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Difference between revisions of "Hidden Stinger"
Queerchemist (talk | contribs) |
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*{{Cooldown|Dungeon=6 sec|Arena=7 sec}} | *{{Cooldown|Dungeon=6 sec|Arena=7 sec}} | ||
*{{Command Reduction|MP=1%|Cooldown=2%}} | *{{Command Reduction|MP=1%|Cooldown=2%}} | ||
− | *{{SkillAttribute|Number of Hits|Dungeon= | + | *{{SkillAttribute|Number of Hits|Dungeon=1|Arena=1|Tower=1}} |
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|{{IconLink|Bleeding (Status)}} / {{IconLink|Slow (Status)}} / {{IconLink|Poison (Status)}} Chance|100%}} | ||
+ | *{{SkillAttribute|Hit Recovery|-1000}} | ||
+ | *{{SkillAttribute|Hit Recovery Reduction Duration Conversion Rate|}} | ||
+ | **{{SkillAttribute|Named/Boss|50%}} | ||
+ | **{{SkillAttribute|Human Armor|30%}} | ||
+ | |||
|Notes= | |Notes= | ||
*For monsters that can't be launched or downed, the hit recovery penalty remains intact for entire duration. | *For monsters that can't be launched or downed, the hit recovery penalty remains intact for entire duration. | ||
− | *Hidden | + | *{{IconLink|Hidden Stinger}} can be landed on the downed target, but the Hit Recovery penalty disappears immediately. |
− | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | | | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Atk. (Magical) |
− | ! | + | !Hit Recovery <br/>Reduction Duration |
− | ! | + | !Slow Level |
− | + | !{{IconLink|Bleeding (Status)}} / <br/>{{IconLink|Poison (Status)}} Atk. (Magical) | |
− | + | !Apply Poison Additional <br/> Poison Atk. (Magical) | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 18+2*({{#var:i}}-0)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|50|319|44}} | |
− | |- | + | {{!}} <!--Atk.(Magical)--> {{Calc|{{#var:i}}|815|4370|44}}% |
− | + | {{!}} <!--Hit Recovery Reduction Duration--> {{Calc|{{#var:i}}|2|6.4|44|1|1}} | |
− | + | {{!}} <!--Slow Level--> {{#expr: 20+2*({{#var:i}}-0)}} | |
− | + | {{!}} <!--Poison Atk. (Magical)--> {{Calc|{{#var:i}}|791|4241|44}}% | |
− | + | {{!}} <!--Apply Poison Additional Poison Atk. (Magical)--> {{Calc|{{#var:i}}|239|1285|44}}% | |
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+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 03:18, 24 December 2019
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | None |
Prerequisite Skills: | None |
Description
Violently injects the enemy with a muscle-stiffening chemical that decreases Hit Recovery. Injection has a chance to cause Bleeding (Status), Slow (Status), and Poison (Status). Hit Recovery returns to normal once the enemy is launched or knocked down. Slow and Poison are disabled in the Arena.
Attributes
- SP per level: 25
- Casting Time: Instant (Instant in Arena )
- Cooldown: 6 sec (7 sec in Arena )
- MP -1% Cooldown -2% on Command
- Number of Hits: 1 (1 in Arena, 1 in Tower)
- Basic Attack Cancelable Skill
- Bleeding (Status) / Slow (Status) / Poison (Status) Chance: 100%
- Hit Recovery: -1000
- Hit Recovery Reduction Duration Conversion Rate:
- Named/Boss: 50%
- Human Armor: 30%
Notes
- For monsters that can't be launched or downed, the hit recovery penalty remains intact for entire duration.
- Hidden Stinger can be landed on the downed target, but the Hit Recovery penalty disappears immediately.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. (Magical) | Hit Recovery Reduction Duration |
Slow Level | Bleeding (Status) / Poison (Status) Atk. (Magical) |
Apply Poison Additional Poison Atk. (Magical) |
---|---|---|---|---|---|---|---|
1 | 20 | 50 | 815% | 2 | 22 | 791% | 239% |
2 | 22 | 56 | 898% | 2.1 | 24 | 871% | 263% |
3 | 24 | 63 | 980% | 2.2 | 26 | 951% | 288% |
4 | 26 | 69 | 1063% | 2.3 | 28 | 1032% | 312% |
5 | 28 | 75 | 1146% | 2.4 | 30 | 1112% | 336% |
6 | 30 | 81 | 1228% | 2.5 | 32 | 1192% | 361% |
7 | 32 | 88 | 1311% | 2.6 | 34 | 1272% | 385% |
8 | 34 | 94 | 1394% | 2.7 | 36 | 1353% | 409% |
9 | 36 | 100 | 1476% | 2.8 | 38 | 1433% | 434% |
10 | 38 | 106 | 1559% | 2.9 | 40 | 1513% | 458% |
11 | 40 | 113 | 1642% | 3 | 42 | 1593% | 482% |
12 | 42 | 119 | 1724% | 3.1 | 44 | 1674% | 507% |
13 | 44 | 125 | 1807% | 3.2 | 46 | 1754% | 531% |
14 | 46 | 131 | 1890% | 3.3 | 48 | 1834% | 555% |
15 | 48 | 138 | 1972% | 3.4 | 50 | 1914% | 580% |
16 | 50 | 144 | 2055% | 3.5 | 52 | 1994% | 604% |
17 | 52 | 150 | 2138% | 3.6 | 54 | 2075% | 628% |
18 | 54 | 156 | 2220% | 3.7 | 56 | 2155% | 653% |
19 | 56 | 163 | 2303% | 3.8 | 58 | 2235% | 677% |
20 | 58 | 169 | 2386% | 3.9 | 60 | 2315% | 701% |
21 | 60 | 175 | 2468% | 4 | 62 | 2396% | 726% |
22 | 62 | 181 | 2551% | 4.1 | 64 | 2476% | 750% |
23 | 64 | 188 | 2634% | 4.3 | 66 | 2556% | 774% |
24 | 66 | 194 | 2717% | 4.4 | 68 | 2636% | 798% |
25 | 68 | 200 | 2799% | 4.5 | 70 | 2717% | 823% |
26 | 70 | 206 | 2882% | 4.6 | 72 | 2797% | 847% |
27 | 72 | 213 | 2965% | 4.7 | 74 | 2877% | 871% |
28 | 74 | 219 | 3047% | 4.8 | 76 | 2957% | 896% |
29 | 76 | 225 | 3130% | 4.9 | 78 | 3038% | 920% |
30 | 78 | 231 | 3213% | 5 | 80 | 3118% | 944% |
31 | 80 | 238 | 3295% | 5.1 | 82 | 3198% | 969% |
32 | 82 | 244 | 3378% | 5.2 | 84 | 3278% | 993% |
33 | 84 | 250 | 3461% | 5.3 | 86 | 3358% | 1017% |
34 | 86 | 256 | 3543% | 5.4 | 88 | 3439% | 1042% |
35 | 88 | 263 | 3626% | 5.5 | 90 | 3519% | 1066% |
36 | 90 | 269 | 3709% | 5.6 | 92 | 3599% | 1090% |
37 | 92 | 275 | 3791% | 5.7 | 94 | 3679% | 1115% |
38 | 94 | 281 | 3874% | 5.8 | 96 | 3760% | 1139% |
39 | 96 | 288 | 3957% | 5.9 | 98 | 3840% | 1163% |
40 | 98 | 294 | 4039% | 6 | 100 | 3920% | 1188% |
41 | 100 | 300 | 4122% | 6.1 | 102 | 4000% | 1212% |
42 | 102 | 306 | 4205% | 6.2 | 104 | 4081% | 1236% |
43 | 104 | 313 | 4287% | 6.3 | 106 | 4161% | 1261% |
44 | 106 | 319 | 4370% | 6.4 | 108 | 4241% | 1285% |
General TP Skills | |
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Basic Training Upgrade |