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Difference between revisions of "Blade Dance"
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|Attributes= | |Attributes= | ||
*{{SP per level|15}} | *{{SP per level|15}} | ||
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}<!--Create an array named "maxrow" and fill it with 10 values-->{{#vardefine:cancelcount|2}}<!--Create variable "cancelcount" that holds the values of number of cancels--> | |
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{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Cancellable Count |
− | !Cancellation Count Recovery Interval | + | !Cancellation Count<br>Recovery Interval |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> |
− | |- | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | |
− | + | <!--Cancellable Count--> {{#ifexpr: {{#var:i}} mod 3 = 1 | {{!}} rowspan="3"{{!}}{{#var:cancelcount}}{{#vardefine:cancelcount|{{#expr: {{#var:cancelcount}} + 1 }} }} }} | |
− | + | {{!}} <!--Cancellation Count Recovery Interval--> {{#expr: 11.1-((11.1-6.1)/(10-1))*({{#var:i}}-1) round 1}} sec. | |
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+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
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Revision as of 18:55, 30 April 2019
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
Temporarily relaxes the Sword Master's muscles allowing her to cancel the current skill into another. This skill's effect expire after being used a set number of times. The consumed Cancellation count is recovered at regular intervals.
Attributes
- SP per level: 15
- Master Level: 10
- Max Level: 20
Notes
- Works similarly to Muscle Shift; however, it's a passive skill and does not gain extra damage on cancelled skills unless you are receiving the benefits from Swift Katana Mastery.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Cancellable Count | Cancellation Count Recovery Interval |
---|---|---|---|
1 | 15 | 2 | 11.1 sec. |
2 | 18 | 10.5 sec. | |
3 | 21 | 10 sec. | |
4 | 24 | 3 | 9.4 sec. |
5 | 27 | 8.9 sec. | |
6 | 30 | 8.3 sec. | |
7 | 33 | 4 | 7.8 sec. |
8 | 36 | 7.2 sec. | |
9 | 39 | 6.7 sec. | |
10 | 42 | 5 | 6.1 sec. |
11 | 45 | 5.5 sec. | |
12 | 48 | 5 sec. | |
13 | 51 | 6 | 4.4 sec. |
14 | 54 | 3.9 sec. | |
15 | 57 | 3.3 sec. | |
16 | 60 | 7 | 2.8 sec. |
17 | 63 | 2.2 sec. | |
18 | 66 | 1.7 sec. | |
19 | 69 | 8 | 1.1 sec. |
20 | 72 | 0.5 sec. |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |