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Dark Ritual

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Revision as of 16:08, 28 February 2015 by CitricCurrent (talk | contribs)
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Description

Dark Ritual.png Similar to Ancient Memory, consuming HP instead of MP for an INT boost. Also lowers physical attack.

Prerequisite

Level 25+ Necromancer

Details

  • Health sacrifice increase per level.
  • Boosts intelligence by a percentage of the amount of strength lost.
    • For example: If you use Dark Ritual at level 1 and have 100 strength, you lose 30 strength (30%) and gain 15 intelligence (50% of 30).
  • You will be very hard pressed to ever hit the "Max Intelligence Increase" amount. It would take 1500 strength to hit the level 20 Dark Ritual cap (1500 * 0.3 = 450 * 1.16 = 522).
  • The intelligence boost is based off of current strength when activated. This means you get a greater boost if you activate Dark Ritual while at the highest strength possible (and likewise get less buff if activated with lower strength).

Skill Growth

Level LV Req SP Req HP Consumed Strength
Decreased
Intelligence
Change Rate
Duration Max Intelligence
Increased
1 25 25 100 30% 50% 60 Seconds +74
2 27 116 53% +89
3 29 132 57% +105
4 31 147 60% +122
5 33 163 64% +140
6 35 179 67% +158
7 37 195 71% +178
8 39 211 74% +199
9 41 226 78% +221
10 43 242 81% +243
11 45 258 84% +267
12 47 274 88% +291
13 49 289 91% +317
14 51 305 95% +343
15 53 321 98% +371
16 55 337 102% +399
17 57 353 105% +428
18 59 368 109% +459
19 61 384 112% +490
20 63 400 116% +522