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Difference between revisions of "Diehard"
m (→Skill Growth: Added NavSkillsBerserker) |
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Line 12: | Line 12: | ||
*Command Input: {{Up}}{{Up}}{{Space}} | *Command Input: {{Up}}{{Up}}{{Space}} | ||
*Cast Time: 0.3 Seconds | *Cast Time: 0.3 Seconds | ||
− | *Cooldown Time: | + | *Cooldown Time: 10 Seconds |
− | |||
*Health must be under a certain percentage to activate. | *Health must be under a certain percentage to activate. | ||
*HP is not instantly healed, it gradually heals over time. | *HP is not instantly healed, it gradually heals over time. | ||
*Fortune coin comes in handy with this skill. Regardless of failure or success, any [[Berserker]] character will be able to heal. | *Fortune coin comes in handy with this skill. Regardless of failure or success, any [[Berserker]] character will be able to heal. | ||
− | * | + | |
+ | |||
+ | ==Upgrade== | ||
+ | *[[File: diehardup.png]] [[Diehard Upgrade]] Requires Diehard level 10+ | ||
+ | |||
==Skill Growth== | ==Skill Growth== | ||
− | |||
*Note: Ingame tooltip will read attack strength increase, however it is actually a physical defence increase. | *Note: Ingame tooltip will read attack strength increase, however it is actually a physical defence increase. | ||
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
Line 34: | Line 36: | ||
!Hit Recovery | !Hit Recovery | ||
!Duration | !Duration | ||
+ | !Strength increase with upgrade | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 1|| | + | | 1||20||rowspan="17"|20||40||504||rowspan="17"|2.5s||750||+133||11s||rowspan="9"|0 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 2||23|| | + | | 2||23||48||641||947||+145||12.1s |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 3||26|| | + | | 3||26||56||799||1168||+158||13.2s |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 4||29|| | + | | 4||29||64||979||1410||+170||14.2s |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 5||32|| | + | | 5||32||73||1186||1675||+184||15.3s |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 6||35|| | + | | 6||35||81||1418||1963||+196||16.3s |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 7||38|| | + | | 7||38||89||1678||2274||+209||17.4s |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 8||41|| | + | | 8||41||98||1968||2608||+221||18.4s |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 9||44|| | + | | 9||44||106||2290||2963||+234||19.5s |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 10||47|| | + | | 10||47||114||2642||3342||+246||20.5s||+105 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 11||50|| | + | | 11||50||123||3029||3744||+259||21.6s||+114 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 12||53|| | + | | 12||53||131||3451||4169||+271||22.6s||+124 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 13||56|| | + | | 13||56||139||3910||4615||+284||23.7s||+134 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 14||59|| | + | | 14||59||148||4409||5086||+296||24.7s||+145 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 15||62|| | + | | 15||62||156||4946||5578||+310||25.8s||+157 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 16||65|| | + | | 16||65||164||5527||6094||+322||26.8s||+167 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 17||68|| | + | | 17||68||173||6149||6631||+335||27.9s||+180 |
|} | |} | ||
{{NavSkillsBerserker|open|closed}} | {{NavSkillsBerserker|open|closed}} |
Revision as of 22:28, 24 March 2015
Contents
Description
Replenishes the Berserker's health over time and increases his physical defense and hit recovery.
Details
- Command Input:
- Cast Time: 0.3 Seconds
- Cooldown Time: 10 Seconds
- Health must be under a certain percentage to activate.
- HP is not instantly healed, it gradually heals over time.
- Fortune coin comes in handy with this skill. Regardless of failure or success, any Berserker character will be able to heal.
Upgrade
- Diehard Upgrade Requires Diehard level 10+
Skill Growth
- Note: Ingame tooltip will read attack strength increase, however it is actually a physical defence increase.
Lv | Lv Req | SP | MP | HP Recovery | Heal Duration | Physical Defence Increase |
Hit Recovery | Duration | Strength increase with upgrade |
---|---|---|---|---|---|---|---|---|---|
1 | 20 | 20 | 40 | 504 | 2.5s | 750 | +133 | 11s | 0 |
2 | 23 | 48 | 641 | 947 | +145 | 12.1s | |||
3 | 26 | 56 | 799 | 1168 | +158 | 13.2s | |||
4 | 29 | 64 | 979 | 1410 | +170 | 14.2s | |||
5 | 32 | 73 | 1186 | 1675 | +184 | 15.3s | |||
6 | 35 | 81 | 1418 | 1963 | +196 | 16.3s | |||
7 | 38 | 89 | 1678 | 2274 | +209 | 17.4s | |||
8 | 41 | 98 | 1968 | 2608 | +221 | 18.4s | |||
9 | 44 | 106 | 2290 | 2963 | +234 | 19.5s | |||
10 | 47 | 114 | 2642 | 3342 | +246 | 20.5s | +105 | ||
11 | 50 | 123 | 3029 | 3744 | +259 | 21.6s | +114 | ||
12 | 53 | 131 | 3451 | 4169 | +271 | 22.6s | +124 | ||
13 | 56 | 139 | 3910 | 4615 | +284 | 23.7s | +134 | ||
14 | 59 | 148 | 4409 | 5086 | +296 | 24.7s | +145 | ||
15 | 62 | 156 | 4946 | 5578 | +310 | 25.8s | +157 | ||
16 | 65 | 164 | 5527 | 6094 | +322 | 26.8s | +167 | ||
17 | 68 | 173 | 6149 | 6631 | +335 | 27.9s | +180 |