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Difference between revisions of "Demonize"

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**[[Thunder Mine]] becomes much larger and hits more than 3 times.
 
**[[Thunder Mine]] becomes much larger and hits more than 3 times.
 
**The scythe during [[Spin Cutter]] is larger.
 
**The scythe during [[Spin Cutter]] is larger.
**[[Thorns of Protection]] is much larger and hits enemies twice, once by the thorns and again with an explosion, both doing identical damage.
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**[[Thorn of Protection]] is much larger and hits enemies twice, once by the thorns and again with an explosion, both doing identical damage.
 
**[[Spinning Deformation]] no longer turns the Avenger into a sawblade; instead causes him to quickly lunge forward with a multi-hit charge attack.
 
**[[Spinning Deformation]] no longer turns the Avenger into a sawblade; instead causes him to quickly lunge forward with a multi-hit charge attack.
 
**[[Dark Authority]] charges '''Dark Slasher''' during the skill, ending with both the claw attack and the crystal explosion.
 
**[[Dark Authority]] charges '''Dark Slasher''' during the skill, ending with both the claw attack and the crystal explosion.

Revision as of 17:01, 19 April 2015

Description

Transforms you into a powerful demon with increased stats. Provides access to new skills and boosts effects of various skills.

Details

  • Command Input: Upkey.pngUpkey.pngDownkey.pngDownkey.pngZ.png
  • Level Requirement: 50
  • Skill Level Interval:Every 5 levels
  • SP Cost: Free
  • Casting Time: Instant
  • Cooldown: 200.0 seconds
  • This skill consumes 5 clear cube fragments.
  • Manual Input savings:
    • MP -4.0%
    • Cooldown -2.0%
  • Duration: 50 seconds
  • In this form, the Avenger is immune to all types of crowd-control related status ailments such as stuns and knockbacks.
  • The Avenger is not invulnerable in this state. Reaching 0 HP while in Demonize immediately transforms him back to normal with 1 HP remaining.
  • Gain the following new attacks
    • Dark Slasher - C.png - Charge up your claw. Reduces Magic Resist of enemies hit.
    • Demon Guard - Z.png - Put up a barrier around you that reduces damage you take by 90%. You cannot move during this skill.
    • Execution - Leftkey.pngRightkey.pngZ.png - Consume 10 DF and grab an enemy, dragging them along the ground before throwing them into the air. Distance can be altered shortly before the grab starts. Can be used in Metamorphosis.
      • If Execution hits an enemy that cannot be grabbed or is currently frozen, it will instead cause an explosion at the impact without moving the target for roughly the same damage.
  • While in the Demonize status:
    • Basic attacks no longer move the Avenger forward.
    • Jumping is disabled.
    • Dash attacks move the Avenger forward at a much further distance, hitting enemies multiple times.
    • All non-Avenger abilities (with the exception of buffs such as Wisdom Blessing) are disabled.
    • Furious Grab has slightly more reach.
    • Thunder Mine becomes much larger and hits more than 3 times.
    • The scythe during Spin Cutter is larger.
    • Thorn of Protection is much larger and hits enemies twice, once by the thorns and again with an explosion, both doing identical damage.
    • Spinning Deformation no longer turns the Avenger into a sawblade; instead causes him to quickly lunge forward with a multi-hit charge attack.
    • Dark Authority charges Dark Slasher during the skill, ending with both the claw attack and the crystal explosion.
  • Level 3 Bonus: Movement Speed, Attack Speed, Defense, and HP bonuses in Demonize are increased.
  • Level 6 Bonus: Dark Slasher always achieve the max Atk. [sic.]
  • Level 9 Bonus: Transforming into a demon resets the cooldown for Pandemonium and Disaster

Skill Growth

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Lv Lv Req MP Cost Demon Form Guard Health Dark Slasher Execution
HP Increase Physical Defence Increase Attack Speed Increase Movement Speed Increase X.png Attacks Ground-Hammer Damage Ground-Hammer Shockwave Damage Shockwave Range Drag Damage Damage before the throw Throwing Damage Damage to Grab-Immune Targets
1st 2nd 3rd Dash
1 50 1500 256 2160 10% 10% 536% 805% 1675% 656% 1604% 2082% 100 1610 966px 150 323 966 3861
2 55 1784 366 2973 11.8% 11.8% 675% 1013% 2109% 825% 2016% 2616% 100 1775 1065px 150 355 1065 2459
3 60 2069 666 5394 16.7% 16.7% 814% 1223% 2545% 997% 2435% 3160% 100 1941 1164px 150 389 1164 4656

Template:NavSkillsAvenger