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Difference between revisions of "Form:Equipment query"

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</td><td>
 
</td><td>
 
{| style="margin-right: 2em;"
 
{| style="margin-right: 2em;"
| colspan="2" style="text-align: center;" | '''Base Attributes'''
+
| colspan="2" style="text-align: center;" | '''Base Stats'''
 
|-
 
|-
 
| {{{field|base name 1|input type=dropdown|values=Weapon Physical Attack, Weapon Magical Attack, Independent Attack, Equipment Physical Defense, Equipment Magical Defense, Strength, Intelligence, Vitality, Spirit, Exorcism}}} || {{{field|base value min 1|input type=number|size=5|placeholder=Min}}} ~ {{{field|base value max 1|input type=number|size=5|placeholder=Max}}}
 
| {{{field|base name 1|input type=dropdown|values=Weapon Physical Attack, Weapon Magical Attack, Independent Attack, Equipment Physical Defense, Equipment Magical Defense, Strength, Intelligence, Vitality, Spirit, Exorcism}}} || {{{field|base value min 1|input type=number|size=5|placeholder=Min}}} ~ {{{field|base value max 1|input type=number|size=5|placeholder=Max}}}
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| {{{field|base name 2|input type=dropdown|values=Weapon Physical Attack, Weapon Magical Attack, Independent Attack, Equipment Physical Defense, Equipment Magical Defense, Strength, Intelligence, Vitality, Spirit, Exorcism}}} || {{{field|base value min 2|input type=number|size=5|placeholder=Min}}} ~ {{{field|base value max 2|input type=number|size=5|placeholder=Max}}}
 
| {{{field|base name 2|input type=dropdown|values=Weapon Physical Attack, Weapon Magical Attack, Independent Attack, Equipment Physical Defense, Equipment Magical Defense, Strength, Intelligence, Vitality, Spirit, Exorcism}}} || {{{field|base value min 2|input type=number|size=5|placeholder=Min}}} ~ {{{field|base value max 2|input type=number|size=5|placeholder=Max}}}
 
|-
 
|-
| colspan="2" style="text-align: center;" | '''Other Attributes'''
+
| colspan="2" style="text-align: center;" | '''Other Stats'''
 
|-
 
|-
 
| {{{field|other name 1|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Chance, Magical Critical Chance, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Poison Duration, Burn Damage, Burn Level, Burn Tolerance, Burn Duration, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Bleeding Duration, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Electrocution Duration, Blind Level, Blind Tolerance, Blind Duration, Frozen Level, Frozen Tolerance, Frozen Duration, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Immobility Duration, Stone Curse Damage, Stone Curse Level, Stone Curse Tolerance, Stone Curse Duration, Stun Level, Stun Tolerance, Stun Duration, Sleep Level, Sleep Tolerance, Sleep Duration, Confuse Level, Confuse Tolerance, Confuse Duration, Curse Level, Curse Tolerance, Curse Duration, All Abnormal Status Resist}}} || {{{field|other value min 1|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 1|input type=number|size=5|placeholder=Max}}}
 
| {{{field|other name 1|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Chance, Magical Critical Chance, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Poison Duration, Burn Damage, Burn Level, Burn Tolerance, Burn Duration, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Bleeding Duration, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Electrocution Duration, Blind Level, Blind Tolerance, Blind Duration, Frozen Level, Frozen Tolerance, Frozen Duration, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Immobility Duration, Stone Curse Damage, Stone Curse Level, Stone Curse Tolerance, Stone Curse Duration, Stun Level, Stun Tolerance, Stun Duration, Sleep Level, Sleep Tolerance, Sleep Duration, Confuse Level, Confuse Tolerance, Confuse Duration, Curse Level, Curse Tolerance, Curse Duration, All Abnormal Status Resist}}} || {{{field|other value min 1|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 1|input type=number|size=5|placeholder=Max}}}
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| colspan="2" style="text-align: center;" | '''Other Options'''
 
| colspan="2" style="text-align: center;" | '''Other Options'''
 
|-
 
|-
| '''Skill Bonus:''' || {{{field|skill class|input type=dropdown|values=Common, Slayer(M), Slayer(F), Fighter(M), Fighter(F), Gunner(M), Gunner(F), Mage(M), Mage(F), Priest(M), Thief(F), Knight(F), Dark Knight(M), Creator(F)}}}{{{field|skill name|size=20|input type=text with autocomplete|property=Has skill level bonus name|placeholder=Skill name (autocomp.)|}}}
+
| '''Skill Bonus:''' || {{{field|skill bonus class|input type=dropdown|values=Common, Slayer(M), Slayer(F), Fighter(M), Fighter(F), Gunner(M), Gunner(F), Mage(M), Mage(F), Priest(M), Thief(F), Knight(F), Dark Knight(M), Creator(F)}}}{{{field|skill bonus name|size=20|input type=text with autocomplete|property=Has skill level bonus name|placeholder=Skill name (autocomp.)|}}}
 
|-
 
|-
| '''All Skill Bonus:''' || {{{field|all skill class|input type=dropdown|values=All, Slayer, Fighter, Gunner, Mage, Priest, Thief, Knight, Dark Knight, Creator}}} Lv. {{{field|all skill min|input type=number|size=3|placeholder=Min}}} ~ {{{field|all skill max|input type=number|size=3|placeholder=Max}}}
+
| '''Skill Alteration:''' || {{{field|skill alteration class|input type=dropdown|values=Common, Slayer(M), Slayer(F), Fighter(M), Fighter(F), Gunner(M), Gunner(F), Mage(M), Mage(F), Priest(M), Thief(F), Knight(F), Dark Knight(M), Creator(F)}}}{{{field|skill alteration name|size=20|input type=text with autocomplete|property=Has skill alteration name|placeholder=Skill name (autocomp.)|}}}
 +
|-
 +
| '''All Skill Bonus:''' || {{{field|all skill bonus class|input type=dropdown|values=All, Slayer, Fighter, Gunner, Mage, Priest, Thief, Knight, Dark Knight, Creator}}} Lv. {{{field|all skill bonus min|input type=number|size=3|placeholder=Min}}} ~ {{{field|all skill bonus max|input type=number|size=3|placeholder=Max}}}
 
|-
 
|-
 
| '''Set:''' || {{{field|set|size=38|property=Is part of set|placeholder=Set name (autocompletion)}}}
 
| '''Set:''' || {{{field|set|size=38|property=Is part of set|placeholder=Set name (autocompletion)}}}

Revision as of 20:33, 12 March 2016

Search the wiki database for equipment that satisfy the given criteria.

General Properties
Name (?):
Level: ~
Rarity:

Category:

Type:

Slot:

Weight Class:

Slot:

Slot:

Class:

Base Stats
~
~
Other Stats
~
~
~
Other Options
Skill Bonus:

Skill Alteration:

All Skill Bonus: Lv. ~

Set:

Aura effect:

Inflict Element:

Offset (?):