Description
Hammers the ground and creates a Wave circle that inflicts damage on enemies. The hammering motion sends surrounding enemies flying backward, as the Wave circle appears. The Wave circles inflicts damage on enemies in its range and sends spreading Magic damage outward. Enemies that are Grabbed by the Wave circle have their defense decreased.
Attributes
- SP per level: 50
- Casting Time: 0.4 sec (0.5 sec in Arena )
- Cooldown: 20 sec (Beginning Cooldown: 20 sec in Arena)
- This skill consumes 1 Clear Cube Fragment.
- Multi-hit Count: 7 (5 in Arena )
- MP -4.0 Cooldown -2.0 on Command
Notes
- The target inside the energy sphere becomes immobile receives constant damage and defense reduction.
- Upon successful activation, even the monsters immune to throw moves—death dragon, giant golem, etc—stay immobile.
- The user stays in super armor upon activation, unable to move.
- The energy sphere remains intact even if the user dies after casting.
- Very useful in party play, as the trapped target is briefly open for additional attack.
- Can chain into Deadly Enticer during the hold animation.
- This skill's damage and graphics will convert to the Light element under Thunder God Energy.
- Can be improved with Ground Quaker Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
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{{
Lv
|
Lv Req
|
MP Cost
|
Hammering Atk.
|
Multi-Hit Atk.
|
White Heat Atk.
|
Spreading Magical Atk.
|
Wave Circle Width
|
Enemy Defense
|
1 |
40 |
207 |
332% |
291% |
865%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.21 max-width:200px 100 |
400 px |
-10.6%
|
2 |
42 |
228 |
367% |
321% |
953%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.34 max-width:200px 100 |
405 px |
-10.8%
|
3 |
44 |
250 |
401% |
351% |
1045%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.46 max-width:200px 100 |
410 px |
-11.0%
|
4 |
46 |
272 |
437% |
382% |
1132%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.6 max-width:200px 100 |
416 px |
-11.2%
|
5 |
48 |
295 |
470% |
412% |
1223%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.73 max-width:200px 100 |
421 px |
-11.4%
|
6 |
50 |
317 |
505% |
442% |
1312%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.85 max-width:200px 100 |
426 px |
-11.6%
|
7 |
52 |
339 |
539% |
471% |
1403%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.98 max-width:200px 100 |
431 px |
-11.8%
|
8 |
54 |
362 |
574% |
502% |
1490%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.11 max-width:200px 100 |
436 px |
-12.0%
|
9 |
56 |
384 |
607% |
531% |
1582%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.23 max-width:200px 100 |
441 px |
-12.2%
|
10 |
58 |
405 |
643% |
563% |
1669%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.35 max-width:200px 100 |
447 px |
-12.4%
|
11 |
60 |
428 |
677% |
592% |
1758%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.49 max-width:200px 100 |
452 px |
-12.6%
|
12 |
62 |
450 |
712% |
623% |
1850%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.62 max-width:200px 100 |
457 px |
-12.8%
|
13 |
64 |
472 |
746% |
653% |
1937%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.73 max-width:200px 100 |
462 px |
-13.0%
|
14 |
66 |
494 |
779% |
681% |
2029%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.86 max-width:200px 100 |
467 px |
-13.2%
|
15 |
68 |
517 |
814% |
712% |
2116%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.99 max-width:200px 100 |
472 px |
-13.4%
|
16 |
70 |
539 |
850% |
743% |
2207%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 3.1 max-width:200px 100 |
478 px |
-13.6%
|
17 |
72 |
561 |
884% |
774% |
2296%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 3.23 max-width:200px 100 |
483 px |
-13.8%
|
18 |
74 |
584 |
917% |
802% |
2387%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 3.37 max-width:200px 100 |
488 px |
-14.0%
|
19 |
76 |
606 |
952% |
833% |
2474%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 3.49 max-width:200px 100 |
493 px |
-14.2%
|
20 |
78 |
627 |
986% |
863% |
2566%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 3.62 max-width:200px 100 |
498 px |
-14.4%
|
21 |
80 |
650 |
1020% |
893% |
2655%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 3.75 max-width:200px 100 |
503 px |
-14.6%
|
22 |
82 |
?? |
??% |
??% |
??%
|
?? |
?? px |
-??%
|
23 |
84 |
?? |
??% |
??% |
??%
|
?? |
?? px |
-??%
|
}}
{{
Lv
|
Lv Req
|
MP Cost
|
Hammering Atk.
|
Multi-Hit Atk.
|
White Heat Atk.
|
Spreading Magical Atk.
|
Wave Circle Width
|
Enemy Defense
|
1 |
40 |
207 |
37% |
37% |
74%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.12 max-width:200px 100 |
360 px |
-1.0%
|
2 |
42 |
228 |
41% |
41% |
82%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.14 max-width:200px 100 |
363 px
|
3 |
44 |
250 |
44% |
44% |
89%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.15 max-width:200px 100 |
367 px
|
4 |
46 |
272 |
48% |
48% |
97%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.16 max-width:200px 100 |
370 px |
-1.1%
|
5 |
48 |
295 |
52% |
52% |
105%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.17 max-width:200px 100 |
374 px
|
6 |
50 |
317 |
56% |
56% |
112%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.17 max-width:200px 100 |
377 px
|
7 |
52 |
339 |
60% |
60% |
120%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.2 max-width:200px 100 |
381 px
|
8 |
54 |
362 |
64% |
64% |
127%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.22 max-width:200px 100 |
384 px
|
9 |
56 |
384 |
68% |
68% |
135%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.22 max-width:200px 100 |
388 px |
-1.2%
|
10 |
58 |
405 |
72% |
72% |
143%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.24 max-width:200px 100 |
391 px
|
11 |
60 |
428 |
75% |
75% |
150%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.25 max-width:200px 100 |
395 px
|
12 |
62 |
450 |
79% |
79% |
158%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.27 max-width:200px 100 |
398 px
|
13 |
64 |
472 |
83% |
83% |
166%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.28 max-width:200px 100 |
402 px
|
14 |
66 |
494 |
87% |
87% |
173%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.29 max-width:200px 100 |
405 px |
-1.3%
|
15 |
68 |
517 |
90% |
90% |
181%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.3 max-width:200px 100 |
409 px
|
16 |
70 |
539 |
94% |
94% |
189%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.32 max-width:200px 100 |
412 px
|
17 |
72 |
561 |
98% |
98% |
196%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.33 max-width:200px 100 |
416 px
|
18 |
74 |
584 |
102% |
102% |
204%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.35 max-width:200px 100 |
419 px
|
19 |
76 |
606 |
106% |
106% |
212%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.35 max-width:200px 100 |
423 px |
-1.4%
|
20 |
78 |
627 |
110% |
110% |
219%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.37 max-width:200px 100 |
426 px
|
21 |
80 |
650 |
113% |
113% |
227%
|
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.38 max-width:200px 100 |
430 px
|
22 |
82 |
?? |
??% |
??% |
??%
|
?? |
?? px
|
23 |
84 |
?? |
??% |
??% |
??%
|
?? |
?? px
|
}}