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NPC Item Tables and Stats
Hey Queerchemist. Happy New Year.
I've noticed that you have been mass editing the item pages as of late. Just so you know, it is not completely necessary to add the:
Physical Skill MP+20%
Cooldown+10%
Magical Skill MP-10%
on the weapon pages. Those particular stats apply to all of those in the same item type and are technically already listed on the weapon pages.
Anyway, I'd like your opinion on restructuring the Armor/Weapon Merchant shop lists. If one were to look at a page like Dana Donatel and see the shop list, it appears a bit lengthy. I was thinking if it might be more beneficial to condense the page by restructuring the shop into a tab based system like Captain Luther's shop, but add more sub-tabs to divide the weapon/armor types. What is your opinion on this?
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I believe it's okay to leave the +3% Critical Chance as is.
As for the Merchant Shop, I'll send you an example shortly.
As for the Raid Shop, it might be better to just make a template for it, and reference it on all those pages.
EDIT: Here's a copy/paste version of the shops tab code [[1]]. Let me know if there are any problems with it.