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Difference between revisions of "Arad Explorer Club"
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Revision as of 14:08, 7 February 2016
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The Arad Explorer Club system grants special bonuses to players who have multiple characters on their account. The bonuses include boosted stats, bonus dungeon clear experience, access to support characters and mercenary runs. Arad Explorer Club Level increases according to the number of characters at Level 40 or above. Arad Explorer Club Level affects additional benefits for your characters. Characters reaching level 50 can be used as Supporters via the Supporter System. Players can access the Mercenaries tab when at least one of their characters reaches level 70.
Contents
Stat Bonuses
In order to gain stat bonuses, a player must have two or more characters that are at Level 40 or above. The player's Arad Explorer Club level increases for each character at Level 40 or above. The Explorer Club Level is determined by an experience point system. Experience is gained either through having a Level 40 character or leveling that character past Level 40.
Overseas Only**
Character level | EXP per level | Total EXP | Character level | EXP per level | Total EXP | |
---|---|---|---|---|---|---|
Lv. 40 | 100 | 100 | Lv. 63 | 215 | 3780 | |
Lv. 41 | 105 | 205 | Lv. 64 | 220 | 4000 | |
Lv. 42 | 110 | 315 | Lv. 65 | 225 | 4225 | |
Lv. 43 | 115 | 430 | Lv. 66 | 230 | 4455 | |
Lv. 44 | 120 | 550 | Lv. 67 | 235 | 4690 | |
Lv. 45 | 125 | 675 | Lv. 68 | 240 | 4930 | |
Lv. 46 | 130 | 805 | Lv. 69 | 245 | 5175 | |
Lv. 47 | 135 | 940 | Lv. 70 | 250 | 5425 | |
Lv. 48 | 140 | 1080 | Lv. 71 | 260 | 5685 | |
Lv. 49 | 145 | 1225 | Lv. 72 | 270 | 5955 | |
Lv. 50 | 150 | 1375 | Lv. 73 | 280 | 6235 | |
Lv. 51 | 155 | 1530 | Lv. 74 | 290 | 6525 | |
Lv. 52 | 160 | 1690 | Lv. 75 | 300 | 6825 | |
Lv. 53 | 165 | 1855 | Lv. 76 | 310 | 7135 | |
Lv. 54 | 170 | 2025 | Lv. 77 | 320 | 7455 | |
Lv. 55 | 175 | 2200 | Lv. 78 | 330 | 7785 | |
Lv. 56 | 180 | 2380 | Lv. 79 | 340 | 8125 | |
Lv. 57 | 185 | 2565 | Lv. 80 | 350 | 8475 | |
Lv. 58 | 190 | 2755 | Lv. 81 | 360 | 8835 | |
Lv. 59 | 195 | 2950 | Lv. 82 | 370 | 9205 | |
Lv. 60 | 200 | 3150 | Lv. 83 | 380 | 9585 | |
Lv. 61 | 205 | 3355 | Lv. 84 | 390 | 9975 | |
Lv. 62 | 210 | 3565 | Lv. 85 | 400 | 10375 |
Supporters
- Unlocked when a character hits level 50.
- Characters who reach level 50 can be registered as Supporters for other characters.
- Supporters can be summoned by a character within the same account regardless of its level.
Using Supporters
- To start, select a character and the skill to register a Supporter.
- It is ideal to pick a supporter with a skill that benefits the one being supported.
- While in a dungeon, pressing "Tab" will summon the selected character and performs the selected skill, disappearing afterwards.
- The hotkey for summoning can be changed.
- Any Clear Cube Fragment costs are consumed out of the inventory of the supported character, not the Supporter.
- Some places, such as areas in the Valley of Fallen Souls, will disable Supporters.
- Supporters go into a cooldown of 20 seconds. Skill cooldowns may exceed the Support cooldown.
- If at any point and time another player uses a Supporter while in a party, all supports for other members will be thrown into cooldown.
Basic Rules
- Supporter’s skills and items require HP/MP and consumables.
- Some of Supporter’s abilities and cooldowns changed.
- Depending on the level of the Supporter the HP/MP consumption and damage is changed.
- Supporter’s equipment will be set to +12 reinforcement/amplification.
- In some special dungeons, summoning cannot be performed or additional damage and cooldown corrections are made.
- Supporters only perform actions within the room it is summoned in.(Summoner’s summons, Summoning item summons, etc.) With one exception. The Mech's summon lasts until its duration expires, following you from room to room.
- If the Supporter is attacked before they perform their skill, they may disappear without performing it.
Choosing Skills
- Characters choose a Supporter to set 1 skill out of 3 pre-selected skills from the Supporter's sub-class.
- The damage power is capped at 60~70% from the full version attack on the Supporter mode (Based on a Level 85 Character and a Supporter on the same Level).
- Although if playing with Characters below Level 85, the Supporter damage gets capped at the current character's level and increases it's damage by 0.8%~1.5% per level (Max is 70% on Level 85).
- If the target's level is higher than the Supporter, it's suffers a damage penalty (Just like your character fighting targets 5 or more levels higher than his).
- Characters with Fixed Damage skills are capped too.
- Setting a Supporter may only be done in town.
Skill List Table
** These skills doesn't consume Clear Cube Fragments.
Mercenary System
- Characters who reach level 70 can be registered as Mercenaries and have the option to do Mercenary Runs.
- Mercenary runs allow for a character 70+ automatically "run" dungeons in a chosen region from a given list for a chosen set period. These time periods can span from 2h, 6h, 12h, 1d, 7d, 14d. Note: These runs can be cancelled early.
- As of now, the list of regions include:
- Level 70: Antwer Canyon, Oceanic Express, Interdimensional Rift
- Level 80: Time Gate
- Level 85: Power Station, Time Gate - Requiem
- As of now, the list of regions include:
- Mercenary runs do not consume fatigue, but your character is unable to enter dungeons/towers/arena/altar, fight system, faction war, or war zone while performing them. Your character also does not gain any clearing exp/gold while doing the runs.
- Usually, the longer the run, the higher chance of getting a reward/better reward. Note: Any run less than 1h will not receive a reward.
- Rewards could be the following:
- Mysterious Meteor
- Demon Invitation
- Demon Challenge
- Region related Meteor (Black, Blue, Glowing, Burning)
- Region related Material drop (Heavenly Pearls, Fused Cubes, Magtonium, Etc.)
- Region related Monster Cards of any Quality
- Region related Boss Unique item
- Rewards could be the following: