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Difference between revisions of "Intercept Upgrade"

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|Type3=  
 
|Type3=  
 
|PrerequisiteLevel= 50
 
|PrerequisiteLevel= 50
|PrerequisiteSkill= [[Intercept]] Lv10
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|PrerequisiteSkill={{IconLink|Intercept}} Lv1
|Command=
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|Description= Increases {{IconLink|Intercept}}'s Atk and shockwave size.
 
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*{{SkillAttribute|Atk. per Level|+8%}}
|Description= Increases Intercept's Atk and shockwave size.
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*{{SkillAttribute|Shockwave size per Level|+3%}}
  
 
|Attributes=
 
|Attributes=
 
*{{TP per level|1}}
 
*{{TP per level|1}}
 
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*{{SkillAttribute|Master Level|5}}
|Notes=
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*{{SkillAttribute|Max Level|7}}
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!Lv
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!Level
 
!Lv Req
 
!Lv Req
!Attack Increase
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!Atk.
!Shockwave Size
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!Shockwave
|-
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1 || 50 || +8% || +3%
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
| 2 || 55 || +16% || +6%
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{{!}} <!--Level--> {{#var:i}}
|-
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{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}}
| 3 || 60 || +24% || +9%
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{{!}} <!--Atk.--> +{{#expr: 8*{{#var:i}} round 0}}%
|-
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{{!}} <!--Shockwave--> +{{#expr: 3*{{#var:i}}}}%
| 4 || 65 || +32% || +12%
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{{!}}-
|-{{MaxSkillRow}}
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}}
| 5 || 70 || +40% || +15%
 
 
|}
 
|}
 
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</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
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}}

Latest revision as of 20:02, 11 November 2019


Intercept Upgrade.png Intercept Upgrade

No Video
TP Passive Skill
Class:

Knight

Command: None
Prerequisite Level: 50
Prerequisite Skills: Intercept.png Intercept Lv1

Description

Increases Intercept.png Intercept's Atk and shockwave size.

  • Atk. per Level: +8%
  • Shockwave size per Level: +3%

Attributes

  • TP per level: 1
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk. Shockwave
1 50 +8% +3%
2 55 +16% +6%
3 60 +24% +9%
4 65 +32% +12%
5 70 +40% +15%
6 75 +48% +18%
7 80 +56% +21%

}}

Knight TP Skills
Disarm Upgrade.png Disarm Upgrade Finish! Upgrade.png Finish! Upgrade Intercept Upgrade.png Intercept Upgrade Lethal Punto Upgrade.png Lethal Punto Upgrade Lion Kick Upgrade.png Lion Kick Upgrade Quick Summon- Voras Upgrade.png Quick Summon: Voras Upgrade Shield Uppercut Upgrade.png Shield Uppercut Upgrade Stark Shield Upgrade.png Stark Shield Upgrade Wheel of Fate Upgrade.png Wheel of Fate Upgrade

General TP Skills
Basic Training Upgrade.png Basic Training Upgrade