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Difference between revisions of "Phoenix Hammer"

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(Details)
(Added rebirth values and added some details about invinc frames and super armor)
Line 14: Line 14:
 
*One level of the skill is given to players upon class advancement
 
*One level of the skill is given to players upon class advancement
 
*Can be improved with [[Phoenix Hammer Upgrade]]
 
*Can be improved with [[Phoenix Hammer Upgrade]]
 +
*Has Super armor on the way down
 +
*Small number of invincibility frames after the smash
  
 
==Skill Growth==
 
==Skill Growth==
 +
Rebirth values (lvl 70 values)
 +
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 +
|- {{Bgblue}}
 +
!rowspan="2"|Lv
 +
!rowspan="2"|Lv Req
 +
!rowspan="2"|SP
 +
!rowspan="2"|MP
 +
!rowspan="2"|Physical Weapon<br>Attack Strength
 +
!colspan="2"|Shock Wave
 +
|-{{Bgblue}}
 +
|Attack Strength||Range
 +
|- {{SkillRow}}
 +
| 1||15||rowspan="30"|20||28||120%||3168||250px
 +
|-{{SkillRow}}
 +
| 2||17||31||134%||3550||255px
 +
|-{{SkillRow}}
 +
| 3||19||35||149%||3931||260px
 +
|-{{SkillRow}}
 +
| 4||21||39||163%||4312||266px
 +
|-{{SkillRow}}
 +
| 5||23||43||178%||4694||271px
 +
|-{{SkillRow}}
 +
| 6||25||47||192%||5085||276px
 +
|-{{SkillRow}}
 +
| 7||27||51||207%||5467||281px
 +
|-{{SkillRow}}
 +
| 8||29||55||221%||5845||286px
 +
|-{{SkillRow}}
 +
| 9||31||59||236%||6229||291px
 +
|-{{SkillRow}}
 +
| 10||33||63||250%||6611||297px
 +
|-{{SkillRow}}
 +
| 11||35||67||265%||6992||302px
 +
|-{{SkillRow}}
 +
| 12||37||71||279%||7374||307px
 +
|-{{SkillRow}}
 +
| 13||39||75||294%||7755||312px
 +
|-{{SkillRow}}
 +
| 14||41||78||308%||8136||317px
 +
|-{{SkillRow}}
 +
| 15||43||82||323%||8518||322px
 +
|-{{SkillRow}}
 +
| 16||45||86||337%||8909||328px
 +
|-{{SkillRow}}
 +
| 17||47||90||352%||9291||333px
 +
|-{{SkillRow}}
 +
| 18||49||94||366%||9672||338px
 +
|-{{SkillRow}}
 +
| 19||51||98||381%||10053||343px
 +
|-{{SkillRow}}
 +
| 20||53||102||395%||10453||348px
 +
|-{{SkillRow}}
 +
| 21||55||106||410%||10816||353px
 +
|-{{SkillRow}}
 +
| 22||57||110||424%||11198||359px
 +
|-{{SkillRow}}
 +
| 23||59||114||439%||11579||364px
 +
|-{{SkillRow}}
 +
| 24||61||118||453%||11960||369px
 +
|-{{SkillRow}}
 +
| 25||63||122||468%||12342||374px
 +
|-{{SkillRow}}
 +
| 26||65||125||482%||12733||379px
 +
|-{{SkillRow}}
 +
| 27||67||129||497%||13114||384px
 +
|-{{SkillRow}}
 +
| 28||69||133||511%||13496||390px
 +
|-{{SkillRow}}
 +
| 29||71||137||526%||13877||395px
 +
|-{{SkillRow}}
 +
| 30||73||141||540%||14259||400px
 +
|}
 +
 +
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|- {{Bgblue}}
 
|- {{Bgblue}}

Revision as of 04:04, 19 January 2012



Description

The priest performs a high jump then comes crashing down with his giant weapon, creating a shockwave that inflicts damage and knocks down surrounding enemies.


Details

  • Command Input: Upkey.pngDownkey.png + Z
  • 6 Second Cooldown
  • One level of the skill is given to players upon class advancement
  • Can be improved with Phoenix Hammer Upgrade
  • Has Super armor on the way down
  • Small number of invincibility frames after the smash

Skill Growth

Rebirth values (lvl 70 values)

Lv Lv Req SP MP Physical Weapon
Attack Strength
Shock Wave
Attack Strength Range
1 15 20 28 120% 3168 250px
2 17 31 134% 3550 255px
3 19 35 149% 3931 260px
4 21 39 163% 4312 266px
5 23 43 178% 4694 271px
6 25 47 192% 5085 276px
7 27 51 207% 5467 281px
8 29 55 221% 5845 286px
9 31 59 236% 6229 291px
10 33 63 250% 6611 297px
11 35 67 265% 6992 302px
12 37 71 279% 7374 307px
13 39 75 294% 7755 312px
14 41 78 308% 8136 317px
15 43 82 323% 8518 322px
16 45 86 337% 8909 328px
17 47 90 352% 9291 333px
18 49 94 366% 9672 338px
19 51 98 381% 10053 343px
20 53 102 395% 10453 348px
21 55 106 410% 10816 353px
22 57 110 424% 11198 359px
23 59 114 439% 11579 364px
24 61 118 453% 11960 369px
25 63 122 468% 12342 374px
26 65 125 482% 12733 379px
27 67 129 497% 13114 384px
28 69 133 511% 13496 390px
29 71 137 526% 13877 395px
30 73 141 540% 14259 400px


Lv Lv Req SP MP Physical Weapon
Attack Strength
Shock Wave
Attack Strength Range
1 15 25 20 100% 688 250px
2 17 21 105% 792 258px
3 19 22 111% 902 266px
4 21 23 116% 1019 274px
5 23 24 121% 1143 282px
6 25 25 126% 1273 289px
7 27 26 132% 1411 297px
8 29 27 137% 1555 305px
9 31 28 142% 1705 313px
10 33 29 147% 1863 321px
11 35 30 153% 2027 329px
12 37 31 158% 2198 337px
13 39 32 163% 2376 345px
14 41 33 168% 2560 353px
15 43 34 174% 2751 361px
16 45 35 179% 2949 368px
17 47 36 184% 3154 376px
18 49 37 189% 3365 384px
19 51 38 195% 3583 392px
20 (M) 53 39 200% 3808 400px
21 - - 40 205% 4040 408px
22 41 211% 4278 416px
23 42 216% 4523 424px