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Ground Quaker
Description
Slams the ground to create an energy sphere to inflict consecutive damage on the target.
Prerequisite
- Murderous Wave Lv 5+
Details
- The target inside the energy sphere becomes immobile and receives constant damage.
- Upon successful activation, even the monsters immune to throw moves--death dragon, giant golem, etc--stay immobile.
- The user stays in super armor upon activation, unable to move.
- The energy sphere remains intact even if the user dies after casting.
- Very useful in party play, as the trapped target is briefly open for additional attack.
Skill Growth
Lv | Lv Req | SP | MP | Cast Time |
Cool Time |
First Hit Weapon Physical Atk |
Consecutive Hit Weapon Magical Atk |
Final Hit Weapon Magical Atk |
Magical Attack to nearby target |
Energy Sphere Radius | Consecutive Hits |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 40 | 50 | 188 | 0.4s | 20s | 231% | 231% | 462% | 899 | 400px | 7 |
2 | 42 | 207 | 255% | 255% | 509% | 997 | 405px | ||||
3 | 44 | 226 | 278% | 278% | 558% | 1085 | 410px | ||||
4 | 46 | 246 | 303% | 303% | 605% | 1183 | 416px | ||||
5 | 48 | 265 | 327% | 327% | 653% | 1281 | 421px | ||||
6 | 50 | 284 | 351% | 351% | 701% | 1369 | 426px | ||||
7 | 52 | 304 | 374% | 374% | 749% | 1467 | 431px | ||||
8 | 54 | 323 | 398% | 398% | 796% | 1564 | 436px | ||||
9 | 56 | 342 | 422% | 422% | 845% | 1652 | 441px | ||||
10 | 58 | 362 | 447% | 447% | 892% | 1740 | 447px | ||||
11 | 60 | 381 | 470% | 470% | 939% | 1838 | 452px | ||||
12 | 62 | 401 | 494% | 494% | 988% | 1936 | 457px | ||||
13 | 64 | 419 | 518% | 518% | 1035% | 2024 | 462px | ||||
14 | 66 | 438 | 541% | 541% | 1084% | 2122 | 467px | ||||
15 | 68 | 458 | 565% | 565% | 1131% | 2220 | 472px | ||||
16 (M) | 70 | 477 | 590% | 590% | 1179% | 2298 | 478px | ||||
17 | 72 | 496 | 614% | 614% | 1227% | 2396 | 483px | ||||
18 | 74 | 516 | 637% | 637% | 1275% | 2493 | 488px | ||||
19 | - | - | 535 | 661% | 661% | 1322% | 2581 | 493px |
Note: All fixed damage values are for lv 70