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Female Mage

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Revision as of 20:49, 14 August 2015 by CitricCurrent (talk | contribs) (Subclass Advancement)
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Mage
F.Mage.jpg
Job NPC Sharan
Specialized Weapon Pole, Rod, Spear, Staff
Specialized Armor N/A, formerly Cloth Armor
Alternate Names Mage
Korean: 마법사
Japanese: メイジ (Meiji, lit. Mage)
Chinese: 魔法师
Tiny elements that make up this universe, come to my hands and find your new purpose in life!

The Mage comes to Arad from the dying magical world of Pandemonium, hoping to find a way to revive her land. However, she finds that in order to do that, she must first save Arad itself. With the appearance of a petite young girl, the Mage is the smallest class in terms of physical stature. But she wields considerable magical power, casting spells that attack, confound and destroy the enemy.

Details

  • Close combat related stats--HP, Strength, Moving Speed, etc--are the lowest out of all characters.
    • Due to low physical defense and low stats, careless play will often result in instant death.
    • However, possesses skills to successfully escape or maneuver in close-ranged combat.
    • Certain attacks can be evaded easier than the other characters due to having a small hit box from being short.
    • Normal melee combo goes up to 3. The combo itself changes if the user decides to become a Battle Mage.
  • Magic related stats, however, is significantly superior to all other characters.
    • Various magical AoE skills can be mastered.
  • Heavily relies on use of skills in battle. It is recommended that you either carry a decent number of MP potions, equip gears with MP regeneration, or level up Ancient Library.

Subclass Advancement

Elementalist - Often dubbed "Neople's beloved daughter" thanks to having a consistently strong endgame throughout DnF's history, the Elementalist starts on early quite weak, having skills with long cooldowns and/or limited range and AoE. But stick with her and she will gain access to powerful spells such as Arctic Burst and Flame Void Volcano, while her previous spells are increased in size and power, allowing her to easily clear waves of enemies in short time.

Summoner - The Summoner brings her personal army to the fight. Capable of crowding the whole screen with her summons, she can overwhelm monsters through the sheer size of her mob. The Summoner possesses many skills that allow her to micromanage her summons. She can direct her minions to focus their attention on a particular target through Mark the Target! as well as teleport them to her location through Mass Teleport. Because of her many minions, the Summoner rarely has to place herself in the line of danger, which allows her to safely direct her summons while staying in the backline.

Witch - The Witch can be described as somewhat of a luck-based character, unique to her is the chance for her skills to fail (which are weaker, and sometimes detrimental, versions of her skills), succeed (normal variations of her skills), have a "Sleeper" success (improved variations), and (with her 2nd awakening) have a "JACKPOT" Success!(The best variant of her skills possible). As is expected of Witches, she is capable of flying when equipped with a Broom, giving her great aerial mobility. Through Snow Dust or Death Dust the witch can enhance her melee attacks. She can summon monsters to aid her after killing enemies with Devolution Flyswatter and Giant Flyswatter. And she possesses powerful AoE Damage over Time skills with Lava Potion No. 9 capable of burning and slowing enemies while Acid Rain will weaken their defenses and attack strength. The Witch can operate various machines such as Raging Flame Furnace or Florae Collider for massive AoE range and damage around her. All in all, the Witch is a versatile class.

Battle Mage - The Battle Mage is a fast-paced, combo-based class who possesses a unique combat mechanic centered around Chasers. Chasers are magical orbs exclusive to the Battle Mage which are generated through the use of certain skills, or as she racks up combos while Chaser Generator is active. The Battle Mage can repeatedly fire off Chasers at enemies as she continuously strikes them with her melee attacks, giving a strong mix of physical and magical attacks.


Becoming an Elementalist

The Mage must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary to become the Elementalist.

Becoming a Summoner

The Mage must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary to become the Summoner.

Becoming a Witch

The Mage must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary to become the Witch.

Becoming a Battle Mage

The Mage must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary to become the Battle Mage.

Class Comparison

For help deciding on your character, the Class Comparison tables have side-by-side class and subclass comparisons.

Skills

Female Mage Skills

    

Active

Passive

Female Mage TP Skills

General Skills

   

Active

Passive

General TP Skills

General Togglable Skills


Gallery

FemaleMagePortrait.jpg MagePortrait2.png



Playable Classes

MSlayerIcon.png
Male Slayer

FSlayerIcon.png
Female Slayer

FighterIcon.png
Female Fighter

MFighterIcon.png
Male Fighter

MGunnerIcon.png
Male Gunner

FGunnerIcon.png
Female Gunner

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

FMageIcon.png
Female Mage

MMageIcon.png
Male Mage

M.PriestIcon.png
Male Priest

F.PriestIcon.png
Female Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

ArcherIcon.png
Archer

DarkKnightIcon.png
Dark Knight

CreatorIcon.png
Creator