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Difference between revisions of "Mark the Target!"

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{{SkillPage
 
{{SkillPage
|Name=Mark the Target!
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|Name={{PAGENAME}}
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|AltName=Korean: 저놈 잡아라!
 
|Video=7DTc-wAmfHs
 
|Video=7DTc-wAmfHs
 
|Class=Summoner
 
|Class=Summoner
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|PrerequisiteLevel=25
 
|PrerequisiteLevel=25
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
|Command={{Left}}{{Right}}{{Right}}{{Z}}
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|Command={{Left}}{{Right}}{{Right}}+{{Z}}
 
|Description=Throws a paint capsule to mark an enemy. Marked enemy takes periodic damage.  
 
|Description=Throws a paint capsule to mark an enemy. Marked enemy takes periodic damage.  
  
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*Can be used to mark environment objects that normally will be ignored by summons.
 
*Can be used to mark environment objects that normally will be ignored by summons.
 
*Can become very costly on MP to spam at high skill levels
 
*Can become very costly on MP to spam at high skill levels
*Can be improved with {{IconLink|Mark the Target! Upgrade}}
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*Can be improved with {{IconLink|Mark the Target! Upgrade}}.
  
 
|SkillGrowth=
 
|SkillGrowth=
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }}  
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{{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MasterSkillRow}} }}  
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}}
{{!}} <!--MP--> {{#expr: 48+((83-48)/(2-1))*({{#var:i}}-1) round 0}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|48|403|11}}
{{!}} <!--Range--> {{#expr: 308+((316-308)/(2-1))*({{#var:i}}-1) round 0}} px
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{{!}} <!--Range--> {{Calc|{{#var:i}}|308|386|11}} px
{{!}} <!--Magical Atk.--> {{#expr: 259+((302-259)/(2-1))*({{#var:i}}-1) round 0}}%
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{{!}} <!--Magical Atk.--> {{Calc|{{#var:i}}|311|810|11}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
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{{TableNote}}
 
</small>
 
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 13:11, 28 July 2020


Mark the Target!.png Mark the Target!

Active Skill
Class:

Summoner

Command: Leftkey.pngRightkey.pngRightkey.png+Z.png
Prerequisite Level: 25
Prerequisite Skills: None
Alternate Names: Korean: 저놈 잡아라!

Description

Throws a paint capsule to mark an enemy. Marked enemy takes periodic damage.

Minions near the marked enemy attack it. When a new enemy is marked, the previous target is released.

Inside the Arena, minions' target detection range decreases.

Attributes

  • SP per level: 25
  • Master Level: 1
  • Max Level: 11
  • Casting Time: 0.5 sec.
  • Cooldown: 1 sec.
  • MP -4.0% Cooldown -2.0% on Command
  • Targeted Condition Duration: 30 sec.
  • Damage Interval: 0.5 sec.

Notes

  • Essential skill for any summoner.
  • Increases the distance a summon will notice a marked target and summons will prefer to attack that target.
  • Element of the additional damage is based on your weapon, not the summons element.
  • Can be used to mark environment objects that normally will be ignored by summons.
  • Can become very costly on MP to spam at high skill levels
  • Can be improved with Mark the Target! Upgrade.png Mark the Target! Upgrade.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Range Magical Atk.
1 25 48 308 px 311%
2 28 84 316 px 361%
3 31 119 324 px 411%
4 34 155 331 px 461%
5 37 190 339 px 511%
6 40 226 347 px 561%
7 43 261 355 px 610%
8 46 297 363 px 660%
9 49 332 370 px 710%
10 52 368 378 px 760%
11 55 403 386 px 810%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Summoner Skills
Active:Contract- Big Sis Louise!.png Contract: Big Sis Louise! Contract- Black Knight Sandor.png Contract: Black Knight Sandor Contract- Freet.png Contract: Freet Contract- Hellflower Aukuso.png Contract: Hellflower Aukuso Contract- Tau King Kuruta.png Contract: Tau King Kuruta Dismiss.png Dismiss Greater Spirit- Aquarius.png Greater Spirit: Aquarius Greater Spirit- Dead Murker.png Greater Spirit: Dead Murker Greater Spirit- Flame Hulk.png Greater Spirit: Flame Hulk Greater Spirit- Glaerin.png Greater Spirit: Glaerin Lesser Spirit- Ador.png Lesser Spirit: Ador Lesser Spirit- Naias.png Lesser Spirit: Naias Lesser Spirit- Stalker.png Lesser Spirit: Stalker Lesser Spirit- Wisp.png Lesser Spirit: Wisp Lesser Spirit Summon.png Lesser Spirit Summon Mark the Target!.png Mark the Target! Mass Teleport.png Mass Teleport Spirit Lord- Echeverria.png Spirit Lord: Echeverria Spirit Sacrifice.png Spirit Sacrifice Sticky Throw.png Sticky Throw Summoner's Train.png Summoner's Train Wait!.png Wait! Zealous Creature.png Zealous Creature
Passive:Communion.png Communion Reinforce Control.png Reinforce Control Summoned Creature Aura.png Summoned Creature Aura Summoner Cloth Armor Mastery.png Summoner Cloth Armor Mastery
Awakening:Contract- Conqueror Kasijas.png Contract: Conqueror Kasijas Death Bringer Dance.png Death Bringer Dance Loop of Domination.png Loop of Domination Running Amok.png Running Amok Spirit- Fusion Spirit Hailom.png Spirit: Fusion Spirit Hailom Spirit Bond.png Spirit Bond
2nd Awakening:Dark Lunacy.png Dark Lunacy Eclipse's Hive.png Eclipse's Hive Eclipse Fall.png Eclipse Fall Legendary Summon- The Moonshade.png Legendary Summon: The Moonshade Legendary Summon- War Maiden Lamos.png Legendary Summon: War Maiden Lamos
Neo: Awakening:Posticus Luna.png Posticus Luna Ravenous Delarion.png Ravenous Delarion Spirit King of Sublimity.png Spirit King of Sublimity

Female Mage Skills
Active:Contract- Hodor.png Contract: Hodor Disenchant.png Disenchant Dragon Fang (Female Mage).png Dragon Fang (Female Mage) Florae Circle.png Florae Circle Frost Head.png Frost Head Keep Away!.png Keep Away! Lantern Firebomb.png Lantern Firebomb Lasher.png Lasher Magic Missile.png Magic Missile Mana Shield.png Mana Shield Palm Blast.png Palm Blast Phase Shift.png Phase Shift Rose Vines.png Rose Vines Showtime.png Showtime Sky Assault.png Sky Assault The Pluto.png The Pluto
Passive:Aerial Lantern Firebomb.png Aerial Lantern Firebomb

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism