + | |PrerequisiteSkill={{IconLink|Thunder Mine}} Lv1 | |
− | + | |Command={{Right}}{{Left}}{{Up}}{{Right}}+{{Z}} | |
− | < | + | |Description= |
− | + | Leaps over to a higher ground and casts a swirling pentacle that pulls enemies. Press a direction key or wait for a while, and the Demonized Avenger will body-slam to the center of the swirl.</br> | |
+ | Demonize improves this skill's effects.</br></br> | ||
+ | '''[Special Function]'''</br> | ||
+ | - Use the direction keys to select a landing point.</br> | ||
+ | - Pulls enemies during the leaping phase.</br> | ||
+ | - Enables Demonize during the leaping phase.</br> | ||
+ | - Press the skill key again to land on the ground.</br> | ||
+ | - {{IconLink|Demonize}}: Increased Atk. | ||
− | == | + | |Attributes= |
+ | *{{SP per level|70}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|50 sec.}} | ||
+ | *{{CubeCost|2}} | ||
+ | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
+ | *{{Cancelable}} | ||
+ | *'''Demonize Mode:''' | ||
+ | **{{SkillAttribute|Atk.|+35%}} | ||
+ | |||
+ | |Notes= | ||
+ | *Can be improved with {{IconLink|Disaster Upgrade}}. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Shockwave Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 16 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|1200|1606|13}} | ||
+ | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|20616|45716|13}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 01:48, 18 November 2020
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 70 |
Prerequisite Skills: | Thunder Mine Lv1 |
Alternate Names: | Korean: 재앙 |
Description
Leaps over to a higher ground and casts a swirling pentacle that pulls enemies. Press a direction key or wait for a while, and the Demonized Avenger will body-slam to the center of the swirl.
Demonize improves this skill's effects.
[Special Function]
- Use the direction keys to select a landing point.
- Pulls enemies during the leaping phase.
- Enables Demonize during the leaping phase.
- Press the skill key again to land on the ground.
- Demonize: Increased Atk.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 50 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Demonize Mode:
- Atk.: +35%
- Shadow Element Attribute
Notes
- Can be improved with Disaster Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Shockwave Atk. |
---|---|---|---|
1 | 70 | 1200 | 20616% |
2 | 72 | 1234 | 22708% |
3 | 74 | 1268 | 24799% |
4 | 76 | 1302 | 26891% |
5 | 78 | 1335 | 28983% |
6 | 80 | 1369 | 31074% |
7 | 82 | 1403 | 33166% |
8 | 84 | 1437 | 35258% |
9 | 86 | 1471 | 37349% |
10 | 88 | 1505 | 39441% |
11 | 90 | 1538 | 41533% |
12 | 92 | 1572 | 43624% |
13 | 94 | 1606 | 45716% |
14 | 96 | 1640 | 47808% |
15 | 98 | 1674 | 49899% |
16 | 100 | 1708 | 51991% |
17 | 102 | 1741 | 54083% |
18 | 104 | 1775 | 56174% |
19 | 106 | 1809 | 58266% |
20 | 108 | 1843 | 60358% |
21 | 110 | 1877 | 62449% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |