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Difference between revisions of "Rising Shot"

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(Gunner(M))
Line 26: Line 26:
 
!SP
 
!SP
 
!MP
 
!MP
!武器物理<br>攻撃力
+
!Physical Weapon<br>Attack Strength
!浮力
+
!Launch Strength
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 
| 1||-||-||rowspan="2"|10||240%||100.0%
 
| 1||-||-||rowspan="2"|10||240%||100.0%

Revision as of 12:11, 14 September 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/gunner_47.flv" thumb="true" width="225" height="179"/>

Description

Fires a bullet that launches the target high in the air.


Details

  • Command Input: Rightkey.png + Z
  • Cool Time: 4 seconds
  • The motion of quick drawing a gun before fire counts as a melee attack. Its damage increases along with skill level, however it's trivial contrast to actual damage that bullet inflicts.
  • Level 5 or above will send an opponent high enough for easy aerial combo.


Gunner(M)

Lv Lv Req SP MP Physical Weapon
Attack Strength
Launch Strength
1 - - 10 240% 100.0%
2 3 25 259% 105.4%
3 5 11 278% 110.9%
4 7 297% 116.3%
5 9 12 316% 121.7%
6 11 335% 127.1%
7 13 13 354% 132.6%
8 15 373% 138.0%
9 17 14 392% 143.4%
10 19 411% 148.9%
11 21 15 429% 154.3%
12 23 448% 159.7%
13 25 16 467% 165.1%
14 27 486% 170.6%
15 29 17 505% 176.0%
16 31 524% 181.1%
17 33 18 543% 186.6%
18 35 562% 192.0%
19 37 19 581% 197.4%
20 (M) 39 600% 202.9%
21 - - % 208.3%