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Retexturization

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Revision as of 18:29, 30 April 2019 by Queerchemist (talk | contribs) (Created page with "'''Retexturization''' is a process by which Level 95 epic armor items can have their armor type/texture (cloth, leather, light armor, heavy armor, or plate armor) changed, alt...")
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Retexturization is a process by which Level 95 epic armor items can have their armor type/texture (cloth, leather, light armor, heavy armor, or plate armor) changed, altering the base stats (STR/INT/VIT/SPR) and armor mastery eligibility without affecting the other bonuses given by the equipment. Retexturized armor pieces can still contribute towards the set effects of the original armor, but only if the texture of every armor piece matches one another.

For example, if a player is wearing 2 pieces of the Merciless Ruler Set that have been retexturized to leather, and 1 piece of the same set that has not been retexturized, the 3-piece set effects will not be applied. However, a player wearing 3 pieces of the Merciless Ruler Set that have all been retexturized to leather will have the original 3-piece set effects applied.

Eligible Sets

Armor pieces from the following sets can be retexturized:

Advantages

There are two purposes to retexturization. The first purpose is to allow any character to utilize any armor set without sacrificing their class's armor mastery bonuses. The second purpose is to allow Crusaders to obtain Crusader-specific bonuses from any armor set. Prior to Season 5 of DFO, most epic sets were at the very least viable on DPS and synergy classes, while Crusaders needed to hope for very specific epic drops from Hell Mode. In Season 5, Crusaders can add Crusader-specific bonuses to any armor set simply by retexturizing it to plate armor.

Cost

Retexturization requires the following materials per armor piece retexturized:

Thus, the cost of retexturizing an entire armor set is: