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Rising Shot

From DFO World Wiki
Revision as of 17:54, 14 September 2009 by Zashi (talk | contribs) (Details)
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Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

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Description

Fires a bullet that launches the target high in the air.


Details

  • Command Input: Rightkey.png + Z
  • Cool Time: 4 seconds
  • The motion of quick drawing a gun before fire counts as a melee attack. Its damage increases along with skill level. However the damage is trivial compared to the actual damage that the bullet inflicts.
  • Level 5 or above will send an opponent high enough for easy aerial combo.
  • Rangers who have learned Triple Clutch can chain this skill after a Mach Kick if Wind Mill was used before the Mach Kick.

Gunner(M)

Lv Lv Req SP MP Physical Weapon
Attack Strength
Launch Strength
1 - - 10 240% 100.0%
2 3 25 259% 105.4%
3 5 11 278% 110.9%
4 7 297% 116.3%
5 9 12 316% 121.7%
6 11 335% 127.1%
7 13 13 354% 132.6%
8 15 373% 138.0%
9 17 14 392% 143.4%
10 19 411% 148.9%
11 21 15 429% 154.3%
12 23 448% 159.7%
13 25 16 467% 165.1%
14 27 486% 170.6%
15 29 17 505% 176.0%
16 31 524% 181.1%
17 33 18 543% 186.6%
18 35 562% 192.0%
19 37 19 581% 197.4%
20 (M) 39 600% 202.9%
21 - - % 208.3%