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Difference between revisions of "Triple Clutch"
(We have it don't we?) |
Flamegeyser (talk | contribs) m (→Prerequisite: Updated the prerequisites for Triple Clutch.) |
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Line 7: | Line 7: | ||
== Prerequisite == | == Prerequisite == | ||
− | *[[Mach Kick]] Lv | + | *[[Mach Kick]] Lv 1+ |
− | *[[Wind Mill]] Lv | + | *[[Wind Mill]] Lv 1+ |
− | * | + | *Ranger level 20+ |
− | |||
== Details == | == Details == | ||
*Can be connected with [[Rising Windmill]] | *Can be connected with [[Rising Windmill]] | ||
*[[Mach Kick]] -> [[Rising Shot]] can't be cancel-chained immediately without the use of [[Wind Mill]] first. | *[[Mach Kick]] -> [[Rising Shot]] can't be cancel-chained immediately without the use of [[Wind Mill]] first. |
Revision as of 13:56, 30 December 2014
Description
Allows the user to cancel Wind Mill immediately to use Mach Kick, Rising Shot in respective order.
Prerequisite
Details
- Can be connected with Rising Windmill
- Mach Kick -> Rising Shot can't be cancel-chained immediately without the use of Wind Mill first.