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Difference between revisions of "Ground Quaker"
(→Details: Clarified a statement.) |
Flamedance58 (talk | contribs) (→Prerequisite) |
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== Prerequisite == | == Prerequisite == | ||
− | *[[Wave | + | *[[Murderous Wave]] Lv 5+ |
− | |||
== Details == | == Details == |
Revision as of 00:26, 26 January 2010
Contents
Description
Slams the ground to create an energy sphere to inflict consecutive damage on the target.
Prerequisite
- Murderous Wave Lv 5+
Details
- The target inside the energy sphere becomes immobile and receives constant damage.
- Upon successful activation, even the monsters immune to throw moves--death dragon, giant golem, etc--stay immobile.
- The user stays in super armor upon activation, unable to move.
- The energy sphere remains intact even if the user dies after casting.
- Very useful in party play, as the trapped target is briefly open for additional attack.
Asura
Lv | Lv Req | SP | MP | Cast Time |
Cool Time |
First Hit Weapon Physical Atk |
Consecutive Hit Weapon Magical Atk |
Final Hit Weapon Magical Atk |
Magical Attack to nearby target |
Energy Sphere Radius | Consecutive Hits |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 40 | 35 | 53 | 0.4s | 20s | 110% | 110% | 220% | 199 | 400px | 5 |
2 | 42 | 55 | 116% | 116% | 232% | 220 | 405px | ||||
3 | 44 | 58 | 122% | 122% | 243% | 241 | 411px | ||||
4 | 46 | 61 | 127% | 127% | 255% | 264 | 416px | ||||
5 | 48 | 63 | 133% | 133% | 266% | 288 | 421px | ||||
6 | 50 | 66 | 139% | 139% | 278% | 312 | 426px | ||||
7 | 52 | 69 | 145% | 145% | 289% | 338 | 432px | ||||
8 | 54 | 72 | 151% | 151% | 301% | 365 | 437px | ||||
9 | 56 | 74 | 156% | 156% | 313% | 392 | 442px | ||||
10 | 58 | 77 | 162% | 162% | 324% | 421 | 447px | ||||
11 | 60 | 80 | 168% | 168% | 336% | 451 | 453px | ||||
12 | - | - | 82 | 174% | 174% | 347% | 481 | 458px |