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Difference between revisions of "Bandit Cut"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video=uJlcHysXPgM
+
|Video=
 
|Class=Rogue
 
|Class=Rogue
 
|Type=Active
 
|Type=Active
Line 8: Line 8:
 
|Command={{Right}}{{Down}}{{Right}}{{Z}}
 
|Command={{Right}}{{Down}}{{Right}}{{Z}}
 
|Description=
 
|Description=
A powerful slash with a chance to stun.
+
Moves forward and slashes at enemies, Stunning them.<br>
 +
Contact Points can be used for additional {{IconLink|Hit End}} attacks.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|20}}
 
*{{SP per level|20}}
*{{CastTime|Dungeon=Instant}}
+
*{{SkillAttribute|Master Level|50}}
*{{Cooldown|Dungeon=6.3 sec|Arena=9 sec}}
+
*{{SkillAttribute|Max Level|60}}
*{{Command Reduction|MP=2%|Cooldown=1%}}
+
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|7 sec.}}
 +
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*{{SkillAttribute|Hit End Slash Count|3}}
 
|Notes=
 
|Notes=
 
*The range is deceptive. It can hit things beyond the apparent slash.
 
*The range is deceptive. It can hit things beyond the apparent slash.
Line 22: Line 26:
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!Level
+
!rowspan=2|Level
!LV Req
+
!rowspan=2|Lv Req
!Attack Strength
+
!rowspan=2|MP
!{{IconLink|Stun (Status)}}<br>Chance
+
!rowspan=2|Slash Atk.
!{{IconLink|Stun (Status)}}<br>Level
+
!colspan=3|Slash {{IconLink|Stun (Status)}} Effect
!{{IconLink|Stun (Status)}}<br>Duration
+
!colspan=2|Hit End
!Hit End Kick Atk.
+
|-
!Hit End Slash Atk.
+
!Chance||Level||Duration
|-{{SkillRow}}
+
!Kick Atk.||Slash Atk.
| 1|| 20 ||1119%||41.6%||23||1.04 Sec||33%||67%
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 2|| 22 ||1233%||43.2%||25||1.08 Sec||37%||74%
+
{{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 3|| 24 ||1346%||44.8%||27||1.12 Sec||40%||80%
+
{{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{#expr: 25+((180-25)/(38-1))*({{#var:i}}-1) round 0}}
| 4|| 26 ||1460%||46.4%||29||1.16 Sec||43%||87%
+
{{!}} <!--Slash Atk.--> {{#expr: 1918+((9121-1918)/(38-1))*({{#var:i}}-1) round 0}}%
|-{{SkillRow}}
+
<!-- Slash Stun Effect -->
| 5|| 28 ||1547%||48%||31||1.2 Sec||47%||94%
+
{{!}} <!--Chance--> {{#expr: 41.6+((100.8-41.6)/(38-1))*({{#var:i}}-1) round 1}}%
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#expr: 23+((97-23)/(38-1))*({{#var:i}}-1) round 0}}
| 6|| 30 ||1687%||49.6%||33||1.24 Sec||50%||101%
+
{{!}} <!--Duration--> {{#expr: 1.04+((2.52-1.04)/(38-1))*({{#var:i}}-1) round 2}} sec.
|-{{SkillRow}}
+
<!-- -->
| 7|| 32 ||1801%||51.2%||35||1.28 Sec||54%||108%
+
<!-- Hit End -->
|-{{SkillRow}}
+
{{!}} <!--Kick Atk.--> {{#expr: 58+((273-58)/(38-1))*({{#var:i}}-1) round 0}}%
| 8|| 34 ||1914%||52.8%||37||1.32 Sec||57%||114%
+
{{!}} <!--Slash Atk.--> {{#expr: 109+((517-109)/(38-1))*({{#var:i}}-1) round 0}}%
|-{{SkillRow}}
+
<!-- -->
| 9|| 36 ||2028%||54.4%||39||1.36 Sec||60%||121%
+
{{!}}-
|-{{SkillRow}}
+
}}
| 10|| 38 ||2142%||56%||41||1.4 Sec||64%||128%
 
|-{{SkillRow}}
 
| 11|| 40 ||2255%||57.6%||43||1.44 Sec||67%||135%
 
|-{{SkillRow}}
 
| 12|| 42 ||2369%||59.2%||45||1.48 Sec||71%||142%
 
|-{{SkillRow}}
 
| 13|| 44 ||2483%||60.8%||47||1.52 Sec||74%||148%
 
|-{{SkillRow}}
 
| 14|| 46 ||2596%||62.4%||49||1.56 Sec||77%||155%
 
|-{{SkillRow}}
 
| 15|| 48 ||2710%||64%||51||1.6 Sec||81%||162%
 
|-{{SkillRow}}
 
| 16|| 50 ||2823%||65.6%||53||1.64 Sec||84%||169%
 
|-{{SkillRow}}
 
| 17|| 52 ||2937%||67.2%||55||1.68 Sec||88%||176%
 
|-{{SkillRow}}
 
| 18|| 54 ||3051%||68.8%||57||1.72 Sec||91%||183%
 
|-{{SkillRow}}
 
| 19|| 56 ||3164%||70.4%||59||1.76 Sec||94%||189%  
 
|-{{SkillRow}}
 
| 20|| 58 ||3278%||72%||61||1.8 Sec||98%||196%
 
|-{{SkillRow}}
 
| 21|| 60 ||3391%||73.6%||63||1.84 Sec||101%||203%
 
|-{{SkillRow}}
 
| 22|| 62 ||3505%||75.2%||65||1.88 Sec||105%||210%  
 
|-{{SkillRow}}
 
| 23|| 64 ||3619%||76.8%||67||1.92 Sec||108%||217%
 
|-{{SkillRow}}
 
| 24|| 66 ||3732%||78.4%||69||1.96 Sec||111%||223%
 
|-{{SkillRow}}
 
| 25|| 68 ||3876%||80%||71||2 Sec||115%||230%
 
|-{{SkillRow}}
 
| 26|| 70 ||3959%||81.6%||73||2.04 Sec||118%||237%
 
|-{{SkillRow}}
 
| 27|| 72 ||4073%||83.2%||75||2.08 Sec||122%||244%
 
|-{{SkillRow}}
 
| 28|| 74 ||4187%||84.8%||77||2.12 Sec||125%||251%
 
|-{{SkillRow}}
 
| 29|| 76 ||4300%||86.4%||79||2.16 Sec||129%||258%
 
|-{{SkillRow}}
 
| 30|| 78 ||4414%||88%||81||2.2 Sec||132%||264%
 
|-{{SkillRow}}
 
| 31|| 80 ||4527%||89.6%||83||2.24 Sec||135%||271%  
 
|-{{SkillRow}}
 
| 32|| 82 ||4641%||91.2%||85||2.28 Sec||139%||278%
 
|-{{MaxSkillRow}}
 
| 33|| 84 ||4755%||92.8%||87||2.32 Sec||142%||285%
 
|-{{SkillRow}}
 
| 34|| 86 ||4868%||94.4%||89||2.36 Sec||146%||292%
 
|-{{SkillRow}}
 
| 35|| 88 ||4982%||96%||91||2.4 Sec||149%||298%  
 
|-{{SkillRow}}
 
| 36|| 90 ||5095%||97.6%||93||2.44 Sec||152%||305%
 
|-{{SkillRow}}
 
| 37|| 92 ||5209%||99.2%||95||2.48 Sec||156%||312%
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 17:43, 7 May 2019


Bandit Cut.png Bandit Cut

No Video
Active Skill
Class:

Rogue

Command: Rightkey.pngDownkey.pngRightkey.pngZ.png
Prerequisite Level: 20
Prerequisite Skills: None

Description

Moves forward and slashes at enemies, Stunning them.
Contact Points can be used for additional Hit End.png Hit End attacks.

Attributes

  • SP per level: 20
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 7 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Hit End Slash Count: 3

Notes

  • The range is deceptive. It can hit things beyond the apparent slash.
  • Hit End travel distance can be adjusted with directional input.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Slash Atk. Slash Stun (Status).png Stun (Status) Effect Hit End
Chance Level Duration Kick Atk. Slash Atk.
1 20 25 1918% 41.6% 23 1.04 sec. 58% 109%
2 22 29 2113% 43.2% 25 1.08 sec. 64% 120%
3 24 33 2307% 44.8% 27 1.12 sec. 70% 131%
4 26 38 2502% 46.4% 29 1.16 sec. 75% 142%
5 28 42 2697% 48% 31 1.2 sec. 81% 153%
6 30 46 2891% 49.6% 33 1.24 sec. 87% 164%
7 32 50 3086% 51.2% 35 1.28 sec. 93% 175%
8 34 54 3281% 52.8% 37 1.32 sec. 99% 186%
9 36 59 3475% 54.4% 39 1.36 sec. 104% 197%
10 38 63 3670% 56% 41 1.4 sec. 110% 208%
11 40 67 3865% 57.6% 43 1.44 sec. 116% 219%
12 42 71 4059% 59.2% 45 1.48 sec. 122% 230%
13 44 75 4254% 60.8% 47 1.52 sec. 128% 241%
14 46 79 4449% 62.4% 49 1.56 sec. 134% 252%
15 48 84 4643% 64% 51 1.6 sec. 139% 263%
16 50 88 4838% 65.6% 53 1.64 sec. 145% 274%
17 52 92 5033% 67.2% 55 1.68 sec. 151% 285%
18 54 96 5227% 68.8% 57 1.72 sec. 157% 296%
19 56 100 5422% 70.4% 59 1.76 sec. 163% 307%
20 58 105 5617% 72% 61 1.8 sec. 168% 319%
21 60 109 5812% 73.6% 63 1.84 sec. 174% 330%
22 62 113 6006% 75.2% 65 1.88 sec. 180% 341%
23 64 117 6201% 76.8% 67 1.92 sec. 186% 352%
24 66 121 6396% 78.4% 69 1.96 sec. 192% 363%
25 68 126 6590% 80% 71 2 sec. 197% 374%
26 70 130 6785% 81.6% 73 2.04 sec. 203% 385%
27 72 134 6980% 83.2% 75 2.08 sec. 209% 396%
28 74 138 7174% 84.8% 77 2.12 sec. 215% 407%
29 76 142 7369% 86.4% 79 2.16 sec. 221% 418%
30 78 146 7564% 88% 81 2.2 sec. 227% 429%
31 80 151 7758% 89.6% 83 2.24 sec. 232% 440%
32 82 155 7953% 91.2% 85 2.28 sec. 238% 451%
33 84 159 8148% 92.8% 87 2.32 sec. 244% 462%
34 86 163 8342% 94.4% 89 2.36 sec. 250% 473%
35 88 167 8537% 96% 91 2.4 sec. 256% 484%
36 90 172 8732% 97.6% 93 2.44 sec. 261% 495%
37 92 176 8926% 99.2% 95 2.48 sec. 267% 506%
38 94 180 9121% 100.8% 97 2.52 sec. 273% 517%
39 96 184 9316% 102.4% 99 2.56 sec. 279% 528%
40 98 188 9510% 104% 101 2.6 sec. 285% 539%
41 100 193 9705% 105.6% 103 2.64 sec. 290% 550%
42 102 197 9900% 107.2% 105 2.68 sec. 296% 561%
43 104 201 10094% 108.8% 107 2.72 sec. 302% 572%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Rogue Skills
Active:Aerial Jump.png Aerial Jump Bandit Cut.png Bandit Cut Breaking Rush.png Breaking Rush Chain Saw.png Chain Saw Double Piercer.png Double Piercer Excel Strike.png Excel Strike Hit End.png Hit End Hurricane.png Hurricane Lightning Arrow.png Lightning Arrow Shake Down.png Shake Down Side Step.png Side Step Sonic Assault.png Sonic Assault Sword Dance.png Sword Dance Vertical Spiral.png Vertical Spiral
Passive:Dagger Mastery.png Dagger Mastery Death Hurricane.png Death Hurricane Dual Blade Mastery.png Dual Blade Mastery Rogue Leather Armor Mastery.png Rogue Leather Armor Mastery Shining Spark.png Shining Spark Swift.png Swift
Awakening:Aslant Spiral.png Aslant Spiral Chain Saw Rush.png Chain Saw Rush Moon Arc.png Moon Arc Silver Stream.png Silver Stream Stream Closer.png Stream Closer
2nd Awakening:Distribution.png Distribution Exotic Rampant.png Exotic Rampant Hit Bleed.png Hit Bleed Nova Remnant.png Nova Remnant
Neo: Awakening:Ades Phantom.png Ades Phantom Panic Inducer.png Panic Inducer Vanishing Illusion.png Vanishing Illusion

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism